Commit Graph

525 Commits

Author SHA1 Message Date
Varelion
769d07dbf2 TRAIT_TABLE_LEAP Checks Added To under_siege Judo (#23905)
* Create reagent vomicilin

* Update vomicilin

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Updating as suggested.

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Revert vomicilin

* Revert vomicilin

* Revert vomicilin

* Add the ability to create droppers from glass

* Add TRAIT_TABLE_LEAP checks to under_siege judo

* Finalize requested changes

* Update code/__HELPERS/trait_helpers.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-30 14:44:25 +00:00
DGamerL
e633651f9b Removes Ladders (#23212)
* Ladder begone!

* Whoops

* Map and icon

* I forgor text

* Renamed + typepath
2024-01-09 13:01:16 +00:00
BiancaWilkson
95c86c5bfc Converts no slip into a trait (#23140)
* makes noslips work

* trait part

* THE REST

* it didnt conflict too much actually

* this was intended, whoops lol

* no more processing

* consistency

* lewc review

* Apply suggestions from code review

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-01-06 23:29:10 +00:00
DGamerL
0537dc6570 No more (#23716) 2024-01-04 11:52:26 +01:00
DGamerL
962e78a363 Makes borgs take damage from being flung into objects (#23000)
* we are so back

* Makes it compile

* Vendors, walls, windows and consoles done

* Blob and living mobs

* Magpulses are now based on traits

* Gives borgs the trait by action button

* Fixes modsuits

* Update code/game/objects/objs.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/turfs/turf.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/living.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Fixes Thunk

* Actually fixes it

* I took an L (away from the trait)

* One proc now

* Update code/modules/clothing/shoes/magboots.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/shoes/magboots.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-12-13 15:22:02 +00:00
Contrabang
c8dce33a8a Cleans up a lot of globals a few other vars (#23246)
* i hate globals i hate globals

* more fucking of these

* sirryan review
2023-12-06 15:30:41 +00:00
Contrabang
b6601ebd29 Initing empty lists with GLOBAL_LIST_INIT(X, list()) is now prohibited by CI (#23247)
* moreglobals

* comment
2023-11-29 12:41:01 -05:00
Qwertytoforty
207e35cddf Adds 3 ipc only implants. (#22798)
* FUCK fix drugs first

* done just wait for prs to be merged (sorry s34n)

* removes uneeded chest implant redifine, repair implant

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* !human, fluid

* guard variable lisst

* oops

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/surgery/organs/organ_external.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/stacks/nanopaste.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* lewcs good to them?

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* not needed

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-11-21 16:19:39 -05:00
Luc
9384c2a074 Allows roundstart observers to freely use antag HUD without losing respawnability (#23009)
* First pass

* do away with old antag hud variable

* rework cannotPossess

* some verification + cleanups

* Update code/modules/mob/dead/observer/observer_base.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* splits up log call

* Slightly refactor proc calls, continuing contra's review

* Log admin

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-11-21 13:00:13 +00:00
Venuska1117
8760849826 [s] Fix Syndicate Outpost and Cameras (#23150)
* GLOB.restricted_camera_networks

* yep

* restricted_camera_networks

* oopsie fixed
- Removed pipe i missed before, now it don't runtime, and yes i run code to double check.
2023-11-12 19:45:09 +00:00
DGamerL
635dd52d1a Whoopsie (#23180) 2023-11-06 21:09:54 -05:00
ppi13
abe4110704 Turns isholy into a trait and adds a trait mind helper (#23107)
* Converts isHoly into a trait

* Moves holy from body to mind

* Uncurses the source of curses

* Updates source to roundstart trait

* Contrabang fixes

* Forgot one

* Add trait mind helper

* Request changed Dgamerr/Contra

* Fixes issue

* Nullchecks minds
2023-11-03 20:07:20 +00:00
Luc
95d3a49929 Ports Malf AI rolling (and some other tipping refactors) (#21900)
* some thoughts

