baloh.matevz
d521357c06
- So apparently disposals were too hungry for air. They take far less of it now. They however still take the same amount of time to pressurize tho.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3118 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-12 23:18:28 +00:00
baloh.matevz
fe5b602a6f
- Removed the table where mail gets to at mail sorting because mobs keep getting stuck there.
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- You can no longer control disposal units from within them!
- Disposal units now auto trigger every 30 game ticks, if they are fully pressurized and if they have something (or someone) in them. So no more hiding in disposal units!
- Added this to the changelog.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3108 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-11 22:46:05 +00:00
baloh.matevz
aa3f28d3d6
Committing the one-way conveyor switches as posted by Donkieyo
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http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=7759
They are currently present in the mail office.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3104 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-11 20:04:40 +00:00
SkyMarshal
429d13e980
Herp, derp made blood work right.
2012-02-05 11:22:05 -07:00
petethegoat@gmail.com
2c3c7c2c6b
Added in throwing stuff into disposals, courtesy of SkyMarshal.
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(technically this is a hotfix, as I accidentally committed it in r3036.)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3037 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-05 17:40:12 +00:00
petethegoat@gmail.com
2c58840a4f
Added throwing items over tables, thanks to SkyMarshal.
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Improved cigarette code, mostly grammatical fixes.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3036 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-05 17:22:39 +00:00
SkyMarshal
2074313f7f
Updates to cigarettes and cigars
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Tables can now be thrown past
You can now put something in a disposal unit by throwing at it.
2012-02-04 18:24:22 -07:00
SkyMarshal
16ac8ba8e0
Bugfixes.
2012-02-02 01:45:35 -07:00
Melvin Melonstorm
011a40cf91
Prevent delivery chute sound spam
2012-01-25 23:30:14 +01:00
Melvin Melonstorm
34c09891f6
Revert "Prevent the delivery chute from spamming the chute sound when several objects are flushed simultaneously."
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This reverts commit a356550d1b .
2012-01-25 23:28:39 +01:00
Melvin Melonstorm
a356550d1b
Prevent the delivery chute from spamming the chute sound when several objects are flushed simultaneously.
2012-01-25 23:03:31 +01:00
Albert Iordache
725ec31a57
Merge pull request #278 from caelaislinn/master
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Fixed disposals error from using a grab on a disposal chute.
2012-01-13 11:52:53 -08:00
CaelAislinn
07fb3f1eb8
fixed error from using a grab on a disposal chute
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Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-01-13 21:51:16 +10:00
Albert Iordache
e3c4b0f88f
Merge pull request #276 from SkyMarshal/master
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Weldpack added, not on map; Clipboards fit on belt; Wrapping is more robust.
2012-01-12 11:43:39 -08:00
SkyMarshal
70cb3417ef
Added weldpack, clipboards fit on belt, food and other things can now be wrapped
2012-01-12 11:13:05 -07:00
CaelAislinn
47451d9f53
conveyors in the mini outposts on the mining asteroid should now work properly
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Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-01-12 16:59:36 +10:00
Tastyfish
a85e8eee50
Merge pull request #271 from caelaislinn/master
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conveyors on the mini mining outposts should now work properly
2012-01-11 23:03:00 -08:00
SkyMarshal
a47b399c32
Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality.
2012-01-11 18:13:02 -07:00
Tastyfish
f922994c71
Merge remote-tracking branch 'upstream/master'
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Conflicts:
code/modules/recycling/sortingmachinery.dm
2012-01-11 00:26:42 -05:00
Tastyfish
12a9c075c8
added overlays for labelled and tagged packages
2012-01-11 00:24:02 -05:00
Tastyfish
f404ea91d6
Merge pull request #260 from SkyMarshal/master
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Disposal updates + map fix, traitor objective fix, Cult teleport talisman now teleports grabs
2012-01-10 20:38:14 -08:00
SkyMarshal
3b57d309cc
Disposals are now much more robust, with sorters being program-able, food able to be packaged, people able to flush closets, proper construction of sorters, and a function on taggers to use a custom tag.
