Markolie
a60157fe5b
Make sure check trajectory works
2015-07-28 19:14:56 +02:00
Markolie
c67bb095fb
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
2015-07-28 18:40:44 +02:00
Markolie
1e20f58e5c
Turret fixes
2015-07-28 18:40:26 +02:00
Fox-McCloud
0524d49ff3
Fixes Unlimited Bullets
2015-07-17 19:36:14 -04:00
Fox-McCloud
6610d71dd7
Fixes Emitter Beam Pooling
2015-07-04 20:59:12 -04:00
ZomgPonies
6fe5db524a
Fixes reflecting projectiles
2015-05-10 20:10:27 -04:00
ZomgPonies
6dfb4a732d
Finally done
2015-05-09 07:12:54 -04:00
ZomgPonies
a05e70585e
Fixes
2015-05-08 17:59:42 -04:00
ZomgPonies
cb0a65b96f
Let's try this
2015-05-08 17:32:34 -04:00
Fox-McCloud
7b309778aa
Fixes Projectile Effects
2015-04-30 17:56:53 -04:00
Tigercat2000
29c59bd51b
Add check for antags in msg_admin_attack
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This commit first adds a new helper proc labeled isAntag(), as well as
adding a check for antags for every instance of msg_admin_attack().
Goals of this commit:
- Make admin ATTACK: logs indicate if attacker is an antagonist.
Note; High probability of merge conflicts, 47 files changed.
2015-04-12 08:41:53 -07:00
Fox-McCloud
edde2d10c6
Dart and Syringegun
2015-02-21 09:54:02 -05:00
DZD
b3a0c9a975
Removes TABLEPASS and FPRINT flags
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- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.
2015-02-10 17:41:37 -05:00
DZD
add99533fc
Practice and Lasertag Logs
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- Adds ability to turn off admin chat logging for specific projectiles.
- Turns off admin chat logging for practice laser and lasertag beams.
2015-01-22 12:06:30 -05:00
DZD
f1eb7971e1
Armor/Damage Changes
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- Fixes armor RNG killing for thrown items.
- Kidan no longer act like they have a built-in riot shield (50 -
damage/3)% chance to ignore damage, but take 20% less brute
consistently.
- Entirely missing with a projectile or melee attack is impossible, but
you are more likely to hit a part you were not aiming at. (Ports tg
ran_zone proc and axes current get_zone_with_miss_chance proc).
- Removes some snowflake code for lightning projectiles (Power Glove
traitor item uses these).
2015-01-17 22:33:47 -05:00
DZD
648a5c8fb4
Kills Armor RNG
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Ports over non-RNG armor from /tg/, currently is having issues with
thrown items (no damage if armored).
2015-01-17 20:22:12 -05:00
Fox-McCloud
43af351d27
Odds and Ends
2015-01-01 21:05:50 -05:00
Fox-McCloud
525bb1a96f
Stun Changes
2014-12-30 12:30:14 -05:00
Markolie
22eb3e3c29
Bug fixes
2014-12-13 21:53:01 +01:00
Markolie
c55c74207d
Telescience port from /tg/
2014-12-11 17:10:40 +01:00
Markolie
46a061e722
Bug fixes
2014-12-11 15:20:45 +01:00
Markolie
ae8f08e2b8
Fixes reflection, various security level fixes, gamma armory update, communication console fixes
2014-11-29 02:05:42 +01:00
SamCroswell
8b16d394ed
Projectile Laser Update
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Lasers are now projectiles instead of instant beams. Fire delay removed,
damages adjusted accordingly.
2014-11-26 19:16:21 -05:00
ZomgPonies
11a1deb1ac
Trying to cut down on attack lock spam
2014-05-24 17:17:38 -04:00
ESwordTheCat
a6ee8dc678
Revert gun pool for now.
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Conflicts:
code/game/machinery/turrets.dm
code/modules/projectiles/projectile/beams.dm
2014-05-19 19:34:20 -04:00
ESwordTheCat
532298c725
Tweak object pool system.
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Conflicts:
code/game/objects/structures/grille.dm
code/modules/projectiles/projectile/beams.dm
code/modules/projectiles/projectile/bullets.dm
code/modules/projectiles/projectile/special.dm
2014-05-03 22:54:09 -04:00
ESwordTheCat
33c492ae4c
Fixed all the runtimes.
2014-04-29 13:39:50 -04:00
ESwordTheCat
774a4407da
Moar object pool.
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Conflicts:
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/beams.dm
code/modules/projectiles/projectile/bullets.dm
code/modules/projectiles/projectile/special.dm
2014-04-29 13:36:39 -04:00
ESwordTheCat
ebfcc9be79
Object pool for beam projectile, minor changes to object pool.
