Chinsky
76d1ddaa26
Merge pull request #2963 from Ravensdale/master
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Robot bug fix, synthetic custom sprites update and a rune text tweak
2013-06-07 04:45:00 -07:00
Asanadas
29f2f4e7aa
Quickfix for posibrain.dm , posibrains booting ghosts that try to join them. Credit to Zuhayr for the fix!
2013-06-04 21:44:42 -04:00
Asanadas
3be319a555
Merge pull request #2967 from comma/master
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Drugs and Surgery fixes
2013-06-04 10:19:59 -07:00
Spamcat
c5a57ccdc4
Runtime fixes, tweaks.
2013-06-04 16:25:41 +04:00
Spamcat
b15738d5d4
Compile fixes.
2013-06-04 15:17:04 +04:00
aranclanos@hotmail.com
3035bf565c
Changes on how some simple hostile mobs search for targets, they now make a list of mobs at sight with the heareable() proc and add the mechs of a new global list instead of checking all the atoms in a radius of 21x21.
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The new global list is called mechas_list, it contains all the mechs (sadly the 8 mechs of centcomm are added to this list, just to avoid problems with other servers with different maps)
Clowns, goats and spiders still use the old way to track targets (the view() proc).
The goal of this commit is to reduce lag, it will be really noticeable on the carp migration event, they should be 70% less laggy.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5820 316c924e-a436-60f5-8080-3fe189b3f50e
2013-06-04 14:09:05 +04:00
Aranclanos
787565b424
SecHUDs and medHUDs (including pAIs and odyssesus) won't create a fuckload of images per tick and then disposal them, lagging like retards.
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Now each human will have a list of HUD images, that will be refreshed if it's required, say, a medic walking near you with a medHUD will refresh both medical images.
The list, called hud_list, uses seven defines for all the images, defined in the __DEFINES.dm
I also added a check for not rounding the health bar if the pacient it's dead, fixing some issues with showing dead people in critical or with possitive health.
2013-06-04 14:00:40 +04:00
Chinsky
0ad08b13cc
Fixes #2954
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Winners do no use Space Drugs to escape from cuffs.
2013-06-04 13:14:51 +04:00
Chinsky
a0847aa567
Fixes #2964
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Now def_zone and tool are saved before sleep, to prevent changing them during it
2013-06-04 13:08:21 +04:00
Ravensdale
da2d99c5cb
Eep, this is needed for Serithi's custom sprite, forgot one last ctrl-s
2013-06-03 13:47:08 -07:00
Ravensdale
c8f9864207
Fix: Engineering borg's 'Antique' sprite being invisible. Blasted caps.
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New: Rowtree's 'Lucy' Cyborg and Serithi's 'REMNANT' AI Core sprites implemented.
Tweak: Cult's conversion rune failure text tweaked so something a little more immersive.
2013-06-03 13:32:44 -07:00
Chinsky
2ed4ddcd40
Merge pull request #2955 from Segrain/master
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Medical clothes.
2013-06-02 16:35:40 -07:00
Segrain
a5766cbf29
Minor tweaks to medical clothes to match descriptions.
2013-06-02 23:07:25 +03:00
Chinsky
40e8d9b792
Fixes radium not producing cures for virus2.
2013-06-02 23:58:29 +04:00
Segrain
446ddbb108
Various things can be carried on hazard vests and EMT jackets. Code for #2932 .
2013-06-02 22:40:20 +03:00
Mloc
dd0e13c8fd
Compile fix.
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Signed-off-by: Mloc <colmohici@gmail.com >
2013-06-01 21:11:41 +01:00
cib
af8e3a9192
Fixed the issue of missing when hitting yourself.
2013-06-01 18:11:24 +02:00
Chinsky
b91cf84993
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-01 04:18:43 +04:00
Chinsky
793f472a4f
Should fix quite a few of false positives on gun targeting.
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Allows mob to click on turfs with empty hand.
2013-06-01 04:11:16 +04:00
Chinsky
1a51aefaac
Fixes #2922
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Putting gun away now properly lowers aim.
Prevents gun from going off if it's not in active hand.
2013-06-01 04:05:33 +04:00
Segrain
312ece670d
Meteor shower fix.
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Meteor shower actually processes tick() between starting and ending, thus spawning meteors as it is supposed to.
2013-05-30 19:26:53 +03:00
MagmaRam
db07fd16fd
Fixes an issue where an uzi could not be reloaded, they can now be reloaded with boxes of .45 bullets.
