alex-gh
640f925ef0
Merge pull request #201 from alex-gh/event_fixes
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Event fixes
2014-05-13 18:17:03 +02:00
alex-gh
4a7e113cf5
Pyro anomaly tweaks
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Pyro anomaly arrives much later after announcement, making it easier to disable.
Pyro anomaly now produces more plasma.
2014-05-13 17:20:28 +02:00
alex-gh
df71e810de
Bluespace anomalies should no longer move disposal outlets
2014-05-13 17:17:30 +02:00
Ccomp5950
8097d25b26
Bugfix: Brand new players will have a client.player_age of 0
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Before: When a client is created it's player_age variable is set to "Requires Database", then a select query is ran against the database to see if they have been seen before if they have logged in before this will have a row for them and it will set player age. However if there is no row for them it doesn't change player_age from default.
After: Before we check for an entry in the database we set their player_age to zero, we already checked we have a database connection so we know we will be able to pull this information and if we can't then it means they are a new player. Set their player_age to zero and be done with it.
What this does: Brand new players will no longer be able to bypass the jobs minimal age limit.
2014-05-13 00:15:11 -04:00
Ccomp5950
7c97361d86
Jobs you can't select are struckthrough instead of just being red.
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Before: It's going to be kinda confusing when a new player goes to setup their jobs and they see this: http://i.imgur.com/miK9Isk.png
Specifically "unavailable occupations are in red" and then a list of days till they can play that role but also RED [NEVER] which to a new player migth cause confusion thinking
they can never play that role.
After: Remove the red and add a strikethrough ( http://i.imgur.com/BQ90xr6.png ) to show "these jobs are unavailable" while making the other jobs look, well more available.
Conflicts:
code/modules/client/preferences.dm
2014-05-13 00:14:00 -04:00
Zuhayr
0ccda98e3f
Added a *chirp sound for diona nymphs.
2014-05-13 00:09:45 -04:00
ZomgPonies
cfaa0a2c1d
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-05-13 00:09:31 -04:00
Zuhayr
31d661f1cd
Adds inter-drone speak at close range (say)
2014-05-13 00:08:50 -04:00
Zuhayr
e87f4afbf2
Fixes no cooldown on shutdown drones, adds wood tiles and rglass to drone module, changes how regenerating resources work slightly.
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Conflicts:
code/modules/mob/living/silicon/robot/robot_modules.dm
2014-05-13 00:08:29 -04:00
Necaladun
3d7fd0f83e
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-05-13 03:52:57 +09:30
Necaladun
38b92bde0e
Vox jumpsuits
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Ripped vox jumpsuits for pancakeflipper
2014-05-13 03:34:46 +09:30
alex-gh
ca9d735b23
Map fixes - mostly disposals
2014-05-12 15:51:12 +02:00
Ccomp5950
1944048870
Canceling an IRC-adminPM will not send a blank message.
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Ooops
2014-05-12 04:49:03 -04:00
Ccomp5950
327af807c1
You can now request player notes through IRC bots.
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Conflicts:
code/world.dm
2014-05-12 04:48:32 -04:00
Ccomp5950
ef9c8875d3
IRC-AdminPM is limited to 400 characters.
2014-05-12 04:45:38 -04:00
Ccomp5950
15c889f186
Code for new bots allowing admins to PM Players via IRC and vice versa.
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Conflicts:
code/modules/ext_scripts/irc.dm
2014-05-12 04:45:13 -04:00
Zuhayr
b6f3649264
Allowed drones to decompile dead but not gibbed clientless drones.
2014-05-12 04:41:38 -04:00
Zuhayr
16b97cd58f
Simplified robot repairs a lot for drones. No more organ damage for them.
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Conflicts:
code/modules/mob/living/silicon/robot/robot.dm
2014-05-12 04:41:17 -04:00
Zuhayr
69e4fa1801
Added a cooldown to CLONG CLONG from moving in disposals.
2014-05-12 04:38:29 -04:00
Zuhayr
e1bfc3cfe0
Allowed magnetic grippers to remove APC cells.
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Conflicts:
code/modules/power/apc.dm
2014-05-12 04:38:08 -04:00
Zuhayr
8c3ea8dac6
Made drone control consoles buildable/researchable.
2014-05-12 04:36:19 -04:00
Zuhayr
0eb68ed3aa
Fixes #4744
2014-05-12 03:10:59 -04:00
Zuhayr
dbdc032e49
Fixes lack of update on drone fabricator console.
2014-05-12 03:09:34 -04:00
Zuhayr
659f722b1d
Fixes drone regeneration of materials issue.
2014-05-12 03:08:43 -04:00
Zuhayr
084004049a
Fixes 'resource depleted' error for emagged drones.
