Commit Graph

5418 Commits

Author SHA1 Message Date
Chinsky
76d1ddaa26 Merge pull request #2963 from Ravensdale/master
Robot bug fix, synthetic custom sprites update and a rune text tweak
2013-06-07 04:45:00 -07:00
Asanadas
29f2f4e7aa Quickfix for posibrain.dm , posibrains booting ghosts that try to join them. Credit to Zuhayr for the fix! 2013-06-04 21:44:42 -04:00
Asanadas
3be319a555 Merge pull request #2967 from comma/master
Drugs and Surgery fixes
2013-06-04 10:19:59 -07:00
Spamcat
c5a57ccdc4 Runtime fixes, tweaks. 2013-06-04 16:25:41 +04:00
Spamcat
b15738d5d4 Compile fixes. 2013-06-04 15:17:04 +04:00
aranclanos@hotmail.com
3035bf565c Changes on how some simple hostile mobs search for targets, they now make a list of mobs at sight with the heareable() proc and add the mechs of a new global list instead of checking all the atoms in a radius of 21x21.
The new global list is called mechas_list, it contains all the mechs (sadly the 8 mechs of centcomm are added to this list, just to avoid problems with other servers with different maps)
Clowns, goats and spiders still use the old way to track targets (the view() proc).

The goal of this commit is to reduce lag, it will be really noticeable on the carp migration event, they should be 70% less laggy.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5820 316c924e-a436-60f5-8080-3fe189b3f50e
2013-06-04 14:09:05 +04:00
Aranclanos
787565b424 SecHUDs and medHUDs (including pAIs and odyssesus) won't create a fuckload of images per tick and then disposal them, lagging like retards.
Now each human will have a list of HUD images, that will be refreshed if it's required, say, a medic walking near you with a medHUD will refresh both medical images.
The list, called hud_list, uses seven defines for all the images, defined in the __DEFINES.dm

I also added a check for not rounding the health bar if the pacient it's dead, fixing some issues with showing dead people in critical or with possitive health.
2013-06-04 14:00:40 +04:00
Chinsky
0ad08b13cc Fixes #2954
Winners do no use Space Drugs to escape from cuffs.
2013-06-04 13:14:51 +04:00
Chinsky
a0847aa567 Fixes #2964
Now def_zone and tool are saved before sleep, to prevent changing them during it
2013-06-04 13:08:21 +04:00
Ravensdale
da2d99c5cb Eep, this is needed for Serithi's custom sprite, forgot one last ctrl-s 2013-06-03 13:47:08 -07:00
Ravensdale
c8f9864207 Fix: Engineering borg's 'Antique' sprite being invisible. Blasted caps.
New: Rowtree's 'Lucy' Cyborg and Serithi's 'REMNANT' AI Core sprites implemented.

