Commit Graph

6595 Commits

Author SHA1 Message Date
DGamerL
4c976a6e01 Splits up item_inhands.dmi (#22584)
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Fixes jackhammer and glass shard

* Fixes toy Chainsaw

* Update code/game/objects/items/toys.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/weaponry.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Fixes edagger hopefully

* Henri review

* Oops

* First this gone, and now the pain

* Should all be fixed now

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-10-01 11:47:25 +01:00
Luc
e757638648 Kills Check Pulse (#22501)
* unchecks verbs

* removes method
2023-10-01 11:41:39 +01:00
warriorstar-orion
f8d195f0b7 add crayon message customizer; port TG alphanumeric crayon decals (#22499)
* guh

* add crayon message customizer; port TG alphanumeric crayon decals

* docs
2023-09-30 08:41:42 -04:00
DGamerL
10c1c82c09 We using traits in this house (#22548) 2023-09-28 19:32:57 -04:00
matttheficus
5e914948b2 Logs Toy Cuffs/Twimsts Differently from Standard Cuffs (#22542)
* god i cant believe we have to do this

* im a silly goose

* K.I.S.S.

* better wording
2023-09-28 19:32:26 -04:00
Henri215
9d10226da2 Adds a new crutch mechanic (#22527)
* hidden compartment

* adjusting text

* NODROP

* Contra review
2023-09-28 19:31:32 -04:00
Fordoxia
cc76b29ff0 Cyborg Upgrade Typo Fix (#22554)
Fixes some typos and slightly rewords some flavour text for cyborg upgrade modules.
2023-09-25 19:19:17 -04:00
Contrabang
23c4e49eed [TGUI] Wall safes/secure briefcases (#22447)
* bam

* fix this

* fix

* thing

* prettier

* tgui

* Update code/game/objects/items/weapons/storage/secure.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* guh

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-25 19:19:07 -04:00
Marm
5e8536871b Cargo QOL + Mail Bag Fix (#22500)
* aaaaaa

I forgot

* mailn't

Removes QOL.
2023-09-19 21:09:57 -04:00
Marm
ecfaa26cc2 You've Got Mail! Adds Mail system (#22269)
* heres the mail it never fails

Adds envelopes and its functions.

* It makes me want to wag my tail

Adds new envelope sprites courtesy of McRamon, makes mail bags and envelopess able to be carried by cargo clothing.

* when it comes i want to whail

Makes Wizard and Nukie equip change to off station role. Adds mail crates and functionality/logging for randomly choosing recipients of mail.

* MAAAAAAAAAAAAAAIIIL!!!!

Adds functionality for the mail scanner alongside sounds. Begins the process of making mail arrive on the shuttle.

* MAIL

* THE MAILMAN IS HERE

* MAIL IS REAL

* Give me an M, give me an A, give me an I, give me an L. What does that spell? MAIL.

Finalises pre-review mail features, adding the mail scanner to cargo tech loadout/autolathe.

* Update code/game/gamemodes/nuclear/nuclear.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/shuttle/supply.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/jobs/job/support.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/structures/crates_lockers/crates.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/controllers/subsystem/SSeconomy.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* check out what you got now

Removes unused sprite bloat.

* Update code/game/objects/mail.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/mail.dm

* Update code/game/objects/mail.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* First few Contra reviews

* Second batch

* Cl doesn't fail anymore

* Even more fucking reviews

* Doesn't quite work yet but we're almost there

* WHEN DOES IT EEEEEND

* I have no energy to make a blues clues reference

More commits to respond to reviews

* God I miss Steve

Adds hand sprites to mail scanners

* Woooo Mail works again

* Science envelopes

* Update code/game/objects/mail.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* my god it worked

II hate it

* Bread and Circuses

splits up service envelopes into two categories, addresses other reviews.

* Lewc review - needs testing

* Almost there

Changing lists and more.

* Last fix

* IT IS ALL WORKING NOW

* Mail. Is. Done.
Final pass.

