Commit Graph

7120 Commits

Author SHA1 Message Date
ikarrus
9a66fd7edd Thermite Effectiveness Scaling with Volume
-The more thermite is applied to a wall, the faster it will burn
-Scales between approx 10-25 seconds
-Rwalls have a higher minimum threshold and burn time
-Applying thermite to a wall now leaves a visible stain on the wall

Conflicts:
	code/game/turfs/simulated/walls.dm
	icons/effects/effects.dmi
2014-05-04 22:37:44 -04:00
Ccomp5950
970525d065 Adds Mentors.
Adds a config option MENTORS which sets the variable config.mods_are_mentors
Adds a rights level of R_MENTOR which gets msay, private message, aghost, notes, and a new proc for checking for new players (requires database support).

If the confic option for mentors is set then

	the ckeys listed in moderators.txt file will instead be set as mentors, you can still make moderators by adding them in admins.txt

	staffwho will show Mentors instead of Moderators as the heading above the listing of non-admins.

Also:  Players now get a message gently reminding them to click the name of the staff member to reply instead of ahelping over and over.

Conflicts:
	code/controllers/configuration.dm
	code/game/verbs/who.dm
	code/modules/admin/admin_ranks.dm
	config-example/config.txt
2014-05-04 21:37:37 -04:00
ZomgPonies
db136cc457 Fixed a savefile bug with saving skin colors for taj etc 2014-05-04 20:41:29 -04:00
MrPerson
320a06f8c9 Make sure clones don't already have a body
CASE: Guy gets backed up at genetics. Guy gets facehugged. Guy pops as a xeno. Guy gets cloned. Alium is left clientless.

Conflicts:
	code/game/machinery/cloning.dm
2014-05-04 17:06:20 -04:00
ZomgPonies
679f0fe293 Merge pull request #194 from SamCroswell/master
Nukeops Weapons Rework
2014-05-04 15:43:03 -04:00
SamCroswell
2081699e54 Bullet damage tweaks
Upped the L6's bullet damage due to how high the cost of it is. Subject
to change, as always.
2014-05-04 11:01:39 -04:00
SamCroswell
521467fa3e C4 now explodes on detonation, Stechtkin pistol fix
The Stechtkin pistol now works properly, C4 will now create a small
(Welder tank) sized explosion upon being detonated.
2014-05-04 02:28:06 -04:00
ZomgPonies
6851704c97 Fix some cases of metagaming, now you can only message/remote view humans 2014-05-03 23:45:55 -04:00
ZomgPonies
5c845658e5 Fixed some facehugger bugs 2014-05-03 23:32:17 -04:00
ESwordTheCat
532298c725 Tweak object pool system.
Conflicts:
	code/game/objects/structures/grille.dm
	code/modules/projectiles/projectile/beams.dm
	code/modules/projectiles/projectile/bullets.dm
	code/modules/projectiles/projectile/special.dm
2014-05-03 22:54:09 -04:00
iamgoofball
01a1ce1493 Fun mode re-enabled, you can now deep fry, cerealize, and etc. anything. 2014-05-03 21:16:04 -04:00
iamgoofball
424a2522b9 CIVILLIAN OVERHAUL UNO: Chef and the Kitchen
Conflicts:
	baystation12.dme
	code/modules/reagents/reagent_containers/food/snacks.dm
	icons/obj/food.dmi
	icons/obj/kitchen.dmi
2014-05-03 21:15:41 -04:00
ZomgPonies
2b85081619 Merge pull request #193 from SamCroswell/master
Ninja greentext fix
2014-05-03 20:56:21 -04:00
SamCroswell
39670bf97a Ninja Greentext Fix 2014-05-03 20:52:07 -04:00
ZomgPonies
610b9b9962 Merge pull request #192 from SamCroswell/master
Map changes, new ninja masks, more commits possibly to come
2014-05-03 19:05:46 -04:00
SamCroswell
f4ef7c192b Map changes, new Ninja masks
Map changes including: RnD layout change, new customs lounge, xenoarch
windows fix, and more. Also added a few new Ninja masks in prep for some
bigger changes I have planned.
2014-05-03 18:35:10 -04:00
Zuhayr
e79097add3 Several IPC adjustments.
Conflicts:
	code/modules/mob/living/carbon/human/human.dm
2014-05-03 17:42:01 -04:00
Zuhayr
8986c20a4c Removed 'You are now sterile' line from groin loss due to spam issues when lost by an IPC as well as general pointlessness. 2014-05-03 17:38:13 -04:00
Zuhayr
31e95baa78 Fixes for previous commit, sigh. 2014-05-03 17:38:01 -04:00
Zuhayr
75d8633fbe Adding some repair procs to cables and welders for IPC use.
Conflicts:
	code/modules/power/cable.dm
2014-05-03 17:37:46 -04:00
Zuhayr
abcb0bc686 Lousy goddamn indentation. 2014-05-03 17:36:17 -04:00
Zuhayr
a7f0508a1e Attempting to stop IPC from eating and drinking. 2014-05-03 17:36:05 -04:00
Cael Aislinn
18e3e37507 adds new feature: cloning extinct animals and seeds from fossils found through xenoarchaeology, some minor tweaks to various other areas to make it work
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>

