Commit Graph

4759 Commits

Author SHA1 Message Date
PollardTheDragon
932a81e0b9 Adds 4 New Asteroid Ruins (#30557)
* Pirate Ruin, Drakehound Ruin, Drakehound Mobs, Vox Mobs

* Vox ruin

* Adjusted vox ruin

* Adjusts mob AI

* Skullakin Mine, Minor Adjustments to Drakehounds

* Removes some koi, minor atmos adjustments

* Adds vox salvage

* Solars and small adjustments

* Linters

* Config fix

* Linters

* Map lints

* Address Code Review

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-11-07 16:39:08 +00:00
Migratingcocofruit
e609a7faf7 Event system refactor and changes (#29420)
* meta resolution

* emerald resolution

* delta resolution

* fartgas resolution

* box box

* stay out stay out

* metastation fixes

* faragus fix

* delta fix

* Changes to role impact on event weight

* adds disaster level to the event config

* weight changes and starts adding disaster level to the ui

* ui fixes

* adjust disaster level timing

* changes disaster timing, weights, disease outbreak role requirements and weights

* lots of weight an requirement adjustments

* Update tear.dm

* some fixes

* meta changes

* Starting over with farragus

* Starting over in faragus

* faragus changes

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* resolving some faragus conflicts

* resolve faragus conflicts

* resolves delta conflicts

* resolves cyberiad conflicts

* resolves emerald conflicts

* fixes cables in faragus

* fixes meta cables

* fixes delta cables

* more meta fixes

* more farragus cable fixes

* more cable fixes

* meta and faragus fixes

* box and delta fixes

* more mapping fixes

* hopefully the last fix

* Update metastation.dmm

* Update metastation.dmm

* fixes shorts on cyberiad cerebron and farragus

* CI fixes

* move new event listing to new system

* Adds tracking and cost calculation for blob

* finishes setting up blob event detection and costs

* minor boolog corrections

* fixes events being created at the wrong severity

* adds ongoing cost to disease outbreak

* moves terror spider event to new system

* moves to component based event cost calculation

* morph abductor and carps adjusted for new system

* various fixes and adjusts rev event

* Update revenant_spawn_event.dm

* various fixes and adjusts demon incursion to the new system

* adjusts some major event weights

* correct wrong values of autoend on vendor uprising and rev

* Update event_container.dm

* more event timing adjustments

* adds requirements to traders and incursion

* slightly lowers requirements for biohazards

* timing changes

* temporarily disable loading event times from the config and increases major nothing chance

* adjustments to costs and weights of various events

* Update event_container.dm

* additional adjustments to weights and requirements. moves rev to major

* typo fix

* ion storm adjustment

* Update event_container.dm

* more moderate changes

* e

* Update meteors_event.dm

* removes cooldown from nothing event and changes its weight based on the number of remaining enabled events in the container

* increases morph event requirements and chance of nothing moderate event

* makes morph a major event

* Update morph_event.dm

* adds viro requirement for disease outbreak and fixes a bug with incorrect resource calculation

* allows varediting extra roles for the event system for debug and testing

* Adjust weights of traders and abductors and corrects wrong nominal severity for demonic incursion

* Adds crew cound to rev weight

* makes disasters start rolling later

* reduces weight of communications blackout and increases weight of major nothing

* adjusts door runtime and prisonbreak weights to make them less frequent. kudzu now scales with total crew

* apc overload made less frequent

* oopsy

* Gives the scrubber clog event a name

* fixes a type in a define name

* adjusts demonic incursion weight

* changes brand intelligence weight an d reduces door runtime weight

* more adjustments to demon incursion. Makes additional weight from surplus roles diminish

* adjustments to some minor events

* Increases event length and requirements of some engineering events and lowers their weight slightly. Also increases cost of ongoing diseases events

* fixes a type

* Update meteors_event.dm

* corrects traders nominal severity and adjusts demon weights

* shifts anomaly weights down and increases costs

* rebalance rod requirements

* Update cerestation.dmm

* moves net resource calculation to its own proc and changes the ASSIGNMENT_TOTAL macro to ASSIGNMENT_CREW.