* Update code/controllers/subsystem/SSeconomy.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* The fix

* Just this one too

* Lewc review

* mail?

yeah

* Begone, ye powersink

* Sirryan review

* Update code/__DEFINES/economy_defines.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/controllers/subsystem/SSeconomy.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Wjpp[s

* Removes useless comment

* We ball

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-19 19:30:03 -04:00
LiberatedWaveMan
e09be2b54e You got a fuckin' problem mate? Adds the glass shiv (attempt 2) (#22416)
* Redoes the Shiv PR, adds shiv (ready to go)

* Update code/modules/crafting/recipes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/crafting/recipes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update kitchen.dm

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-09-19 22:47:53 +01:00
Contrabang
cedb419059 Adds the adminspawn debug outfit (#22223)
* debug outfit

* slip

* fix this

* review

* lewc review

* refactors the huds to be "not shit"
2023-09-19 16:28:04 -04:00
Henri215
9fdf2992be Ports Rod of Asclepius in hand sprites and moves staves in hands into a new file (#22250)
* Ports Rod of Asclepius inhand sprites and moves
staves hand.dmi into a new file

* removing for now

* its conflict time

* lets fix this conflict

* ah shit

* here we go again
2023-09-19 18:58:11 +01:00
Qwertytoforty
fe871e4097 moments pass, shattered glass (#22414) 2023-09-19 17:02:50 +01:00
matttheficus
a325543848 Logs Cryo/Suicide Amounts for TDM Gamemodes (#22354)
* logging time

* contra review

* im a silly goose

* RR addition

* sirryan review
2023-09-19 17:01:08 +01:00
HMBGERDO
d1d38d3982 eye stab bypassing everything fix, some med kits not working on use in hand fix (#22320)
* eyestab no longer bypass pacifism and shields

* medical items not working on activate fixes
2023-09-19 16:58:20 +01:00
tristan1333
5028f63cd7 handheld mirror traitor item (#22042)
* Adds handheld mirror item and adds it to traitor items

* Adjusted cost for economy refactor

* Revert "Adjusted cost for economy refactor"

This reverts commit f31cbae8be.

* actually adjusts properly

* Update code/game/objects/items/devices/traitordevices.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* removes redundant proc

* Adds inhand sprite and adds herald cloak functionality

* Revert "Adds inhand sprite and adds herald cloak functionality"

This reverts commit 3b2531f509.

* undoes the toolboxdmi change

* REMOVES CODER SPRITE FROM DEVICES

* fixes a runtime

herald cloak would runtime when teleporting to a person holding a mirror object in hand/pocket

* stuns anyone holding a mirror when jaunted through

* fixes merge conflict and changes uplink description

* mergeconflict

* actually fixes mconflict

* please bro just fix the conflict bro please

* Fixpls

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2023-09-19 12:03:44 +01:00
Contrabang
cb909df3cf Fixes dusting. (#22344)
* dust properly

* oops

* Update code/_globalvars/traits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-17 20:19:28 -04:00
DGamerL
3693e6d620 Epi autoinjectors are now a subtype of autoinjectors, the basetype is now empty (#22261)
* removing the useless feature
Yes this removes it from all autoinjectors
No I am not going to publish this

* WOOOOO REGEX WORKS

* Almost forgot the entire reason of this PR

* Oversight

* Update code/modules/reagents/reagent_containers/hypospray.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/hypospray.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Lewc review

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-17 20:15:43 -04:00
Henri215
baf810e53f Being slapped now wakes you up (#22408)
* wake up already

* moar

* better now

* Update code/game/objects/items/hand_item.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* lets make this run

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-09-17 18:24:30 +01:00
DGamerL
05c6654fce Adds a new spell, Summon Cheese (#22393)
* Here we go so Cheese
Cheese
Cheese
Butter
Spread it

* I hate that this is so much better
Cheese

* CC mapping changes

* Update code/game/objects/items/granters/action_granters/summon_cheese.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-17 18:24:19 +01:00
Luc
115a14b30a Adds new goonstation powersink icons (#22313) 2023-09-17 18:24:03 +01:00
JimKil3
fdbf9b1b0c i forgor 💀 (#22347) 2023-09-14 19:13:26 -05:00
Burzah
a888deeef1 name fix (#22330) 2023-09-14 18:59:17 -05:00
DGamerL
5c7bb7d89b Woooo what the fuck lmao (#22413) 2023-09-14 18:27:38 -05:00
Qwertytoforty
d42d2f647d Added the Combat Bakery Kit (#21901)
* QUASO

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* blame lewc for giving me spaces

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/components/boomerang.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/granters/_granters.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* purge that

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-13 21:32:30 +01:00
Sadhorizon
0e371e1b93 Unathi (and Ash Walkers) can ignite stuff now, removes tail lash. (#21981)
* stuff

* works!

