Mark van Alphen
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d9be6c5a1a
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Code review changes
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2019-04-19 19:12:21 +02:00 |
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Mark van Alphen
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ed153d3566
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Add seed vault and animal hospital
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2019-03-31 23:49:18 +02:00 |
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Mark van Alphen
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1689e46f1e
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Added Syndicate base and ported over turf decals
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2019-03-31 20:26:02 +02:00 |
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Mark van Alphen
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bf68f966b1
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Add Ash Walkers, work on Syndicate base
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2019-03-31 04:33:39 +02:00 |
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Mark van Alphen
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ceceb9f3b3
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Largely finish up beach ruin
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2019-03-31 00:20:27 +01:00 |
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Mark van Alphen
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45a066c7d1
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Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts:
# code/modules/food_and_drinks/recipes/recipes_grill.dm
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2019-03-30 22:55:09 +01:00 |
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Mark van Alphen
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f92be2c67d
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Add Beach biodome ruin and other fixes
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2019-03-30 22:48:11 +01:00 |
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Mark van Alphen
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f0dab66ebc
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Further turf updates, add Necropolis/boss turfs
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2019-03-30 01:24:03 +01:00 |
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Crazylemon64
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c0f5cedf41
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Adds a system to give each ruin a separate area
- This means separate APCs and air alarms, while still sharing the same
"Space" area, or any other area that isn't a ruin subtype
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2016-06-25 01:44:08 -07:00 |
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Matt Milosevic
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a162488f03
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Totally refactors and updates the ruins code
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2016-06-03 21:26:25 +02:00 |
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Matt Milosevic
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3dd8f1e34d
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Initial space ruins commit
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2016-06-03 12:47:42 +02:00 |
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