Carbon copy of tgstation/-tg-station#10467.
This should fix not being able to retrieve logs, because BYOND 508 broke
run() again. The main difference is that instead of directly opening a
log, a prompt will come up asking to save the file to a location.
Refactors the code for Microwaves, Ovens, Grills, and Candy Makers to
utilize a shared parent which holds the common procs.
- This means any new additions or fixes will only need to be implemented
in one place, rather than 4, to affect them all.
- Also reduces file sizes on the individual machines' files by removing
a lot of the duplicate code
Updated the code for the kitchen machines to be more modular and fixed
some issues.
- Replaced color macros with span classes
- Replaced hardcoded names with src references
- Each machine has a cook_verbs list which is used to create the in use
message (Microwaving in progress)
- Each machine has variables to define the icon states for the different
states of the machine (on, off, broken, dirty, open).
- Changed a few formerly global variables to not be global, as this
would cause issues with the shared code (microwave with candy maker
recipes for example)
Fixed a bug where the microwave would be considered "full" before having
all of the ingredients for a recipe
- Created a new proc to count the number of items and fruits in a recipe
to determine the max_n_items value
Map Edits to Cyberiad and associated Z-levels for pathing changes
(map-merged)
- MetaStation will need to be updated as well, I'll do this in another
PR unless someone else beats me to it.
Adds the ability to make a chemical reaction only occur when at or below
a specified temperature.
Adds new reaction for freezing water into ice
- Must be at or below 270K to turn water to ice
Adds two new reagents/drinks: Applejack and Jack Rose cocktail
-Applejack is obtained by freezing cider at or below 270K
- Applejack is slightly more potent than cider, due to it's alcohol
concentration being higher
- Jack Rose is a new mixed drink that is 4 parts Applejack, 1 part Lemon
Juice
Only Ice and Applejack utilize the cold reactions at this time, but the
functionality is in place for future reactions.
- This should allow coders more flexibility with defining new reactions
that may realistically occur at low temperatures.
Renamed the existing "required_temp" variable for reactions to
"min_temp" to better communicate it's purpose and differentiate it from
the new "max_temp" variable for cold reactions.
This commit adds a miniature gibber toy (/obj/item/toy/minigibber), which
uses a downscaled sprite of the gibber.
Features:
- Plays a gibbing noise when you click on it with itself, cooldown of 8
ticks applies.
- It's a miniature gibber.
- Custom attack verbs (grinded, gibbed)
- Feed DnD minifigures into it for REALISTIC GIBBING ACTION (tm)
- Obtain from arcade machine or cargo store (400 credits)
** SQUASHED COMMITS **
Minigibber name-spellchecking
Protip: Miniature is actually spelled mini-ature, not min-ature.
Minigibber minifigure eating action!
You can now shove minifigures into the Minigibber, then click on it with
itself to tear them apart! GIB! GIB! GIB!
Make minigibber obtainable
Via arcade machine and cargo store (400 credits)
Minigibber desc now says grinder...
instead of meat producing machine. Because it's really just a giant
grinder, and that will match the store item description.
Readd gibbing sound to minigibber, mistakenly removed it earlier.