warriorstar-orion
6cc02b58cc
Fix runtimes caused by proc signature change. ( #19464 )
2022-10-23 12:23:35 -05:00
ElorgRHG
574b012505
The (formal CC) blueshield drip is back in town ( #19425 )
2022-10-23 11:34:45 -05:00
Vi3trice
0fb79a3cb5
Vent crawling antagonists spawn in vents directly ( #19391 )
...
* Sneak 100
* Update spider_terror.dm
* Update alien_infestation.dm
2022-10-23 11:30:42 -05:00
Charlie
16e845a81b
Fixes parallax being visible in the "fog of war" ( #19474 )
...
* the most genius solution to a stupid problem
* help me
* perfect hatred
2022-10-23 15:48:09 +01:00
BiancaWilkson
21fc24a31c
Ports Yogstation's version of CQC, adds it back to traitor uplink. ( #19310 )
...
* Changes most instances of brute to stamina, combos
* Adds CQC back into uplink
* Updates chokeholds so it takes time to knock out
* Adds cqc back to tot uplink, gives nukies discount
* Tweaks base grabs and disarms
* Tweaks combos some
* I am a mild idiot
* Charlie's suggestions
* I don't like these numbers, nerf head kick
* Removes blocking and countering
* More kicking tweaks
* Update code/datums/uplink_item.dm
commit charlie's changes pt. 2
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* stop kicking yourself
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2022-10-22 21:42:17 +01:00
ElorgRHG
db0002fbc1
[GBP NO UPDATE] Hands don't overlay above jumpsuits on which the hands are covered ( #19473 )
...
* Hands layering tweaks
* I forgor about the ? 💀
2022-10-22 17:49:07 +01:00
Charlie
10a8e8ce85
fix ( #19455 )
2022-10-21 20:43:23 +01:00
matttheficus
373c9e3710
IPCs are Now Ignored by Slimes ( #19400 )
...
* zaaaaaaaaaaaaaaap
* oops, too much zap
* still too much zap
* damage boost
* faction change
2022-10-21 21:33:13 +02:00
FloFluoro
a8a3694114
Sentience Potions now violently explode if overused ( #19356 )
...
* Sentience Potions now violently explode if overused
* Early returns
* Removed redundant return, split cooldown behavior into two procs
* Removed redundant proc
2022-10-21 20:40:10 +02:00
ElorgRHG
1660182d19
Paradise's soul removal part three: lawyers ( #19376 )
...
* Better Call Coderspriters
* This name looks better
* Turns out this is not a copy of an existing jumpsuit
* Minor drask sprite adjustment
2022-10-21 20:36:36 +02:00
AffectedArc07
97a3514289
Adminwho topic tweak + Graphics fix verb ( #19246 )
2022-10-21 19:31:41 +01:00
Henri215
b56dc871a6
Fixes Tom description ( #19409 )
...
* Tom description fix
* Contrabang suggestion
* Apply suggestions from code review
Co-authored-by: Vi3trice <80771500+Vi3trice@users.noreply.github.com >
Co-authored-by: Vi3trice <80771500+Vi3trice@users.noreply.github.com >
2022-10-21 20:10:57 +02:00
warriorstar-orion
69c46888da
Don't track Runtime or Ian in E.X.P.E.R.I-MENTOR state. ( #19430 )
...
* Don't track Runtime/Ian on E.X.P.E.R.I-MENTOR.
* snake case changed vars
2022-10-21 20:02:57 +02:00
warriorstar-orion
c254efbcdf
Remove unused newscast ability from announcements. ( #19442 )
...
* Remove unused newscast ability from announcements.
* Switch from 0/1 to FALSE/TRUE in modified code.
2022-10-21 19:59:36 +02:00
Vi3trice
3ed0c435c6
Carbon mobs get proper species-based names for mob spawners ( #19451 )
...
* Even the dead bodies get the proper names
* Right, dead bodies
2022-10-21 19:56:46 +02:00
ElorgRHG
12c4aa5590
Removes the need to make handholes for jumpsuit sprites ( #19058 )
...