* Adds individual first run time for some events and makes majors start rolling slightly later

* reduces weight of major nothing

* minor reduction to rev and apc overload weight

* Changes the way event weight is calculated

* end time corrections for anomaly rod and meteors

* slightly adjusts down the weights of nothing and some minor events

* Adjusts moedrates towards about 3.5 per round and mundanes towards 8 per round

* adds first run restrictions on traders and incursion and increases the cooldown time of events

* resolve faragus conflicts

* resolve emerald conflict

* fix some faragus cabling

* more cabling correction in faragus

* more cable fixes

* Update cerestation.dmm

* remove doubled scrubber pipe on tile

* reduces moderates nothing chance

* slightly reduces crew requirements for disasters and also reduces crew weight for disasters

* fixes meteor event not removing the alert, and makes it announce a bit later

* Adds an event debugging window for real time midround event data

* Revert "Adds an event debugging window for real time midround event data"

This reverts commit ecd99a6c9e.

* Adds a resource view button to the event manager window and fixes a null in the total resource list

* various bug fixes

* slightly lowers chance of meteor and similar events

* Slightly lowers requirement weights on disaster level events

* resolves faragus conflict

* changes the default power input of engineering SMES to 200kw and 80kW respectively

* connects power monitoring computers to the grid that weren't

* meta station elec maints improvements

* adds missing power monitoring computers on box and delta

* removes dirt from wall

* corrects area boundry on meta

* adds missing cable on box sci

* removes dirt from wall on box

* connects cyberiad bridge to the rest of the powernet

* connects box brig to powernet

* Adds catwalks to box maints

* adds catwalks to meta

* Adds catwalks to delta

* Update deltastation.dmm

* adds ability to insulate cables

* Moves stations to using extra insulated cables for high power network

* Removes catwalks from meta

* Removes catwalks from box

* Removes catwalks from delta

* Delays moderates and majors more and increases disaster chance

* resolves box conflicts

* Update cable.dm

* remove floating request console

* corrects position of fire alarm and removes extra intercom on metastation

* resolves faragus conflict

* reduces meteor variant weights. meaty ores event now has the correct nominal severity

* meaty ore weight to 8

* fixes a stray light bulb and light switch in maints as well as a doubled power

* Delays meteor type events to 40 minutes at the earliest. Moves the time check to be against round time instead of world time

* wires kerberos security checkpoint to the grid

* Update cerestation.dmm

* Removes stray extinguisher cabinet from meta station

* resolves area conflict on faragus

* resolves more faragus issues

* fixes faragus cabling issues

* Update cerestation.dmm

* removes another stray fire extinguisher cabinet

* insulates the APC in delta PTL room

* increases pop requirement and weight for demons and increases medbay and viro weights for diseases

* connect delta fore starboard solars to the high power grid instead of the low power

* Update deltastation.dmm

* deconflict

* solves some unconnected cables

* connects delta customs to network and finishes resolving conflicts

* Update deltastation.dmm

* adds the new cables. needs coils and mapping

* moves connection perms to the heavy duty cables. toggled with engineering permission ID. box gets new cables

* sorts cables on stations

* faragus cable connections

* cable corrections. Adds heavy duty cables to the autolathe

* CI fix

* more fixes and makes the new cables show up on t ray scanners

* box station mapping fixes

* delta mapping fixes

* meta fix

* Update deltastation.dmm

* delta and faragus fixes

* Update emeraldstation.dmm

* removes APC overloard(major) from event pool

* adds diagonal sprites to heavy duty cables. allows sillicons to toggle them and

* Makes borg versions of the heavy duty cable coil

* palete consolidation

* Improves visibility of high power cables

* converts shuttle event to new system

* makes disaster event last run calc use round time instead of world time

* fixes wrong define being used in some event requirements. further increases requirements for demons and meteors. lowers weight of major diseases

* Update slaughterevent.dm

* reduces cargo requirements for shuttle load event

* reduces base weight of major disease event and further increases medical requirements

* fixes a wrong wire under the pet store maints door in delta station

* resolve mapping conflicts

* Revert "resolve mapping conflicts"

This reverts commit 129db52501.

