Commit Graph

26 Commits

Author SHA1 Message Date
warriorstar-orion
69fe234cb0 Add and apply cargo bay/shuttle access (#23819)
* Add cargo bay/shuttle access, keep HOP to office

* Miners don't get Bay/Office access unless needed.

* NTR gets supply shuttle and cargo bay access.

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-12 17:11:01 +00:00
GDN
0b8c196f67 tgchat day zero changes (#23872)
* tgchat day zero changes

* Update code/game/verbs/ooc.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 22:07:57 +00:00
Qwertytoforty
9b534f3c3f Ports baby watcher from TG* (#22768)
* Ports baby watcher from TG*

* ah. I see. Alphabetical. Should have seen that coming.

* here comes the better mapped boi 🎵

* removes recursive_loc_check, uses get. also removes the debug always place WHOOPS

* fixes arguments, need to update and edit map

* adds bombable turfs

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* changes

* ///

* R-R-R-RUN IT BACK

* Update code/modules/awaymissions/mob_spawn.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* oops spacing

* part 1/2

* Update code/modules/awaymissions/mission_code/ruins/watcher_grave.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* 2 / 2

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-12-16 12:03:07 +00:00
Contrabang
09dd7309ad Lava is no longer a plating + all lava is smooth (#23482)
* woohoo

* sirryan review

* accept incoming and stuff

* fuck
2023-12-16 11:47:44 +00:00
dj-34
6b779be057 Fix airlock bolt helper (#23435) 2023-12-07 16:25:47 +00:00
dearmochi
86d28cc958 Make CereStation eligible for random map selection on 60+ players (#23206) 2023-11-24 21:47:47 +00:00
warriorstar-orion
349eca230c mapmerge: Separate DMM conflicts for distinct atom root types. (#22609)
* Separate DMM conflicts for distinct atom root types.

* clarify order of operations
2023-11-01 20:37:18 +00:00
warriorstar-orion
14d47c1fcb Add autonamers for varedits matching area names. (#22411)
* Add autonamers for varedits matching area names.

* add separate windoor helpers

* add other helpers
2023-10-13 14:32:14 +01:00
Qwertytoforty
8803f536b7 [READY FOR REVIEW] Lava land generation overhaul / variety (#21838)
* she lavas on my land till I chasm?

* need this

* whoops

* qwerty you are a dumbass

* now with 12 more maps per map

* repaths mesons, advanced mesons / meson implants show chasms

* more stuff

* range not radius dipshit

* sprites yipee

* define it

* undo mesons

* removes things I missed

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* I'm lavaing it

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-01 22:40:39 +01:00
warriorstar-orion
fc7176b3b6 tools: Provide UpdatePaths script for all basic airlock cases for on-station access (#21565)
* initial commit, no PR# yet

* PR number

* Add windoor access helpers script.
2023-08-21 19:31:06 +01:00
Venuska1117
ec7c064d85 Add New "Access Windoors" tool to Mapping_Helpers in Map Editor. (#21559)
* NanoMap Auto-Update (Sun Jul  2 02:02:08 UTC 2023)

* Add New Directional Access for Windoors:
- Credits to S34N for helping me with code.

* Fixing spaces

---------

Co-authored-by: NanoMap Generation <action@github.com>
2023-07-17 15:05:12 +01:00
warriorstar-orion
429fa97512 Fix access helpers, remove meta xenoarch access. (#21413)
* Fix access helpers, remove meta xenoarch access.

* remove redundant science/genetics helpers
2023-07-04 20:32:24 +01:00
Octus
98ddced488 Explorer Overhaul and Gateway Retirement (#20855)
* Adds Explorer spawnability, removes Cyberaid gateways

* deletes some REALLY old bloat maps and deletes Gateway.dm

* Fixes runtime, and removes more stuff like gateway config... cause we dont have a gateway anymore

* removes all mention of /obj/machine/gateway

* Goodbye test_tiny and evil_santa 😈

* removed a literal fucking pamphlet

* changes map area name from Gateway to Expedetition

* changes the access from ACCESS_GATEWAY to ACCESS_EXPEDITION

* Revert "Goodbye test_tiny and evil_santa 😈"

This reverts commit eda775ecd5.

* ok deletes evil_santa only

* Fixes a runtime

* Adds new visuals for new area and explorer spawn marker

* Unhides explorers from the pref menu

* adds spawns and fixes the gateways for all maps, adds Expedition room to Cere

* improves and cleans up the expedition room maps, also clothes for Explorers

* GET OUT OF HERE EXAMPLE.