* Handholes were kinda cringe
* A mildly overengineered solution
* Deconflict
* Lobby gloves fix
2022-10-21 12:35:04 +01:00
AffectedArc07
20faf722c3
Fix a cid warning ( #19435 )
2022-10-20 23:02:39 +01:00
GDN
72b64a72ce
[GBP NO UPDATE][READY FOR TM] Simplemob GC improvement ( #19225 )
...
* Properly clears a simplemob references on GC
* We're going the whole mile here
2022-10-20 20:47:02 +01:00
PacifistDalek
9aacf9fead
New pumpkinhat and blumpkin hat sprites ( #19429 )
2022-10-20 20:35:28 +01:00
Raven567
e26b0da026
Fix poly sprite ( #19421 )
...
Co-authored-by: Raven567 <johnnyberg11@gmail.com >
2022-10-20 20:34:37 +01:00
AVeryReluctantSpider
4c63715566
Update alcohol.dm ( #19417 )
2022-10-20 20:33:32 +01:00
Luc
14ff69203c
Lavaboat now doesn't burn you when you ride it over lava ( #19405 )
...
* Lavaboat now doesn't burn you when you ride it
* Add some more sanity checks
* don't forget to test your code
* as I was saying
* Cleanups
2022-10-20 20:13:10 +01:00
Vi3trice
7c1d8f9d1c
Get it together ( #19444 )
2022-10-20 19:32:51 +01:00
Charlie
45877bcfa6
fix ( #19453 )
2022-10-20 15:59:49 +01:00
Henri215
4c0c0d84fd
[GBP: No update] Expands the usage of some bodyflags ( #19392 )
...
* forgot to include bodyflag in these places
* small adjustment
2022-10-19 17:44:49 -05:00
S34N
96b39e6a28
Removes USSP gateway, adds nothing ( #19373 )
...
* removes ruskie gateway
* mira
* space ruin
* oops make it a proper template
* y e e t
2022-10-19 21:13:30 +01:00
Vi3trice
6f1fc499cc
Add skrell headpocket feedback and action button icons ( #19317 )
...
* Skrells know how to use their pockets
* Why did I use update_icon_state anyways
* Update skrell.dm
2022-10-19 00:23:12 -05:00
Farie82
8386e9cdef
Fixes waterpacks and friends not GCing ( #19269 )
...
Move nozzles to Initialize
Makes reagents not hold a reference to their atom when they get destroyed
2022-10-18 22:52:35 -05:00
Henri215
2681f84a69
Fixes #13967 AI crewmember hologram now works properly ( #19389 )
...
* AI hologram now gets id photo instead of null flaticon
* better this way
* *coughs
* updated comment
2022-10-17 22:50:07 +01:00
Vi3trice
c4f9086b38
Orbiter component now uses lock_in_orbit parameter, allowing for orbiters that always stay with an atom ( #19278 )
...
* Wisps shouldn't get disturbed by the shuttle anyways
* Why on earth wasn't it even using that?
* Update orbiter.dm
2022-10-16 15:28:20 +02:00
GDN
e510680a20
adds blackbox logging for revival ( #19399 )
2022-10-16 12:33:41 +01:00
Luc
b25046d0d7
[GBP: NO UPDATE] Fixes robotic surgery issues ( #19253 )
...
* Fixes robotic surgery issues
* Update code/datums/components/surgery_initiator.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-10-15 13:50:48 -05:00
S34N
edeba92326
Smoke spells readability ( #19387 )
...
* read the smoke
* oops
* contra
* contra
* more tidying
* last one
* Update code/modules/projectiles/projectile/magic.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-10-15 18:05:55 +02:00
Farie82
a7179d97bf
Makes wormhole projector portals spawn effects once every 0.5 seconds max ( #19398 )
...
* Refactor the parameters and starting the teleport
* Adds arguments and moves the default effect generation up to do_teleport
* Typo in arguments
* portals now only create sparks every 0.5 second when things pass through
* Comment fix
2022-10-15 11:40:32 +01:00
Contrabang
34309c24b8
Fixes mulebots not being screwable ( #19348 )
...