* Revert "Merge branch 'HighPowerMaints' into event_timing"

This reverts commit 2594ac8928, reversing
changes made to a738b5f2f2.

* fixes some wonky stuff with xeno code

* Adds a crew cost to diseases

* makes player contribution towards events variable

* changes major event weights and slightly increases demon requirements

* slightly increases major disease outbreak weight

* comment changes

* Adds safeties to protect against null events getting into container or the active list

* blob fix

* Adds a confirmation to random event toggle

* Adjust particulate event weight to fit the new moderate weights

* Adds additional security costs to changeling and vamp

* Update revenant_spawn_event.dm

* uses correct path for rev event cost proc

* changes some lists to alists

* correctly accesses the event container list and actually uses the config for the event timing

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman3595@gmail.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-11-07 16:29:47 +00:00
PollardTheDragon
4a4dd6f076 [PTBF] Nuclear Detonation Objective (#30651)
* Nuclear Detonation

* Adjusts objective text.

* Apply suggestions from code review

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Fixes indent

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
2025-11-07 10:58:51 +00:00
Qwertytoforty
7901be0ede antimagic no longer spam tells you can't cast it (#30868) 2025-11-06 07:06:50 +00:00
Qwertytoforty
1010227862 makes the cursed katana more usable (#30694)
* makes the cursed katana more usable

* removes last of shattered I swear I pushed this before I posted the pr
2025-11-05 16:48:46 +00:00
leboucliervert
d515124519 [PTBF] Infiltrate the NAPD (#30775)
* Woe

oeW

* Capitalization

Someone please help, the NTR has a pulse pistol aiming against my skull; I did not even know he had one !

* NAPD but it drank soup

Makes the objective's NAPD full word instead of an acronym

* Tab space

Directly fixing the merge conflict on github was a mistake

* Rewords objective

Co-Authored-By: Paul <90473506+pwbokie@users.noreply.github.com>
Co-Authored-By: iramoye <174295412+iramoye@users.noreply.github.com>
Co-Authored-By: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-Authored-By: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Fix Objective's grammar

"[...] one of it's members." -> "[...] one of its members."

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: leboucliervert <137400234+leboucliervert@users.noreply.github.com>

* Removes empty line 509 from antag_datum.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: leboucliervert <137400234+leboucliervert@users.noreply.github.com>

* Unconflict the merges

* In this house, we show objectives on the UI with their full names

Co-Authored-By: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: leboucliervert <137400234+leboucliervert@users.noreply.github.com>
Co-authored-by: Paul <90473506+pwbokie@users.noreply.github.com>
Co-authored-by: iramoye <174295412+iramoye@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-11-05 10:23:13 +00:00
BiancaWilkson
d558a69583 Ports a character customization option: Quirks (#28388)
* Makes the datum

* Initial Commit

* Gets TGUI menu not crashing

* Autodoc

* quirk menu bugged

* oh.

* Working menu + buttons

* trait defintes pt 1/?

