Fox-McCloud
0dbea7621f
The Great Del() Cull of 2015
2015-07-09 02:48:34 -04:00
Fox-McCloud
5d3e837b4a
Mob Refactor+Update and Pet Collars
2015-05-28 00:20:25 -04:00
ZomgPonies
fa5e97deb5
Missing dmis, final fixes
2015-05-25 20:35:35 -04:00
ZomgPonies
1935a82afe
2/3 of port done
2015-05-25 19:48:13 -04:00
Tigercat2000
1266df1f3d
Generic ventcrawling + Bugfixes
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This commit makes the ventcrawling system operate independant of
ventcrawling verbs. Every type of /mob/living now has a ventcrawling
variable, which allows them to interact with the ventcrawling system if
set to 1 or 2. The AltClickOn() defines for each ventcrawling mob have
been removed, and replaced with a single AltClick() define on ventcrawl
machinery.
2015-05-11 06:28:44 -07:00
DZD
8de0140dcc
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into shadowling
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Conflicts:
code/modules/mob/living/carbon/human/human.dm
code/setup.dm
2015-04-21 18:56:34 -04:00
Fox-McCloud
af925be951
TG spider port
2015-04-18 10:41:04 -04:00
DZD
00035a51f0
It compiles!
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- Makes shadowlings compile, require snowflaking of a few things to the
human Life() proc due to how Bay species works.
- Renames monkeyizing var to notransform, as that's effectively what it
was used for, to prevent transformation. (/tg/ port)
2015-04-12 19:54:45 -04:00
ZomgPonies
91e8b909c0
Squish Squash
2015-04-04 14:27:53 -04:00
Tigercat2000
f837edf180
Spaceworm overhaul
2015-04-01 03:13:48 +02:00
Markolie
e1f0d0fec7
Bug fixes, add atmos watertank
2015-02-25 19:47:04 +01:00
Markolie
db02e873d5
Respawn as the new cargo mobs
2015-02-20 20:38:57 +01:00
DZD
fbd9c367c0
NODROP flag addition & handling
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- Purges canremove
- Implements functionality for NODROP flag, replaces canremove
- Refactors mob inventory unequipping.
2015-02-18 13:22:41 -05:00
Markolie
36f5bd0c52
Add AI latejoining, fix Ofitser again, blob damages pods
2015-02-05 14:58:12 +01:00
Markolie
c520856716
Additional jobban options, minimum account age for antags
2015-01-31 19:48:48 +01:00
Markolie
2677fd587e
Bug fixes
2015-01-08 02:16:09 +01:00
Markolie
30c1960fe8
Adds Syndiborg to NukeOps, enables shortcuts for borgs/drones, notifies the AI of borg changes
2014-11-23 07:52:38 +01:00
Fox-McCloud
8c1f6431e6
Tweaks and Fixes and Major Map Changed
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More Info will be posted directly, later.
2014-10-13 22:00:07 -04:00
PsiOmega
6cbee92ec8
Expands the AI photo-camera so that it now has robot/cyborg support. Also implements DRY in practice.
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Conflicts:
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/silicon/robot/wires.dm
code/modules/mob/transform_procs.dm
code/modules/paperwork/photography.dm
2014-07-31 17:31:23 -04:00
PsiOmega
0e82de2d39
Makes it possible for the AI to take and view images.
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Conflicts:
baystation12.int
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/transform_procs.dm
code/modules/paperwork/photography.dm
2014-07-31 17:25:10 -04:00
VampyrBytes
3ea5e2dda5
Replaced Monkeyized() with working method
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commented out old monkeyized() that was causing the ghosting problems
and put a new one in that sends it through the safe method of
monkeyizing. Tested with all currently used monkeyize() calls so won't
break stuff
2014-07-15 15:32:37 +01:00
ZomgPonies
aafa11712a
Removal of virus1/disease1 system. So long GBS/Jungle Fever, you'll be missed!
2014-07-16 00:53:08 -04:00
Kelenius
c54b9e3626
Slime update
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Conflicts:
baystation12.dme
code/modules/mob/living/carbon/metroid/death.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/say.dm
code/modules/mob/transform_procs.dm
code/modules/reagents/Chemistry-Recipes.dm
maps/tgstation2.dmm
2014-07-15 00:50:41 -04:00
Kelenius
b6c6138c44
Gives the AI a hud
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Conflicts:
code/_onclick/hud/_defines.dm
code/_onclick/hud/other_mobs.dm
code/_onclick/hud/screen_objects.dm
code/game/objects/items/devices/PDA/PDA.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/living/silicon/ai/say.dm
code/modules/paperwork/photography.dm
2014-07-13 15:20:08 -04:00
Zuhayr
46f1261573
Amending a runtime in the mmi change.