* I really forgot to commit all of this didn't I

* Rework vendor crits

* fixes some angle jank

* yeag

* Patches up most bugs with tilting things over

* Fixes up most of the AI logic

* rolling AI can now take teleporters, visual effect is now only seen by the AI

* better effects

* Remove a bunch of now useless code

* I keep forgetting this

* cleanup in aisle seven

* oops

* some more testing

* adminbus hours

* Fixes some buildmode stuff, does some more testing

* Add documentation

* Demo bugs

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* rework crit damage amount

* Adapt recent tg changes

* Fix some small bugs in testing, contra review 1

* contra review 2

* Fixes tipping with pacifism

* restore removed icons

* Fix some remote untipping

* restore the roll action

* finally address contra's review (sorry)

* remove debug tool

* Move untilt logic into component

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-10-31 20:24:52 +00:00
Octus
6f0a93c672 Adds Characther Descriptors (Height and Build) (#22417)
* char descriptors

* ok well it works somewhat

* I LOVE FIXING SHIT OORAH

* fixes

* Update code/modules/mob/living/carbon/human/human_examine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_examine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_examine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/client/preference/character.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_defines.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_examine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/client/preference/link_processing.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* ok we love our fixes

* Update SQL/updates/51-52.sql

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* reverts and sql change to fix

* yeppers

* Update SQL/paradise_schema.sql

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* aa's review

* grammar

* Update code/modules/client/preference/link_processing.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* improves grammar

* Create 52-32.sql

* lmao please dont look at the change for this

* glob list

* Update code/modules/mob/living/carbon/human/human_examine.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* y

* mhmhmh

* autodoc

* grgrgrggrg contra review

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-10-28 18:16:52 +01:00
Contrabang
73eb774125 Makes Medals Cooler (#22652)
* medal buff

* reviews

* Update code/game/objects/items/weapons/storage/lockbox.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* a

* oops

* bam

* Update code/game/objects/items/weapons/storage/lockbox.dm

* Update code/modules/clothing/under/accessories/accessory.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/clothing/under/accessories/accessory.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/clothing/under/accessories/accessory.dm

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-10-16 18:28:04 +01:00
GDN
6df2c2e3d2 Ghost bar (#22368)
* Ghost bar initial changes

* more changes

* we ball again brothers

* we are (once again) SO back

* Update code/modules/admin/verbs/debug.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/_onclick/hud/alert.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/_onclick/hud/alert.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/cards_ids.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* deck of cards and shittt

* global placement

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* readded

* hotfix

* zamn

* fixes

* greyfix

* last of the fixes

* can't stop me baby

* bam

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-10-09 19:47:17 +01:00
matttheficus
9d0c74b687 Removes Bluespace Tile Speed, Replaces It With Anti-Slowdown (#22271)
* the start

* gear slowdown time

* nicer check

* trait time!

* dimach + henri review

* contra review

* sean review
2023-10-01 17:41:09 +01:00
GDN
f13586300f pulse demon reopened PR (#21969)
* proof-of-concept implementation

* clear being_hijacked on death

* it glows in the dark

* oops

* machinery interactions and some fixes

* consistency, correctness, fixes

* stop usage of the \the text macro

* list inits in Initialize

* fix control flow spacing

* review compliance

* event code and some tweaks

* upgradable spell abilities and some tweaks

* how did that happen

* cycle cameras spell

* stat upgrades (no sprites for now)

* tweaking

* sounds

* jecties code

* more tweaks and fixes

* some review stuff

* alt-click user param and charger icon fix

* Remove unused default amounts in objectives

* Comply with sirryan review (part 1)

* Move isapc definition

* Add autodoc comments to all pulse_demon vars

* Give random number in name on init

* Fix merge conflicts

* Remove pulse demon from traitors on Destroy

* Fix mulebot relaymove override

* Fix airlock TGUI actions

* Fix loop over mobs in cablehop

* Attempt to fix overload runtime

* Half-fix gun cooldown issue

* Fix chat related issues

* Attempt to fix overload runtime (take 2)

