Commit Graph

13 Commits

Author SHA1 Message Date
Vi3trice
5740ea2df6 [GBP: No update] Fix odd airlock interference with polarized airlocks (#18938)
* Update airlock.dm

* Update airlock_painter.dm

* Update airlock.dm

* Cleaning up the unres proc.
2022-09-04 17:20:21 +01:00
Vi3trice
b5955dc22d Expand electrochromic devices. Add airlocks, windoors, and window painter compatibility. (#18656)
* The future is hazy

* Deconflict and linters

* Update windowdoor.dm

* Update airlock.dm

* Update airlock.dm

* What was even the point of visible?

* Fixes

* Update tgui.bundle.js

* Update windoor_assembly.dm

* Update airlock_painter.dm

* Update tgui.bundle.js

* Ain't no wizard

* Update RCD.dm

* Tweaks
2022-08-29 11:07:38 +01:00
Vi3trice
f4b37b4177 Port TG updating appearances (#17943)
* Get pants that match or else you gonna look silly yo

* Posters

* Fix other hud elements

* Rereviewed

* Update shotglass.dm

* Fix for new merged PRs

* Typo

* Coming across other stuff

* Update theblob.dm

* No takebacksies

* smh i forget to leave a comment

* Updated for the detgun and cards

* Should have rerun langserver again

* No longer plastic, more in scope

* Damn you bluespace

* Reverting turret logic, out of scope at this point

* Tweak that part

* Went over energy guns again, and fixed UI White's sprite sheet

* Welding masks, glasses, and JUSTICE

* Update portable_atmospherics.dm

* Cleaning up, clearing things up

* Review and suggestions

* Update valve.dm

* More tweaks

* Missing character

* Not distinct lightmasks, so they can be overlays

* Update generator.dm

* Add parameter so holodeck doesn't try to make a perfect copy

* Update unsorted.dm

* Spiders

* Better fix for spiders, fix vamps too

* Ghosts

* Update telekinesis.dm

* Cleaning up old procs

* It's set up to not copy datums... Unless they're in a list

* Donuts, duct tape, and detgun. D3VR coming to Early Access

* Update procs that interact with doors so they call update_state instead

* Forgot one spot, and actually might as well just force lock

* Cleaning up other things... Sigh, and kitty ears

* oops

* Getting used to how it works

* blinds

* Going back to the suit obscuring thing, so it doesn't update all the time

* Missed that from merging master

* I made this PR and forgot about it

* Fix runtimes in cards

* Make things a bit more unified

* Update update_icons.dm

* yarn, really?

* Update library_equipment.dm

* Update shieldgen.dm

* Every time Charlie merges something, I go back and see if I can improve things further

* what's this? more?

* Update misc_special.dm

* wow, paper

* Review

* More reviews

* To be sure, seems like being broken messed something sometimes

* Brought airlocks closer to how TG works to iron out some stuff

* Pizza and morgue

* Doesn't seem to hurt, tried with holodeck

* Revert "Doesn't seem to hurt, tried with holodeck"

This reverts commit 158529302b.

* Icon conflict

* Fix organ damage

* Don't ask how. Why. It's like that on prod too.

* Cutting down on things and updating from TG.

* More flexible. Just in case the thing you stuck it on didn't destroy.

* Hydro was one the things I touched earlier on, better rework it

* Reviews

* Cleaning up further, also bri'ish

* Undo a change I did, and switch over to a more recent implementation

* Update biogenerator.dm

* Rolling back to old airlocks, but with new duct taped note

* Functionally the same. I'd just rather not have the smoothing happen there

* Went over APCs again

* Fix welding helmet names in species files

* Update airlock.dm

* Update persistent_overlay.dm

* Oh, topic
2022-07-21 08:11:59 +02:00
13spacemen
b2a57c7637 changed the green medbay airlocks to blue ones (#17827)
green ones are now a new subtype virology airlocks
added viro airlocks to RCD, metal recipes, airlock painter
2022-06-09 12:32:03 +01:00
Adrer
2d8d26264d Allows engineering borgs to change painter type. (#17764)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2022-05-10 22:13:41 +09:00
S34N
487ae739cc Adds missing floors to the floor painter (#17210) 2021-12-13 18:29:47 +01:00
S34NW
6234346ff0 Revert "Revert "Adds glass floors" (#16524)"
This reverts commit 517f5e8304.
2021-08-11 21:29:00 +01:00
variableundefined
517f5e8304 Revert "Adds glass floors" (#16524) 2021-08-11 21:18:49 +01:00
S34NW
ea87e351a2 Merge branch 'master' into tgglassfloors 2021-08-05 15:17:09 +01:00
E-MonaRhg
4814d4b29a Fixes the floor painter icon state (#16473) 2021-08-03 00:25:08 +01:00
dearmochi
3938f6d0ad Fix floor painters being able to paint non-floor (#16404) 2021-07-21 08:30:57 +00:00
S34NW
6d312f3a4b floor painter thingybob 2021-07-20 17:35:46 +01:00
SabreML
150e7e3f60 Painter Item Refactor (#15828)
* Modular Painter V1

* Improved Suicide

* Type & Text

Also `item_state` just goes from `icon_state` so it's not needed.

* Modular Painter V2

Big refactor of everything to use datums rather than separate objects.

* Steel airlock stuff

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Vile Heresy

Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com>

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com>
2021-07-20 15:25:45 +01:00