Commit Graph
273 Commits
Author SHA1 Message Date
baloh.matevz d521357c06 - So apparently disposals were too hungry for air. They take far less of it now. They however still take the same amount of time to pressurize tho.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3118 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-12 23:18:28 +00:00
baloh.matevz fe5b602a6f - Removed the table where mail gets to at mail sorting because mobs keep getting stuck there.
- You can no longer control disposal units from within them!
- Disposal units now auto trigger every 30 game ticks, if they are fully pressurized and if they have something (or someone) in them. So no more hiding in disposal units!
- Added this to the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3108 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-11 22:46:05 +00:00
baloh.matevz aa3f28d3d6 Committing the one-way conveyor switches as posted by Donkieyo
http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=7759

They are currently present in the mail office.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3104 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-11 20:04:40 +00:00
SkyMarshal 429d13e980 Herp, derp made blood work right. 2012-02-05 11:22:05 -07:00
petethegoat@gmail.com 2c3c7c2c6b Added in throwing stuff into disposals, courtesy of SkyMarshal.
(technically this is a hotfix, as I accidentally committed it in r3036.)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3037 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-05 17:40:12 +00:00
petethegoat@gmail.com 2c58840a4f Added throwing items over tables, thanks to SkyMarshal.
Improved cigarette code, mostly grammatical fixes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3036 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-05 17:22:39 +00:00
SkyMarshal 2074313f7f Updates to cigarettes and cigars
Tables can now be thrown past
You can now put something in a disposal unit by throwing at it.
2012-02-04 18:24:22 -07:00
SkyMarshal 16ac8ba8e0 Bugfixes. 2012-02-02 01:45:35 -07:00
Melvin Melonstorm 011a40cf91 Prevent delivery chute sound spam 2012-01-25 23:30:14 +01:00
Melvin Melonstorm 34c09891f6 Revert "Prevent the delivery chute from spamming the chute sound when several objects are flushed simultaneously."
This reverts commit a356550d1b.
2012-01-25 23:28:39 +01:00
Melvin Melonstorm a356550d1b Prevent the delivery chute from spamming the chute sound when several objects are flushed simultaneously. 2012-01-25 23:03:31 +01:00
Albert Iordache 725ec31a57 Merge pull request #278 from caelaislinn/master
Fixed disposals error from using a grab on a disposal chute.
2012-01-13 11:52:53 -08:00
CaelAislinn 07fb3f1eb8 fixed error from using a grab on a disposal chute
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-13 21:51:16 +10:00
Albert Iordache e3c4b0f88f Merge pull request #276 from SkyMarshal/master
Weldpack added, not on map; Clipboards fit on belt; Wrapping is more robust.
2012-01-12 11:43:39 -08:00
SkyMarshal 70cb3417ef Added weldpack, clipboards fit on belt, food and other things can now be wrapped 2012-01-12 11:13:05 -07:00
CaelAislinn 47451d9f53 conveyors in the mini outposts on the mining asteroid should now work properly
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-12 16:59:36 +10:00
Tastyfish a85e8eee50 Merge pull request #271 from caelaislinn/master
conveyors on the mini mining outposts should now work properly
2012-01-11 23:03:00 -08:00
SkyMarshal a47b399c32 Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality. 2012-01-11 18:13:02 -07:00
Tastyfish f922994c71 Merge remote-tracking branch 'upstream/master'
Conflicts:
	code/modules/recycling/sortingmachinery.dm
2012-01-11 00:26:42 -05:00
Tastyfish 12a9c075c8 added overlays for labelled and tagged packages 2012-01-11 00:24:02 -05:00
Tastyfish f404ea91d6 Merge pull request #260 from SkyMarshal/master
Disposal updates + map fix, traitor objective fix, Cult teleport talisman now teleports grabs
2012-01-10 20:38:14 -08:00
SkyMarshal 3b57d309cc Disposals are now much more robust, with sorters being program-able, food able to be packaged, people able to flush closets, proper construction of sorters, and a function on taggers to use a custom tag.