2014-05-12 03:08:32 -04:00
Zuhayr
50873adbf8
Fixes the decompiler. Adds spiderlings, broken globes, mice and lizards as valid targets.
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Conflicts:
code/modules/mob/living/silicon/robot/drone/drone_items.dm
2014-05-12 03:08:12 -04:00
Zuhayr
2e545095f7
Readds drone held icon that got lost somewhere in merges.
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Conflicts:
icons/obj/objects.dmi
2014-05-12 03:05:41 -04:00
Zuhayr
8914cdb2ba
Double whoops.
2014-05-12 03:03:48 -04:00
Zuhayr
450beac5a9
Fixes a runtime with drones building lights.
2014-05-12 03:03:37 -04:00
Zuhayr
57e2ff481f
Whoops.
2014-05-12 03:03:25 -04:00
Zuhayr
8f9841d349
Removed a redundant line.
2014-05-12 03:03:15 -04:00
Zuhayr
097f903ba3
Added toggle verb for drones.
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Conflicts:
code/modules/admin/admin_verbs.dm
2014-05-12 03:03:01 -04:00
Zuhayr
b70337918c
Join As Drone and drone rebooting will now check cyborg jobbans.
2014-05-12 03:00:52 -04:00
Zuhayr
1af09fbfba
Cherrypicking vox spike throwers, made crossbows and pneumatic cannons constructable.
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Conflicts:
baystation12.dme
code/game/objects/items/stacks/sheets/sheet_types.dm
code/modules/projectiles/guns/projectile/bow.dm
icons/obj/gun.dmi
2014-05-12 02:59:53 -04:00
ZomgPonies
7c843665a0
Compile fix
2014-05-12 02:52:56 -04:00
Ccomp5950
fd23f7f7ba
Re-adds Show Player Panel right click menu on players.
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Conflicts:
code/modules/admin/admin_verbs.dm
2014-05-12 02:19:51 -04:00
Zuhayr
d606d774d8
Adds drones, drone fabrication, commit options. This is the squashed version of the original 22 commit pull, so I'm summarizing.
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Conflicts:
baystation12.dme
code/controllers/configuration.dm
code/game/objects/items/weapons/AI_modules.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/robot/examine.dm
code/modules/mob/living/silicon/robot/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/silicon/robot/robot_modules.dm
code/modules/recycling/disposal.dm
icons/mob/robots.dmi
icons/obj/device.dmi
2014-05-12 01:41:02 -04:00
ZomgPonies
c6d481f00a
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-05-12 01:11:48 -04:00
ZomgPonies
81d29c4409
Merge pull request #196 from Regen1/master
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Rebalanced some rigs + SM typo fix
2014-05-12 01:10:19 -04:00
SamCroswell
c4d7c91e76
Map Bugfixes, some past due Ninja changes
2014-05-10 22:25:58 -04:00
Regen
6dc8e2a497
Forgot latest sec rig changes
2014-05-10 18:18:54 +02:00
Regen
28fd207c80
Rebalanced some rigs + SM typo fix
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Cause Engineers needs to die faster.
Normal hardsuits + atmos now have 30 melee resistance instead of 40 and
bomb reduced to 20 from 35
CE hardsuit remains at 40 melee, but has bomb reduced to 25
Sec hardsuits melee lowered from 50 to 40 but gets a boost to energy
from 5 to 15
2014-05-10 18:15:25 +02:00
ZomgPonies
d5502ca62e
Should fix dead embryos being spawnable maybe?
2014-05-08 02:43:37 -04:00
ZomgPonies
b23f90b10a
Feed and Facehug no longer use a menu and instead pick a random target in range.
2014-05-07 21:43:17 -04:00
ZomgPonies
48f00ee263
Revert "Thermite Effectiveness Scaling with Volume"
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This reverts commit 9a66fd7edd .
Conflicts:
code/game/turfs/simulated/walls.dm
2014-05-07 19:54:01 -04:00
Giacomand
d147e97ca0
You can now walk behind the three top parts of the gravity generator, to be able to fix a space breach in the middle of it.
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Conflicts:
code/modules/power/gravitygenerator.dm
2014-05-07 16:18:22 -04:00
ZomgPonies
8df4009a4b
Fixing mutantrace runtime
2014-05-07 04:32:49 -04:00
ZomgPonies
275986131f
Fixes removed chestbursters being invulnerable. They now insta-die once the surgery to remove them is complete.
2014-05-07 02:22:39 -04:00
ZomgPonies
7d73ffdebc
Final fix for slime people, also cant be absorbed by lings.
2014-05-07 02:06:10 -04:00
ZomgPonies
5ee775c649
Hopefully fixes slime people?
2014-05-07 00:27:11 -04:00