* Make ion projectiles collide

* Tweak pulse demon speed

* Make demon survive loc being deleted

* Send message when saved by self-sustaining

* Fix vv_edit_var for charge

* Stop people disabling hijacked bots

* Make demon lose more health when not on wires

* Increase costs of stat upgrades

* Allow demon to change its drain speed

* Stop demon obliterating xenos

* Comply with review (partial)

* Fix issues pointed out in reviews

* Allow demon to drain charge of reachable items

* Adjust volume of demon sounds

* Improve cell interactions

* Bump up event weight (for testmerge)

* Give pulse demon a highlight section on orbit menu

* Give demon an experimental soft-counter to insuls

* Reduce volume of most common sounds (again)

* Update demon cable overlay when required

* Stop AI using its tracking ability on pulse demons

* Add wizard spawner for pulse demon

* Tweak EMP behaviour and numbers

* Clear references in Destroy

* Make appear on end of round credits even when dead

* Prevent pulse demon from detonating cyborgs

* Generalise insulated structure check

* Clean up remaining review requests

* Add new sprites

* some addressed reviews

* Typepath changes, GC fixes

* I blame charlie

* good enough

* die or something

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon_interactions.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon_interactions.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* even more changes

* final tweaks

* what

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon_interactions.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon_abilities.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* bam

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* to_chatn't

* deconflicted

---------

Co-authored-by: unknownuser782 <126365777+unknownuser782@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-09-20 16:25:13 +01:00
Contrabang
cb909df3cf Fixes dusting. (#22344)
* dust properly

* oops

* Update code/_globalvars/traits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-17 20:19:28 -04:00
DGamerL
3de8e63c6c Generalizes the chemical blacklist, refactors some other chemical lists and cleans up some related code (#21810)
* almost done

* HELP, SCOPE KEEPS INCREASING

* if this isn't the last thing, blame my sleepy me

* fucking foam all my homies hate foam

* remove the extra whitespace

* ghhh this needs testing + revert old shit

* first sleeper steps

* okay now to revert some changes

* oops forgot this

* more fixes

* iv bags can't dupe shit anymore too

* removes coniine from the list because why not

* removes life and histamine

* this should pass Cl

* stop runtiming me for unexisting chemicals

* adds ???? instead + god I hope this passes Cl

* attempt #2 to fix Cl

* Cl still fails but no solution now - static lists

* One fucking day Cl will not fail + complete remove

* I am going insane

* I am praying to several gods

* I'm getting desparate

* whoops that's my bad

* whoopsie number 2

* oops space indentation

* one rubber ducky later

* attempt number I am in a psych ward

* CODING CHAT MY BELOVED

* last things

* foam is also not a chemical

* now it shouldn't remake the list every time

* Henri review

* Adds saturated activated charcoal

* Charlie review
2023-09-13 10:42:17 +01:00
JimKil3
5450f598bf Adds the holo-cigar, a human-specific traitor item (#22062)
* badass trait

* the cigar

* sprites ft. mcramon

* makes it obtainable

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* contra review

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* henri review

* contra broke everything

* contra broke everything pt 2

* Update code/modules/clothing/glasses/glasses.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* lewc review

* update_icon_state

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* are you happy now dgamer

* henri review 2

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-12 17:10:23 -04:00
JimKil3
aaad2a5aba Adds the Oblivion Enforcer wizard loadout (#21920)
* initial addition

* adds wall/airlock obliteration
this definitely needs to be tuned a bit numbers-wise

* adds TRAIT_SUPERMATTER_IMMUNE & gloves

* adds more checks for the supermatter immune trait

* removes SM tongs logic from the halberd
Realistically, you would never actually have the halberd and tongs

* makes slivers bulky

* dusting downed people
also removing a useless assigned variable i missed

* adds the (incomplete) loadout

* halberd buff

* adds robes + sprites

* oops

* halberd icons

* knockdown

* stuff

* timer shortening

* species sprites part 2

* animation for dusting walls

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* early return

* parry numbers!

