Commit Graph

9806 Commits

Author SHA1 Message Date
Vi3trice
59dfdba201 Everything else through the door (#19358) 2022-10-13 21:56:58 +02:00
Contrabang
2410930b2b fixes radios (#19367) 2022-10-13 21:45:42 +02:00
S34N
db11313caa Fixes draggable bushes, sprite oversight (#19349)
* no drag the bush, and other tweaks

* im smart
2022-10-12 20:21:39 +02:00
GDN
313495d36e Puts paper on layer 3 (#19344) 2022-10-12 20:19:07 +02:00
BiancaWilkson
c86d0a293d Glowshrooms no longer spread when planted (#19299)
* goodbye, lag machine

* Remove unneeded variable

* single glowshrooms are just regular glowshrooms
2022-10-12 10:30:44 -05:00
Samman166
7d9ef94330 Adds mech cores, a component required by durands and gygaxs (#19136)
* added mech power core

* added a sprite to mech core

* properly adds a sprite

* Update code/game/mecha/mecha_parts.dm

Grammar changes

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* removed starting cores from lockers and added one to RDs office one to Robotics

* Update code/game/mecha/mecha_parts.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/game/mecha/mecha_parts.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Removed mech core from RDs there is now only one. Fixed some grammar things

* Update code/game/mecha/mecha_parts.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/game/mecha/mecha_construction_paths.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Grammar review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Forgot one

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2022-10-12 16:07:25 +01:00
Shadow-Quill
3958de2de4 Adds some examine helpers (#18997)
* Adds some examine helpers

* Includes suggestions

* Macroifies some "the"s

* Update code/game/machinery/camera/camera.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/devices/radio/intercom.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-10-11 08:11:23 +01:00
Contrabang
cb513cf52e [TM] [TGUI] Kitchen Improvements (#19165)
* this got a bit... out of hand

* update icon

* extra lines begone

* soundfix

* sirryan review pt1

* fuck I accidently deleted a line

* sirryan pt2

* AA suggestion

* more review

* hooooly crap

* lewcc review

* reviews

* table

* merge master

* Revert "merge master"

This reverts commit c3ec73a0f8.

* bundle css

* reviews and revival

* fuck I missed a file

* steel review
2022-10-11 00:06:03 -05:00
Vi3trice
57f5573fe8 Candles do not repeatedly update their icon on every process (#19233)
* Even the smallest of things do very unnecessary things

* Update candle.dm

* Update candle.dm

* Update candle.dm
2022-10-10 21:22:16 +02:00
Vi3trice
9e90c81282 Defining Part 1 - Code cleanup toward defines (#19262)
* This is only the beginning

* Update stack.dm
2022-10-10 20:50:29 +02:00
Kugamo
9235117b40 Fixes cleanable floor decals shading jank (#19227)
* Yep

* Sirryan2002 Suggestion

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-10-10 20:30:43 +02:00
FloFluoro
158bbdcc1b gib exploit (#19332) 2022-10-09 10:12:50 -05:00
ElorgRHG
e843567671 Clothing (jumpsuit) DMI split, unused jumpsuit sprite purge along the way (#19092)
* Medical and RnD DMI files split

* Cargo DMI split

* Security DMI split

* Engineering DMI split

* Captain DMI split

* Civilian/service DMI split

This one hurt

* Forgot about this one

* Color DMI split

* Purges everything that was delted up until this point

... with a blindfold and a shotgun

* Dress and suit DMI split

* Pants and shorts DMI split

and merges pants and shorts files... shorts are pants, right?

* Donator/fluff jumpsuit clothing organisational relocation

* e

oops

* So this is used, repath bad

* Random commit

* Costumes DMI split and jumpsuits purge

* Some fixes

* pennywise

* Centcom DMI split

* SolGov DMI split

* Retro DMI split

* Syndicate DMI split

* Misc DMI split

* centcom officer

* Kills off uniform.dmi completely

* last fixes

* lastest fixes

* vox navy gold conflict

* civilian barber

* Tourist observers work now

* Hopefully working non-human humanoid clothing

* This being in suit.dmi is one of the reasons I made this PR

* This shouldn't be here

* Late night coding

* Pun Pun regains his drip

* Last fixes

* security/OFFICER

* Most important - clown fix

* working subtypes good

* Fixes chameleon jumpsuit

* Proper QM pathes

* Fixes jumpsuit rolling with the power of poor quality code

* Cargo tech character setup fix

* else instead

why didn't I do this in the first place

* PURP

* Fixes broken character setup job clothing

* CC suit fix

* Psychedelic jumpsuit proper path

* You must wear the jumpsuit to adjust it
2022-10-09 14:24:10 +01:00
FloFluoro
47d9783d70 Plant data disks can now be cmagged (#19273)
* Plant data disks can now be cmagged

