Commit Graph

71 Commits

Author SHA1 Message Date
Markolie
95fa836d68 Various fixes 2015-09-26 04:51:36 +02:00
Fox-McCloud
3aa9563f2b Merge pull request #2049 from Markolie/display
Display case update
2015-09-15 16:02:43 -04:00
Markolie
59b78376e9 Display case update, some forceMove updates 2015-09-14 20:21:56 +02:00
Markolie
5b407a47a8 Fix skin tone/color selection in CMA 2015-09-14 00:32:18 +02:00
Markolie
26d0ad3071 Radio access update 2015-09-04 19:29:56 +02:00
Markolie
b999ca32b8 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lawmanager
Conflicts:
	_maps/map_files/cyberiad/cyberiad.dmm
2015-08-31 02:23:24 +02:00
Markolie
5dc034719d Port Bay's silicon law manager 2015-08-31 02:18:49 +02:00
Markolie
0e0cc0af50 Ghost interaction update, voice changer fix, man up global confirmation 2015-08-27 15:33:33 +02:00
TheDZD
9bcc8ae3d9 Merge pull request #1852 from Markolie/BRAINZZ
Bug fixes
2015-08-25 13:40:59 -04:00
Markolie
960436945c NanoUI apostrophe fix 2015-08-25 19:18:02 +02:00
Markolie
93c52de1f9 Power monitor update 2015-08-23 23:58:38 +02:00
Tigercat2000
ca921216fe New proc to replace world.log <<, log_to_dd()
This commit changes every 'world.log <<' message with a loggable proc-
log_to_dd().

This is adjustable in the config; If LOG_WORLD_OUTPUT is present, all
things sent to world.log will show up in the standard /data/logs/ logs.

These logs will contain the following (in order):
 Timestamp
 "DD_OUTPUT:"
 The message.

The config option for this, by default, is turned off.
2015-08-14 18:18:57 -07:00
Markolie
567aeb09b5 Remote control atmos fix 2015-08-12 21:38:21 +02:00
Markolie
362a817d79 Runtime and bug fixes 2015-08-12 18:20:53 +02:00
Markolie
7101ccde02 Further caching updates 2015-08-11 18:28:45 +02:00
Markolie
ebdfeae887 Add caching to air alarms, apcs and power monitoring computers 2015-08-11 15:56:37 +02:00
Markolie
09fc2bc54f Add caching to crew monitor 2015-08-11 15:24:49 +02:00
Mark van Alphen
8f19323fdd Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into alarms
Conflicts:
	code/__HELPERS/lists.dm
2015-08-03 23:59:45 +02:00
Markolie
a2f8141036 NanoUI power monitor/AI subsystem, mapfix 2015-08-03 03:38:38 +02:00
Markolie
73e94b5dc4 Alarm system overhaul 2015-08-02 07:13:03 +02:00
Markolie
e35431da34 Port Bay's appearance changer 2015-08-01 23:22:20 +02:00
Markolie
7b9488309d Update crew monitor to Bay's latest 2015-07-29 03:37:51 +02:00
Markolie
8ac25a71e5 NanoUI portable scrubber/pump 2015-07-28 22:22:26 +02:00
Markolie
b8a7ca7d1b Update NanoUI to be up-to-date with Bay 2015-07-28 21:04:44 +02:00
Markolie
154a282a0d NanoUI caching for cameras/crew manifest 2015-07-28 19:54:17 +02:00
Markolie
56989c8fbd Convert multi shuttle UI's to NanoUI 2015-07-28 04:39:00 +02:00
Markolie
b9c2f52471 Update NanoUI map, add verb to Mapping menu in debug mode 2015-07-28 00:02:59 +02:00
PJB3005
257e77c400 /vg/ Multitool menu port!
With 100% better squashing.

I hope.
2015-05-14 22:34:02 +02:00
ZomgPonies
9e57d2424f Merge pull request #528 from TheDZD/nano_pai
NanoUI pAIs
2015-03-08 13:23:05 -04:00
DZD
d2d0627d43 NanoUI pAIs 2015-03-06 18:34:45 -05:00
Markolie
6352d2abd9 Remove qdel from ghost images, clarify qdel debug, nanoUI runtime fix 2015-03-04 15:09:12 +01:00
Markolie
d7a2559065 Bug fixes galore 2015-03-01 20:35:07 +01:00
Markolie
6b70bfec74 NanoUI update 2015-03-01 04:22:12 +01:00
Markolie
b28f791f8f (Porta) turret update, map area update 2015-03-01 02:10:32 +01:00
Markolie
982102a407 Standardize mutations 2015-02-22 19:04:43 +01:00
Markolie
ad167dc541 Announcement system overhaul, crew monitor system overhaul, add portable crew monitor 2015-02-16 19:03:29 +01:00
Markolie
c507158b8f Camera code update, fix runtime 2015-02-10 15:42:47 +01:00
Mark Aherne
992ceecd4e NanoUI updates.
* Map gen verb is now limited to those with server access.
* Added Z layer support.