* Update code/modules/power/engines/supermatter/supermatter.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* dgamer review

* dgamer review + no more pulling

* reverts early return thingamajig

* Update code/modules/power/engines/supermatter/supermatter.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* removes `get_turf`

* hal review pt 1

* hal review pt. 2

* Update code/game/objects/items/theft_items.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* `carve_sliver` proc

* unfucks icons

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-09-10 22:15:12 +01:00
GDN
56ff3f3720 revenant haunted objects can no longer be dodged (#22075)
* revenant haunted objects can no longer be dodged

* better pathing + fuck it
2023-09-07 10:49:00 +01:00
Qwertytoforty
8803f536b7 [READY FOR REVIEW] Lava land generation overhaul / variety (#21838)
* she lavas on my land till I chasm?

* need this

* whoops

* qwerty you are a dumbass

* now with 12 more maps per map

* repaths mesons, advanced mesons / meson implants show chasms

* more stuff

* range not radius dipshit

* sprites yipee

* define it

* undo mesons

* removes things I missed

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* I'm lavaing it

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-01 22:40:39 +01:00
GDN
e9acb9fde4 prevents xenos catching thrown items they can't hold (#21766)
* prevents xenos catching thrown items they can't hold

* gogo gadget duplicate code

* trait solution
2023-09-01 22:37:09 +01:00
Venuska1117
d6c266a058 Add new Admin Structures (Templates for Events) (#21909)
* Adding Event Ruins/structures

* Adding new stuff

* Rename .txt file
- Added 2 structures for now, they are admin_event structures.

* .info

* Sorting...

* Add Event Structures to Map Template - Place

* removed file.

* Add paper and pens to sanbox
- change map description for sandbox

* Add Paper and pen's

* Fixed spelling
- Requested by Henri215
2023-08-21 19:51:55 +01:00
Qwertytoforty
76a845d380 Modsuits. Ready for review, sorry for the ammount of files changed 👉 👈 (#21147)
* biting off more than I can chew, but I feel like hurting myself

* more shit

* progress continues, moral stays sameish

* bite of 2587

* mod_theme down, but probably broken

* 385 errors, 16 warnings, zero tgui interactions

* 292 19

* final strech to buggy mess, break time

* it compiles. It almost fucking certainly doesnt work, but it compiles

* fudhsciffubgsbgpgb actions not working as should for modules

* fuck it we'll just open the pr as we work on it

* icons work now

* tgui stuff

* more progress

* JUDGEMENT

* IT LIVES. TGUI LIVES. Special thanks to Sirryan and my brother.

* jetpacks, gps, and go do what exo-suits yourself

* almost ready

* sorry to whoever has to review this

* should work™️

* should be good now

* pushing changes so I can do reviews next

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* lore™️ Adds illegals level to modsuit parts from syndicate.

* early returns

* and these illegals

* no uplink reference idiot

* mod inhands are a good idea

* this is needed for inhands nerd

* Bomb detector working, modsutis cover ears. skin things

* overslotting removal, cyborg charging, ert loadout for gamma

* duplicated signal

* modsuit themes, removes broken mister / bad base type module, 2 cores in robotics.

* tether module, orb module, holster stuff

* built in no slip, cheaper 87

* removes modules already installed, engineer ert get jetpack, equip into modsuit storage

* comments spaces and duplicate flags

* Some adjustments and thoughts on armor, heads get guns because they are cool like that / looting command members armor

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Compile TGUI, slowdown adjustment, Modsuit to MODsuit

* sonar, do after, more equipment, acid handling

* overlay bugs / ERT / DS suits autodeploy

* middle click action buttons

* traders, sec modsuit energy nerf

* surplus weighting

* Kinesis module.

* Pathfinder module, kinesis balance, blueprint for pathfinder and kinesis

* more power / unused module removed

* name, ds fix, pre equipped to cc suit

* depot / grammer

* ok should be good™️

* overslot, dupe gun, missing suit storage

* stealth nerf, new kit

* gun stuff  / ds theme

* bio armor is gone

* let me push changes please thank you

* makes shocks work right

* copies over some changes TG made to module prices after porting

* Merge remote-tracking branch 'upstream/master' into Because-I-hate-myself-and-someone-has-to-try-it-

* sirryans changes

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Control define, ERT / DS have gloves / boots again.

