Commit Graph

22049 Commits

Author SHA1 Message Date
GDN
82b863cefd Converts over the missing TGUI input lists (#23859)
* Converts over the missing TGUI input lists

* last fixes

* num revert
2024-02-14 21:17:29 +00:00
GDN
13a2630028 Removes comparisons to true and false (#24083)
* Removes comparisons to true and false

* Update .github/CONTRIBUTING.md

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-14 19:45:37 +00:00
warriorstar-orion
db17300320 remove skeleton crew card access (#23960) 2024-02-14 19:45:18 +00:00
1080pCat
c78f6afe89 Adds some more guns, and removes some spells/wands from the greater summon guns and magic spell (#24056)
* Update rightandwrong.dm

* Revert "Update rightandwrong.dm"

This reverts commit 28a93bfadd.

* Update rightandwrong.dm

* forgor this one

* Update rightandwrong.dm
2024-02-14 19:44:25 +00:00
CRUNCH
97cfc533b2 Allows toolbelts to hold nanopaste and cyborg analyzers. (#24051)
* Update belt.dm

Store nanopaste in toolbelts.

* Update belt.dm

can hold cyborg analyzers too!
2024-02-14 19:43:52 +00:00
PopeDaveThe3th
d7725c3681 Buffs Machine Overload (#23989)
* adds 2 more uses to Machine Overload

* buffs the ability's explosion size

* Update code/game/gamemodes/malfunction/Malf_Modules.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update Malf_Modules.dm

* Update code/game/gamemodes/malfunction/Malf_Modules.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-02-14 19:42:28 +00:00
warriorstar-orion
9b79902cf7 cere: create distinct nearspace area for disposals (#24096)
* cere: create distinct nearspace area for disposals

* catwalk restore

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-14 10:14:59 +00:00
Zack
a268af22ef Puts evidence secure lockers in evidence room in brig on Cerestation, delta, meta and on box station (#24037)
* Secure lockers

* guh random APC

* secure safes

* fixed a issue

* Update security_lockers.dm

* Secure evidence lockers

* Update security_lockers.dm

* Update code/game/objects/structures/crates_lockers/closets/secure/security_lockers.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update security_lockers.dm

* evidence lockers for the dective

* fixed a funny error

* fixed a few issues

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-13 19:17:28 +00:00
Zack
c8dfc82a1d Fixes the area around medbay on boxstation (#24026)
* Area added to map medbay thru VSC

* Maps medbay

* fixed a issue

* Update code/game/area/ss13_areas/medical_areas.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* light switch

* Update medical_areas.dm

* Update medical_areas.dm

* Update cyberiad.dmm

* Update medical_areas.dm

* Update medical_areas.dm

* removed a light switch wall

* Update medical_areas.dm

---------

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
2024-02-13 17:23:22 +00:00
Zack
241892e9ec Maps the areas in the main hallway's on delta map (#23831)
* damn I tripped

* fixed what DGamerL suggested

* Fixed a hallway

* Fixed what Henri215 Suggested

* Update public_areas.dm

* Update delta.dmm

* fixed a fail

* Cameras

* removed the not needed light switchs

* Fixed what Henri215 suggested

* remove a couple light switches

* removed a camera

* removed a camera and added a light

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-13 13:47:48 +00:00
warriorstar-orion
69fe234cb0 Add and apply cargo bay/shuttle access (#23819)
* Add cargo bay/shuttle access, keep HOP to office

* Miners don't get Bay/Office access unless needed.

* NTR gets supply shuttle and cargo bay access.

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-12 17:11:01 +00:00
1080pCat
6f6c4a9e47 The great SSU securing of 2024. (#23784)
* locks the things

* why the actual heck were some of these using indents???

* no cheese

* Revert "locks the things"

This reverts commit b5f7cad8bb.

* relocks most™️ SSU's

* emag effects.

* i may be stupid.

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* woops

* Update code/game/machinery/suit_storage_unit.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-12 14:25:38 +00:00
Adrer
9c28543021 Removes superfluous spacing from comms messages with job announcements (#24110)
* Removes superfluous spacing from telecomms messages with job announcements

* These must not have trailing spaces. No exceptions.

---------

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2024-02-09 07:55:30 +00:00
DGamerL
60dadf48fe Makes the VTEC subtract 1 speed instead of setting it to -1 [NPFC] (#24104)
* Dear god why didn't we think of this before

* Remove extra space
2024-02-08 21:13:22 +00:00
Qwertytoforty
c398e4a617 Adds 2 cybernetic implants, makes emag_act return TRUE (#23876)
* Adds 2 cybernetic implants, makes emag_act return TRUE

* the rest of the fucking owl

* yeah that would do it

* remove this

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* request changes, scaling burn damage, 3 tile range, lowers tech level

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/structures/crates_lockers/crates.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update scanners.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Lewcs good to them?

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* fuck me

* there are no message admins in ba-sing

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-08 12:52:11 +00:00
Marm
3c5cb36e81 Adds Construction Bag (#24067)
* imagine actually building things?