* byebye button
2023-06-03 15:22:37 -05:00
Vi3trice
77f37760e7 Make various machinery properly update their icons on init (#21177)
* All of those Inits, and you choose to not update

* Update requests_console.dm
2023-06-02 19:52:40 +01:00
AffectedArc07
29e30ad5cb Real cere webmap link (#20420) 2023-02-14 21:19:53 +01:00
S34N
802408a923 Cere-station [100% free lag edition] (#19951)
* change da world

* compile, thanks

* Update cere.dmm

* Update cere.dmm

* ready for test

* use the proper name please

its CERE not ceres.

* stops shuttle from forcibly docking with podbay

* things are now different

Landmark update for job spawns.
More hardsuits in EVA, engi, and atmos.
Disaster counters properly added.
Vault is now more spooky.
Gamma armoury moved to below gulag shuttle.
Sleeping rooms replaced with arcade and swimming pool.
Captains ERP nest deleted.
Tcomms now looks like it was designed by a functional human being.
Mining doesn't need a weird glass box.
Shuffled docking ports at arrivals.
Windows are now reinforced windows.
Mr changs has arrived.

* disposals functions now

* now with 50% more air

* gamma armoury doesn't attempt to become one with gulag shuttle

* disposals net is airless, vault is enclosed in some rock

* standard number of escape pods

* slight fixes

* more bugfixes

* lighting fixes

* divided hallways, added psych office, more cams

* fire alarms, shutters, and fixes

* temporary DME edit to set cere as default map

* fixed shuttle runtime

* this compiles and runs locally, please CI

* fixes hidden double pipe

* more double pipes

* more vents and scrubbers, morgue body delivery

* tweaks to secbot pathing

* various QoL changes

* Medbay expansion, med+arrival maints expansion.

* the definitive air alarm update, and more!

* Departmental emergency EVA suits, signage, tweaks.

* 2 Cryodorms added (oops). Asteroid sound updates.

* Borg cryo, shutters correctly rotated.

* Supply shuttle edit. I like joining the map queue.

* minor fixes, grav gen isolation.

* minor fixes

* Disposal fixes, lighting adjustment

* SabreML feedback changes

* More minor fixes

* More fixes

* NSS Farragus

* (most) floors turn into asteroid sand, not spess

* reverted random file edit, fixed mr teeny

* minor fixes

* big bombs can breach asteroid areas

* Asteroid plating exists, did you know? I do now!

* camera network pass

* walls become sand too on destruction

* lighting pass

* implements feedback, dramatically reduces ores

* yeets ores entirely, sci break room added

* roundstart pads, more solars, bigger departures

* runtimes

* mining resistant rock

* variable names are important

* AoE KA doesnt affect rocks

* actually fix AoE stuff

* now with 1000% more bats

* no sandy cables, a brig exit chute, more head ssu

* mech drills are not pickaxes

* proc rename, perma window, faster sapce bridges

* Brig rework

* robotics changes

* More sci edits

* Rotayshun changes

* dme edit

* Delete cerestation.dm

begone, thot

* temp edit so it loads cere as default

* merge conflicts begone

* decal purge

* map repipe

* removes under-wall pipe adapters

* shuffled maint areas

* dirt purge

* longest bridge rework

* fixes

* PPI feedback

* kitchen does, in fact, need air

* permabrig tweaks

* restores cc changes

* merge part 2

* tag purge

* secret clown HQ got me shook

* SQUASHENING

* solar shuffle

* directional consoles

* remove TM edits due to rotation

* merge conflict part 2

* pod pilot deletion

* cold rock, window tint fixes, etc.

* further red rocks

* further tweaks

* more standardising

* robotics redo

* carpet time

* CI update for cere

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* more squash, corridor cam removal, etc.

* light switches

* minor fixes

* temp cere default

* FOODCART!

* fixes

* no airless no more

* space_hall

* compat pass 1

* make it work

* more changes

* slimmening

* air alarm tweak

* TM commit

* ci tests

* final CI changes?

* squash. squeeze, optimise

* wall vent

* disposals fix, more squeezing

* bugfixes

* false walls

* bedroom culling

* edits and fixes

* tweaks

* changes

* det window

* further tweaks

* Revert "TM commit"

This reverts commit 9e8814937f.

* More TM only changes reverted

* fixes smoothing with falsewalls

* denth changes

* the airlockenning

* cicicici

* CICICICI

* further tweaks

* further tweaks

* reverts weird sand behaviour code from ages ago

* oops

* universal adapter my beloathed

* nanomap moment

* webmap

* cere nanomap

* feedback updates

* updates

* airlock tweaks

* vents and tweaks

* solars moment

* triple APC fix

* south of where?