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* More changes

* god I hate tgui. Why do all the bundles live underground, instead of in my basement?

* she updates my master till I testmerge

* modsuits can recharge again

* fixes a lot of shit

* Ready for TM probably

* sure fuck it whatever that makes sense I guess

* the pinpointer works better™️

* Another storage module bug fix

* hair and medical stuff

* fuck fuck fuck

* fixes sonar

* Bag exploit fixes / plasma runtimes / ear nerf

* dna lock improvement / cryostorage

* whoops

* Ball form second cooldown wasn't helping, no more infinite cores

* she springs my lock till I ***SNAP***

* plasmaman no longer die

* fixes modsuit emp issues

* atmos no longer fucking dies

* Fixes, module printing, and a restriction on newly constructed modsuits

* Inventory code my hated

* WOOO PREFERENCE CODE WOOOOO

* icons my hated

* fix for mods / spaceproof shit

* holy shit whhhyyyyy

* backpack first

* Update mod_theme.dm

* prevent infinite gun arms / infinite modsuit cores / syndicate modules

* fixes tm error

* scream loudly if species sprites break. They shouldn't, but, you know.

* deconflicted with luck

* converts to refit for species

* fix pathfinder

* fixes modsuits being funky power wise

* lockboxes :gatto: , as well as DN-MP shield lock, and slight nerf to atmos modsuit

* nerfs the atmos modsuit

* magboots for ds / CC modsuit

* downside of autosave: typing in wrong window saves bad stuff

* Gamma ERT have internal cameras again.

* spellcheck when

* ah fuck

* yes delete the null that works

* whoops

* fixes error / description

* un vulps your cannon

* fixes tails disapeering on base modsuits

* space to underscore

* tgui fix / tajaran

* springlock buff, cryopod fix

* u helps

* WHO PUTS A GUN IN ITEMS

* tgui moment

* mining modsuit nerf / hidden holster module

* PAIN

* UNATHI TIDE STATION WIDE

* I love special code

* slightly dense

* shark jumpscare

* fixes ghost item, fixes springlock being bad

* YIPPEEEE IT WORKED

* she decons my flict

* pain

* ebbas days are numbered :^)

* hidden

* r-r-r-ebuild

* fixes more bugs

* qwerty, you are dense

* fixes gps

* fix mulebot crate

* level fix

* adds back icon

* moving storage, fix bug, modules activate / deactivate message

* yeah

* yeah

* yeah™️

* steels requests

* windoors no longer make pathfinder module explode

* chat spam

* oil slicks + modsuits

* whoops

* bag check

* ofc

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_nuclear.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/modules/module_pathfinder.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-08-19 15:36:13 -05:00
Qwertytoforty
aad8529c24 Removes swiftness, add speed potions back as oil slick potions (#20939)
* Removes swiftness, add speed potions back as oil potions

* no shorting, icon update on mob

* early and forgotten returns

* ramon oil colours

* Update code/modules/research/xenobiology/xenobiology.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* no more slipery vehicles, now slippery tables

* just because it compiled the first time doesn't mean the second list will compile idiot

* icons my hated

* bottle4

* cleaner up

* qwerty my man what you doin: s34n 2023

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-08-16 21:07:39 +01:00
matttheficus
7a7d3d8226 Gives the Bartender/Chef the Ability to Jump onto Tables Faster (#21885)
* and i saaaaid JUMP (JUMP!)

* logic moment + chef

* lewcc + contra reviews
2023-08-16 20:25:05 +01:00
JimKil3
eb69f11a1b Adds RTS-like camera controls to AI (#21625)
* REMOVES sillycons (their keybinds)

* adds the feature

* comment fix

* mech fix

* lewcc review
2023-08-12 18:38:10 +01:00
Contrabang
b1eda77f01 Adds happiness (a new chemical) (#21718)
* Adds happiness

* epic linter fail

* epic comma fail

* fuck i forgot to change the name

* deconflict it PROPERLY

* jimkil review
2023-08-12 18:22:18 +01:00
JimKil3
86874ce415 Adds the titanium push broom, a janitor-exclusive traitor item (#21496)
* adds it

* fixes the thing

* !! scope size increasing !!