* Moves traits around

* ACTUALLY START ON THE QUIRKS THEMSELVES

* TGUI Bundle Rebuild

* TGUI properly saves now

* Removes allergies for scope reasons, make foreigner work properly

* TGUI tweaks

* Reworks TGUI Menu

* quirks store the mob, not mind

* Adds asthma and mute

* minor tweaks

* Cloning re-adds quirks

* Adds functionality to frail

* Adds crafty

* TGUI fix

* Fixes a frail bug

* Makes sure the list is in the correct format

* TGUI size change

* Makes skittish work

* Adds glutton, removes unused traits

* Changes description and adds function to glutton

* Freerunner functioning

* Crafty buff

* Clear quirk list when changing species

* Forgot to remove light step

* Delete

* Refactor item-giving

* TGUI Bundle Rebuild

* whoops

* Apply quirks when changing species

* Removes some unneeded defines/paths

* Replaces improved charging cord with a bad charger

* coment

* Guard clause

* Changes how quirks add and remove organs

* unused var

* adding organs works, removing them doesn't yet

* oh that fixed it

* Hopefully finally once and for all fix the json issues

* Buffs asthma

* switches the processor to ssobj since it's slower

* actually spawns the items whoops

* maybe actually fixes json issues I really hope this doesn't come up again?

* moves sql to the right directory

* CULPRIT FOUND, JSON ISSUES ACTUALLY SOLVED

* adds admin tooling for quirks

* Ups the cost of lungs

* Adds removal for the drinking ones

* Fixes some duplicate code

* Removing foreigner works

* wops

* bumps sql version to 65

* prettier

* semicolon

* Foreigners can understand galcomm but not speak it, as per headmin request

* Different solution was agreed upon

* CC announcements now get auto-translated

* Apply suggestions from code review

Lewc quick suggestions

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Move alcohol tolerance basetype

* accomodates for reset_styles

* Swap to species flags, and being dead is a universal process stopper

* adds a foreigner trait

* Xenos and the like can't understand CC's translated announcements

* TGUI Bundle Rebuild

* Lewc quick fixes

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* i forgor

* i forgor pt 2

* process properly returns true

* TGUI Bundle Rebuild

* sql update for fixing merge conflicts

* bundle changes

* actual sql fix

* Not test tiny in prod

* sql fix?

* tgui update, first pass

* Adds schema changes to main quirk branch

* persistent data works now

* TGUI Bundle Rebuild

* Fixes conflict with job assignment datumization

* TGUI Bundle Rebuild

* Adds pacifism by request, -3 points

* gives skittish a small cd

* Makes the lunch randomizer  I was thinking about doing

* GC returns a qdel hint now

* Removes hard refs

* SQL save fix

* Fixes admin tools

* Fixes wizards getting quirked up

* ragin too

* Lightweight is more lightweight

* Adds admin logging for when someone makes a languagesless character

* TGUI Bundle Rebuild

* Adds colorblind, hungry, and buffs asthma

* fixed vv post-merge conflict

* behold, my monster

* rebuild and merge master

* Adds more positive quirks, and makes monochrome give more points

* adds nearsighted, and no whispering

* sorry linter

* Adds the cool quirk, thanks to pumpkin312

* Oh dear that signal gets sent to everyone every time someone spawns in

* i forgot that slimes dont have eyes

* tgui fix

* bundle rebuild probably

* prettier

* prettier

* Skittish package fix

* force add bundle

* Makes plasmemes be unable to take foreigner

* Makes advanced lungs respect the owner's species

* makes breaking open wrapped crates/lockers a do_after_once

* Makes plasmeme/vox advanced lungs actually help

* You get glasses anyway whoops

* bundle rebuild

---------

Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-11-04 00:18:52 +00:00
Qwertytoforty
9959848fa9 going full cog (#30830) 2025-11-03 10:35:04 +00:00
Migratingcocofruit
1b2883e92e Records unhandled in-game bug reports in a DB table and loads the reports from it for the next round (#30710)
* initial table setup

* adds helpers to get full byond versions as numbers and adds those to the table as well

* reorder bug report new() proc and init bug_report_data as empty list instead of null

* more table changes. move adding the metadata to its own proc

* record unsent bug reports into the DB table

* refers to the correct index in the bug report data for the commit

* flip user and server byond versions

* jsonify bug report contents and metadata

* makes a bug report subsystem and moves recording to it

* Implements loading bug reports from the DB at shift start. Also removes handled bug reports from the DB directly

* Update SSbugreports.dm

* Update SSbugreports.dm

* scopes the bug report recording proc to the subsystem
2025-11-01 14:06:34 +00:00
Gatchapod
9863606763 entire messed up branch in one commit (#30794)
Co-authored-by: Gatchapod <Gatchapod@users.noreply.github.com>
2025-10-31 22:56:33 +00:00
Paul
dd017e20cc [PTBF] Download Objective (#30705)
* flayer download obj

* tweak download obj

* finish flayer download objective

* fix layer

* lint

* unit test fix

* fix unit tests maybe

* move to correct attack_by

* forgot to add admin tooling

* address some cool epic comments

* linter linter, give me a splinter

* Tweak contrast on download sprite. Add optional transparency for consideration.