* Changed usr to user

* Now uses update_appearance()
2022-10-08 12:03:43 +01:00
Vi3trice
1e2ab44f69 Stop making pipes (#19271) 2022-10-08 12:02:41 +01:00
S34N
7b5a60ef93 New newscaster sprites (#19251) 2022-10-08 12:02:21 +01:00
Contrabang
cfd30f5c6a fix to fix to fix (#19301) 2022-10-07 13:52:44 +02:00
Henri215
e4bfa0e2f7 Fix #18872 Shark teeth is no longer invisible (#19229)
* picks teeth icon instead of shards (large/medium/small)

* Update code/modules/fish/fish_items.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* contrabang suggestions

* suggestion

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Update code/game/objects/items/weapons/shards.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* verb and state icons

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-10-07 13:49:43 +02:00
Henri215
a44a9c764a Linen bin/ashtrays/coin presser tweaks (#19207)
* tweaks for linen bin and ashtrays

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* deleted empty line

* coin presser can now be unfastened

* Update code/modules/mining/mint.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* suggestion

* rewind time

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2022-10-06 09:58:27 -05:00
S34N
ca3910aa21 Tableing 2022: bartender's delight edition (#19202)
* tableing 2022

* del u

* code

* oh i should commit this haha

* idb2 are you okay?

* namae wa

* DIO
2022-10-06 09:42:17 +01:00
Contrabang
8418997ed8 Moves most screwdriver checks to screwdriver_act (#19024)
* screwdriver_act my beloved

* convert to returns instead of . / lewcc review

* it will be done

* i'm a little bit stupid, but now time to test

* sometimes I get excited and press the commit

* The great test has been completed

* oh wow oh wow, lewc review

* found one last one

* Steel review

* Lewc review

* quick sirryan review

* removes stupid comments (old coders I blame)

* sirryan review two

* whoops...

* hal review

* the fix to the fix to the fix

* Revert "the fix to the fix to the fix"

FUCK I pushed to the wrong branch
This reverts commit a96fe98781.
2022-10-06 09:30:33 +01:00
McRamon
888c78e160 New ability icons (part 1) (#19261)
* Removes unused sling icons

* first wave of icons

* more icons and stuff

* more icons and fixes

* mindswap fixed

* more actions.dmi adjustments

* some more

* dust biochip unique icon

* small fix

* test

* Update actions.dmi

* mhm

* reverse of some changes that are pointless as it stands

* Update implant_dust.dm

* bio-chip icons

* dust_implant new icon path

* missing icon for human form cling ability added

* removed the directional icons of the immrod action icon (yes)
2022-10-05 22:54:38 +01:00
Contrabang
0766c5d2ae fixruntime (#19285) 2022-10-05 22:35:54 +02:00
Luc
56a5753d3d Lets you deepfry ice (#19200)
* Allows for deepfrying ice

* formatting

* Almost forgot this

* Spacing

* Sure, scream too

* Changes oil reaction a bit
- Cooking oil now burns off to an inert version
- The oil deposits yellow oil on the ground too

* FUck I deleted iodine

* Update code/modules/food_and_drinks/kitchen_machinery/deep_fryer.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Steel review

* review

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-10-05 16:57:47 +01:00
Contrabang
94f85b8837 Makes RPDs not smash pipes when placing a new pipe (#19205)
* rpdrpdrpdrpd

* lewc revision

* whoopsies I accidently removed a param
2022-10-04 22:18:23 -05:00
Contrabang
e8cdadbd52 implant merge (#19282) 2022-10-04 16:35:50 +01:00
FloFluoro
58cccec340 Fixes non-moppers getting "you mopped the floor" notifications (#19277)
* Fixes non-moppers getting "you mopped the floor" notifications

* Adds missing argument to visible_message()
2022-10-04 10:15:00 -05:00
FloFluoro
6a876e1994 Standardize cleaning object behavior into "cleaning_act" proc (#19001)
* Standardizes cleaning item functionality into "cleaning_act" proc

* Culling commented-out code

* Damp rag now checks for humans before cleaning

* Change proc scoping, moved mop reagent check out of cleaning.dm

* Adds can_clean and post_clean procs to handle mopping, removes ismop parameter

* Adds can_clean() to cleaning objects/mobs

* cleaning_act() now carries message strings as params

* Refactored cleaning_act() for earlier returns and less redundancy

* cleaning_act now runs on the target atom, instead of the cleaning object

* Changed turf checks to overrides, rescoped clean_turf, lots of tidying

* Removed cleaner param from post_clean, since it'll always be src

* Code review tidying

* Tidying..........

