GDN
d907f0610e
Clown is slippery and the mime has no footsteps ( #21675 )
...
* Clown is slippery and the mime has no footsteps
* bam
2023-07-24 15:28:51 +01:00
GDN
8bb8000fc4
Removes die a glorious death, antagonists that would have rolled it now no longer need to escape alive ( #21323 )
...
* Removes die a glorious death, antagonists that would have rolled it now no longer need to escape alive
* steels review
2023-06-28 18:39:20 -05:00
BiancaWilkson
edef576f2e
Martial arts now use a weight system to determine which one is active ( #21037 )
...
* martial arts have a weight system now
* remove unneeded variable
* carp cannot be deactivated once learned
* i love documentingtation
* krav can no longer delete other combos
* now ill be embarassed if i dont make it better
* i know how istype works i promise
* implement sirryan's changes
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-06-03 00:24:42 -05:00
Coolrune206
d19e8dfb0f
Reworks Cling Hivemind ( #20375 )
...
* reworks Cling Hivemind
* bye bye old vars
* protects starting DNA
2023-03-15 20:40:39 +01:00
S34N
69bd5ad19b
Adds more QoL logs for admins ( #20468 )
...
* More logs
* why is this not ignored
* you never know if someone has busted DNA
* Update code/controllers/subsystem/jobs.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-03-13 22:24:22 +00:00
GDN
aa56d75f93
[Ready for code review] Moves alien verbs to spells ( #20002 )
...
* Moves alien verbs to spells
* lol
* Standardization, polish, making alien plasma huds more consistant
* The very cursed way of handling touch spells
* logging + more polish
* snakecase + documentation
* finishing touches
* oops, ty henri
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* sprites from TGstation
* sprites, again
* oops
* farie's review part 1
* farie's review p2, signals
* Erics PR compat
* farie's review 3
* that too
* the shawnshank redemption
* boink
* removes larva transfer plasma
* you want a sprite cranberry?
* TM fix 1
* FUCK I BROKE LOGGING
* bam
* final touches
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-02-12 21:34:11 +01:00
AffectedArc07
e91b6c94f7
Renames QDEL_LIST to QDEL_LIST_CONTENTS ( #20006 )
...
* Renames QDEL_LIST to QDEL_LIST_CONTENTS
* derp
2022-12-29 14:28:40 +00:00
SteelSlayer
932ddc861a
give admin-granted traitors their objectives and uplink automatically ( #19859 )
2022-12-13 16:48:17 +00:00
SteelSlayer
cde6fd1520
Refactors objective code to account for there being multiple owners (team objectives) ( #19289 )
...
* refactors objectives to account for multiple owners
* sean review
* fixes all steal objectives becoming free objectives
* another one
* fix escape objective order of operations
* charlie review
2022-11-25 18:11:53 +00:00
Sirryan2002
61145a02f8
[TGUI] Space Credit Economy Overhaul + Supply Point -> Space Cash ( #19209 )
...
* initial edits
* initial edits
* converting shit over to machinery/economy
* vending and mapping fixes
* vending fix pt.2
* Converts Supply Economy to Use Space Credits instead of Supply Points
* Job Payment, NanoBank, and Paychecks
* clothing type path fixes (damn merge conflicts)
* fixes map typepath issues
* adjusts supply prices
* Vendor Price Adjustments
* account uplink terminal tweaks
* please pass tests
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* reviews and bug fixes
* Review Suggestions/Fixes and Request Console Rewrite
* edits
* vending changes for merge
* typepath fix
* final tweaks
* proc ref fixes
* Fixes and Tweaks from 2nd TM
* rebuild TGUI
* final tweaks
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* requested reviews
* tweaks
* updates slot machine winnings
* fixes
* GC fixes
* fixes
* oops. still need to deconflict this
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* requested changes and bug fixes
* atm runtime fix
* requested reviews
* vend act stuff
* attempt to pass tests
* supply packs fix
* user tochat -> debug log
* FINAL FIXES
* removes CC db stuff
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-11-21 23:30:50 +00:00
SteelSlayer
abec5338de
traitor runtime and gc fixes ( #19616 )
2022-11-11 14:20:59 +01:00
S34N
667dd5d4ac
515 Compatibility ( #19636 )
...