* update sprite + transparent fade in when activating

* i am maintaining a positive attitude towards the linter

* aghhhhhhhhhhh

---------

Signed-off-by: Paul <90473506+pwbokie@users.noreply.github.com>
Co-authored-by: Alfalfa Scout <alfalfascout@proton.me>
2025-10-31 20:02:14 +00:00
AffectedArc07
378dfc3382 Removes some unused radio vars and defines (#30808)
* Removes some unused radio stuff

* oop
2025-10-30 12:13:10 +00:00
AffectedArc07
e692356100 End of an era - Moves SQL to rustlibs and bins rustg. (#30461)
* Probably my magnum opus tbqh

* Knew I'd forget something

* guh

* Oh we lint for that now. Man I am outta touch.

* oogabooga

* Build Rust library

* library pls

* Build Rust library

* balls to it

* off me

* DOES THIS WORK NOW?

* if this works I am done

* this is a fucking violation

* hopium

* Build Rust library

* Build Rust library

* Fixes a major panic

* Build Rust library

* Sort macros out while I am at it

---------

Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
2025-10-28 20:57:23 +00:00
PollardTheDragon
ae4489cb2f Converts bees to basic mobs (#30662)
* Converts bees to basic mobs

* Undefs

* Linters
2025-10-28 20:53:18 +00:00
PollardTheDragon
a3b2c3a251 Refactors revenants to basic mobs (#30661) 2025-10-28 13:26:16 +00:00
Qwertytoforty
e33553be5b tsf marines are now flashproof (#30752) 2025-10-27 12:09:16 +00:00
warriorstar-orion
601ff5601e allow for undershirts to be ckey-enabled (#30795) 2025-10-26 22:17:32 +00:00
Qwertytoforty
879f43f88d Changes legions skulls and hivelord brood more to pre basic mob levels. (#30695)
* legion changes

* Moves it down to hivelord level now that we have it good

* Apply suggestions from code review

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-10-26 13:12:55 +00:00
Zelf
4cef8afc69 [PTBF] Incriminate objective for Traitor (#30704)
* incriminate obj

* target fix

* kill indententations with bricks
2025-10-25 01:41:10 +00:00
Qwertytoforty
2ecff9033a [PTBF] [ready for review] Anomalous particulate processing objective. (#30649)
* pausing work on this till pickweight

* push

* more stuff

* proper file it

* these 2 would be interested

* and examine fix

* I should be more awake before resolving merge conflicts

* god you are stupid stop commiting every 2 seconds

* temp buff size change

* Event inhand descriptions

* behold the c o d e

* the rest of the owl

* sprite correction

* 2 more words to the list

* and this one

* yes I am having too much fun with this

* m o r e

* better glow, tech levels

* Apply suggestions from code review

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* message admins, variable

* Apply suggestions from code review

Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* PPPProcessor

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com>
2025-10-25 01:01:03 +00:00
CRUNCH
b9c7a7c5e8 Gibber'd and Butchered IPCs now Drop Robot Meat Instead of Human Meat (#30672)
* meat

* Update meat.dm

* Update code/modules/food_and_drinks/kitchen_machinery/gibber.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-10-23 10:36:59 +00:00
PollardTheDragon
dc3f8f6cc9 Port goliaths to basic mobs, Round 2 (#30566)
* Port goliaths to basic mobs.

