Commit Graph

1547 Commits

Author SHA1 Message Date
Fox McCloud 60b0d6f2fe Merge pull request #3639 from Crazylemon64/matrix_and_path_editing
Adds matrix and path editing to the variable viewer
2016-03-03 20:31:25 -05:00
TheDZD c3d679eb47 Merge pull request #3736 from Fox-McCloud/miming-refactor
Miming Refactor
2016-02-29 22:42:26 -05:00
Fox-McCloud e2bb00a5b1 Miming Refactor 2016-02-28 22:40:00 -05:00
Tigercat2000 0c9a469f2c 510: HUD, Flash Refactor, Rip out unused pain system 2016-02-28 18:09:43 -08:00
Tigercat2000 976887b2e0 Replace text2list and list2text 2016-02-28 12:07:19 -08:00
Fox-McCloud 84def6e144 Adds Sleeping Carp Scroll to Uplink 2016-02-28 02:08:32 -05:00
Aurorablade 9a804ebd31 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-24 06:27:16 -05:00
Fox-McCloud cbdc93ea6a Tweaks Pickpocket Gloves 2016-02-23 22:56:21 -05:00
Tastyfish 85cfccf2d9 Refactors renaming so it works consistently 2016-02-19 21:03:33 -05:00
Crazylemon64 8a7a17b8e6 Adds matrix and path editing to the variable viewer 2016-02-19 01:20:01 -08:00
Aurorablade 570dd619b7 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-18 19:01:41 -05:00
Fox-McCloud 9d7904e29f EMP Kit Tweak 2016-02-15 01:57:16 -05:00
Aurorablade 400ed30455 issue with identity transfer 2016-02-13 15:20:21 -05:00
Aurorablade 9a55bb11b9 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-13 06:37:49 -05:00
TheDZD 65a788d51f Merge pull request #3569 from Fox-McCloud/unarmed-golems-martial
Unarmed Attack+Martial Arts Update+Golem Refactor
2016-02-12 18:17:32 -05:00
Fox-McCloud f37a21a91a carp grab fix 2016-02-11 21:45:30 -05:00
Aurorablade 545d3abf19 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-11 18:03:09 -05:00
Fox-McCloud 34e45a656e Unarmed Attack+Martial Arts Update+Golem Refactor 2016-02-11 00:11:20 -05:00
Fox-McCloud 5f2b5f1fde Updates Fake Disintegrate and Spell Icons 2016-02-10 00:01:37 -05:00
Fox McCloud 05ba314d1b Merge pull request #3530 from Robertha89/patch-6
add tesla to supplypacks
2016-02-08 18:26:27 -05:00
Robertha89 15e37b498c Removes a grounding rod 2016-02-07 23:07:59 +01:00
Robertha89 a743335161 add grounding, and coil, minor fixes. 2016-02-07 23:06:49 +01:00
Robertha89 dba3a8d937 Fixes issue 2016-02-07 19:40:19 +01:00
Robertha89 8accdb52db add tesla to supplypacks 2016-02-07 19:27:22 +01:00
Fox-McCloud a64e95104e Removes Mindswap Suiciding 2016-02-05 22:30:43 -05:00
Fox McCloud b30a0dfacb Merge pull request #3441 from Crazylemon64/squishy_hair
Squishy Slime Hair Woooooo
2016-02-02 21:14:54 -05:00
Aurorablade 25876fd036 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-02 15:35:54 -05:00
Crazylemon64 945dbe0f0e Woo everything's done 2016-02-01 09:19:05 -08:00
TheDZD f12e56cd69 Merge pull request #3445 from Fox-McCloud/summon-guns
Updates Summon Guns
2016-01-31 18:44:12 -05:00
Tastyfish ef79569075 Fixed continuous rounds 2016-01-30 20:33:45 -05:00
Fox-McCloud 9ff52f91a8 Updates Summon Guns 2016-01-29 22:54:07 -05:00
Fox-McCloud 887ce1f37e fixes blind spell 2016-01-29 21:31:16 -05:00
Fox-McCloud 1404d66fff tweaks 2016-01-29 19:40:46 -05:00
Fox-McCloud 1ff23cd3ca lesser summon guns, wizman update 2016-01-29 09:12:37 -05:00
Fox-McCloud 7a29f1c0da runtime fix 2016-01-28 20:27:05 -05:00
Fox-McCloud cfa857cd35 Adds in Lichdom Spell 2016-01-28 18:57:00 -05:00
Aurorablade b2881bdc94 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-01-26 21:17:25 -05:00
Aurorablade 53f410272a home streach. 2016-01-26 20:53:13 -05:00
Crazylemon 07a62934e4 Brainmobs can no longer ethereal jaunt 2016-01-25 19:21:40 -08:00
Fox-McCloud f5220f7ce3 Assault Surplus Create and Knife Refactor 2016-01-22 10:04:24 -05:00
Aurorablade 95dca71432 Merge branch 'OrganRefactor' of https://github.com/Aurorablade/Paradise; branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-01-21 21:11:26 -05:00
TheDZD c7b9c3dc6e Merge pull request #3273 from Fox-McCloud/implant-refactor-II
Implant Refactor Part II
2016-01-19 19:11:10 -05:00
Fox-McCloud 6d98f62c2d leaks 2016-01-19 02:12:34 -05:00
Fox McCloud f9843fed28 Merge pull request #3195 from KasparoVy/Tail-Fix-A2
Tail Fix Take 2
2016-01-17 23:03:01 -05:00
Fox-McCloud 1bd3da4521 Implant Refactor Part II 2016-01-17 20:03:41 -05:00
KasparoVy b6af0dd02b TAIL FIX! Squashing all those commits...
- Adds blank icons with standardized timings for species tail wagging,
used in icon generation.
- Fixes tails overlapping arms/limbs + gloves, etc. when facing EAST or
WEST.
- Ensures tails will overlap stuff as normal only when facing NORTH so
as to avoid unwanted interference with the base sprite.
- Tails now appear in ID cards, overlaying things correctly.
- Tails now overlay and are overlaid by things correctly in preview
icons.
- Modifies the positioning of tail icon generation in the ID card
preview icon generation file.
- Modifies the positioning of tail icon generation in the player
preferences preview icon generation file.
- Breaks limb generation into its own layer, breaks tail generation into
a second layer that can be overlaid by limbs.
- TAIL_LAYER will now overlay the NORTH direction sprite of a tail now,
while TAIL_UNDERLIMBS_LAYER gets all remaining directions.