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Conflicts:
code/WorkInProgress/Cael_Aislinn/Rust/gyrotron.dm
code/WorkInProgress/Cael_Aislinn/Supermatter/ZeroPointLaser.dm
code/game/objects/structures/grille.dm
code/modules/power/singularity/emitter.dm
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/beams.dm
2014-04-29 13:33:06 -04:00
d3athrow
d5e4fd0f33
Muh pod equipment
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Conflicts:
code/modules/projectiles/projectile/beams.dm
2014-03-24 07:49:37 -04:00
Ergovisavi
78bea65a44
Mining Mobs - More mob behavior overhaul, kinetic gun tweaks, etc
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Conflicts:
code/modules/mob/living/simple_animal/hostile/hostile.dm
code/modules/projectiles/ammunition/energy.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/special.dm
icons/mob/animal.dmi
icons/obj/projectiles.dmi
2014-01-22 16:39:54 -05:00
Tenebrosity
67c88c42e7
Adds generic impact noises to all projectiles
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Overrides the generic sounds with specific ones for electrodes and
lasers.
Conflicts:
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/energy.dm
2014-01-22 10:20:16 -05:00
ZomgPonies
9ad437b8c5
Adding checks for LAssailant everywhere whee
2013-12-23 04:57:44 -05:00
ZomgPonies
d4055a89af
Buckshot whee!
2013-12-12 22:10:33 -05:00
ZomgPonies
1368fb3bfb
Projectile update
2013-11-01 14:00:50 -04:00
ZomgPonies
f13d5db588
Blood dialysis
2013-10-20 20:01:28 -04:00
ZomgPonies
b0aff645a3
Massive traitor item overhaul
2013-09-23 05:41:53 -04:00
ZomgPonies
ea91047ce2
Janicart/Ambulance overhaul && Added Doppler Array sprites & map
2013-09-08 09:23:49 -04:00
Erthilo
0cb361f737
Removed undeeded "ATTACK:"
2013-08-28 03:37:11 +01:00
Erthilo
3fbdc99079
Standardises logging. All attack logs now print in main logs. Added stripping and syringe logging. Added Jump commands to most attack logs.
2013-08-28 03:33:04 +01:00
MisterBook
8e401489e7
Making sure I don't break anyone else calling apply_effects.
2013-06-06 19:50:32 -05:00
MisterBook
fd8d61aa8b
New taser fix is now in place. Rather than full deflection, armor mitigates the damage. Updates along all sorts of Clothing for minor mitigations to major mitigations.
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New define - AGONY. Used as an effect (Like STUN, WEAKN, etc) to cause HALLOSS. Allows use of HALLOSS projectiles without having to worry about them shattering windows/grilles. Future use? Torture tools, pain inducers for interrogation, 'Be Good' modules, Meme, etc.
HALLOSS now regens while standing up (2 per tick), and laying down (Resting, unconscious, paralyzed - 6 per tick). This fixes the 'real damage + HALLOSS = forever crit'.
Sticking a gun in your mouth (Non-stun, damage inducing) and pulling the trigger kills you.
Icon adjustments.
2013-06-04 22:41:23 -05:00
Chinsky
5fa6414d70
If you aim at people, shots will be slightly more accurate.
2013-03-08 03:21:47 +04:00
Chinsky
5a916019de
Refactored and moved targeting code around a little.
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Refactored suicide and point blank shooting code to use their projectiles properties instead of huge chain of conditions with arbitrary values.
2013-03-07 00:44:28 +04:00
Chinsky
55671d7485
Merge branch 'guntest' of https://github.com/Whitellama/Baystation12 into gunmode
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Conflicts:
code/modules/mob/living/simple_animal/simple_animal.dm
icons/mob/screen1_old.dmi
2013-03-06 17:04:45 +04:00
Chinsky
b649ab5a44
Fixes projectiles still applying effects even if they missed.
2013-02-20 17:33:48 +04:00
Chinsky
226a96b38f
If bullet misses someone it does not disappear, but continues on its way.
2013-02-16 21:02:38 +04:00
Chinsky
106018ca3b
Fix for firing distance calculation.
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'original' var is not a starting point of projectile, but an atom it was fired at initially.
'starting' is turf where projectile was fired from.
2013-02-16 19:00:49 +04:00
Chinsky
4d7aa320cb
Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
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Just got to tip of real tree and got zipball, then unpacked it here.
2013-02-07 07:13:27 +04:00
Whitellama
5d090b0611
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into guntest
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Conflicts:
code/WorkInProgress/Cib/amorph/amorph_hud.dm
code/game/objects/structures/window.dm
code/modules/mob/living/blob/blob.dm
code/modules/mob/living/simple_animal/friendly/corgi.dm
code/modules/mob/mob_defines.dm
code/modules/mob/screen.dm
code/modules/projectiles/gun.dm
code/modules/projectiles/guns/projectile/automatic.dm
maps/tgstation.2.0.9.1.dmm
2013-01-31 14:26:58 -08:00