Tweak: Cult's conversion rune failure text tweaked so something a little more immersive.
2013-06-03 13:32:44 -07:00
Chinsky
2ed4ddcd40 Merge pull request #2955 from Segrain/master
Medical clothes.
2013-06-02 16:35:40 -07:00
Segrain
a5766cbf29 Minor tweaks to medical clothes to match descriptions. 2013-06-02 23:07:25 +03:00
Chinsky
40e8d9b792 Fixes radium not producing cures for virus2. 2013-06-02 23:58:29 +04:00
Segrain
446ddbb108 Various things can be carried on hazard vests and EMT jackets. Code for #2932. 2013-06-02 22:40:20 +03:00
Mloc
dd0e13c8fd Compile fix.
Signed-off-by: Mloc <colmohici@gmail.com>
2013-06-01 21:11:41 +01:00
cib
af8e3a9192 Fixed the issue of missing when hitting yourself. 2013-06-01 18:11:24 +02:00
Chinsky
b91cf84993 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-06-01 04:18:43 +04:00
Chinsky
793f472a4f Should fix quite a few of false positives on gun targeting.
Allows mob to click on turfs with empty hand.
2013-06-01 04:11:16 +04:00
Chinsky
1a51aefaac Fixes #2922
Putting gun away now properly lowers aim.
Prevents gun from going off if it's not in active hand.
2013-06-01 04:05:33 +04:00
Segrain
312ece670d Meteor shower fix.
Meteor shower actually processes tick() between starting and ending, thus spawning meteors as it is supposed to.
2013-05-30 19:26:53 +03:00
MagmaRam
db07fd16fd Fixes an issue where an uzi could not be reloaded, they can now be reloaded with boxes of .45 bullets. 2013-05-30 18:54:31 +07:00
Andrew Carroll
97836acb56 Add station time to AI, new_player Status tab 2013-05-30 04:38:18 -04:00
Mloc
4eb113341d Merge pull request #2871 from ciiol/bs-rtag
Fix radio keys localization.
2013-05-29 14:26:03 -07:00
MagmaRam
e4c913fad9 Fix for issue #2882 in Baystation12/master (CR-20 not updating sprite correctly when unloaded by in-hand click). 2013-05-29 13:34:54 +07:00
Chinsky
40e63cbe32 Merge pull request #2885 from Ravensdale/master
Cyborg sprites
2013-05-28 22:17:13 -07:00
Erthilo
01ef589293 Fixes everyone being able to understand everyone else. 2013-05-28 23:53:49 +01:00
Ravensdale
62e43f2abf re-adding an accidentally deleted line 2013-05-28 12:07:22 -07:00
Jim "Apples"
b80ae68cc5 Merge pull request #2883 from CIB/master
Re-buff even timer
2013-05-28 11:49:25 -07:00
Ravensdale
b42aa26c1a Gives more sprites for cyborgs to use. 2013-05-28 11:13:33 -07:00
cib
a9d4d86ed9 Event balance fixes.
- Engineering events now less likely
- Radiation storm now less likely
- Halved radiation given by radiation storm.
2013-05-28 20:03:26 +02:00
Chinsky
d2179f4252 Merge pull request #2875 from CIB/medical_events
Fixed issue #2689
2013-05-27 12:04:19 -07:00
cib
c5dc8ebecf Triped time you have to get into maintenance.
Also re-added sound at start of event. It doesn't fit, but it's better than nothing. Quit complaining already.
2013-05-27 20:01:37 +02:00
Ciiol
e7127b8343 Fix radio keys localization.
Add cyrillic analogs of xeno language keys, just as other channel prefixes.
2013-05-27 16:34:39 +06:00
Mloc
b4743bef26 Merge pull request #2865 from CIB/medical_events
Fixed various medical events.
2013-05-26 14:56:53 -07:00
cib
cbbe291a5d Fixed various medical events. 2013-05-26 23:21:08 +02:00
cib
dbe960a571 Buffed event delay a bit again. 2013-05-26 22:16:11 +02:00
cib
cab1289511 Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	html/changelog.html
2013-05-26 20:43:22 +02:00
Mloc
420354d1dc Merge pull request #2860 from CIB/master
Fix to event no-repetition code
2013-05-26 11:40:42 -07:00
Chinsky
76525a4ccf Merge pull request #2852 from VitrescentTortoise/bleeding-edge-freeze
Changeling husk names now 'Unknown'
2013-05-25 16:03:24 -07:00
VitrescentTortoise
827e85c4c3 Properly sets husks' names to unknown 2013-05-25 16:00:22 -07:00
cib
9074622eb9 Adjusted event chance modifier based on last event.
Had the wrong numbers, basically every event would happen only once.
2013-05-26 00:23:31 +02:00
cib
a764c226f8 Implemented a system to avoid the same event happening too often.
Also bumped event frequency, this shouldn't be as bad with the same event not repeating itself that often.
2013-05-26 00:12:59 +02:00
Erthilo
e2ea94d59c Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-05-25 22:16:29 +01:00
Erthilo
4028172c98 Fixes mutantrace languages appearing as unknown for observers and also appearing as says rather than race specific word. 2013-05-25 22:09:41 +01:00
Erthilo
c2b84e0985 Fixes mutantraces (soghun, skrell, tajaran) losing languages when cloned. 2013-05-25 22:08:57 +01:00
VitrescentTortoise
afb49c05d9 Fixed lemonjuice showing up as ..what? 2013-05-25 12:52:56 -07:00
Chinsky
e197799c46 Fixes #2830
Applied Walter0o's fix to silicon namepicking locking up job spawn on roundstart.
2013-05-25 13:34:24 +04:00
Jim "Apples"
858d98eb7c Merge pull request #2816 from comma/HTML
HTML in papers
2013-05-24 14:30:36 -07:00
cib
89aa936147 Fix to organ_failure event. 2013-05-23 22:46:27 +02:00