In addition:
Made teleport talismans more amusing.
Fixed duplicate traitor objectives.
2012-01-10 21:21:52 -07:00
SkyMarshal f36c56f5c7 Disposal updates, fixed a messed up maintenance door. 2012-01-10 15:37:42 -07:00
Miniature d5fc419a0d Merge pull request #256 from Miniature/master
fix runtimes in disposals pipes and seed making for a plant
whoever coded this should be shot
2012-01-09 16:28:31 -08:00
Miniature 225b2ad03e fix runtimes in disposals pipes and seed making for a plant
whoever coded those parts should be shot
2012-01-10 10:56:58 +10:30
SkyMarshal 25426e6f02 Merge pull request #254 from SkyMarshal/master
Bugfix.
2012-01-09 09:08:53 -08:00
SkyMarshal e455f46cfd More bugfixing 2012-01-09 10:08:11 -07:00
SkyMarshal 46fb684c0b Bugfix for chem grenades and Disposals. 2012-01-09 09:58:33 -07:00
Tastyfish 1d010aca75 Merge remote-tracking branch 'upstream/master' 2012-01-08 20:06:03 -05:00
SkyMarshal 3c128170a3 Shit to update 2012-01-06 16:50:19 -07:00
Tastyfish ffe6ac7935 Merge remote-tracking branch 'upstream/master' 2012-01-06 16:41:52 -05:00
Tastyfish c4f5429857 furthur work on bones 2012-01-06 16:41:47 -05:00
SkyMarshal 240153a8a5 Genetics is no longer a fortress, fixed some disposals silliness. 2012-01-06 13:17:17 -07:00
SkyMarshal 68070d9061 Bugfixes for cloning and the mail sorting machinery. 2012-01-06 11:38:56 -07:00
SkyMarshal 7872eeafc1 Cloning now works right from any and all consoles.
Make the mail management less buggy and more robust.
2012-01-05 21:50:20 -07:00
SkyMarshal 5bd517bf72 Numerous fixes. 2012-01-05 14:33:29 -07:00
SkyMarshal 89df766f75 Finial stuff for the mail sorting shit. 2012-01-05 10:22:17 -07:00
SkyMarshal 98fc5872d3 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-01-05 09:45:20 -07:00
SkyMarshal 421b49c3f0 Reworked some stuff to actually... work 2012-01-05 09:39:44 -07:00
Albert Iordache 778c6d03e3 Merge pull request #218 from SkyMarshal/master
Big edit!
2012-01-05 07:56:30 -08:00
SkyMarshal dd5c6b9250 Final fix, I think. 2012-01-05 01:02:44 -07:00
SkyMarshal 0f92684f8a Hopefully final commit. 2012-01-05 00:04:42 -07:00
SkyMarshal 582fe30ca8 Getting closer.... 2012-01-04 23:04:55 -07:00
SkyMarshal 20cbc642e2 Another update. 2012-01-04 23:02:57 -07:00
SkyMarshal 873857690d Unfinished commit with a few major changes. DO NOT MERGE.
Signed-off-by: SkyMarshal
2012-01-04 22:33:41 -07:00
CaelAislinn 75757a29cf fixed conveyors. was something weird happening with antiqua, shouldn't be any changes
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-05 15:30:15 +10:00
Albert Iordache 08ab4448b8 Merge pull request #194 from Miniature/master
bunch of emlocker stuffs, also a couple of runtimes
2012-01-03 09:03:18 -08:00
Miniature 719c6a3b31 Don't ask me why this didn't work already, another runtime fixed 2012-01-04 03:22:07 +10:30
mport2004@gmail.com f12301d51a Fixed some runtimes.
Virus2 has been effectively removed from the code as it was not actually used and was causing some runtimes.
The PA is now properly affected by meteors/blobs/bombs.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2903 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 22:12:36 +00:00
Tastyfish 3c15526e3f accidentally called the wrong unequip proc, they're all so similar! 2012-01-02 12:52:09 -05:00