* bye bye tailwhip

* renames the ability

* accidental enter

* snowball's reviews

* tweak

* less tight timing
you can now ignite on 3u instead of 4

* no longer works with covered mouth

* ash walkers

* most of jimkils reviews + unathi also have c/d now

* early returns, uses less fuel, comments

* hal's reviews

* redundant comment

* hal's suggestion

* sounds & tweaks

* an unnecessary check
apparently

* so that check WAS needed

* henri reviews, tweaked loc of sounds, timer tweaks

* henri review

* Update code/modules/mob/living/carbon/human/species/unathi.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-13 21:25:09 +01:00
Contrabang
653fbdc8fb Heads' door remotes and access tuners now have a radial menu (#22175)
* radial stuff, wow

* hotfix

* unfuck this shit

* test

* aha, cool
2023-09-13 21:11:34 +01:00
Adrer
f84bbf85b9 C4 now properly explodes when an assembly is attached. (#22197)
* Changes assemblyholder to assembly in C4

* Minor change when planting C4 with assembly

* Update code/game/objects/items/weapons/explosives.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-13 21:06:01 +01:00
Qwertytoforty
54161357f8 Flashbangs are now affected by pressure like sound. (#22286)
* did you know? Flashbangs require sound to work!

* Update code/game/objects/items/weapons/grenades/flashbang.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* smh making me do it myself (as you should)

* Update code/game/objects/items/weapons/grenades/flashbang.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-13 20:43:30 +01:00
GDN
7d1633f029 drops the price of the syndicate ai module significantly (#22298) 2023-09-13 10:42:51 +01:00
JimKil3
5450f598bf Adds the holo-cigar, a human-specific traitor item (#22062)
* badass trait

* the cigar

* sprites ft. mcramon

* makes it obtainable

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* contra review

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* henri review

* contra broke everything

* contra broke everything pt 2

* Update code/modules/clothing/glasses/glasses.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* lewc review

* update_icon_state

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* are you happy now dgamer

* henri review 2

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-12 17:10:23 -04:00
Contrabang
30dacc03e3 Adds crutches (#21959)
* crutches!

* comment update

* henri review

* comment tweak

* in-hands updated

* i can spell

* two handed component

* unfuck this file

* oh lord map changes

* make the placing a little more reasonable...

* changes to cyberiad
2023-09-11 12:50:05 -05:00
matttheficus
072a958398 Total Mining Points on ID/Ore Redemption Machine (#22143)
* it begins

* Revert "it begins"

This reverts commit 02f90f4ce9.

* oopsies, restart

* here we go again

* oopsie again

* god i finally figured out TGUI

* henri review

* tgui update

* Update tgui.bundle.js

* tgui

* Update tgui.bundle.js
2023-09-10 19:07:30 -05:00
DGamerL
a2922ad5fd [s] Fixes a fusion gauntlet issue (#22341)
* Infinite sparks go brrr

* Qwerty + Steelslsayer
2023-09-10 18:56:45 -05:00
JimKil3
aaad2a5aba Adds the Oblivion Enforcer wizard loadout (#21920)
* initial addition

* adds wall/airlock obliteration
this definitely needs to be tuned a bit numbers-wise

* adds TRAIT_SUPERMATTER_IMMUNE & gloves

* adds more checks for the supermatter immune trait

* removes SM tongs logic from the halberd
Realistically, you would never actually have the halberd and tongs

* makes slivers bulky

* dusting downed people
also removing a useless assigned variable i missed

* adds the (incomplete) loadout

* halberd buff

* adds robes + sprites

* oops

* halberd icons

* knockdown

* stuff

* timer shortening

* species sprites part 2

* animation for dusting walls

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* early return

* parry numbers!

