Commit Graph

177 Commits

Author SHA1 Message Date
Fox-McCloud
0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Krausus
b386cec388 Initial GC fixes/tweaks/cleanup/documenting 2015-06-27 01:56:57 -04:00
Fox-McCloud
2ad1c74457 Singularity Refactor 2015-06-10 20:04:28 -04:00
Fox-McCloud
e4cbc5619e Classic Baton Refactor 2015-06-05 18:01:50 -04:00
FalseIncarnate
55087890de Brooms, Stick-horses, and Flying Wizards!
A port of https://github.com/d3athrow/vgstation13/pull/4377

![image](http://i.gyazo.com/dd415093be904dc9e5d40570598eddb9.gif)

Allows brooms to be wielded with 2-hands. Doing so places the broom
between your legs so you look like you are riding it.

You can also put a horsehead mask onto the broom to create a stick-horse
to ride. This can also be wielded, but will ALWAYS appear between your
legs.

And for the more magically inclined, wielding a broom or stick-horse (2
hands!) will cause you to ride it like a witch, giving you the ability
to bypass hazards such as tables and banana peels.
2015-05-15 03:52:36 -04:00
ZomgPonies
cd17fa4fb4 Refactor and clean up code 2015-05-06 19:14:22 -04:00
ZomgPonies
a02bb8a1ae Fix up show antagonist to list heroes and villains 2015-05-06 03:07:46 -04:00
ZomgPonies
2beaae7734 Added admin commands to make people superheros 2015-05-06 02:33:58 -04:00
ZomgPonies
91e8b909c0 Squish Squash 2015-04-04 14:27:53 -04:00
SamCroswell
cdf14a47ea CentComm Equip Update
- Death Commandos now actually use the Death Commando frequency.
- Death Commandos have had their medical kits replaced with nanite
hyposprays.
- CentComm officers now spawn with a pulse pistol on their belt as
opposed to the useless base parent egun they got before.
- Remove the NT Rep equip option, as it's already available under the
'as job..' option.
- Merge the Spec Ops and Death Squad officer equip option
- Fixes the madmin malt's hellwater having the wrong ID.
2015-03-28 20:09:49 -04:00
SamCroswell
8829a90709 NT Rep + Blueshield Uniform Change 2015-03-08 16:59:01 -04:00
Markolie
80a560d291 Never mind the ArtVend, mapfix, compile fix, rename plastique --> C4 2015-03-08 19:05:36 +01:00
Markolie
b8b0fd13b8 Artvend, merge branch 'master' of https://github.com/ParadiseSS13/Paradise
Conflicts:
	code/game/response_team.dm
	maps/cyberiad.dmm
2015-03-08 18:54:13 +01:00
Fox-McCloud
4e4e7ae77f Crayons and Gloves 2015-03-06 21:40:57 -05:00
Markolie
3fcfcbc7bb Select equipment ERT jumpsuit 2015-03-04 19:48:30 +01:00
Markolie
9c54d2feaa Central Command access rework 2015-03-04 16:36:17 +01:00
SamCroswell
cd7b1a4075 ERT Rework - Part One 2015-02-24 09:47:44 -05:00
ZomgPonies
39619bdf62 Tuned Singuloth Knight item balance. 2015-02-09 22:41:20 -05:00
Fox-McCloud
8667786655 Crossbow Rework 2015-02-03 23:35:09 -05:00
ZomgPonies
9d9bdfc0ea Re-adds hawke stuff under generic DS Officer 2015-01-30 17:39:27 -05:00
ZomgPonies
f738eda7c7 Select Equipment update/SK
-Removing the Hawke snowflake gear from the select equipment list
-Only -roles- should be added, not your personal gear.
-Fixing up the ID's so they actually show the job on the ID card name
also
-Adding singuloth knights.
2015-01-30 14:01:36 -05:00
Markolie
2fbddc8c0a Give access to Advanced ProcCall by right clicking an atom, overall ProcCall improvements from /tg/ 2015-01-19 23:21:23 +01:00
Markolie
2402e91028 Blob event fix, give ERT bowmans 2015-01-17 06:04:24 +01:00
Fox-McCloud
159bf0f56c Flashbang-Headsets 2015-01-13 16:33:49 -05:00
Markolie
2e37a88639 More verb fixes 2015-01-06 22:46:11 +01:00
Fox-McCloud
ff2b7cedb2 Clothing Restructuring 2015-01-02 12:40:42 -05:00
Fox-McCloud
43af351d27 Odds and Ends 2015-01-01 21:05:50 -05:00
Markolie
3f77f3ba42 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
Conflicts:
	maps/cyberiad.dmm
2014-12-23 02:50:14 +01:00
Markolie
0027425ab9 Consistency in ERT equipment, give ERT PDA's so they can be messaged privately 2014-12-23 02:36:40 +01:00
Fox-McCloud
4868d3795d Vox and Space 2014-12-09 03:47:46 -05:00
Fox-McCloud
fd9d3edffb Cell Changes and other Stuff 2014-12-05 05:37:55 -05:00
SamCroswell
32661552e9 You cannot use the force, Luke! 2014-12-03 21:48:42 -05:00
SamCroswell
021bc233be Dualsword Inhand Fix, Adds Dark Lord Costume Preset 2014-12-03 21:47:12 -05:00
Fox-McCloud
72b43c3c1e Merge pull request #8 from SamCroswell/master
Dress Up Fix
2014-11-30 00:23:18 -05:00
SamCroswell
580dd00c1d Dress Up Fix 2014-11-29 23:22:59 -05:00
Markolie
bd11c78235 Replace every instance of NanoTrasen with Nanotrasen. 2014-11-29 21:01:29 +01:00
ZomgPonies
5d58322b0a Merge pull request #305 from SamCroswell/master
Added new eye-replacement glasses
2014-07-19 10:40:40 -04:00
SamCroswell
72f4607fad Added new eye-replacement glasses
These aren't intended for everyday use, I plan to incorporate them into
future events.
2014-07-19 02:17:20 -04:00
d3athrow
994a5bebbf Fix admins having to toggle genes several fucking times to get them to turn on sometimes.
Fix adminbus toggling genes on to cause all other genes to manifest - added genemutcheck proc and domutation proc to handle the changes.
Added a global list of gene datums that match the order of the randomized blocks in genetics to allow for easy lookup based on blocks and allows single gene checking to work.