* linting whitespace

* more linting

* wtf

* Addresses reviews on prior PR, adjusts behavior for food searching

* Missing Comma

* Goliath aggro range

* Reduces goliath speed to 5 from 3

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-10-21 19:27:27 +00:00
Migratingcocofruit
b526dbce31 Fixes devs being unable to see the "view bug reports" verb and a runtime in the rejection message (#30736)
* Adds the bug report verb to the view_runtimes verb list

* fix rejection messagea
2025-10-21 19:08:41 +00:00
CRUNCH
cfc9af9fdc Makes the AVD-CNED glasses even more advanced - with supermatter hallucination immunity! (#30444)
* Update outfit_debug.dm

* Update outfit_debug.dm

* Update outfit_debug.dm

* Update outfit_debug.dm

* Update outfit_debug.dm

* Update outfit_debug.dm

* Update code/datums/outfits/outfit_debug.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update outfit_debug.dm

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2025-10-21 18:32:56 +00:00
CRUNCH
a6eae00439 Allows Robots and Simple Bots to Salute (#30614)
* Update silicon_emote.dm

* Update emote_keybinds.dm
2025-10-19 19:07:52 +00:00
Hayden Redacted
22587d43b9 Adds Two New Space Ruins, the Telecommunications Shuttle and Engineering Vessel (#30610)
* adds two new space ruins, two shuttles with telecom relay parts

* my mouse sometimes does this funny thing where it clicks multiple times, hence the neighbor checks failing

* purges NT references since NT wouldn't usually use plastitanium
2025-10-17 23:21:32 +00:00
CRUNCH
3210d12d56 Migrates Surgery Tools, Nuke Kits, and Nuke Cores to the New Attack Chain (#30442)
* super

* Update theft_items.dm

* Update theft_items.dm

* Update outfit_debug.dm

* Update code/game/objects/items/theft_items.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-10-17 17:58:35 +00:00
BiancaWilkson
08b8714dc9 Fixes mindflayers sometimes being spammed with messages when pacified (#30686)
* fixes the message popping up when using action buttons

* Secret second bug that the first bug uncovered, fixes no messages at all
2025-10-16 19:19:20 +00:00
Migratingcocofruit
1abb121eb7 Ports in game bug reporting from CM (#30376)
* adds the files doesn't even compile yet WIP

* compiles now. axed some stuff we don't need

* Update skin.dmf

* It technically works

* Adds in the stylesheet as well

* makes approval work

* Update tgui.bundle.js

* changes url to para master

* Makes apostrophes work

* removes token read line

* moves bug report verb to OOC.dm and changes its name to "Report a Bug"

* Update bug_report.dm

* Update tgui.bundle.js

* Adds API token var to config.

* adds a per ckey cooldown of 5 minutes for bug reports

* tgui rebuild

* rebuild tgui

* Update tgui.bundle.js

* review changes

* better timeout check

* changes example config to include the github token

* Update tgui.bundle.js

* tgui rebuild

* add message when bug report list is empty and changes some warnings to info type messages

* move round id and byond builds to additional details

* moves initial user ref to UID. Fixes commit hash stuff adds TM list

* Update tgui.bundle.js
2025-10-16 18:22:02 +00:00
Alan
b2e0a08d0b Add a LOT of chaplain clothes from various religions. (#30483)
* Add a LOT of chaplain clothes from various religions.

* Thanks, linter!

* Deploy vendors, box envirosuits, unaccent names

* Thanks, linters!

* Accommodate ears.

* Correct accent oversight.

