Commit Graph

23 Commits

Author SHA1 Message Date
DGamerL
e633651f9b Removes Ladders (#23212)
* Ladder begone!

* Whoops

* Map and icon

* I forgor text

* Renamed + typepath
2024-01-09 13:01:16 +00:00
warriorstar-orion
b790e6d5e2 Whitespace cleanup part 4. (#20226) 2023-01-20 19:40:42 -05:00
AffectedArc07
1feb9fbd38 [READY] Atmos Refactor Part 7 (I think) - Kills signals + TGUIs stuff (#19867)
* I AM NOT A KING. I AM NOT A GOD. I AM LUNACY.

* THE SCOPE CREEP

* This was done in vi. No langserver. Send help.

* Progress

* Some issues fixed

* The code builds, but the maps dont

* CC builds, I doubt anything else does

* Do this now

* Safety

* The map compiles

* THE MAPPING HELL

* Airlock controllers dont work

* Fixed bombs

* AND THATS FIXED

* Phantom edit

* Restores LL I think

* The mapmerge hooks are actually retarded

* Fixes spawners

* Half working air control

* Picky

* Hyper efficient tank monitor

* Sanity

* Laying the framework

* Improved alert console

* Dont think this is actually done anywhere

* Metering

* ONE HUNDRED AND ~~EIGHTY~~ TWENTY SEVEN

* WE ARE READY FOR BOX TO BUILD

* One map done

* Well that was easy

* Another one

* I think this is done

* I should have removed this

* I would make a russian joke but <current event>

* Delta WIP

* Makes delta work

* Early review

* TM safeguard

* oops

* METAAAAAAAAAAAAAAAAAAAAAAAAA

* Fix #4213

* Trailing

* oh for piss sake

* Shutter fix

* Roundstart ATs can go away

* Review pass 1

* What could go wrong

* BOOM BOOM BOOM

* Not needed

* Fix seed vault

* Oops

* Review changes
2023-01-03 20:59:35 +00:00
S34N
667dd5d4ac 515 Compatibility (#19636)
* 515 compat

* double spaces

* Callback documentation, aa review

* spacing

* NAMEOF_STATIC

* big beta
2022-11-08 23:08:40 +00:00
Charlie
0f7a8707ef [Ready] Refactors stuns and status effects. (#17579)
* Fixes reviver runtime

* Confusion status effect

* Dizzy status effect

* Drowsiness status effect

* decaying -> transient

* Drunkenness status effect

* why use timer when SSfastprocessing work good

* stuns (mostly)

* weaken and immobalise

* stun/weaken times

* update_flags redundancies.

* Slowed()

* Silence + fixes transient decay

* Jittery

* sleeping

* Paralyze -> weaken

* Cult sluring

* paralyse

* Stammer

* slurring + projectile cleanups

* losebreath

* Hallucination

* forgor this

* eyeblurry

* eye blind

* Druggy

* affected didn't like my spacing

* review pass

* second review pass

* some cleanups

* documentation and signal framework

* confusion fix

* Fixes spec_stun

* rejuv fix

* removes a TODO

* conflicted myself

* fixes

* self review

* review

* removes TODOs

* adminfreeze

* TM fixes

* hallucination fix + others

* tones down alchol and runtime fixes

* confusion overlay suggestion

* more fixes

* runtime fix

* losebreath fix

* clamp => directional bounded sum

* steel review

* oops

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* reduces the dizziness cycle rate

* borg hotfix

* sanctified decursening

Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-05-24 16:35:26 +01:00
S34N
ac6f9b4725 [IDB Ignore] Refactor icon smoothing to use 8-bit bitmasking (#16620) 2021-12-15 17:04:24 +01:00
Fox McCloud
ebeee921ca Lighting Optimizations (#13593)
* Lighting Optimizations

* styling

* styling

* welp
2020-06-21 05:08:59 -06:00
farie82
442ef4811e Improved logging (#13208)
* Death is logged. hiveminds and robot talk is logged

* Added channels to the say log

* Shuttle logging

* Spell targets logging
2020-04-09 23:33:53 -06:00
AffectedArc07
04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
Fox McCloud
a4f187ac38 Adds Book of Babel and Jacob's Ladder 2019-08-27 16:04:54 -04:00
Tayyyyyyy
4fa093fb2c Improve shuttle parallax stopping 2019-08-19 21:29:13 -07:00
Tayyyyyyy
c73f0aafd2 Shuttle parallax! 2019-08-19 18:01:45 -07:00
Mark van Alphen
bbeb07abd2 More lighting fixes 2019-05-04 03:06:10 +02:00
variableundefined
6e79364b65 Here we go again 2019-05-03 21:47:07 +08:00
datlo
91ef2d7be2 it's alive 2019-02-06 20:01:30 +00:00
Purpose
d335a5a4ce Subsystem created... works! 2018-10-06 20:05:02 +01:00
Fox McCloud
510c5b4268 fixes 2018-04-29 00:53:13 -04:00
Fox McCloud
cfe182a1f7 Ports over Timer Subsystem 2018-04-28 20:26:04 -04:00
Citinited
cd5ba823f2 Shuttles will now only close airlocks when moving 2017-10-15 23:02:58 +01:00
Krausus
ce7cc94136 Removes /obj/onShuttleMove invisibility check
The two invisible objects that shouldn't move now have their own
dedicated overrides
2017-01-01 13:10:46 -05:00
Krausus
b7aa0f8908 Now doesn't break shuttle previewing 2017-01-01 02:51:53 -05:00
Krausus
c79fa79900 Fixes landmarks not being moved by shuttles 2017-01-01 02:16:27 -05:00
Aurorablade
0bb62ebb36 everything works thanks to our tiger overlords.. 2016-12-12 23:59:37 -05:00