Commit Graph

3897 Commits

Author SHA1 Message Date
Charlie
5ccd8241c4 homing projectiles + wizard spell (#21752) 2023-07-24 15:52:17 +01:00
matttheficus
f48693ef4c Adds Fragmentation Grenades to the Uplink (#21726)
* boom boom pow

* ctrl + c / ctrl + v is bad
2023-07-24 15:42:11 +01:00
Contrabang
f06f209f92 Revolutionaries now have a grace periods from attacks after beating deconversion (#21716)
* deconversion help

* scuffed?
2023-07-24 15:38:48 +01:00
GDN
d907f0610e Clown is slippery and the mime has no footsteps (#21675)
* Clown is slippery and the mime has no footsteps

* bam
2023-07-24 15:28:51 +01:00
JimKil3
bcea9d3377 Cryogenic anomalies & armor (#21603)
* cryogenic anomaly

* sprite

* reactive gelidic armor

* america number 1 raaah

* sprite (thanks atp)

* qwerty suggestion

* floor freezing

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* steel review commit 2

* whitespace apparently? idk

* whitespace fix (real)

* vetus

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/suits/armor_suits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/suits/armor_suits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* early return thing

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-07-24 15:11:21 +01:00
Coolrune206
273438330b makes the chameleon projector cheaper (#21712) 2023-07-23 23:33:13 +01:00
Contrabang
01889aae10 Buffs the Camera bug by adding hidden cameras (#21618)
* LETS GOOOOOo

* desc

* steel review

* ASYNC MAGIC!

* lewcc review

* i cant spell

* async
2023-07-23 23:28:56 +01:00
JimKil3
86874ce415 Adds the titanium push broom, a janitor-exclusive traitor item (#21496)
* adds it

* fixes the thing

* !! scope size increasing !!

* trait rename

* surplus removing

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* code review commit 2

* fixes a minor issue

* check_grep please have mercy

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-07-23 23:28:24 +01:00
Octus
912d444d07 Removes Vox... Armalis, yes the other vox we forgot about (#21519)
* youtube 2008 die sound effect

* I take pride in my work

* noisecannonsbegone

* armalis clothing shit
2023-07-23 20:14:27 +01:00
Venuska1117
4beab5e48f Space: Space Bar Rework (#21710)
* NanoMap Auto-Update (Sun Jul  2 02:02:08 UTC 2023)

* new space bar look, lets goo

---------

Co-authored-by: NanoMap Generation <action@github.com>
2023-07-22 11:19:09 +01:00
Qwertytoforty
55615f762a You may now stuff grenades in plushies. Adds the shark and abductor plushies from TG, non haunted branch (#21769)
* *cocks gun* branch's haunted

* branch is still haunted but we hired ghost hunters
2023-07-21 15:56:00 +01:00
GDN
6ffbe49973 stamina damage logging (#21576)
* stamina damage logging

* use a gun

* bam
2023-07-17 15:21:28 +01:00
GDN
4c1144db1d readds the mind batterer, fully reworked (#21193)
* readds the mind batterer, fully reworked

* Update code/datums/uplink_items/uplink_general.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/devices/traitordevices.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/devices/traitordevices.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/devices/traitordevices.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* moer changes

* Update code/game/objects/items/devices/traitordevices.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/devices/traitordevices.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/devices/traitordevices.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* sean review

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-07-17 14:57:25 +01:00
larentoun
297e268b15 [FEAT] Battlemage Bundle now contains wizard magboots! (#21671)
* feat: Battlemage Bundle now contains wizard magboots!
https://github.com/ss220-space/Paradise/pull/1061

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-07-17 10:57:00 +01:00
GDN
b98db1d554 plasmamen detectives now spawn with bowman headsets (#21641) 2023-07-17 10:55:38 +01:00
Contrabang
4bcb907e91 Gloves of the North Star now allow Martial Arts (#21545)
* gotns

* uplink desc changes

* gdn review + M to L
2023-07-17 10:48:17 +01:00
Luc
80c63cc954 Adds delta alarm to mixer (#21702)
* Re-adds delta alarm to mixer