* Update code/modules/power/engines/supermatter/supermatter.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* dgamer review

* dgamer review + no more pulling

* reverts early return thingamajig

* Update code/modules/power/engines/supermatter/supermatter.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* removes `get_turf`

* hal review pt 1

* hal review pt. 2

* Update code/game/objects/items/theft_items.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* `carve_sliver` proc

* unfucks icons

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-09-10 22:15:12 +01:00
Marm
e59f0e8aea Makes the Quartermaster a Head of Staff (#22133)
* remote

* more additions

* tgui + ssu

* map edits

* Shut your mug

More changes, huds, mugs and icons.

* mug time

* aaaa

* fixes cere edits

* should fix it

* Update tgui/packages/tgui/interfaces/common/CrewManifest.js

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/machinery/suit_storage_unit.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Revert "Update tgui/packages/tgui/interfaces/common/CrewManifest.js"

This reverts commit 5de07cba58.

* mugs all the way down

Fixes locker headset oversight, adds icon for supply management console, new QM mug sprite

* more map changes

* wow this worked?

* Misplaced comma

Removes a misplaced comma.

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Mr QM's Wild Ride

Resolves a number of review comments, including preventing the QM slot being altered by the B/E event, adds a flash to the locker and reverts removal of basic cargo access from the HOP.

* Forgot a var name change, I'm gonna cry edition.

Renames name to board_name for supply ID computer.

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* genesis 1:3

Alters light_color of supply management console to brown_orange from light_color_red

* Update code/modules/events/bureaucratic_error.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* another misplaced comma

Removes a comms where there should not be one.

* saving private ryan

Removes plasmacutter, adds mining GPS and crew monitor to QM locker contents.

* redone map changes

* oop

* the last of it

* merge time

---------

Co-authored-by: GDN <Roanrichards1@Gmail.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-10 20:53:05 +01:00
Contrabang
bb2b6d85fd Fixes some issues with revs (#22308)
* fixes to revs

* Update code/game/objects/items/weapons/implants/implant_mindshield.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* UH OH.

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-10 10:02:16 -05:00
Luc
d392209cb5 Reworks CPR, allowing it to extend defibrillation time (#21754)
* Update traditional CPR to loop automatically

* Implement most of the base stuff

* Bring over most defib changes so far

* Checks and fixes

* cleans up some leftovers, getting it ready for review

* Little bit of IPC flavor

* excludes non oxy-breathers, sorry!

* Better rescue breath handling

* Refactor revivability into a status effect

* Adds a little bit of feedback

* Removes the original variables

* Allows for CPR to activate cavity bombs

* Update code/modules/mob/living/carbon/human/human_mob.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* snake case time

* breathid instead

* remove unused proc

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-09 21:59:47 -05:00
Contrabang
e3eed1d23f Datumizes revolutionaries (#21762)
* holy shit, datumized revs!

* changes to shuttle blocking system

* boom, more shit

* bonk more commits

* convert most in boolean checks to hasantagdatum

* oops, its supposed to be like this

* updates this comment (im making too many commits)

* more changes

* aaaaa moooore changes

* nukes some stuff, makes stuff GC better

* rev victory conditions are checked always on death

* more rev stuff

* oops fucking forgot to push

* i swear to god

* lewcc review

* i forgot this one small bit

* lewc review

* reviews

* comment

* s34n review
2023-09-09 16:12:53 +01:00
StealthCT
2ab351cc91 Sprite updates & state fix for zippo lighters (#22150)
* Update lighter icon state code

This commit adds a new `update_icon_state()` method which updates the
held icon sprite with the appropriate sprite for lit status before
updating the graphic, and drops the use of explicit icon_state
definitions for lit/unlit in favour of consistently named sprites for
lighters.

As no "lit" graphic exists for held zippos, nor sprites for other
custom or base lighters, updating of 'item_state' has been removed which
fixes #21257.

The naming of zippo sprites has been updated to reflect this change and
stay consistent with the base lighter object and sprites.

* Add missing sprites for colored zippos and lit state

This adds copies of the base zippo sprite for spiters to work on when
updating for custom held zippo combinations.

* Adds held sprite references for custom zippos

This change adds in overrides for item_state for zippos that differ from
the base silver model, which include:

* zippo-gold
* zippo-blue
* zippo-black
* zippo-red
* zippo-purple

* Update held item sprite for lighter lit status

* Set parent items file for fluff lighters

* Update zippo sprites with lit and color variations

This commit adds the colorized versions of zippo lighters, as well
as including the lit animation ported over from TG appearances,
with variations applied for Paradise flame colors.