Conflicts:
	icons/obj/hydroponics.dmi
	icons/obj/xenoarchaeology.dmi
2014-05-03 17:25:57 -04:00
Regen
f63a5bed01 Fixed L.W.A.P charge cost 2014-05-03 17:02:41 +02:00
thatprogrammerguy
635fe21ad2 Allowed robots to unlock xenoarcheology's suspension generator now that miner borgs can dig out artifacts and anomalies. 2014-05-02 03:27:04 -04:00
ZomgPonies
5d7257e651 This worked better before 2014-05-01 22:28:32 -04:00
ZomgPonies
fdd1d94769 Hopefully fix solars for realsies 2014-05-01 21:49:24 -04:00
ZomgPonies
36b52731f0 Changing power numbers to balance gun upgrades 2014-05-01 16:23:09 -04:00
thatprogrammerguy
85ad5b2269 Created a robotic excavation pick that enables miner robots to dig out anomalies: it can be activated in-hand to change the number of centimeters excavated. Gave the pick, a depth scanner, and a wrench to the miner robot. 2014-05-01 02:24:56 -04:00
ZomgPonies
5746c7b6d4 Balancing for mining 2014-05-01 00:13:46 -04:00
ZomgPonies
50d78cbd04 Fixing up customs with some standardized forms 2014-04-30 16:19:57 -04:00
Rob Nelson
10350239a5 Add some parts of genetics 2.0 2014-04-30 14:14:24 -04:00
ZomgPonies
48ca1f1a32 Fix shotgun sounds 2014-04-30 13:29:48 -04:00
ZomgPonies
49ec4834dc Fix for Med/SecHUDs 2014-04-30 00:31:56 -04:00
ZomgPonies
fea30a12b0 Attempt to fix slime people number 2 2014-04-29 21:37:53 -04:00
Brian Cook
e2a1664d27 Reverted "Paroled" to "Parolled"
To avoid conflicts with other variables and spellings.
2014-04-29 20:48:59 -04:00
Brian Cook
a78e54f33f Added missing header to pAI Request Module
Also changed max frequency of radio config to 159.9 instead of 159.1
2014-04-29 20:48:49 -04:00
Brian Cook
27a1d25b80 Added refresh button to host bioscan page
Also tweaked all pAI GUI so the background doesn't repeat-y
2014-04-29 20:48:39 -04:00
Brian Cook
cd8fb70a0b Centered background on pAI GUIs 2014-04-29 20:48:29 -04:00
Brian Cook
d0fa6b4fc6 Improved GUI for users interfacing with pAI
Also minor tweak to GUI for requesting pAI.

Conflicts:
	code/game/objects/items/devices/paicard.dm
2014-04-29 20:48:14 -04:00
Brian Cook
ce40b74fd7 Improved GUI for requesting pAI
Made the pAI Request Module and the pAI Availability List pretty.

Conflicts:
	code/modules/mob/living/silicon/pai/recruit.dm
2014-04-29 20:46:43 -04:00
Brian Cook
5e77924b54 Refined pAI Personality Config GUI
This is the GUI when a pAI chooses and name, etc.
2014-04-29 20:45:05 -04:00
Brian Cook
9034aeb11e Embedded Radio Config popup into the pAI OS
Also fixed typo when using door jack.
2014-04-29 20:44:51 -04:00
Brian Cook
fa425b69a9 Fixed pAI Digital Messenger and layout tweaks
Conflicts:
	code/game/objects/items/devices/PDA/PDA.dm
2014-04-29 20:44:27 -04:00
Brian Cook
a93f864ae3 Refined GUI more
pAI background updated and no longer externally referenced. Corrected
stray typos. Added more power on/off lights for certain downloaded
modules.
2014-04-29 20:39:24 -04:00
Brian Cook
9149e2df96 pAI GUI changes
The pAI GUI background image still need to be properly linked.
2014-04-29 20:39:08 -04:00
Ccomp5950
143016dd07 Code effeciency project: HUD items rewrite
Before: Every tick each HUD item would recalculate and redo images for every mob in view. For items like the secHUD where we're transversing implants and the various records this gets very expensive.

After: Mobs use their hud_list variable to store varius huditem images, when conditions change for those specific huditem images it updates the specific ones on demand. As a backup every 30 ticks or so the mob will update all of their hud_list.

Also: moved proc/RoundHealth() from 2 seperate locations into __HELPERS/mobs.dm

Conflicts:
	code/modules/mob/living/living.dm

Conflicts:
	code/__HELPERS/mobs.dm
	code/datums/mind.dm
	code/game/objects/items/weapons/implants/implanter.dm
	code/modules/mob/dead/observer/observer.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/living_defines.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/mob/living/silicon/silicon.dm
	code/modules/virus2/helpers.dm
	code/setup.dm
	icons/mob/hud.dmi
2014-04-29 20:34:28 -04:00
ZomgPonies
3e3c160770 Maybe fix slime people 2014-04-29 20:18:10 -04:00
ZomgPonies
41adcc57cd Jobbans for karma jobs! 2014-04-29 17:05:20 -04:00
ZomgPonies
687ba2a2de Typo fix 2014-04-29 16:24:34 -04:00