* trait rename

* surplus removing

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* code review commit 2

* fixes a minor issue

* check_grep please have mercy

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-07-23 23:28:24 +01:00
S34N
7e6075a934 Reworks delta alert ambience (#21174)
* initial delta alarm stuff

* TODOS

* make it do this

* safeties

* stop on explode, proper loop, volume corrections

* ping be gone

* better end timing, worse code implementation

* sirryan fix

* farie
2023-07-10 20:36:11 +01:00
GDN
1d21a78814 adds contort body to changelings (#21259)
* adds contort body to changelings

* more changes

* sprite by mcramon

* Update code/game/machinery/doors/firedoor.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* steels review

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-06-28 14:29:39 +01:00
Qwertytoforty
01b09bf3e8 You can no longer get the supermatter sliver objective if the station does not have a supermatter (#21337)
* You can no longer get the supermatter sliver objective if the station does not have a supermatter

* sirryans changes
2023-06-21 22:55:39 +01:00
GDN
b05e27bb17 Adds summon supermatter, a new wizard spell (#21096)
* Devious intent

* bam

* also this

* Update code/game/gamemodes/wizard/spellbook.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* now a shard

* Update code/datums/spells/summon_supermatter.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/gamemodes/wizard/spellbook.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* improved code

* log name removal

* good enough

* conflict

* sprite by mcramon

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-06-15 19:16:47 +01:00
Contrabang
3f87165a03 CI now bans files with the same name (PART 2) (#21051)
* CI change

