ZomgPonies
c654029821
New genetic defects MUAHAHAHAA
2014-07-17 05:36:30 -04:00
Heredth
ded49a5af9
Update whisper.dm
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Conflicts:
code/modules/mob/living/carbon/human/whisper.dm
2014-07-17 05:29:17 -04:00
ZomgPonies
81c643924d
Icons for most genetic powers.
2014-07-17 02:57:36 -04:00
ZomgPonies
371fd82f54
Merge pull request #294 from VampyrBytes/master
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Replaced Monkeyized() with working method
2014-07-17 01:35:32 -04:00
MrPerson
7a554f2be9
Make dead people stop jittering
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Fixes #3690
2014-07-16 16:47:22 -04:00
mwerezak
0b61e8e646
Limits hearing sounds in a vacuum
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Conflicts:
code/modules/mob/living/say.dm
2014-07-16 10:09:51 -04:00
mwerezak
9af839f34b
Thrown sharp objects no longer always embed
2014-07-16 10:06:40 -04:00
mwerezak
8644045eac
Moves human specific hitby code to human_defense
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Conflicts:
code/modules/mob/living/living_defense.dm
2014-07-16 10:06:22 -04:00
mwerezak
b36ce010ad
Bad indentation causing robot modules to embed
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Conflicts:
code/modules/mob/living/carbon/human/human_damage.dm
2014-07-16 10:04:34 -04:00
mwerezak
be448d9c73
Thrown momentum no longer depends on fingerprints
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Conflicts:
code/modules/mob/living/living_defense.dm
2014-07-16 09:56:00 -04:00
mwerezak
a07b7a5ce3
Thrown items can be targeted, has miss chance...
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...based on distance, similar to projectiles.
Conflicts:
code/defines/obj.dm
code/game/machinery/kitchen/smartfridge.dm
code/game/machinery/vending.dm
code/game/mecha/equipment/weapons/weapons.dm
code/modules/games/cards.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/living_defense.dm
2014-07-16 09:53:34 -04:00
mwerezak
ee3b362f8e
Adds miss chance and shield checks to thrown atoms
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Also makes setting a thrown atom's throwing var the responsibility of
the handler, so that impact handling code can decide if the thrown atom
should keep on going.
Conflicts:
code/game/atoms.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/mob/living/living_defense.dm
2014-07-16 09:42:11 -04:00
mwerezak
da7ae3c049
Moves turf collision handling into living_defense
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Conflicts:
code/modules/mob/living/living_defense.dm
2014-07-16 09:38:36 -04:00
mwerezak
5760510183
Fixes melee attacks using area effect armour values
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def_zone is normally not set when attacking with a melee weapon, and the
melee armour check didn't use target_zone for some reason.
2014-07-16 09:37:11 -04:00
mwerezak
e2b4e43a9c
Fixes suits being punctured by projectiles when...
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...fully blocked by a shield.
Conflicts:
code/modules/mob/living/carbon/human/human_defense.dm
2014-07-16 09:36:50 -04:00
Neerti
dd6f54ed47
fun fact: This took 6 hours because bay uses different say().
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fun fact: I'm never porting say-related stuff from bay.
Conflicts:
code/game/objects/items/devices/radio/encryptionkey.dm
code/game/objects/items/devices/radio/headset.dm
code/modules/mob/living/say.dm
code/modules/mob/living/silicon/ai/ai.dm
2014-07-16 09:27:12 -04:00
ZomgPonies
aafa11712a
Removal of virus1/disease1 system. So long GBS/Jungle Fever, you'll be missed!
2014-07-16 00:53:08 -04:00
ZomgPonies
ccb425bd44
Preperation for spell action buttons
2014-07-15 11:20:43 -04:00
VampyrBytes
3ea5e2dda5
Replaced Monkeyized() with working method
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commented out old monkeyized() that was causing the ghosting problems
and put a new one in that sends it through the safe method of
monkeyizing. Tested with all currently used monkeyize() calls so won't
break stuff
2014-07-15 15:32:37 +01:00
ZomgPonies
88098da3c7
Object verb removal crew
2014-07-15 08:47:43 -04:00
Kelenius
c54b9e3626
Slime update
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Conflicts:
baystation12.dme
code/modules/mob/living/carbon/metroid/death.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/say.dm
code/modules/mob/transform_procs.dm
code/modules/reagents/Chemistry-Recipes.dm
maps/tgstation2.dmm
2014-07-15 00:50:41 -04:00
Zuhayr
938dc70803
Fixes #5485
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
2014-07-14 03:31:51 -04:00
Zuhayr
4bda0095ca
Fixes #5531
2014-07-14 03:27:15 -04:00
Zuhayr
9d3d1c9ea1
Fixes #5508
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Conflicts:
code/modules/organs/organ_external.dm
2014-07-14 03:26:56 -04:00
Zuhayr
c91d3895f9
Fixes #5573
2014-07-14 03:23:53 -04:00
d3athrow
6a61b78d98
Spacepod enhancements
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Added damage to spacepods as well as damage overlays.