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Conflicts:
code/modules/mob/transform_procs.dm
2014-06-14 22:05:11 -04:00
Zuhayr
613e0881cf
Fixes #5243
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Conflicts:
code/modules/mob/transform_procs.dm
2014-06-14 21:54:52 -04:00
jack-fractal
05da6ed973
adding modifications to cult mode, working spirits, and mask transformation procs
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/modules/mob/mob.dm
code/modules/mob/mob_movement.dm
2014-05-15 05:16:13 -04:00
Jeremy Liberman
bd249e3a53
Mutiny Mode
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Conflicts:
code/__HELPERS/time.dm
code/controllers/hooks-defs.dm
code/controllers/hooks.dm
code/game/machinery/computer/card.dm
code/game/machinery/podmen.dm
code/modules/admin/player_panel.dm
code/modules/client/preferences.dm
code/modules/mob/living/carbon/brain/brain_item.dm
code/modules/mob/living/carbon/human/death.dm
code/modules/mob/living/login.dm
code/modules/mob/mob.dm
code/modules/security levels/keycard authentication.dm
code/setup.dm
icons/mob/mob.dmi
2014-05-15 01:01:54 -04:00
ZomgPonies
f30cd8e96b
Some statue tuning
2014-02-11 02:45:36 -05:00
Ergovisavi
f85ac1af63
Walking mushrooms will now hunt and eat eachother, growing stronger when they do! The stronger they get, the better the quality of the mushroom slices you can butcher out of them! Don't smack em yourself though, or you'll bruise them, and they won't get stronger from being eaten.
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Conflicts:
baystation12.dme
code/modules/mob/living/simple_animal/friendly/mushroom.dm
2014-02-01 05:27:59 -05:00
d3athrow
e937bdd4c2
Should in fact, really fix the monkey dna
2014-01-24 12:05:54 -05:00
d3athrow
1cbf6abaa9
Fix monkeys not having their monkey block set high enough
2014-01-24 12:03:55 -05:00
Rob Nelson
5f89171fc1
Hopefully fix all DNA corruption issues caused by assuming datum pass by-val.
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Conflicts:
code/modules/mob/transform_procs.dm
2014-01-20 01:52:08 -05:00
Rob Nelson
dc60cc1726
DNA modifiers work now.
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Conflicts:
code/defines/obj/hydro.dm
code/game/machinery/cloning.dm
code/game/machinery/hydroponics.dm
code/modules/mob/living/carbon/zombie/zombie.dm
code/modules/mob/transform_procs.dm
2014-01-20 00:54:46 -05:00
ZomgPonies
90496be20a
Standardized intent names so it's all harm. Fuck you hurt.
2014-01-19 08:30:50 -05:00
ZomgPonies
aa8fcc9b15
Randomized lawset system + config options
2014-01-05 17:50:13 -05:00
ZomgPonies
ee7a05b693
Formatting fix
2014-01-04 14:33:15 -05:00
ZomgPonies
45ac26132b
Diona nymphs moved over to NPC respawn panel
2014-01-04 04:17:31 -05:00
ZomgPonies
05aadc5dd8
Respawn stuff tuning
2014-01-02 01:19:26 -05:00
ZomgPonies
47b19fc653
Player-controlled giant spiders
2013-12-30 18:18:02 -05:00
alex-gh
75dcd694c7
Fixed the real reason for borgs spawning without MMIs
2013-12-01 03:30:54 +01:00
ZomgPonies
461bd52462
More fixes
2013-11-29 11:10:31 -05:00
ZomgPonies
a227fa6cbe
Removed zombies, added Skellingtons for halloween. Some bug fixes
2013-10-31 03:21:34 -04:00
ZomgPonies
4397dd0093
Added alt job for borgs
2013-10-28 02:35:42 -04:00
ZomgPonies
9ff6de4097
Old zombie stuff commenting out
2013-10-27 00:05:39 -04:00
ZomgPonies
d1f5b1abac
Zombies added to gamelay, although not random events.
2013-09-18 01:49:12 -04:00
ZomgPonies
21840e1053
Missing line to re-add ponies. Ponies. Wheee.
2013-09-05 14:45:12 -04:00
Zuhayr
f9bf4db270
Monkeyize() now gibs the target if they don't have a species.primitive var set.
2013-08-07 10:46:53 -07:00
Zuhayr
ef54d2f8b6
Monkeyize() now uses species primitive var.
2013-08-07 10:44:16 -07:00
Zuhayr
a877a2a9a8
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-25 23:55:01 -07:00