Commit Graph

122 Commits

Author SHA1 Message Date
tigercat2000
732c3b4ae5 Goonchat (#4744)
* bicon regex run

* Remove all \black

* Goonchat from /vg/ / Goon

Whoo!
Special thanks to @Tastyfish for the macro2html thing so all of our
horrible color macros keep working and don't fail horribly <3

* Fixes and changes n stuff

- Made ping sane again (the fuck PJ)
- Updated chat CSS
- Fixed like one problem with a color macro

* whoops

* Restore /vg/'s pingloop stuff (used to avoid fucking up is_afk)

* Strip problematic tags from tcomm scripts

- <audio>
- <video>
- <iframe>
- <script>

* Fix human examine icon

* Name hotkey elements

* Removed old stylesheet
2016-06-23 16:56:15 -04:00
Tastyfish
b8c1418b57 Adds simple obj to load in templates (#4740)
Also template loader bugfix
2016-06-23 04:20:26 -04:00
SamCroswell
3e25608535 Engineer Workboots 2016-06-18 22:08:59 -04:00
TheDZD
8dcf46bf91 Sprites & fixes 2016-05-31 22:50:57 -04:00
Tastyfish
6b5aac8aee Fixes ignoreRest param, AStar 2016-05-08 23:47:51 -04:00
Tigercat2000
0f70e6810b -tg- OOP Hud Refactor
- Added 4 new HUD styles
 - Humans recreate their hud if they change their UI pref mid-game
 - Refactored how objects are added to the client screen
 - HUD's are now handled by subtype and mob/proc/create_mob_hud()
 - HUD visibility is no longer chained directly to the F12 button, it's a proc on HUD datums now
 - Mobs only create/destroy their HUD when necessary, not every Login()
 - Destroyed aim-mode, it didn't work and I couldn't make it work.
 - Renamed all of the screen1_x.dmi files to screen_x.dmi
 - Removed screen1.dmi, screen_gen.dmi now handles generic icons.
2016-04-21 20:28:08 -07:00
Tastyfish
a0ad6582a1 Updates maploader code to be in line with tg's, startup improvements 2016-04-10 02:57:58 -04:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tigercat2000
519992b5a9 Merge branch 'byond510'
Conflicts:
	.travis.yml
	code/game/jobs/access.dm
	code/game/machinery/camera/camera.dm
	code/game/machinery/flasher.dm
	code/game/machinery/vending.dm
	code/game/objects/items/devices/laserpointer.dm
	code/game/objects/items/weapons/grenades/flashbang.dm
	code/game/objects/items/weapons/tools.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/species/species.dm
	code/modules/mob/living/life.dm
	code/modules/mob/living/silicon/silicon.dm
	code/modules/mob/living/simple_animal/bees.dm
	code/modules/nano/modules/virus2_creator.dm
	code/modules/virus2/disease2.dm
	code/modules/virus2/diseasesplicer.dm
	paradise.dme
2016-04-01 14:15:44 -07:00
Tastyfish
5e5083ba23 Fixes some things for away missions, and a few missions themselves 2016-03-11 00:42:22 -05:00
Tigercat2000
976887b2e0 Replace text2list and list2text 2016-02-28 12:07:19 -08:00
Tastyfish
b3591c996f beachy beach 2016-02-27 18:07:21 -05:00
Tastyfish
cb2989eea1 Gave the beach an edge instead of endless void. 2016-02-27 03:03:23 -05:00
Fox McCloud
e124b53593 Merge pull request #3640 from VampyrBytes/Gateway
Prevents return when exiled and inside something
2016-02-20 02:24:06 -05:00
VampyrBytes
d4d16ac98b fixes /blacks 2016-02-19 13:47:47 +00:00
VampyrBytes
7bfe2a1040 strips testing variable 2016-02-19 10:41:15 +00:00
Tastyfish
29ab940be5 Fixed away mission lighting 2016-02-19 05:22:40 -05:00
VampyrBytes
ae1169d13a Prevents return when exiled and inside something
Fixes #3529
If an object going through the awaygate contains a player with an exile
implant in, travel is prevented
2016-02-19 10:17:29 +00:00
Fox-McCloud
ec350a0b5c TG Implant Refactor/Overhaul 2016-01-16 01:50:10 -05:00
Tigercat2000
9cb84e83ca Clean old shit, delete old files, move files, mrowl 2015-12-27 15:58:41 -08:00
FalseIncarnate
c032781c7b Naughty List Revenge
Santa has refused to deliver presents to the NSS Cyberiad for an unknown
reason.

Meanwhile, a distress beacon is received from the North Pole, on an
unencrypted Syndicate frequency. Apparently, Christmas Eve was anything
but a silent night.

A rogue operative seems to have infiltrated the North Pole and attempted
to coerce Santa into removing him from the Naughty List, but his plans
may have backfired. Santa has finally snapped, and must be put down in
order for the crew to receive their gifts this year.

The gateway has been reconfigured to lock onto the general location of
the distress signal, and will not lock on to any other destinations
until after Christmas has passed. Be warned, however, that the frozen
north is far from hospitable, and a variety of dangers await you beyond
the safety of the blast doors.