2013-05-30 18:54:31 +07:00
Andrew Carroll
97836acb56
Add station time to AI, new_player Status tab
2013-05-30 04:38:18 -04:00
Mloc
4eb113341d
Merge pull request #2871 from ciiol/bs-rtag
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Fix radio keys localization.
2013-05-29 14:26:03 -07:00
MagmaRam
e4c913fad9
Fix for issue #2882 in Baystation12/master (CR-20 not updating sprite correctly when unloaded by in-hand click).
2013-05-29 13:34:54 +07:00
Chinsky
40e63cbe32
Merge pull request #2885 from Ravensdale/master
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Cyborg sprites
2013-05-28 22:17:13 -07:00
Erthilo
01ef589293
Fixes everyone being able to understand everyone else.
2013-05-28 23:53:49 +01:00
Ravensdale
62e43f2abf
re-adding an accidentally deleted line
2013-05-28 12:07:22 -07:00
Jim "Apples"
b80ae68cc5
Merge pull request #2883 from CIB/master
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Re-buff even timer
2013-05-28 11:49:25 -07:00
Ravensdale
b42aa26c1a
Gives more sprites for cyborgs to use.
2013-05-28 11:13:33 -07:00
cib
a9d4d86ed9
Event balance fixes.
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- Engineering events now less likely
- Radiation storm now less likely
- Halved radiation given by radiation storm.
2013-05-28 20:03:26 +02:00
Chinsky
d2179f4252
Merge pull request #2875 from CIB/medical_events
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Fixed issue #2689
2013-05-27 12:04:19 -07:00
cib
c5dc8ebecf
Triped time you have to get into maintenance.
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Also re-added sound at start of event. It doesn't fit, but it's better than nothing. Quit complaining already.
2013-05-27 20:01:37 +02:00
Ciiol
e7127b8343
Fix radio keys localization.
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Add cyrillic analogs of xeno language keys, just as other channel prefixes.
2013-05-27 16:34:39 +06:00
Mloc
b4743bef26
Merge pull request #2865 from CIB/medical_events
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Fixed various medical events.
2013-05-26 14:56:53 -07:00
cib
cbbe291a5d
Fixed various medical events.
2013-05-26 23:21:08 +02:00
cib
dbe960a571
Buffed event delay a bit again.
2013-05-26 22:16:11 +02:00
cib
cab1289511
Merge branch 'master' of github.com:Baystation12/Baystation12
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Conflicts:
html/changelog.html
2013-05-26 20:43:22 +02:00
Mloc
420354d1dc
Merge pull request #2860 from CIB/master
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Fix to event no-repetition code
2013-05-26 11:40:42 -07:00
Chinsky
76525a4ccf
Merge pull request #2852 from VitrescentTortoise/bleeding-edge-freeze
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Changeling husk names now 'Unknown'
2013-05-25 16:03:24 -07:00
VitrescentTortoise
827e85c4c3
Properly sets husks' names to unknown
2013-05-25 16:00:22 -07:00
cib
9074622eb9
Adjusted event chance modifier based on last event.
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Had the wrong numbers, basically every event would happen only once.
2013-05-26 00:23:31 +02:00
cib
a764c226f8
Implemented a system to avoid the same event happening too often.
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Also bumped event frequency, this shouldn't be as bad with the same event not repeating itself that often.
2013-05-26 00:12:59 +02:00
Erthilo
e2ea94d59c
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-05-25 22:16:29 +01:00
Erthilo
4028172c98
Fixes mutantrace languages appearing as unknown for observers and also appearing as says rather than race specific word.
2013-05-25 22:09:41 +01:00
Erthilo
c2b84e0985
Fixes mutantraces (soghun, skrell, tajaran) losing languages when cloned.
2013-05-25 22:08:57 +01:00
VitrescentTortoise
afb49c05d9
Fixed lemonjuice showing up as ..what?
2013-05-25 12:52:56 -07:00
Chinsky
e197799c46
Fixes #2830
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Applied Walter0o's fix to silicon namepicking locking up job spawn on roundstart.
2013-05-25 13:34:24 +04:00
Jim "Apples"
858d98eb7c
Merge pull request #2816 from comma/HTML
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HTML in papers
2013-05-24 14:30:36 -07:00
cib
89aa936147
Fix to organ_failure event.
2013-05-23 22:46:27 +02:00