Markolie
95fa836d68
Various fixes
2015-09-26 04:51:36 +02:00
Fox-McCloud
3aa9563f2b
Merge pull request #2049 from Markolie/display
...
Display case update
2015-09-15 16:02:43 -04:00
Markolie
59b78376e9
Display case update, some forceMove updates
2015-09-14 20:21:56 +02:00
Markolie
5b407a47a8
Fix skin tone/color selection in CMA
2015-09-14 00:32:18 +02:00
Markolie
26d0ad3071
Radio access update
2015-09-04 19:29:56 +02:00
Markolie
b999ca32b8
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lawmanager
...
Conflicts:
_maps/map_files/cyberiad/cyberiad.dmm
2015-08-31 02:23:24 +02:00
Markolie
5dc034719d
Port Bay's silicon law manager
2015-08-31 02:18:49 +02:00
Markolie
0e0cc0af50
Ghost interaction update, voice changer fix, man up global confirmation
2015-08-27 15:33:33 +02:00
TheDZD
9bcc8ae3d9
Merge pull request #1852 from Markolie/BRAINZZ
...
Bug fixes
2015-08-25 13:40:59 -04:00
Markolie
960436945c
NanoUI apostrophe fix
2015-08-25 19:18:02 +02:00
Markolie
93c52de1f9
Power monitor update
2015-08-23 23:58:38 +02:00
Tigercat2000
ca921216fe
New proc to replace world.log <<, log_to_dd()
...
This commit changes every 'world.log <<' message with a loggable proc-
log_to_dd().
This is adjustable in the config; If LOG_WORLD_OUTPUT is present, all
things sent to world.log will show up in the standard /data/logs/ logs.
These logs will contain the following (in order):
Timestamp
"DD_OUTPUT:"
The message.
The config option for this, by default, is turned off.
2015-08-14 18:18:57 -07:00
Markolie
567aeb09b5
Remote control atmos fix
2015-08-12 21:38:21 +02:00
Markolie
362a817d79
Runtime and bug fixes
2015-08-12 18:20:53 +02:00
Markolie
7101ccde02
Further caching updates
2015-08-11 18:28:45 +02:00
Markolie
ebdfeae887
Add caching to air alarms, apcs and power monitoring computers
2015-08-11 15:56:37 +02:00
Markolie
09fc2bc54f
Add caching to crew monitor
2015-08-11 15:24:49 +02:00
Mark van Alphen
8f19323fdd
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into alarms
...
Conflicts:
code/__HELPERS/lists.dm
2015-08-03 23:59:45 +02:00
Markolie
a2f8141036
NanoUI power monitor/AI subsystem, mapfix
2015-08-03 03:38:38 +02:00
Markolie
73e94b5dc4
Alarm system overhaul
2015-08-02 07:13:03 +02:00
Markolie
e35431da34
Port Bay's appearance changer
2015-08-01 23:22:20 +02:00
Markolie
7b9488309d
Update crew monitor to Bay's latest
2015-07-29 03:37:51 +02:00
Markolie
8ac25a71e5
NanoUI portable scrubber/pump
2015-07-28 22:22:26 +02:00
Markolie
b8a7ca7d1b
Update NanoUI to be up-to-date with Bay
2015-07-28 21:04:44 +02:00
Markolie
154a282a0d
NanoUI caching for cameras/crew manifest
2015-07-28 19:54:17 +02:00
Markolie
56989c8fbd
Convert multi shuttle UI's to NanoUI
2015-07-28 04:39:00 +02:00
Markolie
b9c2f52471
Update NanoUI map, add verb to Mapping menu in debug mode
2015-07-28 00:02:59 +02:00
PJB3005
257e77c400
/vg/ Multitool menu port!
...
With 100% better squashing.
I hope.
2015-05-14 22:34:02 +02:00
ZomgPonies
9e57d2424f
Merge pull request #528 from TheDZD/nano_pai
...
NanoUI pAIs
2015-03-08 13:23:05 -04:00
DZD
d2d0627d43
NanoUI pAIs
2015-03-06 18:34:45 -05:00
Markolie
6352d2abd9
Remove qdel from ghost images, clarify qdel debug, nanoUI runtime fix
2015-03-04 15:09:12 +01:00
Markolie
d7a2559065
Bug fixes galore
2015-03-01 20:35:07 +01:00
Markolie
6b70bfec74
NanoUI update
2015-03-01 04:22:12 +01:00
Markolie
b28f791f8f
(Porta) turret update, map area update
2015-03-01 02:10:32 +01:00
Markolie
982102a407
Standardize mutations
2015-02-22 19:04:43 +01:00
Markolie
ad167dc541
Announcement system overhaul, crew monitor system overhaul, add portable crew monitor
2015-02-16 19:03:29 +01:00
Markolie
c507158b8f
Camera code update, fix runtime
2015-02-10 15:42:47 +01:00
Mark Aherne
992ceecd4e
NanoUI updates.
