Commit Graph

23 Commits

Author SHA1 Message Date
Fox McCloud
4f777d76ea Makes Pipenets Actually Rebuild and Pipes GC 2018-04-15 04:16:09 -04:00
tigercat2000
8b576c4d42 Merge pull request #8877 from Fox-McCloud/gc-stuff
Adds more GC Debugging
2018-04-14 21:28:54 -07:00
Fox McCloud
519cee2810 Adds more GC Debugging 2018-04-14 08:05:09 -04:00
Fox McCloud
c3bfb42f3a Merge pull request #8847 from tigercat2000/nightshift_tweak
Make sec levels avoid overwriting an admin-forced nightshift
2018-04-13 21:32:14 -04:00
Fox McCloud
9901fa4154 tweaks 2018-04-05 23:36:34 -04:00
tigercat2000
77519c926f Make sec levels avoid overwriting an admin-forced nightshift 2018-04-04 09:26:14 -07:00
Fox McCloud
1d80bf01c0 Merge remote-tracking branch 'upstream/master' into gc-ss-port
# Conflicts:
#	paradise.dme
2018-04-03 18:21:04 -04:00
tigercat2000
e71c4279a7 Merge remote-tracking branch 'upstream/master' into night_shift
# Conflicts:
#	paradise.dme
2018-03-30 10:20:21 -07:00
Fox McCloud
57f64c23b9 tweak 2018-03-28 20:29:35 -04:00
Fox McCloud
22dc6860b3 Ports TG's Garbage Subsystem 2018-03-28 20:02:39 -04:00
Fox McCloud
d56068efac tweak 2018-03-27 00:09:35 -04:00
Fox McCloud
5701ea7c75 Ports Nano UI to Subsystems 2018-03-26 23:59:52 -04:00
tigercat2000
affc986684 Fix time shit & Add secrets verb 2018-03-26 20:16:22 -07:00
Fox McCloud
29de229c9b less space 2018-03-26 18:10:10 -04:00
tigercat2000
bc4fb3d79b Nightshifts & Randomized Station Time
This commit adds the Nightshift lighting mode from /tg/. From 19:00 to
07:00 in station time, the station will go into a reduced-lighting mode,
with dimmed lights across the station.

In conjunction with this, there is a new configuration option to start
the shift time at a random time other than 12:00, so that players are
more likely to experience a night shift (as opposed to having to have a
7 hour round).
2018-03-25 23:01:04 -07:00
Fox McCloud
2b6a6eb812 Ports Sun Controller to Subsystem 2018-03-25 19:23:26 -04:00
Fox McCloud
7a548473d4 name 2018-03-25 18:52:06 -04:00
Fox McCloud
ae53aa1d21 Ports over Fires to Subsystems 2018-03-23 18:03:27 -04:00
tigercat2000
f5940155ca Spacing fixes. 2018-03-20 19:12:55 -07:00
tigercat2000
d88a17a0f4 Fix runtimes, remove world init BS, UpdateTickRate() 2018-03-20 18:32:45 -07:00
tigercat2000
dca16e60cf PS -> SMC Ports: LINDA, Spacedrift, Throwing
This commit ports LINDA, spacedrifting, and throwing to the SMC.
2018-03-02 23:58:57 -08:00
Krausus
61edb3eb95 Further process tweaks
- Integrates Volundr's btime library and associated process scheduler
changes.
- btime is implemented separately from the process scheduler, as precise
time measurement is also useful elsewhere.
- `TimeOfHour` is no longer internally throttled; throttling is instead
done by `SCHECK`.
- If btime's `gettime` cannot be called at world startup, an error will
be output and the world will stop.
- Retains the change to schedule processes according to game time,
rather than real time.
- Removes the (now unused) update queue files.
- Removes the process scheduler testing files.
- These are standalone tests for the process scheduler, completely
unrelated to its use in the full codebase. We never used them.
- Moves the process scheduler defines into __DEFINES.
- Makes the lighting process run once before the round starts.
- Renames `scheck` to `sleepCheck`, to ensure any code that tries to use
`scheck` will fail to compile.
- Adds `SCHECK` and `SCHECK_EVERY` macros that skip calling `sleepCheck`
entirely until a specified number of `SCHECK`s (50 by default) have been
called.
- Makes most processes iterate using their `last_object` variable,
allowing hang recovery to show the type that caused the hang.
- Makes processes output an error when they filter out a type they
refuse to process.
- Rolls the recently-added alarm subsystem into the alarm process.
- Removes the now unused subsystems code.
2015-08-08 09:07:26 -04:00
Markolie
73e94b5dc4 Alarm system overhaul 2015-08-02 07:13:03 +02:00