This mission will offer some new challenges, and is designed to be
undertaken by a squad of players. Will your team be able to put Father
Christmas to rest and rescue the presents, or will you meet your demise
in the freezing tundra?
2015-12-24 03:40:31 -05:00
Certh
d665bb0729 Fixes mistakes with using /improper instead of \improper 2015-12-08 10:37:42 +01:00
Certh
591daf04d2 Corrected the capitalization of a large amount of machines and items. This will also cause BYOND to use the correct articles (a/an).
Also corrected some periods, spelling errors etc. along the way.

If this PR seems familiar, a part of this is of an earlier PR that I messed up.
2015-12-07 16:14:26 +01:00
Tastyfish
85d651b781 refactored datum/effect/system because it was a complete mess 2015-11-22 19:43:01 -05:00
Aurorablade
2b54e5cf63 Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' into ForTheSwarm2 2015-10-11 22:50:27 -04:00
Fox-McCloud
27c420d87b corrects a few del's 2015-10-08 21:22:20 -04:00
Aurorablade
769a5d3bff FUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Merge conflict EXTREAME FIX
2015-10-08 18:38:45 -04:00
Fox-McCloud
e17c6bde22 Another del->qdel pass 2015-10-08 16:49:10 -04:00
Markolie
8b2e62fc10 Strange reagent fix, tod --> timeofdeath 2015-09-29 22:03:04 +02:00
Markolie
95fa836d68 Various fixes 2015-09-26 04:51:36 +02:00
Markolie
cd088909b0 Minor bluespace artillery interface update 2015-08-30 22:49:05 +02:00
Fox-McCloud
16d14bb7ba Merge pull request #1830 from Markolie/spookyscareobservers
Update ghost following
2015-08-24 16:54:50 -04:00
Markolie
6716c21a8f Update ghost following 2015-08-23 20:01:53 +02:00
Markolie
4a0e02c4a8 Update start of game logging 2015-08-20 19:54:13 +02:00
Markolie
9f08396ac9 Fix incorrect icon state on BSA computer 2015-08-17 00:44:06 +02:00
Mark van Alphen
6abb1f8730 Merge pull request #1754 from tigercat2000/log_to_dd
New proc to replace world.log <<, log_to_dd()
2015-08-16 17:49:00 +02:00
Tigercat2000
ca921216fe New proc to replace world.log <<, log_to_dd()
This commit changes every 'world.log <<' message with a loggable proc-
log_to_dd().

This is adjustable in the config; If LOG_WORLD_OUTPUT is present, all
things sent to world.log will show up in the standard /data/logs/ logs.

These logs will contain the following (in order):
 Timestamp
 "DD_OUTPUT:"
 The message.

The config option for this, by default, is turned off.
2015-08-14 18:18:57 -07:00
Markolie
5e95ae82b4 Bluespace artillery computer update, accounts database computer update, ghost machinery interaction update 2015-08-14 06:26:40 +02:00
Fox-McCloud
0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Krausus
8ff6329c65 Fixes Away Mission Lighting 2015-06-30 21:09:16 -04:00
Fox-McCloud
2ad1c74457 Singularity Refactor 2015-06-10 20:04:28 -04:00
Tigercat2000
74f304e88c Metastation: Compatibility modifications
This commit modifies metastation to actually be playable on our code
Squashed Commits:
 - [META] Fixes emergency shuttle being stuck
 - Toxins Mixing fix: chamber floor > engine
 - Adds research outpost + Chem lab to routpost
 - Add vox raider ship, fix pods and a few shuttle zones.
 - Remove step_x so TRAVIS likes it
 - Finish spawn points, add telepad.

 - Replace showroom with NT-rep/Blueshield Office
   Don't worry, the nuke keg is in the meeting room.
 - Convert art storage to barber shop, place artvend in tool storage
 - Buncha medbay tweaks, 2nd surgery table, body scanners, fixed sleepers,
   minor balance changes.
 - Add Mr. Changs to dorms
 - Update meta to latest paracode
 - Fix punpun
 - Atmos volume pumps, atmos control console
 - Add chicken statue to Mr. Chang's (*cry), Bar smartfridge
 - Fix mr. changs statue and chairs
 - Add togglable polarized windows to surgery, so surgeons can prevent seeing
   other surgery procedures if necessary
 - Actually add atmos control comp
 - Hydro trays are no longer dirt
 - Fix brig windoors
 - Fix escape shuttle sleepers
2015-06-04 19:28:45 -07:00
ZomgPonies
1935a82afe 2/3 of port done 2015-05-25 19:48:13 -04:00
Krausus
e0349a17d0 Fixes air initialization for away missions
Away missions' turfs will now actually have their air initialize after
being loaded
2015-05-21 04:56:05 -04:00
Tigercat2000
9dff485066 Update map system to -tg- standards
This commit updates the map system to -tg- standards. All stations are
defined under _maps/, and all .dmm files go under _maps/map_files/.

Currently, only the NCS Cyberiad is setup under the system.

Misc changes:
 - World Status contains the map name
 - dm.sh script will allow automatic map changing between restarts.
 - _globalvars folder starting to take shape, not everything is migrated
   there yet.
2015-05-11 11:09:18 -07:00
ZomgPonies
1b4bfe1196 Removing all mutantrace crap except for slimepeople 2015-04-13 06:20:17 -04:00
ZomgPonies
1be205df11 Shadowpeople update 2015-04-13 01:06:39 -04:00
Fox-McCloud
89f2aea30d Insulated Gloves Fix 2015-03-08 19:12:35 -04:00
Fox-McCloud
4e4e7ae77f Crayons and Gloves 2015-03-06 21:40:57 -05:00