Conflicts:
	code/modules/admin/admin_verbs.dm
	nano/images/nanomap.png
2014-07-21 18:54:19 -04:00
Mark Aherne
9a62de164d Update NanoUI Live Map.
* Simplified how items are positioned on the map (e.g. ((value.x - 1) * 8) is now just value.x, scaling is applied later).
* Added four zoom levels (x1.0 to x2.5, triggered by links in the template).
* Moved the "Generate NanoUI Map" into the Server tab, to prevent it being used by admins accidentally.

Conflicts:
	nano/images/nanomap.png
2014-07-19 10:51:01 -04:00
Mark Aherne
ec29e88224 Added a station map to NanoUI, this map can be used by any NanoUI to display live/dynamic elements on a map.
The map functionality has been added to the crew monitor console to show active crew trackers, this is working but needs refinement (icons etc.).

Conflicts:
	code/modules/nano/nanoui.dm
2014-07-19 02:11:44 -04:00
Mark Aherne
17aafd91e4 Layout update for NanoUI.
The layout HTML (which was mainly used for the title bar) is no longer hard coded in nanoui.dm.
Layouts are now dynamic and each consists of a template and stylesheet (CSS) file.
Multiple layouts can exist, they can be switched to using the set_layout_key proc. See the proc comments for more info.
Added "default" and "basic" layouts, "basic" has no title bar.
Moved image source assets (GIMP and Flash files) into a separate source folder so that they are not sent to the client.

Conflicts:
	code/modules/nano/nanoui.dm
2014-07-15 07:30:37 -04:00
Mark Aherne
d97aa66947 Fixed comments for new JS files in nanoui.dm.
Changed the BYOND cache path in "To BYOND Cache.bat" to a dynamic path.

Conflicts:
	code/modules/nano/nanoui.dm
2014-07-15 07:27:15 -04:00
Mark Aherne
292615bc4e Remove testing debug messages from nanomanager.
Conflicts:
	code/modules/nano/nanomanager.dm
2014-07-15 07:25:20 -04:00
Mark Aherne
8cbb71eba6 Continued work in progress on a major revision of the NanoUI templating system. 2014-07-15 07:23:01 -04:00
Mark Aherne
9b45dbabfb Continued work in progress on a major revision of the NanoUI templating system.
Conflicts:
	code/ATMOSPHERICS/components/omni_devices/filter.dm
	code/ATMOSPHERICS/components/omni_devices/mixer.dm
	code/game/dna/dna_modifier.dm
	code/game/machinery/cryo.dm
	code/game/machinery/kitchen/smartfridge.dm
	code/modules/nano/nanoexternal.dm
	code/modules/nano/nanomanager.dm
	code/modules/nano/nanoui.dm
	code/modules/power/apc.dm
	code/modules/power/smes.dm
	code/modules/reagents/Chemistry-Machinery.dm
	nano/css/shared.css
	nano/js/nano_update.js
	nano/templates/escape_pod_console.tmpl
2014-07-15 07:22:15 -04:00
Mark Aherne
fc1d61ac98 Work in progress on a major revision of the NanoUI templating system. 2014-07-15 07:10:46 -04:00
Mark Aherne
128c310933 Work in progress on a major revision of the NanoUI templating system.
Conflicts:
	nano/js/nano_base_helpers.js
	nano/templates/advanced_airlock_console.tmpl
	nano/templates/door_access_console.tmpl
	nano/templates/escape_pod_console.tmpl
	nano/templates/identification_computer.tmpl
	nano/templates/omni_filter.tmpl
	nano/templates/omni_mixer.tmpl
	nano/templates/pda.tmpl
	nano/templates/simple_docking_console_pod.tmpl
	nano/templates/transfer_valve.tmpl
2014-07-15 07:10:30 -04:00
Mark Aherne
99eb85fae4 This change to nanomanager optimizes the sending of nanoui assets to clients.
The flist (file list) proc was being used multiple times for each client user logon, this now only occurs once when the server starts.
Hopefully this fixes the nanoui assets issue which occurs during peak usage.

Conflicts:
	code/modules/nano/nanomanager.dm
2014-07-13 07:04:09 -04:00
d3athrow
528ffcef1d Fixes a nano runtime when the oldMob is null during a user_transfer
Conflicts:
	code/modules/nano/nanomanager.dm
2014-04-23 11:48:14 -04:00
Rob Nelson
8fb14a26e9 Initial commit of media suite
Conflicts:
	baystation12.dme
	code/controllers/configuration.dm
	code/game/area/areas.dm
	code/modules/client/client defines.dm
2014-03-10 19:01:41 -04:00