**AIMS TO DO THE FOLLOWING:**
- *ELIMINATE THE ISSUE IN #3183 WITH DUPLICATE TAIL ICON GENERATION*
- *ELIMINATE THE ISSUE IN #3183 WITH TAILS WAGGING TOO FAST/INCORRECTLY*
- *ELIMINATE THE ISSUE IN #3183 WITH BODY ICONS NOT RENDERING*

Missed a spot

Occurred when reformatting the code and reducing the number of pointless
variables

Missed a spot 2

Crash Fix

Fixes Spontaneous Tail Overlapping Limbs

Tiny Unathi Sprite Corrections

One pixel on the Unathi right arm east direction sprite was miscoloured
(used left arm west direction as a reference), and the animated Unathi
tails previously did not meet the body while naked-- appearing to float.

Fixes both

Finalizes Changelog

Cleans up Vox puke

Accommodates Admin Overrides to body_accessory Species Checks & Fix

Does the above
Elaborating on accommodation: Species getting body accessories that
wouldn't normally be getting body accessories will inherit the
Vulpkanin's default animation template as those are currently the only
tails we have to worry about right now
Elaborating on Fix: Adds a default animation template for Vulpkanin in
body_accessory as the animation timings for Vulpkanin tails there are
different from those in effects/species.dmi

Unathi Static Tail Fix

Adjusts north-direction Unathi static tail sprite, now attaches to the
body in the correct location.

This PR is now on Sale!

Significantly cheaper.

Now, it will only generate tail icons on a per-direction basis if the
user's species is flagged to have a tail that is overlapped by limbs
(TAIL_OVERLAPPED).

Otherwise, it just uses the traditional cheapo method of icon
generation.

This way, we have fixed wagging Voxtails at a lower cost.

Even Cheaper

If the user's species isn't flagged to have a tail that needs to be
overlapped by limbs, it won't divert limbs into their own layer as it's
unnecessary. Tested by spawning a member of every species, walking
around to see if there was any directional issues, wagging and *swagging
all tails-- all is still working as it should be.
2016-01-17 19:32:22 -05:00
TheDZD 69f6c178aa Merge pull request #3251 from Fox-McCloud/implant-refactor
TG Implant Refactor/Overhaul
2016-01-17 18:37:50 -05:00
TheDZD e4120a68b0 Merge pull request #3264 from Fox-McCloud/elite-hardsuit-grammar
Fixes Elite Hardsuit Description
2016-01-17 17:48:39 -05:00
Fox-McCloud 837ca759c9 Fixes Elite Hardsuit Description 2016-01-16 21:46:38 -05:00
Fox-McCloud ff9acaf730 Merge remote-tracking branch 'upstream/master' into implant-refactor 2016-01-16 20:52:36 -05:00