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-08 12:50:40 +00:00
Contrabang
848c717771 More CI for conditionals (#24050)
* yay

* and thus, it was fixed

* and this fix too, so that the lang server stops complaining

* warrior review
2024-02-06 18:29:33 +00:00
warriorstar-orion
4341e0c762 add aft/stbd solar area icons (#23984) 2024-02-06 18:26:01 +00:00
GDN
41ef8c303c fixes a card console runtime (#24003) 2024-02-06 18:25:11 +00:00
Zack
4219e9dbcd Changed airlocks to airlock helpers on NSS, Kerberos, NSS Cyberiad, NSS Cerebron (#23634)
* airlockhelpers

* did some things

* fuck you doors

* Guh merge conflict

* guh

* pipe layer

* pipes

* Update delta.dmm

* Shit my shoes are untied

* Update delta.dmm

* catewalks

* fixed what warriorstar-orion suggested

* git reset --hard HEAD~1

* fixed what warriorstar-orion commented

* guh random sign

* Fixed what S34N suggested

* added two things

* fixed a oopps

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-06 14:02:22 +00:00
Qwertytoforty
782290cd62 fixes a very hilarious grey autocloner bug (#24038)
* fixes a very hillarious grey autocloner bug

* actually move it here so languages are kept
2024-02-05 21:56:33 -05:00
warriorstar-orion
ed9842b730 remove most top-level vardecls (#23946) 2024-02-05 17:12:08 -05:00
TheKillfish
84dff25289 Adding Improvements to Knuckledusters (#23902)
* First tweaks to the dusty bois

* Better code comment

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Managed to finish my checklist of things

* Didn't like the flag name, and finished it's descriptor comment

* Nevermind, flag was not needed

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-02-04 22:12:38 +00:00
GDN
605abfc76d Adds runechat to the abductor mindlink (#23868)
* Adds runechat to the abductor mindlink

* Update code/game/gamemodes/miniantags/abduction/abduction_gear.dm
2024-02-04 21:59:52 +00:00
Qwertytoforty
a31a1aafa1 Abductors can not be recalled for 10 seconds after beaming down (#23849) 2024-02-04 21:52:59 +00:00
HMBGERDO
602f1d0f99 yeah (#23925) 2024-02-04 21:49:21 +00:00
datlo
17e58231df Adds the pondering orb to the wizard den (#23861)
* Pondering orb

* fix

* reset map

* map merge fix test

* Update centcomm.dmm

* Revert "Update centcomm.dmm"

This reverts commit 1ff1a91c80.

* Revert "map merge fix test"

This reverts commit 0b4a71a365.

* update map

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* make ghostify more generic

* add proximity check

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-02-04 21:47:09 +00:00
Qwertytoforty
5dd3f7fb79 stimulants now use stun absorb, flashes no longer makes stun immune people drop items (#23850)
* stimulants now use stun absorb, flashes no longer makes stun immune people drop items

* whoops need this

* and this

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-02-04 21:45:40 +00:00
1080pCat
a2ff8ada2d Fixes railings mentioning tables on inspect. (#23554)
* teehee

* cinnamonsnowball review

* contra review

* Update railings.dm

* Update code/game/objects/structures.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-04 21:37:16 +00:00
datlo
97f46ffe84 Refactor and rework the staff of chaos (#23472)
* [WIP] Refactor and rework the staff of chaos

* update lists

* Add trick weapons

* rename damaging effect, more stuff

* add chaos wand

* implement gift spawning, css, disco, wand

* string tweaks, prank toys

* tweaks + bonus soul

* tweak

* add prank revolver

* fix

* tweak

* implement lethal effects + tweaks

* string tweaks

* implement negative effects

* implement remaining effects

* remove leftovers

* non carbon handling

* non-human handling

* wand human check

* clean up

* Balance

* remove test comment

* remove debug chaos items

* add message to dead check

* clean leftovers

* review suggestions

* Update code/modules/projectiles/guns/chaos_bolt.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from review

* oh and that one too

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* documentation fix

for some reason chaos_bolt has a bunch of changes not in the git

* add css classes

* recompile css, fix food

* recompile tgui

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* invoke async proc ref

* adress code review

* fix conflict

* rename var

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-04 21:32:10 +00:00
Qwertytoforty
a2a804225c Adjust supermatter mole crush / changes out cryo anomalies / sm zap power gen. (#23843)
* Supermatter generates zap power properly. Introduces mole stability period. Fixes SM darkness

* removes darkness fix
2024-02-04 21:19:15 +00:00
Mikhail Dzianishchyts
19730f6e81 Fix tint control logic (#23821)
* Fix: Upgrade tint control logic

* Follow formatting

* Remove redundant 'as'

* Revert "Remove redundant 'as'"

This reverts commit 12bceb4053.