* fixxy fixxy
* farie review
* s34n review
2022-10-15 09:25:02 +02:00
SteelSlayer
79f9761a63
fix alerts not appearing ( #19385 )
2022-10-15 00:21:43 +01:00
matttheficus
7bb99cb7bd
Contractor Post-Prison Injuries ( #19116 )
...
* it begins
* Test Number One
* it works, i can now break you
* fix vars
* pickproc
* pickproc 2 electric boogaloo
* indentation is hard
* slime/IPC check
* spacing
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* spacing 2 electric boogaloo
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* slime/IPC returns
* oops 2
* null checks
* more changes
* farie review
* spellcheck via lewcc
* farie review
* early return
* today matt forgets how to do logic problems
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-10-14 13:34:29 +02:00
Qwertytoforty
4c13246d30
Adds the u-ION silencer to rnd, replacing ecrossbow. Ecrossbow up to syndicate 5 ( #19170 )
...
* Adds the u-ION silencer to rnd, replacing ecrossbow. Ecrossbow up to syndicate 5
* grammer / typeblock
* 15 is not more than 15
* how did I miss this, I swear I put in 3
* path + crafting
* Update code/modules/crafting/guncrafting.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-10-14 08:28:07 +02:00
PopeDaveThe3th
597a5a1801
Removes ability for facehuggers to target corgis ( #19354 )
2022-10-13 22:03:09 +02:00
Vi3trice
59dfdba201
Everything else through the door ( #19358 )
2022-10-13 21:56:58 +02:00
GDN
313495d36e
Puts paper on layer 3 ( #19344 )
2022-10-12 20:19:07 +02:00
Charlie
bc79020037
fixes hallucination shocks ( #19361 )
2022-10-12 11:09:55 -05:00
Contrabang
c74af494b3
[TGUI] Temp gun ( #19350 )
...
* temp gun temp gun
* formatting
* sirryan review + changed process() for performance
* oops
* fixes radios
* Revert "fixes radios"
This reverts commit e932d63310 .
2022-10-12 10:57:27 -05:00
Vi3trice
43114ebd85
Admin Maximize Research applies to all tech types ( #19320 )
...
* That's not used anymore
* Nevermind, it could possibly wind up getting used thanks to economy
* Update rdconsole.dm
2022-10-12 12:45:24 +01:00
Shadow-Quill
3958de2de4
Adds some examine helpers ( #18997 )
...
* Adds some examine helpers
* Includes suggestions
* Macroifies some "the"s
* Update code/game/machinery/camera/camera.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/devices/radio/intercom.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2022-10-11 08:11:23 +01:00
Contrabang
cb513cf52e
[TM] [TGUI] Kitchen Improvements ( #19165 )
...
* this got a bit... out of hand
* update icon
* extra lines begone
* soundfix
* sirryan review pt1
* fuck I accidently deleted a line
* sirryan pt2
* AA suggestion
* more review
* hooooly crap
* lewcc review
* reviews
* table
* merge master
* Revert "merge master"
This reverts commit c3ec73a0f8 .
* bundle css
* reviews and revival
* fuck I missed a file
* steel review
2022-10-11 00:06:03 -05:00
DevanStrife
207562c1cb
Legcuffs and beartraps show up on examine ( #19298 )
...
* Update README.md
* Workin now
* Github being a b again...
* Update code/modules/mob/living/carbon/human/human.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-10-10 23:49:19 -05:00
DevanStrife
197db5df9f
Fixes invisible in-hand pai sprite if the pai is resting ( #19296 )
...
* Update README.md
* Works as intended now
* did an oopsie somehow
2022-10-10 23:40:01 -05:00
warriorstar-orion
71cf58d8a5
Only give bots HUDs when player-controlled. ( #19198 )
...
* Only give bots HUDs when player-controlled.
* Clean up data_hud regardless of whether or not a player is present.
* No need to keep around this ref.
2022-10-10 15:20:55 -05:00
Nathan Winters
ed39233fe0
Check target fullness before tranfering pill contents ( #19321 )
2022-10-10 21:24:17 +02:00