* 515 compat
* double spaces
* Callback documentation, aa review
* spacing
* NAMEOF_STATIC
* big beta
2022-11-08 23:08:40 +00:00
Vi3trice
59dfdba201
Everything else through the door ( #19358 )
2022-10-13 21:56:58 +02:00
Vi3trice
7904d3d7c3
It really should generate a bounty ( #19300 )
2022-10-08 12:36:35 +01:00
Contrabang
89ccc6b8cc
Fixes a missing variable on a changeling objective ( #19186 )
...
* I cant use : here, maintainers would kill me
* this really needs a comment, mhm for sure
* Revert "I cant use : here, maintainers would kill me"
This reverts commit bb0f684579 .
* why the FUCK does this work? Why no immutable
2022-10-02 23:23:24 -05:00
Contrabang
096cdafce5
Fixes #19095 ( #19096 )
...
* fixxy fixxy
* uses is_invalid_target instead
* aa review, consistency
* wowee!
* Revert "wowee!"
This reverts commit cf1905092c .
2022-09-25 17:37:53 +01:00
S34N
924e8cc949
Renames non-cybernetic implants to bio-chips ( #18937 )
...
* CHIPS
* microchip implanter
* more chips to purge
* bio-chip
* catches more things
* tgui
* final merge changes
* Update code/game/machinery/cloning.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* oops
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-09-24 14:24:25 +01:00
Qwertytoforty
ae0efa00b5
Ports the shuttle console hijack from TG. Tweaks malf AI hijack. ( #19018 )
...
* *puts on sunglasses* "I'm in."
* whoops
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Caching, danger, range, xenomorphs can no longer hijack
* Update code/modules/shuttle/emergency.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/shuttle/emergency.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2022-09-13 23:22:19 +01:00
AffectedArc07
34ed47ae74
Refactors stack traces, tiny bit of cleanup ( #18773 )
2022-08-14 02:11:40 +01:00
FloFluoro
cfc3ea2408
Adds sound effect stings to Terror/Abductor events ( #18513 )
...
* Adds spawn-in sound effects to Terrors/Abductors
* Shortened abductors.ogg
2022-07-26 15:43:06 +01:00
Qwertytoforty
3f48ad2111
fixes simple_animal/construct ( #18410 )
2022-07-17 13:15:17 +01:00
AffectedArc07
0c0b201668
Reworks anon dchat mode into full anon mode ( #18282 )
...
* Reworks anon dchat mode
* Update code/modules/client/preference/preferences_toggles.dm
2022-07-14 16:52:49 +01:00
SteelSlayer
f9b2a2b67e
antag_datums GC fixes (#18321 )
2022-07-14 00:22:25 +01:00
KalevTait
326b55003e
misc ( #18316 )
2022-07-10 14:02:17 +01:00
SteelSlayer
c3fcf3e256
Datumizes changelings and refactors related code ( #17774 )
...
* it's finally here
unfucks tgui
* oops, I don't want to change the mode
* charlie and moxian review
* charlie review II + some GC fixes
* rebase to fix conflicts + tgui bundle deconflict
* charlie review III + affected review
* final? tweaks
2022-06-18 20:55:49 +01:00
SteelSlayer
7dfd100823
Adds an easier method of editing vampires using the admin traitor panel window ( #17885 )
...
* easier vampire editing
* force full power
* documentation fixes
* charlie review
* remove_all_powers
* Update code/datums/mind.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2022-05-31 12:23:10 +01:00
AffectedArc07
e0758794a6
Removes shadowlings. Does not add anything else to compensate. ( #17467 )
2022-05-13 22:09:30 +09:00
SteelSlayer
c35ac9149d
More antag datum cleanup / code QoL improvements ( #17517 )
...