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In addition:
Made teleport talismans more amusing.
Fixed duplicate traitor objectives.
2012-01-10 21:21:52 -07:00
SkyMarshal
f36c56f5c7
Disposal updates, fixed a messed up maintenance door.
2012-01-10 15:37:42 -07:00
Miniature
d5fc419a0d
Merge pull request #256 from Miniature/master
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fix runtimes in disposals pipes and seed making for a plant
whoever coded this should be shot
2012-01-09 16:28:31 -08:00
Miniature
225b2ad03e
fix runtimes in disposals pipes and seed making for a plant
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whoever coded those parts should be shot
2012-01-10 10:56:58 +10:30
SkyMarshal
25426e6f02
Merge pull request #254 from SkyMarshal/master
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Bugfix.
2012-01-09 09:08:53 -08:00
SkyMarshal
e455f46cfd
More bugfixing
2012-01-09 10:08:11 -07:00
SkyMarshal
46fb684c0b
Bugfix for chem grenades and Disposals.
2012-01-09 09:58:33 -07:00
Tastyfish
1d010aca75
Merge remote-tracking branch 'upstream/master'
2012-01-08 20:06:03 -05:00
SkyMarshal
3c128170a3
Shit to update
2012-01-06 16:50:19 -07:00
Tastyfish
ffe6ac7935
Merge remote-tracking branch 'upstream/master'
2012-01-06 16:41:52 -05:00
Tastyfish
c4f5429857
furthur work on bones
2012-01-06 16:41:47 -05:00
SkyMarshal
240153a8a5
Genetics is no longer a fortress, fixed some disposals silliness.
2012-01-06 13:17:17 -07:00
SkyMarshal
68070d9061
Bugfixes for cloning and the mail sorting machinery.
2012-01-06 11:38:56 -07:00
SkyMarshal
7872eeafc1
Cloning now works right from any and all consoles.
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Make the mail management less buggy and more robust.
2012-01-05 21:50:20 -07:00
SkyMarshal
5bd517bf72
Numerous fixes.
2012-01-05 14:33:29 -07:00
SkyMarshal
89df766f75
Finial stuff for the mail sorting shit.
2012-01-05 10:22:17 -07:00
SkyMarshal
98fc5872d3
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2012-01-05 09:45:20 -07:00
SkyMarshal
421b49c3f0
Reworked some stuff to actually... work
2012-01-05 09:39:44 -07:00
Albert Iordache
778c6d03e3
Merge pull request #218 from SkyMarshal/master
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Big edit!
2012-01-05 07:56:30 -08:00
SkyMarshal
dd5c6b9250
Final fix, I think.
2012-01-05 01:02:44 -07:00
SkyMarshal
0f92684f8a
Hopefully final commit.
2012-01-05 00:04:42 -07:00
SkyMarshal
582fe30ca8
Getting closer....
2012-01-04 23:04:55 -07:00
SkyMarshal
20cbc642e2
Another update.
2012-01-04 23:02:57 -07:00
SkyMarshal
873857690d
Unfinished commit with a few major changes. DO NOT MERGE.
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Signed-off-by: SkyMarshal
2012-01-04 22:33:41 -07:00
CaelAislinn
75757a29cf
fixed conveyors. was something weird happening with antiqua, shouldn't be any changes
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Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-01-05 15:30:15 +10:00
Albert Iordache
08ab4448b8
Merge pull request #194 from Miniature/master
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bunch of emlocker stuffs, also a couple of runtimes
2012-01-03 09:03:18 -08:00
Miniature
719c6a3b31
Don't ask me why this didn't work already, another runtime fixed
2012-01-04 03:22:07 +10:30
mport2004@gmail.com
f12301d51a
Fixed some runtimes.
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Virus2 has been effectively removed from the code as it was not actually used and was causing some runtimes.
The PA is now properly affected by meteors/blobs/bombs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2903 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 22:12:36 +00:00
Tastyfish
3c15526e3f
accidentally called the wrong unequip proc, they're all so similar!
2012-01-02 12:52:09 -05:00