* Removed clean_turf and put its functionality in turf/simulated/cleaning_act(), added new param to keep track of original targeted object

* Moved cleaning.dm from datums to code/game/objects

* Added early return, defined cleanspeed in seconds
2022-10-03 20:25:00 +01:00
Vi3trice
5d5fa4fa6d [GBP no update] Robot and xeno gibs get their color set properly (#19216)
* Robogibs aren't like regular gibs

* Oh well, of course xenos do that too
2022-10-03 11:19:06 +01:00
Luc
6e3b9de54d Fixes icons maybe (#19244) 2022-10-03 11:14:01 +01:00
Vi3trice
e7e96ca391 Improve airlock and windoor assembly examine cases (#19137)
* Let's give some hints

* Update door_assembly.dm
2022-10-02 22:14:19 -05:00
Henri215
e56e10f31b added captain rubber ducky (#19131) 2022-10-02 21:12:20 +01:00
Henri215
77258c2ffd flyswatter fix (#19180) 2022-10-01 17:59:25 +02:00
Adri
4943029181 Removes red slime speed potion, replaces it with slime speed treat (#19194) 2022-10-01 15:50:43 +01:00
warriorstar-orion
ad90b639d8 Reset spiderling walk instructions on Destroy. (#19171) 2022-10-01 16:34:43 +02:00
Henri215
5fc267c58d Adds in hand sprites for plastic fork, pspoon, pspork, pknife and spork (#19082)
* adds in hand sprites for pfork/pspoon/pspork

* added in hand sprite for plastic knife

* forgot to add left hand for spork,spoon and fork

* no idea how that sprite got removed

* fix spork icon and add right hand

* left hand for spork

* ??

* fixing conflict mistakes

* test

* ..

* left hand fix

* fix of the fix
2022-10-01 00:18:09 -05:00
S34N
d984808100 sirryan did this to me (#19176) 2022-09-29 20:43:10 +01:00
DevanStrife
f3e6ef7d2d Fixes #18882 and refactors for door assemblies (#19128) 2022-09-27 16:29:40 +01:00
Henri215
a2a92f33fc plastitanium and shuttle windows got buffed (#19062) 2022-09-25 13:16:55 -05:00
Qwertytoforty
b3cd14d3ad Reworks nanocalcium injectors to be better. (#19122)
* Reworks nanocalcium injectors to be not shit

* better

* no s

* better math

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* removes dead, updates percent

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2022-09-25 17:48:12 +01:00
Luc
e2e15d5579 [GBP: NO UPDATE] Fixes xeno surgery (#19119)
* Fixes optable

* Xeno surgery works again, but at what cost?
2022-09-25 17:47:09 +01:00
Henri215
9cb85bc2f3 mutation_chance no longer divided by 2 (#19100) 2022-09-25 17:38:21 +01:00
Vi3trice
7a3f2ed506 Port TG pointing to inventory thought bubble, and expand valid pointing targets (#19072)
* Well that actually works

* Update atoms_movable.dm

* Now you can point at things inside of things.
2022-09-25 17:29:51 +01:00
S34N
924e8cc949 Renames non-cybernetic implants to bio-chips (#18937)
* CHIPS

* microchip implanter

* more chips to purge

* bio-chip

* catches more things

* tgui

* final merge changes

* Update code/game/machinery/cloning.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* oops

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-09-24 14:24:25 +01:00
Henri215
8fb01a0079 Fix #18731 Mixing bowl now disposes properly (#19144)
* mixing bowl now disposes properly

* Update code/game/objects/items/mixing_bowl.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-09-24 12:57:45 +01:00
Qwertytoforty
5da3a6b843 pyro gloves only work on hands [GBP NO UPDATE] (#19094) 2022-09-18 13:36:23 +01:00
ElorgRHG
e4e06f2759 Paradise's soul removal part one of many: Captain's drip and resprite (#18891)
* The sprites and stuff

* Vox re-add

* Why did I do this

* Last tweaks

* Pixel differences

* I have decided that captains need a beret

* I have decided that Ian needs drip too

* This exists sadly

* I forgor the gloves 💀

* CONFLICTSSSSSS

* "empty" commit

* White tunic

I don't get the appeal still

* bluE

* Painful

This will most likely get closed anyway so whatever

* OLD TUNICCCCCCCCC

* Conflicts

* Loadout captain's berets

* More conflicts, yay
2022-09-17 11:13:58 +01:00
Henri215
3d2092885f Bronze/Glass ashtray now can be made (#19056)
* ashtray crafting

* added timers
2022-09-17 10:51:02 +01:00
warriorstar-orion
4874032e80 Reset personnel locker overlays when lock/unlocking. (#19073) 2022-09-17 10:46:55 +01:00
Qwertytoforty
f9defc92bf Adds Fusion Gauntlets to RND (#18804)
* do a once over first

* merge conflict shit

* armor pen to modern stuff

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* BOY SMELL THEM MERGE CONFLICTS

* icons / final changes

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-09-17 10:45:58 +01:00