* Merge branch 'master' into chaplain-outfits

Conflicts in
icons/mob/clothing/species/plasmaman/helmet.dmi
icons/obj/clothing/species/plasmaman/hats.dmi
resolved by automatic merge and modifying chaplain helmet sprites to match new format.
2025-10-13 15:16:33 +00:00
Vi3trice
7e4f0a0b0f Optimize the volcanoes (#30592)
* Optimize the hell out of volcanoes

* I knew I forgot something when moving stuff around
2025-10-09 11:14:37 +00:00
Qwertytoforty
cd3ee6ab90 fixes xenomicrobes (#30622) 2025-10-07 19:13:21 +00:00
Migratingcocofruit
a6ab445f8c Adds additional remedies to more severe symptoms (#30580)
* adds defines and code for physical treatments

* adds wetness check and evaporation for combustion symptom

* adds sleep as treatment for vomiting

* adds treatment to flesheating

* adjustments
2025-10-07 17:59:03 +00:00
CRUNCH
63f6856387 materials... Sols... Sols... (#30550) 2025-10-06 15:31:12 +00:00
Alan
99ff0ad3de Proof of concept/proposal: Add offset capability for monitor headwear, demonstrated by berets (#30555)
* Add offset capability for monitor headwear, offset berets

* test

* Update code in line with warriorstar-orion's element method

* Apply suggestions from code review

Incorporate warriorstar-orion's updates

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

* Autodoc properly

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

---------

Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-10-04 17:18:59 +00:00
PollardTheDragon
da37a3a59d Converts blob mobs to basic mobs (#29806)
* Converts blob mobs to basic mobs

* Linters

* Updatepaths

* Apply review changes

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* New linters

* Intents

* Lints

* Fixes blobbernaut AI being active after being offered

* Linters

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-10-01 16:25:57 +00:00
PollardTheDragon
abc25754ea Fixes exfiltration species adjustments, holoparas (#30419) 2025-10-01 16:01:47 +00:00
kyunkyunkyun
54e7ad7ad5 Fix observe runtime (#30437)
* fix

* keep update_sight()
2025-10-01 15:40:27 +00:00
PollardTheDragon
0a829ba143 Nukes Xeno Revive Nest (#29376)
* Nukes Xeno Revive Nest

* Nukes Xeno Revive Nest

* Config changes are bad. Whoops

* Laying down on xeno weeds now cures viruses at the same rate as revival nests used to

* Adds owner virus check
2025-10-01 15:21:48 +00:00
PollardTheDragon
e14a43eea1 Basic diona nymphs, spiderbots, and crabs (#30377)
* Basic nymphs, spiderbots, and crabs

* Nutrition fix

* Forgot a line

* Cooldown on eat

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-10-01 14:32:00 +00:00
Migratingcocofruit
ad98a804cb Adds the alien cache ruin and a PTL terminal (#30367)
* Make the cache room

* adds alien cache machine

* adds the cache properly

* adds multitile component

* adds terminal building and reward selection procs

* adds laser receptacle file

* Refactors ptl targetting code

* more work on the ptl terminal

* change file name to laser_terminal

* changes area to powered makes laser terminal work properly

* makes a new pickweight function because the old one is bad

* Update alien_cache.dm

* Update canister.dm

* Update alien_cache.dm

* adds a template of the ruin

* adds some spawners to the reward pool

* adjusts agent b amount

* adjustments to loot table and changes to spawner comments

* new placeholder sprite for the cache

* randomizes reward spawn location and makes a PTL terminal sprite

* updates alien cache sprite and examine proc

* Adds overlays to the cache to indicate the current progress

* fixes mob capsule spawner and laser terminal

* Adds animations to PTL terminal

* new box part of the sprite for the PTL terminal. Adds glow

* fixes untargetting the PTL terminal and adds a little light overlay to the receiving dish

* changes PTL terminal id generation slightly

* adds simon says. incomplete

* Update paradise.dme

* simon says works now

* adds more rhythms

* Adds success and failure sounds

* Makes the ptl terminal board printable

* Update secure_alien_airlock.dm

* undo changes to preferences.dm

* undefs things

* removes identical to parent vars

* Update alien_cache_random_spawners.dm

* replaces animation end loop flag so open dream CI doesn't give errors

* changes centre platform colour and adds a fan to the entrance

* more pads more sounds

* better sprites

* remove old sprite

* adds the cache to example config

* makes it not always spawn

* Update simon_says_32x32.dmi

* adds some flavor to the ruin

* Update alien_cache_site.dmm

* adds a signal to the ruin
2025-10-01 12:54:10 +00:00
PollardTheDragon
e4b5e22917 Fixes some basic mob zaps (#30569) 2025-09-28 16:29:35 +00:00
Qwertytoforty
211ccbe233 Converts airlocks to have departmental based wires. (#30196)
* the majority

