Commit Graph

1402 Commits

Author SHA1 Message Date
Tigercat2000
b7377185d9 Admin Ghostdrop sanity checks
Applies tgstation/-tg-station@2227b7a to admin.dm and observer.dm

Basically, this adds sanity checks, just to prevent runtimes in the odd
case that something happens. For instance, if one of the mobs suddenly
gets deleted, this will prevent it from runtiming. Sanity checks.
2015-04-15 07:11:34 -07:00
MrStonedOne
f6d4aae74a Allow admins to drag-drop ghosts into mobs
This allows administrators to drag their mouse from a ghost to a type of
/mob/living, which will then prompt them if they wish to put that ghost in
control of the mob, and obviously, that is exactly what happens if you
select yes.
2015-04-14 16:29:38 -07:00
Remie Richards
0f7b09ef07 Procedural Map Generator System
This commit adds a Procedural map generating system for code and admins to
use ingame. The system is modular, which means that it is fairly easy to
make new generating systems. Currently, only the 'nature' unsimulated
system is implemented, as a testing verb for admins to use. Admins can
define the starting XYZ and ending XYZ of the generated system.

Players - This means you may see content that is truely random, in the
future.

Coders - This system allows you to randomize map elements. Writing new
modules is documented at
code/modules/procedural-mapping/mapGeneratorReadme.dm
Detailed information about how the system works, and how it can be
integrated is also avalible there.