* Auto-docs, refactoring
2024-02-04 21:18:43 +00:00
AffectedArc07
3ab2a08d86 [TM prolly] Some init optimisationss (#23800)
* [TM prolly] Some init optimisationss

* Do this as well

* Sod it some runtime optimisations as well
2024-02-04 21:17:50 +00:00
PollardTheDragon
d10e1adcae Adds Malfunctioning AI Deploy Turret Ability (#23473)
* Adds Malf AI turret deployment ability

* Review Changes

* Check the Eye

* Do After Once check

* Turret Invisibility during Deploy, AI Control

* Reset to initial values on deploy

* Better Audio Booleans

* Helper Proc

* Alert Defaults to No

* Overhauled can_place_turret

* Modular Proc, Global to AI, Null Check

* Callback changes

* Autodoc, removed extraneous line

* Removed Extraneous QDEL
2024-02-04 21:16:21 +00:00
HMBGERDO
ecc109915a Stamina damage no longer bypass some checks (#23447)
* adjusting stamina damage no longer bypass some checks

* no illness changes

* i surrender on this, let it be
2024-02-04 21:15:20 +00:00
Pierre-Louis
881024595e Terminating/Demoting IDs now clear jobs slots (#23801)
* Fixes #22731.

Demoting someone - with the exception of a command member - will open a new job slot.

* add a new command check

* fix angry linters

no bonp plz

* oops

* i am dummy

* oopsie

---------

Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>
2024-02-02 12:19:36 -05:00
Mikhail Dzianishchyts
aeefa51e1b Refactor machinery hand attack (#23820)
* Extract machinery attack limitations

* Follow formatting

* Document try_attack_hand()

* Update code/game/machinery/machinery.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2024-02-02 12:16:08 -05:00
Qwertytoforty
257692d6df 1, 2, 3, ah ah ah (#24001) 2024-01-30 21:14:44 +00:00
Qwertytoforty
7a3acefd9d weak ions no longer coin flip into heavy emps (#23864)
* weak ions no longer coin flip into heavy emps

* haha very funny why is that there fuck off
2024-01-30 14:47:05 +00:00
Varelion
769d07dbf2 TRAIT_TABLE_LEAP Checks Added To under_siege Judo (#23905)
* Create reagent vomicilin

* Update vomicilin

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Updating as suggested.

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Revert vomicilin

* Revert vomicilin

* Revert vomicilin

* Add the ability to create droppers from glass

* Add TRAIT_TABLE_LEAP checks to under_siege judo

* Finalize requested changes

* Update code/__HELPERS/trait_helpers.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-30 14:44:25 +00:00
DGamerL
d947afe374 Should be done (#23817) 2024-01-30 14:43:06 +00:00
firstghost
c2d3489869 Spray bottle to autolathe (#23725)
* Spray bottle to autolathe

* Update code/modules/research/designs/autolathe_designs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update spray.dm

* Update autolathe_designs.dm

* Increase spray bottle cost

2000 metal and 5000 glass

* Add plastic variant recipe

6 sheets

* Update code/game/objects/items/stacks/sheets/sheet_types.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2024-01-30 14:42:07 +00:00
Contrabang
243ff18304 Maint drones now return to the drone manufacturer when shutdown (#23367)
* luv me some drones

* uhhh WIP

* ..() moment

* Gaxeer review & misc change

* henri review

* tgui

* boom, i think

* oops

* sirryan review

* final stuff

* lmaooo

* Apply suggestions from code review

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

---------

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
2024-01-30 14:39:46 +00:00
1080pCat
2226231caf Ports the airlock bolt wrench from /tg/ station. (#23614)
* bolterwrench

* Update code/game/machinery/doors/airlock.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/tools/wrench.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/research/designs/equipment_designs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/machinery/doors/airlock.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* most of lewc reviews

* i think this is what lewcc meant.

* Update airlock.dm

* Update code/modules/research/designs/equipment_designs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* lewc review

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-01-29 18:17:20 -05:00
GDN
bff87cacfb makes the card console no longer autoupdate (#23342) 2024-01-29 17:47:27 -05:00
HMBGERDO
fadd758f68 dull dull dull dull (#23965) 2024-01-29 11:19:42 -05:00
HMBGERDO
f9f82fd418 Thrown mobs cant move until the throw ends (#23775)
* if you being throwed, you're not moving

* throw block_movement variable

* forgot arg here

* tether might keep movement

* Update code/controllers/subsystem/SSthrowing.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-01-28 17:18:13 -05:00
Arthri
11596a7edc Request Console Unread Messages Reminder (#23897)
* Refactor createMessage out of message server

* Change radio message

* Add reminder

* Fix linting errors

* Fix more linting errors

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
2024-01-28 17:12:14 -05:00
Deniz
38d7f87e9f surgical tray is bulky (#23899) 2024-01-28 17:09:14 -05:00
HMBGERDO
92de82eb86 Recharge cult suit again (#23917)
* wtf

* shielded component
2024-01-28 13:28:13 +00:00