* Initial commit
* Add RNG tip behavior, including free items.
* Add some additional checks
* Small cleanups
* Add squishing, drop normal damage to 40
* Haha, unless? (this is how it is on tg)
* Datumizes vendor tips, part one
* Datumizing, part 2
* Remove unused
* Remove old "key" var
* Fix .proc call
* double dwarf damage
* Update code/game/machinery/vendors/vending.dm
Thanks, sean
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
* Add a warning hit
* squish component review
* update visible message
* remove extra defines
* charlie review
* Add explosion tilts, some slight cleanups
* Review changes
- Tweaks self knockover damage slightly to not be the same as crit damage
- farie's reviews
* Unindent, clean up crit logic
* Refactor some code out of main vendor proc
also re-adds the head-popping crit lol
* making linter happy :)
* Removes global list in favor of static one
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>