Commit Graph

11 Commits

Author SHA1 Message Date
Mark van Alphen
d9be6c5a1a Code review changes 2019-04-19 19:12:21 +02:00
Mark van Alphen
ed153d3566 Add seed vault and animal hospital 2019-03-31 23:49:18 +02:00
Mark van Alphen
1689e46f1e Added Syndicate base and ported over turf decals 2019-03-31 20:26:02 +02:00
Mark van Alphen
bf68f966b1 Add Ash Walkers, work on Syndicate base 2019-03-31 04:33:39 +02:00
Mark van Alphen
ceceb9f3b3 Largely finish up beach ruin 2019-03-31 00:20:27 +01:00
Mark van Alphen
45a066c7d1 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts:
#	code/modules/food_and_drinks/recipes/recipes_grill.dm
2019-03-30 22:55:09 +01:00
Mark van Alphen
f92be2c67d Add Beach biodome ruin and other fixes 2019-03-30 22:48:11 +01:00
Mark van Alphen
f0dab66ebc Further turf updates, add Necropolis/boss turfs 2019-03-30 01:24:03 +01:00
Crazylemon64
c0f5cedf41 Adds a system to give each ruin a separate area
- This means separate APCs and air alarms, while still sharing the same
"Space" area, or any other area that isn't a ruin subtype
2016-06-25 01:44:08 -07:00
Matt Milosevic
a162488f03 Totally refactors and updates the ruins code 2016-06-03 21:26:25 +02:00
Matt Milosevic
3dd8f1e34d Initial space ruins commit 2016-06-03 12:47:42 +02:00