...
* Map gen verb is now limited to those with server access.
* Added Z layer support.
Conflicts:
code/modules/admin/admin_verbs.dm
nano/images/nanomap.png
2014-07-21 18:54:19 -04:00
Mark Aherne
9a62de164d
Update NanoUI Live Map.
...
* Simplified how items are positioned on the map (e.g. ((value.x - 1) * 8) is now just value.x, scaling is applied later).
* Added four zoom levels (x1.0 to x2.5, triggered by links in the template).
* Moved the "Generate NanoUI Map" into the Server tab, to prevent it being used by admins accidentally.
Conflicts:
nano/images/nanomap.png
2014-07-19 10:51:01 -04:00
Mark Aherne
ec29e88224
Added a station map to NanoUI, this map can be used by any NanoUI to display live/dynamic elements on a map.
...
The map functionality has been added to the crew monitor console to show active crew trackers, this is working but needs refinement (icons etc.).
Conflicts:
code/modules/nano/nanoui.dm
2014-07-19 02:11:44 -04:00
Mark Aherne
17aafd91e4
Layout update for NanoUI.
...
The layout HTML (which was mainly used for the title bar) is no longer hard coded in nanoui.dm.
Layouts are now dynamic and each consists of a template and stylesheet (CSS) file.
Multiple layouts can exist, they can be switched to using the set_layout_key proc. See the proc comments for more info.
Added "default" and "basic" layouts, "basic" has no title bar.
Moved image source assets (GIMP and Flash files) into a separate source folder so that they are not sent to the client.
Conflicts:
code/modules/nano/nanoui.dm
2014-07-15 07:30:37 -04:00
Mark Aherne
d97aa66947
Fixed comments for new JS files in nanoui.dm.
...
Changed the BYOND cache path in "To BYOND Cache.bat" to a dynamic path.
Conflicts:
code/modules/nano/nanoui.dm
2014-07-15 07:27:15 -04:00
Mark Aherne
292615bc4e
Remove testing debug messages from nanomanager.
...
Conflicts:
code/modules/nano/nanomanager.dm
2014-07-15 07:25:20 -04:00
Mark Aherne
8cbb71eba6
Continued work in progress on a major revision of the NanoUI templating system.
2014-07-15 07:23:01 -04:00
Mark Aherne
9b45dbabfb
Continued work in progress on a major revision of the NanoUI templating system.
...
Conflicts:
code/ATMOSPHERICS/components/omni_devices/filter.dm
code/ATMOSPHERICS/components/omni_devices/mixer.dm
code/game/dna/dna_modifier.dm
code/game/machinery/cryo.dm
code/game/machinery/kitchen/smartfridge.dm
code/modules/nano/nanoexternal.dm
code/modules/nano/nanomanager.dm
code/modules/nano/nanoui.dm
code/modules/power/apc.dm
code/modules/power/smes.dm
code/modules/reagents/Chemistry-Machinery.dm
nano/css/shared.css
nano/js/nano_update.js
nano/templates/escape_pod_console.tmpl
2014-07-15 07:22:15 -04:00
Mark Aherne
fc1d61ac98
Work in progress on a major revision of the NanoUI templating system.
2014-07-15 07:10:46 -04:00
Mark Aherne
128c310933
Work in progress on a major revision of the NanoUI templating system.
...
Conflicts:
nano/js/nano_base_helpers.js
nano/templates/advanced_airlock_console.tmpl
nano/templates/door_access_console.tmpl
nano/templates/escape_pod_console.tmpl
nano/templates/identification_computer.tmpl
nano/templates/omni_filter.tmpl
nano/templates/omni_mixer.tmpl
nano/templates/pda.tmpl
nano/templates/simple_docking_console_pod.tmpl
nano/templates/transfer_valve.tmpl
2014-07-15 07:10:30 -04:00
Mark Aherne
99eb85fae4
This change to nanomanager optimizes the sending of nanoui assets to clients.
...
The flist (file list) proc was being used multiple times for each client user logon, this now only occurs once when the server starts.
Hopefully this fixes the nanoui assets issue which occurs during peak usage.
Conflicts:
code/modules/nano/nanomanager.dm
2014-07-13 07:04:09 -04:00
d3athrow
528ffcef1d
Fixes a nano runtime when the oldMob is null during a user_transfer
...
Conflicts:
code/modules/nano/nanomanager.dm
2014-04-23 11:48:14 -04:00
Rob Nelson
8fb14a26e9
Initial commit of media suite
...
Conflicts:
baystation12.dme
code/controllers/configuration.dm
code/game/area/areas.dm
code/modules/client/client defines.dm
2014-03-10 19:01:41 -04:00