* on-removal-purge
* this does break malf AI
* rebase and fix conflicts
2022-05-09 12:44:42 +01:00
SteelSlayer
9dccbc196e
Fixes some antag datum related issues ( #17351 )
2022-01-21 19:01:28 +01:00
Charlie
a0e5d6df44
Datumized vampires ( #17166 )
...
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
2022-01-18 21:16:09 +01:00
SteelSlayer
09f88e799b
Fixes incorrect behavior when admin editing traitor objectives ( #17293 )
2022-01-03 20:17:27 +01:00
Farie82
8001f1ec04
Refactors the mind.original variable into non reference variables. Improving player mob GC ( #17219 )
2021-12-16 18:30:21 +01:00
SteelSlayer
93908eefc8
Antag datum clean up/refactor ( #15084 )
2021-11-25 08:29:46 +01:00
Fox McCloud
55a6c23bc7
Removes civilian: Return of the Assistant King ( #17103 )
...
* Removes Civilian
* other alt-titles as well
* further resolution
* forgot these
* TGUI
* hud icon
2021-11-16 19:49:08 +01:00
Charlie
634f9c72f1
Vampire Rework. ( #16476 )
...
* vampire rework
* fixes and tweaks
* cleanup + tweaks
* grug stomp
* TGUI
* TGUI rebuild
* UID fix
* debugging cooldown fix
* first review changes
* subclass refactor
* tweaks + some sprites
* blackbox logging
* tweaks + grammar
* minor UI tweaks
* ability icon sprites.
* placeholder sprite warning fix
* melee mod code comment warning
* nullification rework
* final sprites!
* fixes
* sabre review pt 1
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
* sabre review pt2
* sprites readd
* tgui rebuild
* removes traitor vampires
* fixes
* readds sprites
* runtime fixes
* hotfix
* more runtime fixes
* glare tweak. less confusing when the vampire is stunned.
* gargantua nerf
* minor tweaks.
* hemomancer nerfs
* bugfixes and cleanup
* I did a dumb
* couple of fixes
* confusion and shadow snare fixes
* hemomancer nerfs part 2 electric boogaloo
* TGUI rebuild
* fixes and easier events
* Umbrae tweaks
* gargantua tweak
* umbrae nerf 2 electric boogaloo. also var edit suggestion
* runtime fix
* buffs blood nutrition to be in line with its metabolic rate
* Henk stuff
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* more review changes
* final tweak
* affected request + runtime fix
* FUCK
* fat fucks
* darkness tweaks
* UMBRAE AAAAAAAAAAAAAHH
* force doors bugfix
* either git or I am drunk
* admin rejuv fix
* I CANNOT SPELL
* shitnt code
* steel review
* tgui rebuild
* mochi review
* vampire ability usage logging
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2021-11-14 15:34:56 +01:00
SabreML
25c4275a16
get_display_key() client check (#16950 )
2021-10-15 14:10:28 +01:00
Mieszko Je
134a4bb663
stealthmin fix
2021-10-03 18:17:53 +02:00
SteelSlayer
e4bbd94d6a
Robot_module and cyborg stack refactor ( #13527 )
...
