- Makes new players be listed first in the Check Playtime list, so they
are easy to find.
- Fixes a bug with mentor playtime list not actually working for
mentors.
- Fixes the Check Player Age panel not having working "FLW" links, and
potentially showing antag status to mentors.
Mentors can already see a list of all players by account age. This
includes antags with obvious names, like "Donk Co. Operative #1".
This PR changes the permissions on the playtime report (the one which
shows how much playtime everyone has) so mentors can see that, too.
The idea being that this enables mentors to distinguish between "X has
an old account" and "X has a lot of experience on paradise". Currently,
mentors cannot distinguish the two.
Also, consistency. If mentors can see players' account registration age,
they should also be able to see players' playtime experience.
This changes the "View Flagged Books" admin verb into a datum/browser
UI. You can see all the books that have been flagged from here, review
them, and remove the flagged status or delete them.
Also refactors pencode into some __HELPER procs, and adds a
"reverse-pencode" proc. It's not perfect, due to the complexity of HTML
and my unwillingness to use BYONDregex, but it's good enough to get the
general idea of the formatting across. It's used for the new "view book"
panel.
Adds a 'take' option to ahelps and mentorhelps. Can be used by
admins/mentors to quickly let the asker know their ahelp/mhelp is being
dealt with. Other admins/mentors can see it too, so it should reduce the
dogpiling effect where every online admin/mentor answers at once.
Based on: https://github.com/Baystation12/Baystation12/pull/15902/files
This PR adds two new responses admins can give to prayers: BLESS and
SMITE.
Possible BLESSings:
- Teleport to arrivals
- Moderate, instant heal
- Heal Over Time*
- Permanent Regeneration power*
- Super Powers* (regen, nobreath, coldresist)
SMITE options:
- Lightning bolt (~75 burn damage)
- Brain damage* (75 brain damage, human only)
- Fire Death (150 fire damage + hotspot, instant death)
- Honk Tumor* (inserts honk tumor, human only)
- Cluwne* (makes them into a cluwne, like wizard spell, human only)
- Mutagen Cookie*
- Hellwater Cookie*
- Gib
Options mark with * only work on humans. The rest work on simple_mobs
also.
This adds Message filters to Goonchat (only for mentors +
administrators).
There is a new option in the settings dropdown of Goonchat to access
these. They are temporary, non-destructive filters which will hide all
messages matching them that are already in your chat, as well as any new
messages matching them.
There are 5 filters currently:
- Admin; Filters out most admin logs.
- Combat; Filters out a limited subset of combat messages-
Specifically, any message with the 'combat' span class. Currently, this
has only been added to the central /attack and /attacked_by procs, so a
large considerable amount of hostile actions taken against a
player are still not going to be filtered out. We can work on adding
the identifier to more stuff later.
- Radios: Filters out all radio messages.
- Speech: Filters out all mob speech.
- OOC: Filters out OOC chat.
There is also an "All" option, which just turns off all messages that
are not internal to Goonchat.
Add twemoji support to goonchat. It only parses annotations if the message has a
<span> tag with the 'emoji_enabled' class.
Also adds utf-8 support with goonchat, for the twemoji.