* Update code/game/area/ss13_areas/science_areas.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-09-22 17:41:26 +00:00
PollardTheDragon
7caf75b37b Converts mice to basic mobs (#29928)
* Converts mice to basic mobs

* Larger only targetting strat

* Oops.

* Linters

* Code review suggestions

* Linters

* Merge conflict resolution

* Snakes

* Oops

* Clogged Disposals

* Updates persistent client

* Linters

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-09-22 13:11:44 +00:00
kyunkyunkyun
83509c3967 Some more armor tweaks (#30398)
* summary

* (required)

* undef

* oh this is unused, nice

* ok but.. why

* a tiny bit more

* Update human_defense.dm

* Update mass_hallucination.dm
2025-09-19 15:43:42 +00:00
PollardTheDragon
b52f6cc6c0 Converts farm animals to basic mobs (#30244)
* Converts farm animals to basic mobs

* Update paths, removes excess file

* CI

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-09-19 15:26:43 +00:00
Migratingcocofruit
379fa1ad1e Adds a cache to radiation waves (#30261) 2025-09-14 20:31:30 +00:00
kyunkyunkyun
8821ab9a66 Updates a couple of /obj/item variables (#29829)
* compiles checkpoint

* fix some

* updatepaths

* fix

* rrr

* linters

* fiexs

* icon fixes

* plasmemes

* fix

* fix

* fix bit more

* fix

* well

* cleanup

* fix glasses layer

* conflict

* fuck gun code

* fixes

* fix

* fixes to energy guns

* review

* conflict

* support that 1 unathi pixel

* fix
2025-09-14 15:23:56 +00:00
PollardTheDragon
fca03efeb0 Exfiltration - Early Antag Escape (#29554)
* Ghost bar antag addition

* Adds extraction flares and extraction procs

* Ghostbarification, antag-specific extractions

* Objectives reroll if target extracts

* Comment format

* Adds blackboxing. Prevents extraction if you're an objective target.

* Fixed objective freezing, removes mindslaves on exfiltration

* Vampire Portal Sprites

* Better sprite for portal

* Flayer telepad, assorted visual adjustments

* Makes flayer and vampire portals truly one time use. Flayer ability icon

* Fixed indents, vampire ability icon

* Changeling flare

* Removed some debug adjustments

* Map fixes

* Makes the exfil restriction a var on the datum

* More map fixes

* Centcomm my beloathed

* More map fixes

* Checks delay before objectives

* Objective freezing list fix

* Review fixes

* Moves a lot of exfil item granting logic to antag datum.

* Changed objective exfil block from var to proc

* Centcommmm

* Adds true return. Thanks Contra.

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Efficiency

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Moved jaunter subtypes

* Forgot to move the admin one

* Capitalization

Co-authored-by: AmityBlamity <142629851+AmityBlamity@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Reworked area selection

* Black box, admin log, proper clearing of martial arts and bio chips

* Exfiltration now properly checks completion of alive and free escape objective

* Adds announcement to security comms when exfil item is used

* Linters

* Map adjustments

* Fixes syndiebar library computer access

* Merge conflict resolution

* Updates action buttons

* New Linters

* Update centcomm.dmm

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: AmityBlamity <142629851+AmityBlamity@users.noreply.github.com>
2025-09-09 01:28:09 +00:00
kyunkyunkyun
6862135913 Ports some old TG lighting + opacity refactors (#29724)
* lighting ports

* missed these

* fix

* tweak optical scanners

* Update code/datums/elements/light_blocking.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>

---------

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2025-09-08 19:25:37 +00:00