* robot_module refactor
* some fixes
1. adds medical stacks of 25 for the syndi medical borg
2. fixes various construction steps that weren't using `use()` or `get_amount()`
* review tweaks + other stuff
1. Makes a bunch of for loops into istypeless loops
2. Adds a readout of the current out of stacks a borg has, in the status panel
3. Slightly reorganizes the medical, syndi medical, engineering and syndi engineering cyborgs items
* fixes after upstream merge
* blank line for travis
* fixes and improvements
1. Fixed welder icon's not updating periodically if you were charging in a borg recharger
2. Fixes solar panels dropping /cyborg type glass when they were deconstructed.
3. Band-aid fix (incase #2 doesn't fix this) for cyborg stack's `source` var being null which resulted in tons of "cannot read null.energy" runtimes
* more fixes + constructable frame runtime fix
* removes toy sword placeholder
remove comment
* remove these as well
* .amount to .get_amount(), really should have done this before
* refactors robot_upgrades to work with the new system
- more cleanup
- adds documentation
- fixed a bug I made where you could delete your robot stack via crafting
* moves some unemag logic to the module file, makes more loops typless
* farie review
* fox review
* affected review and more TM bugfixes
* fixes comment
Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com >
2021-05-24 16:24:25 +01:00
Fox McCloud
fdc6ab2211
Damns Devils Gamemode to Hell ( #15672 )
...
* Damns Devils Gamemode to Hell
* Update config.txt
2021-03-07 12:00:02 +00:00
Fox McCloud
926d484277
Moves External Organs to Nullspace ( #15548 )
...
* Moves External Organs to Nullspace
* additions
* oops
* further cleanup
2021-03-03 21:34:49 +00:00
Fox McCloud
78cb60f160
Fixes Some Sounds Having Reverb ( #15602 )
...
* Fixes Some Sounds Having Reverb
* typeless
2021-02-24 09:34:34 +00:00
Fox McCloud
02b9445b9b
Refactors DNA Mutations; Refactors Mutations to use Traits ( #15483 )
...
* Refactors Mutations
* traits
* more work
* styling fix
* yet even more work
* oh hush
* almost there
* it continues yet further
* and that's genetics done
* and that's it folks
* last bit and golem fixup
* oof
* oops
* tweaks and fixes
* styling
2021-02-21 21:25:19 +00:00
dearmochi
7b1ddc9c81
Makes the Contractor Kit a 20 TC uplink purchase ( #15284 )
...
* Makes the Contractor Kit a 20 TC uplink purchase
Increases Blackout cooldown to 45 minutes
Adds logging on target extraction
* Removes clear TP topic
* Non-traitors can no longer purchase the kit
* Update locate()
* Prevents vampires and changelings from buying
* remove spess
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-02-03 15:48:00 +00:00
AffectedArc07
28ca87ef31
Delta Standardisation
2021-01-25 13:06:08 +00:00
Farie82
e66c91c7c4
Remove soulhook. Fix cloning with mind transfer. Fix drone join ( #15002 )
2020-12-16 15:13:13 -05:00
SabreML
08e6575504
Hopefully this works ( #14948 )
2020-12-16 15:02:58 -05:00
Farie82
8e386fcad8
Revert the workaround for byond version 1537. Bump min version for travis ( #15118 )
...
* Revert "Makes code 513.1537 compliant (#15093 )"
This reverts commit 5ccbbf1192 .
* bump version
2020-12-15 13:33:41 +00:00
AffectedArc07
5ccbbf1192
Makes code 513.1537 compliant ( #15093 )
...
* Makes code 513.1537 compliant
* Apply suggestions from code review
Co-authored-by: Farie82 <joepvelden@hotmail.com >
Co-authored-by: Farie82 <joepvelden@hotmail.com >
2020-12-12 08:57:57 -05:00
dearmochi
5edee29a50
[READY] Syndicate Contractors ( #14605 )
...
* Syndicate Contractors initial PR
* Finalize initial version
DNP
Finalize initial version
* Baton now costs 6 Rep, show dead extraction penalty, fix scroll
* Reduce total TC, add zippo, balloon, icon tweaks
* Address moxian, AA and Farie
* Fix mode.txt
* oops
* Address Farie 2
* Tweak baton to work around stam crits, address SteelSlayer
* Address TM issues, TP menu
* Fix wrongly merged DME
* Tick contractor DM files again
* Remove step_y
* TC rewards always higher than preceding difficulty's reward
* Address Farie
* Remove extraction_turf from handle_target_return
* fix doc
* Merge part2
* Address AA again
2020-12-09 12:03:23 -05:00
AffectedArc07
984ac231e0
Nano Is Dead
2020-11-21 09:46:50 +00:00