* Fixes weirdness with changing volume mixers
2023-07-17 10:45:20 +01:00
Luc
aa9fe479e0 Adds some missing checks for suicides on revivals, prevents clings from suiciding (#21588)
* Add some missing suicide checks on some revives

* Adds a check to morgue trays as well

* Rework defib messaging slightly
2023-07-16 11:32:44 -05:00
Nathan Winters
40927ac3eb Fix some defib bugs (#21353)
* Slightly clean up `undergoing_cardiac_arrest`

* Fix runtime when defibbing a heartless slimeperson

* Slightly clean up `defibrillate`

* Deduplicate this

* Yeet this unused signal

* Yeet these unused return flags

* Minor cleanup

* More cleanup and readability; fix defibs reporting outdated brain damage

* Fix defibrillators healing brain damage

* Fix defib brain damage scaling the wrong way (who the fuck)

* Fix this macro expansion bug (I'm going to become the joker)
2023-07-15 14:52:04 -05:00
DGamerL
b77f369160 Changes the Tesla movement pattern [READY FOR REVIEW] (#20955)
* Slightly buffs the atmos backpack
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull request process. -->

## What Does This PR Do
Increases the water cap of the atmos firefighting backpack from 200 to 500, to be more in line with the janitor cleaning backpack
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR description. This will automatically close the bug upon PR submission. -->

## Why It's Good For The Game
Currently, nobody uses the backpack for anything other than metal foam, as the water capacity is simply too little for any effective firefighting, or nanofrost usage.
<!-- Add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. -->

## Testing
<!-- How did you test the PR, if at all? -->

## Changelog
🆑
tweak: Increased atmos firefighting backpack capacity
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put your name to the right of the first 🆑 if you want to overwrite your GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does not change functionality) then the entire Changelog heading and contents can be removed. -->

* Maybe actually do what the PR says

* First attempt

* First stepos

* Cleaning up a bit, no errors :D

* fuck I have to redo the entire move code

* probably  won't compile, but I make other PR now

* something is fucky but I'm not fixing it now

* BALL STUCK BALL STUCK

* we making progress

* guhhhh

* moving over to getline() stuff

* yeetus your APCs are deletus

* removes variable that made Cl fail

* Steelslayer suggestions

* hotfix number one

* ANOTHER hotfix

* lewcc reviews

* new findeventarea proc

* Steelslayer review + Almost 100% sirryan review

* this should be all done now

* Hal review

* now 100% CI approved

* Hal review

* no more turf refs

* begone unused lists

* maybe actually delete the list

* doesn't runtime :D

* oops forgot this

* list gone and less runtimes

* steelslayer reviews
2023-07-15 11:11:14 -05:00
S34N
7e6075a934 Reworks delta alert ambience (#21174)
* initial delta alarm stuff

* TODOS

* make it do this

* safeties

* stop on explode, proper loop, volume corrections

* ping be gone

* better end timing, worse code implementation

* sirryan fix

* farie
2023-07-10 20:36:11 +01:00
BiancaWilkson
978f43c5e9 Ear Organ Refactor + Deafness is a status effect (#21405)
* begone ear_damage

* pt 2

* this time actually begone

* ears no longer passively heal over time

* ears can die

* deafness is now a status effect

* Oh yeah ticks are every two seconds
2023-07-07 13:54:27 +01:00
DGamerL
887a5111df Adds confetti shot (#21462)
* CONFETTI CANNON

* proc and contra review

* sprite names

* nukie uplink and lewcc suggestions

* chemical fixed

* fixes party drums cost and chem explosion sound

* Henri review

* renames a datum because I copypasted shit

* changes a name because I copy pasted

* removes an extra space

* things I forgot + bundles + recipe change

* Oopsie + tones down the volume of confetti
2023-07-07 13:44:55 +01:00
DGamerL
765c419feb Buffs Nanocalcium (#21476)
* The buffs

* snowball review

* Farie Review
2023-07-07 13:40:59 +01:00
Adrer
b3880e50d1 Solar flare now only affects station level (#21354)
* Solar flare now only affects station level

* Solar flare fix

* Readability fix

* Comment changed

---------

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2023-07-01 11:21:57 +01:00
SteelSlayer
05c08aa01d Adds the Stealth implant, available to traitors (#21235)
* adds the stealth implant

