Commit Graph

46643 Commits

Author SHA1 Message Date
JimKil3
876bae072d Removes soul(less IPC revival) (#30747)
* the changes

* Update code/modules/mob/living/carbon/human/human_update_status.dm

fuckass CI

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

* contra suggestion

---------

Signed-off-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-11-12 12:49:14 +00:00
kyunkyunkyun
f96b26b75a /obj/item/projectile --> /obj/projectile (#30411)
* yers

* vars

* map changes

* some comments (clearly not stolen from items)

* fix component

* summary
2025-11-12 10:23:20 +00:00
1080pCat
e92a45369a yippie (#30971) 2025-11-12 09:56:11 +00:00
CRUNCH
276f28cb63 Update silicon_defense.dm (#30913) 2025-11-12 07:33:42 +00:00
Christer2222
aa536bba3a Gives ghosts the ability to spook mirrors (#30817)
* adds behavior

* transparency test

* transparency

* mask and logic

* comments

* removed the chance for mirrors to break

* linting

* autodoc
2025-11-12 07:22:39 +00:00
Toastical
51c47d8342 Fix compiler errors for 1670 (#30874)
* stage 1

* hud alist

* mobs and parry

* stage ?

* we dont even need an alist here
2025-11-11 10:38:24 +00:00
Alan
5988af9b7d Adjust hardhats, job hats, and more to fit monitor heads. (#30894) 2025-11-11 10:33:38 +00:00
Runko
d7dd053258 Adds the "breathing tube" implant to the quirk menu (#30900) 2025-11-11 10:32:43 +00:00
iramoye
9f1a329238 initial commit (#30887) 2025-11-11 10:30:36 +00:00
funglios8s
8c234a00f0 Gives Xenobio access to science clothing in the loadout (#30961)
* gives xenobiologists access to science clothing

* Apply suggestions from code review

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/client/preference/loadout/loadout_uniform.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-11-11 10:25:38 +00:00
JimKil3
b61cc19628 fix (#30955) 2025-11-10 18:14:05 +00:00
Alan
95a22490ae Add ginger ale. (#30915)
* Add ginger ale.

* Change name of ginger ale can to Zingiber Gold.
2025-11-10 16:37:19 +00:00
Alan
3af59de586 Update Research Director's suit and skirt, re-add (#30848)
* Update rd's old suit and skirt and re-add them

* Thanks, linters!
2025-11-10 16:32:38 +00:00
Alan
790d43c831 Remove unused 'justice' hats with no mob sprites. (#30933) 2025-11-10 16:31:00 +00:00
JimKil3
b49a6b86ab change (#30941) 2025-11-10 12:56:23 +00:00
Ahzpy
ce75b44d93 Sleeper/Body Scanner Resprite + Occupant Overlays (#30783)
* Update cryogenic2.dmi

* consistency fix

* sleeper occupant overlay

* fix overlays

* meet review overlord demands
2025-11-09 11:41:14 +00:00
Qwertytoforty
746de75bdd Adds most shotgun ammo boxes to cargo. Allows them to be crafted. (#30837)
* pope why didn't you test it haughughuugughuhguhguhgh

* ok let us be real it doesn't need 50 more what was I thinking

* oop

* a static shock

* spelling

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* so full of order of operations yum

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-11-08 22:11:53 +00:00
Toastical
c656f53727 non-mobs typically don't have any cigarettes, mate (#30924) 2025-11-07 20:12:11 +00:00
Christer2222
d6988db52a Adds a 'low details' mode to plant analyzers (#30793)
* adds low details mode to plant analyzer

* added water and nutrition to low details

* lint

* grammar

* autodoc
2025-11-07 16:59:55 +00:00
DGamerL
e881fca438 Changes some engineering access requirements (#30739)
* Most of this is find and replace

* Almost forgot these lmao

* Renames access

* Forgor windoors

* This wasn't saved whoops

* Fix oopsie

* Whoops

* Restricts most jobs from the engine
2025-11-07 16:59:39 +00:00
PollardTheDragon
932a81e0b9 Adds 4 New Asteroid Ruins (#30557)
* Pirate Ruin, Drakehound Ruin, Drakehound Mobs, Vox Mobs

* Vox ruin

* Adjusted vox ruin

* Adjusts mob AI

* Skullakin Mine, Minor Adjustments to Drakehounds

* Removes some koi, minor atmos adjustments

* Adds vox salvage

* Solars and small adjustments

* Linters

* Config fix

* Linters

* Map lints

* Address Code Review

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-11-07 16:39:08 +00:00
BiancaWilkson
9051e9b915 Ragin mages real (#30773) 2025-11-07 16:34:48 +00:00
Migratingcocofruit
e609a7faf7 Event system refactor and changes (#29420)
* meta resolution

* emerald resolution

* delta resolution

* fartgas resolution

* box box

* stay out stay out

* metastation fixes

* faragus fix

* delta fix

* Changes to role impact on event weight

* adds disaster level to the event config

* weight changes and starts adding disaster level to the ui

* ui fixes

* adjust disaster level timing

* changes disaster timing, weights, disease outbreak role requirements and weights

* lots of weight an requirement adjustments

* Update tear.dm

* some fixes

* meta changes

* Starting over with farragus

* Starting over in faragus

* faragus changes

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* resolving some faragus conflicts