* world.dm

* .dme world.dm

* subsystem renaming

* .dme for subsystems

* ai_laws.dm

* armor.dm

* emote.dm

* logging.dm

* spell.dm

* air_alarm.dm

* crew.dm

* decal.dm

* emissive_blocker.dm

* footstep.dm

* spawner.dm

* fire.dm

* carbon.dm

* living.dm

* mob.dm

* movement.dm

* thermal_drill.dm

* plasmamen.dm

* lavaland.dm

* chaplain.dm

* lightning.dm

* magnet.dm

* mimic.dm

* wizard.dm

* morph.dm

* vampire.dm

* click.dm

* self.dm

* radiation_storm.dm

* airlock.dm

* autolathe.dm

* mulebot.dm

* nuclearbomb.dm

* particle_accelerator.dm

* smartfridge.dm

* syndicatebomb.dm

* vending.dm

* wires.dm

* sound.dm

* mining.dm

* syndicate_space_base.dm

* monkey.dm

* guardian.dm

* bomb.dm

* standard.dm

* nuclear.dm

* pinpointer.dm

* access.dm

* departments.dm

* job.dm

* science.dm

* buttons.dm

* cloning.dm

* igniter.dm

* wishgranter.dm

* atmos_control.dm

* message.dm

* power_monitor.dm

* mecha.dm

* combat.dm

* mining_tools.dm

* meteors.dm

* spiders.dm

* contraband.dm

* aliens.dm

* uplinks.dm

* voice.dm

* intercom.dm

* lights.dm

* robot_items.dm

* mineral.dm

* dice.dm

* extinguisher.dm

* paint.dm

* signs.dm

* staff.dm

* smokebomb.dm

* boxes.dm

* random.dm

* janicart.dm

* statue.dm

* cargo.dm

* asteroid.dm

* headslug.dm

* fulton.dm

* atmospherics.dm

* pump.dm

* corpse.dm

* oldstation.dm

* gps.dm

* preferences.dm

* clothing.dm

* ears.dm

* glasses.dm

* boxing.dm

* color.dm

* renames ninja gear files

* recipes.dm

* error_handler.dm

* anomaly.dm

* floorcluwne.dm

* undead.dm

* overmind.dm

* shield.dm

* bottle.dm

* organ.dm

* piano.dm

* plasma_fist.dm

* language.dm

* mob_defines.dm

* mob_helpers.dm

* damage_procs.dm

* _defines.dm

* empress.dm and queen.dm

* brain.dm

* organ file renaming

* subsystems.dm

* constructs.dm

* bot.dm

* pet.dm

* nature.dm

* magic.dm

* colors.dm

* drugs.dm

* medicine.dm

* toxins.dm

* shuttle.dm

* surgery.dm

* moves a bunch of define files

* traits.dm

* names.dm

* other_mobs.dm

* flags.dm

* some final define files

* well turns out contractor_pinpointer.dm was  taken

* I forgot to remove this file

* how in the hell did this get unticked

* I DID INCLUDE IT, but there was a "w" there

* swaps the world definitions

* camera renamed to SScamera

* examine -> alien_examine
2023-06-02 14:30:17 -05:00
GDN
092fe017a5 Tea heals a bit more if you're british (#21068)
* chav now gives slight healing on tea

* Update code/_globalvars/traits.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-05-12 07:52:55 +01:00
Octus
a7156dce16 Reworks cult sharding to not perma kill mindshielded victims [Needs TM] (#20402)
* fucking cult

* WERE STILL WORKING ON ITTTT

* d

* Revert "d"

This reverts commit 8a4bf06f5c.

* MOREEEE

* update

* Revert "update"

This reverts commit 65d85eae87.

* only chap can do it now lmao

* WHOOPS

* OK NOW

* Update runes.dm

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* PLEASE TESTMERGE AAA

* fixes some stuff, improves it

* fixes the code from merge conflict

* Update code/game/gamemodes/wizard/soulstone.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* fixes a bug with shit not dying due to brains

* Adds some GC stuff, Sirr's code reviews.

* finishes the last changes and reviews

* missed 1

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-05-09 19:41:40 -05:00
Henri215
a5efbd32e8 USSP update part 2 (#20926)
* USSP part 2

* swapping old version for new one in some places
2023-05-02 21:59:01 +02:00
Luc
0f26af70e1 Wire-name labeling items are now useless for the nuke and syndie bombs (#20608)
* We do a little scrambling

* Removes extraneous proc, adds checking offhand

* update global trait list
2023-04-21 18:37:34 -05:00
GDN
3959de6eb7 Changes hardstuns on vendor shoves to be reduced, removes vendor chaining (#20631)
* Update vending.dm

* flatskrell.net

* charlie's request
2023-04-15 21:59:43 +02:00
Qwertytoforty
5197d1b62a Completely reworks the tesla revolver (need to work on damage values) (#20295)
* part one: the rest of a fucking owl

* kit

* shocking changes

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/projectiles/projectile/energy.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/projectiles/projectile/energy.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update energy_projectiles.dm

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-03-17 10:26:02 -05:00
AffectedArc07
72ba1ada7b Nukes karma (#20628)
* Nukes karma

* Skin + logic

* TGUI Build
2023-03-14 19:14:47 +00:00
GDN
19c4c00503 deletes some unused variables (#20609) 2023-03-13 18:32:36 -04:00
GDN
8ea96d8e36 Makes the armblade handle more like the fireaxe with opening doors (#20313)
* armblade tweaks

* mistaken regression

* farie's review

* early return

* Update code/game/machinery/doors/airlock.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-03-08 19:57:14 +01:00
S34N
9b260c4611 adds wire interface implant (#20482) 2023-03-04 09:56:06 +01:00
GDN
f567da369b deletes the forcesay() proc fixing tyder wizards getting murderized (#20398)
* deletes forcesay

* removes hit_appends fully
2023-02-15 20:55:50 +01:00
S34N
d23f5476ba Adds onscreen admin alerts (#20182)
* 1984

* <br> to \n

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-02-14 20:25:53 +01:00
Qwertytoforty
c28ab3e4da hierophant arena walls now decay after the hierophant dies (#20214)
* hierophant arena walls now decay after the hierophant dies

* changeturf

* Get pissed

* sriryan changes
2023-02-04 18:02:00 -06:00