* changes

- rename "implant" to "bio-chip"
- removes the stealth implant box in favor of spawning implant directly for the traitor
- makes the fake box not show up on right click. Makes the real box not show up on right click when invis

* sirryan pt1

* lewcc review 1

* fix conflict

* fix conflict

* signal handler
2023-07-01 11:20:18 +01:00
matttheficus
68406612fa TC up (#21473) 2023-07-01 10:42:53 +02:00
Komrad822
4990d6a6da Tape removes AI inbuilt Camera while Carded (#21443)
* Tape remove AI inbuilt Camera while Carded

* Allows tape removal after a long resist
2023-07-01 10:41:24 +02:00
GDN
8bb8000fc4 Removes die a glorious death, antagonists that would have rolled it now no longer need to escape alive (#21323)
* Removes die a glorious death, antagonists that would have rolled it now no longer need to escape alive

* steels review
2023-06-28 18:39:20 -05:00
Qwertytoforty
032b065214 Buffs the uplink thermal safe drill (#21312)
* commit stuff for safety

* making sure this shit saves

* I am commiting every 5 frames now, sorry. I lost 25 frames as the file got corrupted

* 45 frames

* 51 total frames now

* 55

* 65

* 70 frames

* 75

* 80 frames almost there

* Behold, a useful uplink item.

* removes debug message

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-06-28 15:38:55 +01:00
GDN
1d21a78814 adds contort body to changelings (#21259)
* adds contort body to changelings

* more changes

* sprite by mcramon

* Update code/game/machinery/doors/firedoor.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* steels review

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-06-28 14:29:39 +01:00
Luc
b1565a36e9 Revert "Allows for the gravity generator to be cmagged. (#20944)" (#21493)
This reverts commit 7115eca62e.
2023-06-27 22:13:18 -05:00
Luc
7115eca62e Allows for the gravity generator to be cmagged. (#20944)
* Add gravgen cmag interaction

* Bump cmag cooldown

* Add some checks for power state

* Sean review
2023-06-22 20:53:23 +01:00
Qwertytoforty
70541d997c Xenomorphs can no longer make resin in pipes (#21427) 2023-06-22 11:04:00 -05:00
GDN
de35644d17 fixes lesser drake weirdness (#21334) 2023-06-21 22:52:29 +01:00
Qwertytoforty
eb3b6758a9 Universal self assembling gun part kit (#21292)
* Universal self assembling gun part kit

* Update code/modules/crafting/guncrafting.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/modules/crafting/guncrafting.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* universally avalible

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2023-06-21 22:45:52 +01:00
BiancaWilkson
e6f8b543ae Refactors rocket launchers, adds it to nukie uplink (#21273)
* initial changes to rocket launcher

* moves the missiles to special projectiles

* gonna keep it real, im too high for mechcode

* missiles are now projectiles

* pt. 2 of last commit

* Now we don't need process fire to handle all this

* shoots you with my gun that makes you explode

* uplink time

* I hate mechs I hate mechs I hate mechs

* minor typo detected

* tech origin fix

* whoops the light ones explode twice

* THIS JUST MAKES IT WORK????

* maybe balance is a good thing

* Renamed ammo in uplink

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* sirryans reviews, ill learn to document someday

* Forcemove time

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-21 22:39:29 +01:00
Venuska1117
7015508b94 Space Ruin: Voyager (#21205)
* Add voyager

* Add Golden Record
- Add Golden Record icon
- Add Golden Record basic code (i am not coder)

* oops
- Move voyager code to specific folder

* delete file

put in wrong place

* Fixes path

* Upgrades Golden Record code
- Now it have weight, resistance and Technology origin (biotech:6 Data:6)

* Updates
- Add name for item, so now its called "Golden Record".
- Add "Golden Record" inside safe.

* Modificate file for voyager to spawn
- It will never make duplicate and it have chance to spawn

* Make "cost" for ruin to spawn
- Now ruin spawn require "cost" of 1

* Trying fix space structure spawning

* REEE why it dont want to work

* returning missing solar panel

* Batch of update:
- New sprite for "Golden Record" made by @mcramon
- Changed Code to be more appealing, and added description.
- For information, paradise.dme automatically corrected my placement in code, so i say it did it for me.