Started a framework to allow more than 1 weapon system per spacepod.
Pods turn into fireworks when they reach 0 integrity.
Conflicts:
code/WorkInProgress/pomf/spacepods/spacepods.dm
html/changelog.html
2014-07-13 16:05:53 -04:00
Kelenius
a552662bec
Now uses isturf
2014-07-13 15:21:12 -04:00
Kelenius
a0609d0ce7
Two fixes
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Double click made non-snowflake, cancel camera exploit patched
2014-07-13 15:20:53 -04:00
Kelenius
b6c6138c44
Gives the AI a hud
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Conflicts:
code/_onclick/hud/_defines.dm
code/_onclick/hud/other_mobs.dm
code/_onclick/hud/screen_objects.dm
code/game/objects/items/devices/PDA/PDA.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/living/silicon/ai/say.dm
code/modules/paperwork/photography.dm
2014-07-13 15:20:08 -04:00
Walter0o
800169feab
adjusts examine for w_class 1 yankability
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Conflicts:
code/modules/mob/living/carbon/human/examine.dm
2014-07-13 09:02:33 -04:00
ZomgPonies
b0edf2cc0b
Small fix
2014-07-13 09:01:47 -04:00
Walter0o
e5cb01f6fb
shrapnel check for human get_visible_implants()
2014-07-13 08:59:51 -04:00
mwerezak
44e2f8acf2
Fixes human internal organs list
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Conflicts:
code/modules/events/organ_failure.dm
code/modules/organs/blood.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/surgery/ribcage.dm
2014-07-13 08:51:55 -04:00
Chinsky
0df1dabf75
Adds overmap system and examples of it's usage.
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Unticked, as it disables space edge transition.
Conflicts:
code/modules/mob/mob_movement.dm
2014-07-13 08:21:26 -04:00
ZomgPonies
ffd2c1ce42
Minor change
2014-07-13 07:43:32 -04:00
Hubblenaut
aed68c1c2c
Fixes canmove updating wrongly on movable chairs
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Conflicts:
code/modules/mob/mob.dm
2014-07-13 07:27:47 -04:00
ZomgPonies
2bb72d378b
Movement fix
2014-07-13 07:06:11 -04:00
Hubblenaut
4375357b23
Fixes wrong person getting movement penalty
2014-07-13 06:56:06 -04:00
Hubblenaut
740c54328b
Minor code cleanup
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Conflicts:
code/modules/mob/mob_movement.dm
2014-07-13 06:55:47 -04:00
Hubblenaut
6c0122e7d6
Fixes in wheelchair and different handling of movement
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Conflicts:
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/modules/mob/mob.dm
2014-07-13 06:52:38 -04:00
Walter0o
895302e28a
fixes weird drone health status
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a non-damaged drone has 35 health and 35 maxHealth.
in the current proc, that is shown as (( 35 +35)/(35*2))*100 = 100 % health
a drone at half its health has 17.5 health.
current proc : (( 17.5 +35)/(35*2))*100 = 75 % health
a dead drone has 0 health.
current proc : ( 0 +35)/(35*2))*100 = 50 % health
as i fixed this proc in the silicon parent proc, this can be removed.
2014-07-13 06:33:35 -04:00
Walter0o
d4f503c6f8
fixes weird silicon health status
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a non-damaged cyborg has 200 health.
in the current proc, that is shown as (200+100)/2 = 150 % health
a dead borg has 0 health.
in the current proc, that is shown as (0+100)/2 = 50 % health
Conflicts:
code/modules/mob/living/silicon/silicon.dm
2014-07-13 06:32:59 -04:00
mwerezak
119106488b
Readds check for sharp && !ismob(W.loc)
2014-07-13 06:13:54 -04:00
mwerezak
3bf0011405
Fixes #5446
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Conflicts:
code/modules/mob/living/silicon/robot/robot_modules.dm
2014-07-13 06:13:46 -04:00
Zuhayr
5c6cfffaf8
Fixed embedding.
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Conflicts:
code/modules/mob/living/carbon/human/human_damage.dm
2014-07-13 06:11:20 -04:00
mwerezak
3f7a6286b8
Improves the display of shuttle ETAs
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Conflicts:
code/controllers/emergency_shuttle_controller.dm
2014-07-13 06:09:33 -04:00
Zuhayr
a07cd1f361
Fixes #5446
2014-07-13 05:44:17 -04:00
Zuhayr
8d6bf2a6c9
Fixes #5448
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Conflicts:
code/modules/mob/living/carbon/human/human.dm
2014-07-13 05:43:18 -04:00
ZomgPonies
92940e1c00
Running tests and cleaning out useless debug verbs/procs.
2014-07-13 05:32:40 -04:00
Zuhayr
d85226b279
Fixes #5090
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Conflicts:
code/modules/mob/living/carbon/human/human.dm
2014-07-12 22:08:15 -04:00