* fixup! Update lighter icon state code

* fixup! Update lighter icon state code

* fixup! Add missing sprites for colored zippos and lit state

* Correct purple held sprite to have blue flame

* Update code/modules/customitems/item_defines.dm

Fixup for ad1b5fb

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: XFirebirdX <xfirebirdx@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-09 13:31:18 +01:00
Silverplate
9562e8e831 Reworks and buffs turbine, disables TEG crate (#21343)
* comments out TEG crate

* buffs turbine power generation curve.

* adds overheat to turbine

* Allows for overheat to dissapate while at low RPM

* Adds bearing heat meter to control console

* Multitool is now required to link turbines

* spacing consistancy

* comment per Sirryan review

* adresses review, replaces reconnect with DC button

* better comments

* properly defines things. debugging is important

* temp must be above 500k for power to be generated

* Adresses latest review

* Define fixes

* TGUI update

* should fix CI. Probably.

* typo fix

* lewcc review

* Deconflicted TGUI

* Heri and Hal reviews

* Deconflict TGUI

* deconflicts TGUI

* Steel review

* Slight formatting

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-09-08 20:14:57 -05:00
matttheficus
ae78b936e5 Removes All CamelCase'd "NanoTrasen" (#22156)
* begone CamelCase

* someone did an oopsie and it wasnt me

* CI addition (thanks contra)

* contra review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* CI moment

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-09-07 11:18:29 +01:00
matttheficus
405d794bd3 Jammers Now Prevent Tracking + Slight Range Buff (#22149)
* this was easier than i thought frankly

* hmbgerdo review
2023-09-07 10:53:46 +01:00
PopGamer46
50443325bf Adds Twimsts, a snack that can be used as eatable handcuffs (#22092)
* adds twimsts, the eatable handcuffs

* fixes twimsts cuffs showing up as cable on examine

* missing ending newline fix

* spelling

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* list formating or something

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* removes unnecessary bit of description, why did i put that there?

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* 0 to FALSE

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* path fix

* removes note showing wrong intent of adding code

* removes unnecessary examine

* code shortening, optimization, something?

* fix

* proper proc

* oops

* better sprites

* trash sprite not eaten?

* even better sprites

* removes extra empty line of code

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* fixes improper code formatting or something

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-09-07 10:39:29 +01:00
DGamerL
702893d02b Deletes the space worm (#22251)
* But every brave man wants to be wealthy

* even though it would mean losing thisgreattreasure
2023-09-06 22:19:58 +01:00
Cocacolagua
e8b693a26c fixed camera bug bug (#22230) 2023-09-06 19:57:23 +02:00
Adrer
40f5493b1e Changes clamp to use max_matter instead of magic number (#22195)
Co-authored-by: Adrer <adrermail@gmail.com>
2023-09-06 19:08:50 +02:00
Contrabang
65ab4a5d89 Refactors station areas to be /area/station subtypes (#21681)
* areas

* progress...

* death hatred and murder

* get current master maps

* hoooly shit i can load up the maps

* it compiles now

* map changes

* fixes some unintended stuff

* make the .dme right

* fix mixed space+tab indents

* more space-tab fixes

* CI, please show me more than 1 CI fail at a time

* UPDATE PATHS!!!

* none of the stations had it anyways, but fixed

* mint wasnt actually deleted, my bad

* epic random CI fail for no reason

* i beg you, CI

* dont delete anything

* okay THAT should work now

* okay get master maps and rerun

* okay THEN run update paths

* actually done now

* oops
2023-09-06 17:37:50 +01:00
TaM-tHe-JaM
e07d63702c Islamic Garb - My First Contribution (#22040)
* abayacontribute

* Update code/modules/clothing/suits/misc_suits.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/clothing/suits/misc_suits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/suits/misc_suits.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* adding a slash

* Update code/modules/clothing/suits/hood.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* NVM didnt get deleted, didnt transfer

* tab fix

* removed comma

* Deleted unnecessary list, thanks DGamerL

* deleted

* finallymergeconflictgone

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-09-01 23:33:44 +01:00