* Add description
- Add description for "satellite component storage":
"Plate covering inside storage is wide, it have engraved "Voyager" on it."

* Change "description = " to "desc = "

* Trying to fix conflict with "desc = "

* Fixing to moment when error is gone.

* New stuff:
- Added new titanium wall named "satellite components storage"
desc: "There is plate covering inside storage, its wide and it have engraved 'Voyager' on it."

* Removing sheets from wall.. (?)

* Small changes
- Made "Golden Record" force you to use your both hands to pick it up and hold it.
- Now "Golden Record" have "bulky" weight.

* Always forget something
- change "Golden Record" in map to correct, new one.

* Addind Noop on satellite.
- Now its fully covered in noop (Passtrough)

* Fixes Light issues
- Used Area Passtrough instead of "Near Station" it don't create Light issues.
2023-06-21 22:23:36 +01:00
GDN
1df67a2edf removes a debug check that I forgot to cut (#21357) 2023-06-18 14:30:22 -05:00
Contrabang
bdcc418467 You can now help intent click on people to complete a dap, highfive, or handshake (#21251)
* dap moment

* lewcc review

* lewcc review
2023-06-17 11:08:59 +01:00
AffectedArc07
9ccb9bddc4 2-way server heartbeats (plus bonus DMAPI update) (#21101)
* 2-way server heartbeats

* Upgrades people, upgrades

* DMAPI bump again

* How did this compile

* BALLS
2023-06-17 11:00:01 +01:00
Contrabang
33a97a4c95 Synditele kit now comes with chameleon mesons (#21227)
* chameleon mesons

* sirryan review

* destroy + emp
2023-06-16 19:34:11 +01:00
matttheficus
468088f402 you get a mag and YOU get a mag and YOU get a mag (#21300) 2023-06-15 21:23:02 +01:00
HMBGERDO
b74cd79c03 Allows us to drop NODROP items if there is other way to get rid of them (#21080)
* adds proc to check if we can drop nodrop items

* C:/Program Files/Git/obj/effect/proc_holder/spell/touch refactor, support for wizard spells, xeno spells and changeling shield

* bug fixes, cleanup

* moved to signals, added support for mime fingergun

* fixed bugs

* cleanup

* same proc for removing weapon from active or any hand

* changeling fast swap exist again

* cleanup

* fix runtime

* signals cleanup

* review update

* Update code/datums/spells/mime.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/datums/spells/mime.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/datums/spells/touch_attacks.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* review updates

* fixing bug

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-15 19:18:17 +01:00
GDN
b05e27bb17 Adds summon supermatter, a new wizard spell (#21096)
* Devious intent

* bam

* also this

* Update code/game/gamemodes/wizard/spellbook.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* now a shard

* Update code/datums/spells/summon_supermatter.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/gamemodes/wizard/spellbook.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* improved code

* log name removal

* good enough

* conflict

* sprite by mcramon

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-06-15 19:16:47 +01:00
Contrabang
5c0cb85c74 cqc price change + discount (#21249) 2023-06-14 21:10:49 +01:00
Nathan Winters
162a03ba15 Fix Drowsiness and Drunkenness rolling their effects way too often (#21290) 2023-06-14 21:03:32 +01:00
GDN
ad768f9ef5 Reworks sentient swords (#20585)
* initial changes

* fixes attack animations

* we lunging out here

* lunge sprite by ATP engineer

* rare oldcoder w

* more stuff

* polished

* removes testing stuff

* no longer works on backpack slot

* moving damage values around

* shawn reviews + cheese reduction

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* reviews

* re-upload

* Update code/datums/spells/sentient_sword_lunge.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* merge conflict fix and readds debug spawn

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* deconflict

* ryan's reviews

* improvements

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-06-12 19:39:43 -05:00
DGamerL
bf344f7ca7 OOPS (#21311) 2023-06-11 18:41:38 -05:00
HMBGERDO
acabffb6fc Fixing infinite fire alarm sounds (#21246)
* no more adding twice

* better function to do the same
2023-06-09 23:01:28 -05:00