Christasmurf
1f87a821e1
Head of Personnel drip ( #23305 )
...
* everything
* dress sprite adjust
* grey coat
* Update code/modules/clothing/under/jobs/civilian.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* corgi time
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-12-06 15:32:16 +00:00
Daniel Lenrd
2b67a00131
Adds HOP beret ( #22919 )
...
* Added HOP Beret
* adjusted beret object sprite
* proper variable order style
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* added Vox & Drask Version
* Added to loadout
* checkout new hats
* re-add newer hat
* put actual hat path in loadout
* Not used the cool merging tool made in python
* apostrophes are for captains only
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* adds sprite sheet
I think it worked fine without it?
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-11-08 08:51:37 +00:00
Christasmurf
eed4890be5
white beret ( #23013 )
2023-10-27 20:19:45 +01:00
Contrabang
f3f9bd442a
Changes slot number defines from lowercase to all uppercase ( #22297 )
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* undo all of it
* flags
* back
* head/mask
* left
* right
* Cuffs
* other name changes
* ID and PDA
* idk about calling them SLOT_HUD now
* glasses, gloves, and shoes, oh my!
* the rest
* comment
2023-10-03 18:27:51 +01:00
McRamon
7cd7102663
Deliveryboy ( #22185 )
...
* sprites
* code1
* test
* more code and testings done
* i am loosing it
* if only i didnt make stupid mistakes
* good boy can be delivery boy
* Update code/modules/client/preference/loadout/loadout_hat.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/client/preference/loadout/loadout_uniform.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/soft_caps.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/under/jobs/cargo.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-09-20 14:19:10 +01:00
Christasmurf
c7380ae905
Science beret sprites ( #22178 )
...
* scienceberets
* black beret
* suggested change
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
---------
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
2023-09-13 11:45:28 +01:00
ElorgRHG
e4e06f2759
Paradise's soul removal part one of many: Captain's drip and resprite ( #18891 )
...
* The sprites and stuff
* Vox re-add
* Why did I do this
* Last tweaks
* Pixel differences
* I have decided that captains need a beret
* I have decided that Ian needs drip too
* This exists sadly
* I forgor the gloves 💀
* CONFLICTSSSSSS
* "empty" commit
* White tunic
I don't get the appeal still
* bluE
* Painful
This will most likely get closed anyway so whatever
* OLD TUNICCCCCCCCC
* Conflicts
* Loadout captain's berets
* More conflicts, yay
2022-09-17 11:13:58 +01:00
AffectedArc07
2d5736a61c
Removes brig phys, adds another officer slot to compensate ( #17180 )
2021-12-06 15:00:43 +01:00
SabreML
bc739c353d
Loadout DB Storage Refactor ( #16453 )
...
* `display_name` -> Typepaths V1
* Loadout display name capitalisation
#15857
* Review 1, plus json fixes
* (Hopefully) final tweaks
* Styling nitpicks
* Extra tweaks because why not
It never caused a runtime, but the `?.` is just in case.
* Deconflicting
* Warning comment
* Whoops
Typing faster than my brain
2021-10-09 19:35:15 +01:00
AffectedArc07
129318891d
Nukes spacepods and associated jobs
2021-10-02 13:16:24 +01:00
Leanfrog
f4fdd66844
added sol gov cap and tacticool turtleneck to loadout ( #14703 )
2020-10-25 15:11:40 -04:00
Darkmight9
4d5c368432
adds a wide varriety of new loadout options and some minor cost adjustments ( #12873 )
...
* adds a wide varriety of new loadout options and some minor cost adjustments
* forgot to enable the vox plushie
* Removed the contravercial items and added camera, kilt, and lizard plushie as choices
* Deconflicted and the unwanted items removed
2020-09-19 20:57:50 -04:00
variableundefined
87bb789ab1
Merge pull request #13096 from FreeStylaLT/cat_b_gone
...
Removes cat ears from the autodrobe vendor and loadout
2020-09-14 16:53:31 -04:00
Fox McCloud
fd1e880b0d
Fixes Loadout Errors
2020-07-17 17:36:38 -04:00
Autumn211
e763dd70af
Makes job berets have no overlap cost in loadout
2020-07-13 16:06:24 +01:00
FreeStylaLT
ddbf3d3872
Also removes from loadout
2020-03-09 15:32:06 +02:00
Ansari
cf307b6217
Add kitty ears to load out
2018-04-28 12:07:35 +08:00
Regen
ff68c12b31
Removes purple hair flower pin
...
Removes the purple hair flower pin, as this is my fluff item.
@Tigercat2000 is moving the sprite to the correct folder then he's available.
:CL: Regen
rscdel: Removes the purple hair flower pin from loadout and general player access, because this is a fluff item.
/:CL:
2018-03-06 01:36:10 +01:00
Aurorablade
d569500284
voxedits
2017-07-09 02:30:16 -04:00
Xantholne
6ce8612d66
Loadout Requirement Fixes
2017-05-26 04:31:56 -06:00
Xantholne
5bda45228d
Removes codersprite hat, changes pathways, changes names to be more accurrate with hat. Any broken icon state should work correctly
2017-05-09 19:34:10 -06:00
Xantholne
ad398717e9
Fixes subtypes
2017-04-21 18:14:45 -06:00
Xantholne
ec0445aafd
Adds new Cowboy hats and cowboy boots
2017-04-18 21:16:37 -06:00
Xantholne
b4044b7dd7
Changes beret color to a medical doctor uniform white. Removes certain jobs that probably wouldn't be given one as well. Also updates the flavor text to not be about a blue beret.
2017-04-14 08:13:42 -06:00
Xantholne
991f331aaf
Adds Medical beret available via loadout
2017-04-12 23:50:07 -06:00
Puckaboo2
69ac2be044
Adding medical scrubs and caps to the loadout
2017-01-10 13:30:13 -07:00
KasparoVy
1826f9f174
Adds a Science beret. Obtainable via the loadouts system.
2016-09-03 06:33:22 -04:00
FalseIncarnate
f8699555db
Fixes Engineering Coat and Hat not spawning for engineers
...
It's "Station Engineer", not just "Engineer" for the allowed_roles.
🆑
bugfix: Engineers can properly show up for work with their hats and
coats to keep warm.
/🆑
2016-07-21 02:50:59 -04:00
Mieszko Jędrzejczak
9cfb9c780d
Removes errors, errors.
2016-07-16 10:54:41 +02:00
Mieszko Jędrzejczak
30299a0b6b
hon hon, mon ami!
2016-07-09 21:56:17 +02:00
Mieszko Jędrzejczak
932bbc7016
vox coat sprites, things
2016-07-07 17:42:20 +02:00
Mieszko Jędrzejczak
8e0ac813ae
Loadouts
2016-07-06 22:26:42 +02:00