Admins - This system will allow you to, at the touch of a button, create
very complex structures and turfs that would otherwise require being
spawned in manually, one by one. The nature button is a fairly good
example of this, with it's randomized grass textures, randomly placed
trees, and randomly placed rocks. This would normally take a good 5
minutes to do, spawning the trees and rocks and turfs, but it takes about
20 seconds to enter the coordinates and have it be completely random.
2015-04-11 05:28:10 -07:00
ZomgPonies
cb987d3692 Alt Account checking 2015-04-06 23:12:15 -04:00
ZomgPonies
f767cfa460 Merge pull request #741 from SamCroswell/TDomeUpdate
Thunderdome Update
2015-04-06 18:16:30 -04:00
SamCroswell
5d1ce61a7d Various Fixes 2015-04-06 12:39:14 -04:00
SamCroswell
69c788449b Thunderdome - Create Teams Button 2015-04-06 11:59:02 -04:00
SamCroswell
e6a6803e24 Thunderdome - Reset Thunderdome Button 2015-04-06 11:22:21 -04:00
Fox-McCloud
7c739e4745 Merge pull request #710 from ZomgPonies/limb
Port of the BS12 limb overhaul
2015-04-05 19:06:39 -04:00
DZD
1fa2c164f9 Mute Changes
- R_MOD is now needed to mute players.
- Admins/mods/mentors can now be muted. The first two can unmute
themselves, the third cannot.
- Global OOC mute now applies to mentors as well, but not to admins or mods.
- Global Deadchat mute still only applies to regular players.
- Mods using DSAY will show up as MOD instead of MENTOR.
2015-04-04 20:05:42 -04:00
ZomgPonies
91e8b909c0 Squish Squash 2015-04-04 14:27:53 -04:00
SamCroswell
cdf14a47ea CentComm Equip Update
- Death Commandos now actually use the Death Commando frequency.
- Death Commandos have had their medical kits replaced with nanite
hyposprays.
- CentComm officers now spawn with a pulse pistol on their belt as
opposed to the useless base parent egun they got before.
- Remove the NT Rep equip option, as it's already available under the
'as job..' option.
- Merge the Spec Ops and Death Squad officer equip option
- Fixes the madmin malt's hellwater having the wrong ID.
2015-03-28 20:09:49 -04:00
Fox-McCloud
38adfe06a0 Removes Recursive Explosions 2015-03-19 03:23:14 -04:00
SamCroswell
8477d382a7 Merge conflict Fix
Conflicts:
	icons/mob/suit.dmi
2015-03-08 20:38:07 -04:00
Fox-McCloud
89f2aea30d Insulated Gloves Fix 2015-03-08 19:12:35 -04:00
SamCroswell
8829a90709 NT Rep + Blueshield Uniform Change 2015-03-08 16:59:01 -04:00
Markolie
80a560d291 Never mind the ArtVend, mapfix, compile fix, rename plastique --> C4 2015-03-08 19:05:36 +01:00
Markolie
b8b0fd13b8 Artvend, merge branch 'master' of https://github.com/ParadiseSS13/Paradise
Conflicts:
	code/game/response_team.dm
	maps/cyberiad.dmm
2015-03-08 18:54:13 +01:00
Fox-McCloud
4e4e7ae77f Crayons and Gloves 2015-03-06 21:40:57 -05:00
Markolie
3fcfcbc7bb Select equipment ERT jumpsuit 2015-03-04 19:48:30 +01:00
Markolie
e30d4cc35d Merge branch 'master' of https://github.com/Markolie/Paradise
Conflicts:
	maps/cyberiad.dmm
2015-03-04 19:34:21 +01:00
Markolie
9c54d2feaa Central Command access rework 2015-03-04 16:36:17 +01:00
ZomgPonies
10ee512d22 Merge pull request #492 from SamCroswell/dave-NinjaDev
Removes Space Ninjas
2015-03-03 21:26:16 -05:00
SamCroswell
b8a9c902a1 Removes Space Ninjas 2015-03-02 19:05:44 -05:00
Markolie
82b96d305f Bug fixes, update quick create object 2015-03-02 21:20:12 +01:00
ZomgPonies
6979cf6089 Merge pull request #477 from Fox-McCloud/Chemistry-Cleanup
Chemistry Cleanup and Fixes
2015-03-01 23:08:16 -05:00
Fox-McCloud
3bed31e08c Chemistry Cleanup and Fixes 2015-03-01 16:34:23 -05:00
Markolie
d7a2559065 Bug fixes galore 2015-03-01 20:35:07 +01:00
Mark van Alphen
d89c885a14 Merge pull request #435 from ZomgPonies/fixuns
Various fixings and additions
2015-02-27 18:22:35 +01:00
Markolie
20ac07de8d Bug fixes 2015-02-27 17:51:57 +01:00
ZomgPonies
64bd0abd71 Fix mentors seeing MSAY 2015-02-26 21:41:59 -05:00
ZomgPonies
ba1f04e0a0 Bantime fixins 2015-02-26 09:12:32 -05:00
Mark van Alphen
f15f8fb5ae Merge pull request #422 from ZomgPonies/master
GC fixes
2015-02-25 17:49:17 +01:00
ZomgPonies
710d60abda GC fixes 2015-02-25 10:58:56 -05:00
SamCroswell
cd7b1a4075 ERT Rework - Part One 2015-02-24 09:47:44 -05:00
Markolie
3f51486ba4 Bug fixes, bot proces controller update 2015-02-24 01:40:43 +01:00
Markolie
72db213067 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
Conflicts:
	code/game/jobs/job/support.dm
	code/setup.dm
2015-02-22 19:12:11 +01:00
Markolie
982102a407 Standardize mutations 2015-02-22 19:04:43 +01:00
ZomgPonies
b0a3d7e1cc Everyone should have check new players 2015-02-21 09:25:43 -05:00
ZomgPonies
07cdcb3cff Merge pull request #367 from Markolie/master
Switch copytext and sanitize proc
2015-02-20 16:22:32 -05:00
Markolie
9fedfc7c62 Switch copytext and sanitize proc 2015-02-20 22:17:13 +01:00
ZomgPonies
bb1d0c7a71 IC fax & comms console wrong staff 2015-02-20 14:28:39 -05:00
Markolie
d8d1670b68 Revert "Revert "Saycode/language/species port from Bay""
This reverts commit d54579850c.

Conflicts:
	code/game/gamemodes/nuclear/nuclearbomb.dm
	code/game/objects/items/devices/radio/intercom.dm
	code/modules/mob/living/silicon/pai/pai.dm
2015-02-20 17:46:35 +01:00
Tigercat2000
826ccaed70 Extra Freeze features- Prevent direct touching and pulling 2015-02-20 05:16:03 +01:00
Tigercat2000
4345506c9c Merge branch 'master' of github.com:ParadiseSS13/Paradise into FreezeMob
Conflicts:
	code/modules/admin/admin_verbs.dm
2015-02-20 03:52:58 +01:00
DZD
212ca5f5bd MERGE CONFLIIIIIICTS 2015-02-19 20:26:36 -05:00
ZomgPonies
d54579850c Revert "Saycode/language/species port from Bay" 2015-02-19 20:15:42 -05:00
DZD
d0d6c8eebd Merge with upstream/master
Fixes merge conflicts.
2015-02-19 19:38:48 -05:00
ZomgPonies
043a5e0e31 Merge pull request #331 from Markolie/master
Saycode/language/species port from Bay
2015-02-19 19:07:25 -05:00
ZomgPonies
69a7d19380 Compile fix & Latejoin heads get added to target lists 2015-02-18 16:27:46 -05:00