* airlock helpers

* disposal flap purge

* outpost monitor with actual real networks?

* tweakeroni

* fixes

* fixes

* tweaks

* fixes

* medbay improvements

* power and flaps

* changes

* aa changes

* fixes

* more fixeronies

* fixes!

* reversed

* chemicals

* chem tweaks

* fixes

* shuttle fixes

* holopad pass

* editseditsedits

* lightslightslights

* door

* /obj/machinery/computer/security/telescreen/entertainment

* sonic underground

* actual sonic reference

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* Tsrc

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-01-17 22:23:09 +00:00
AffectedArc07
1feb9fbd38 [READY] Atmos Refactor Part 7 (I think) - Kills signals + TGUIs stuff (#19867)
* I AM NOT A KING. I AM NOT A GOD. I AM LUNACY.

* THE SCOPE CREEP

* This was done in vi. No langserver. Send help.

* Progress

* Some issues fixed

* The code builds, but the maps dont

* CC builds, I doubt anything else does

* Do this now

* Safety

* The map compiles

* THE MAPPING HELL

* Airlock controllers dont work

* Fixed bombs

* AND THATS FIXED

* Phantom edit

* Restores LL I think

* The mapmerge hooks are actually retarded

* Fixes spawners

* Half working air control

* Picky

* Hyper efficient tank monitor

* Sanity

* Laying the framework

* Improved alert console

* Dont think this is actually done anywhere

* Metering

* ONE HUNDRED AND ~~EIGHTY~~ TWENTY SEVEN

* WE ARE READY FOR BOX TO BUILD

* One map done

* Well that was easy

* Another one

* I think this is done

* I should have removed this

* I would make a russian joke but <current event>

* Delta WIP

* Makes delta work

* Early review

* TM safeguard

* oops

* METAAAAAAAAAAAAAAAAAAAAAAAAA

* Fix #4213

* Trailing

* oh for piss sake

* Shutter fix

* Roundstart ATs can go away

* Review pass 1

* What could go wrong

* BOOM BOOM BOOM

* Not needed

* Fix seed vault

* Oops

* Review changes
2023-01-03 20:59:35 +00:00
warriorstar-orion
274ef027dc Add required configuration for automated map merge script. (#19484)
* Update merge_driver script.

* Actually tick and compile new files.

* Improve marker description.
2022-11-05 15:58:35 +00:00
Vi3trice
b5955dc22d Expand electrochromic devices. Add airlocks, windoors, and window painter compatibility. (#18656)
* The future is hazy

* Deconflict and linters

* Update windowdoor.dm

* Update airlock.dm

* Update airlock.dm

* What was even the point of visible?

* Fixes

* Update tgui.bundle.js

* Update windoor_assembly.dm

* Update airlock_painter.dm

* Update tgui.bundle.js

* Ain't no wizard

* Update RCD.dm

* Tweaks
2022-08-29 11:07:38 +01:00
S34N
ff912fe937 Reworks flap+windoor delivery areas, tidies delivery beacon directions (#18004)
* flaps 2.0, cleans up beacon dirs

* removes weird cyberiad double-windoor engi delivery

* charlie review

* WIP

* mules sliding into your d(epart)m(ent)'s
2022-06-22 12:27:48 +01:00
AffectedArc07
a388046df4 Fixes map vote (#17740) 2022-05-07 12:05:53 +01:00
DamianX
7ae2061be8 Added a tiny map for testing changes (#17704)
* Added a tiny map for testing changes

* I forgot to commit this

* Addressed review

* Expanded to 255x255 for consistency

* Update config/example/config.toml

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-05-06 12:05:12 +01:00
S34N
3b1407371f Stops firelocks stealing airlock helper values by applying them to all doors in a turf (#17649)
* Fixes airlock helpers only applying to firelocks under doors

* adds blacklist, makes icon show for windoors
2022-04-23 17:47:24 +01:00
S34N
e992b06900 Ports some TG mapping helpers (#17641)
* mapping helpers

* nobody remembers about IAA
2022-04-22 11:49:12 +01:00
AffectedArc07
7d939571a3 Adds a webmap button 2021-09-21 16:02:06 +01:00
AffectedArc07
663eff7b5e MAP ROTATION PART 2 (#12345)
* MAP ROTATION

* Tweaks + New additions

* Apply suggestions from code review

Co-authored-by: dearmochi <shenesis@gmail.com>

* Fixes improper naming

* Fixes map vote

Co-authored-by: dearmochi <shenesis@gmail.com>
2021-05-24 08:25:18 -06:00