Conflicts:
	code/game/gamemodes/setupgame.dm
	code/modules/admin/verbs/debug.dm
2014-07-17 05:27:05 -04:00
ZomgPonies
76276ace29 Cleaning out old unused code. 2014-07-13 08:10:44 -04:00
ikarrus
c9dd900ebf The Select-Equipment admin verb now includes all jobs
Useful for admins and coders alike.

Conflicts:
	code/modules/admin/verbs/debug.dm
2014-06-25 08:32:52 -04:00
ZomgPonies
c6da7fdcdb Moar Event stuff 2014-06-21 07:12:55 -04:00
ZomgPonies
fea9d8eda3 Switched verbs around, removed Fun tab, new Event tab for event coordinators 2014-06-21 04:37:50 -04:00
Rob Nelson
56d8ce28c8 Part 1 of economy rework: Spacecash refactor - See commit for full changelog.
* Implements stacking and stack overlays
 * Simplified tiers of cash (1,10,100,500,1000, may remove 500)
 * Simplified API (dispense_cash, count_cash)

Conflicts:
	code/modules/admin/admin_verbs.dm
	code/modules/admin/verbs/debug.dm
	code/modules/economy/ATM.dm
2014-04-19 20:47:41 -04:00
MrPerson
5bb608e56e Redo of jitteriness and dizziness.
Fixes #2923

Conflicts:
	code/game/gamemodes/changeling/changeling_powers.dm
	code/game/mecha/equipment/weapons/weapons.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/mob.dm
	code/modules/mob/mob_defines.dm
	code/modules/reagents/Chemistry-Reagents.dm
2014-02-28 22:21:33 -05:00
Rob Nelson
5ce97a7d25 More DNA fixes. 2014-02-07 20:56:21 -05:00
SamCroswell
12ffdb84bd PDA icon fixes, various fixes to select equipt 2014-01-29 17:24:51 -05:00
SamCroswell
76840fae78 Additional Select Equiptment Option, More Areas 2014-01-29 17:03:14 -05:00
Rob Nelson
6091d16262 DNA panel fixed, update changelog.
Conflicts:
	html/changelog.html
2014-01-20 11:43:07 -05:00
Rob Nelson
6013605aa6 Add back in /fail/station's DNA dickery panel, fix missing block shifting.
Conflicts:
	code/modules/admin/verbs/debug.dm
2014-01-20 01:05:52 -05:00