* resolve faragus conflicts

* resolves delta conflicts

* resolves cyberiad conflicts

* resolves emerald conflicts

* fixes cables in faragus

* fixes meta cables

* fixes delta cables

* more meta fixes

* more farragus cable fixes

* more cable fixes

* meta and faragus fixes

* box and delta fixes

* more mapping fixes

* hopefully the last fix

* Update metastation.dmm

* Update metastation.dmm

* fixes shorts on cyberiad cerebron and farragus

* CI fixes

* move new event listing to new system

* Adds tracking and cost calculation for blob

* finishes setting up blob event detection and costs

* minor boolog corrections

* fixes events being created at the wrong severity

* adds ongoing cost to disease outbreak

* moves terror spider event to new system

* moves to component based event cost calculation

* morph abductor and carps adjusted for new system

* various fixes and adjusts rev event

* Update revenant_spawn_event.dm

* various fixes and adjusts demon incursion to the new system

* adjusts some major event weights

* correct wrong values of autoend on vendor uprising and rev

* Update event_container.dm

* more event timing adjustments

* adds requirements to traders and incursion

* slightly lowers requirements for biohazards

* timing changes

* temporarily disable loading event times from the config and increases major nothing chance

* adjustments to costs and weights of various events

* Update event_container.dm

* additional adjustments to weights and requirements. moves rev to major

* typo fix

* ion storm adjustment

* Update event_container.dm

* more moderate changes

* e

* Update meteors_event.dm

* removes cooldown from nothing event and changes its weight based on the number of remaining enabled events in the container

* increases morph event requirements and chance of nothing moderate event

* makes morph a major event

* Update morph_event.dm

* adds viro requirement for disease outbreak and fixes a bug with incorrect resource calculation

* allows varediting extra roles for the event system for debug and testing

* Adjust weights of traders and abductors and corrects wrong nominal severity for demonic incursion

* Adds crew cound to rev weight

* makes disasters start rolling later

* reduces weight of communications blackout and increases weight of major nothing

* adjusts door runtime and prisonbreak weights to make them less frequent. kudzu now scales with total crew

* apc overload made less frequent

* oopsy

* Gives the scrubber clog event a name

* fixes a type in a define name

* adjusts demonic incursion weight

* changes brand intelligence weight an d reduces door runtime weight

* more adjustments to demon incursion. Makes additional weight from surplus roles diminish

* adjustments to some minor events

* Increases event length and requirements of some engineering events and lowers their weight slightly. Also increases cost of ongoing diseases events

* fixes a type

* Update meteors_event.dm

* corrects traders nominal severity and adjusts demon weights

* shifts anomaly weights down and increases costs

* rebalance rod requirements

* Update cerestation.dmm

* moves net resource calculation to its own proc and changes the ASSIGNMENT_TOTAL macro to ASSIGNMENT_CREW.

* Adds individual first run time for some events and makes majors start rolling slightly later

* reduces weight of major nothing

* minor reduction to rev and apc overload weight

* Changes the way event weight is calculated

* end time corrections for anomaly rod and meteors

* slightly adjusts down the weights of nothing and some minor events

* Adjusts moedrates towards about 3.5 per round and mundanes towards 8 per round

* adds first run restrictions on traders and incursion and increases the cooldown time of events

* resolve faragus conflicts

* resolve emerald conflict

* fix some faragus cabling

* more cabling correction in faragus

* more cable fixes

* Update cerestation.dmm

* remove doubled scrubber pipe on tile

* reduces moderates nothing chance

* slightly reduces crew requirements for disasters and also reduces crew weight for disasters

* fixes meteor event not removing the alert, and makes it announce a bit later

* Adds an event debugging window for real time midround event data

* Revert "Adds an event debugging window for real time midround event data"

This reverts commit ecd99a6c9e.

* Adds a resource view button to the event manager window and fixes a null in the total resource list

* various bug fixes

* slightly lowers chance of meteor and similar events

* Slightly lowers requirement weights on disaster level events

* resolves faragus conflict

* changes the default power input of engineering SMES to 200kw and 80kW respectively

* connects power monitoring computers to the grid that weren't

* meta station elec maints improvements

* adds missing power monitoring computers on box and delta

* removes dirt from wall

* corrects area boundry on meta

* adds missing cable on box sci

* removes dirt from wall on box

* connects cyberiad bridge to the rest of the powernet

* connects box brig to powernet

* Adds catwalks to box maints

* adds catwalks to meta

* Adds catwalks to delta

* Update deltastation.dmm

* adds ability to insulate cables

* Moves stations to using extra insulated cables for high power network

* Removes catwalks from meta

* Removes catwalks from box

* Removes catwalks from delta

* Delays moderates and majors more and increases disaster chance

* resolves box conflicts

* Update cable.dm

* remove floating request console

* corrects position of fire alarm and removes extra intercom on metastation

* resolves faragus conflict

* reduces meteor variant weights. meaty ores event now has the correct nominal severity

* meaty ore weight to 8

* fixes a stray light bulb and light switch in maints as well as a doubled power

* Delays meteor type events to 40 minutes at the earliest. Moves the time check to be against round time instead of world time

* wires kerberos security checkpoint to the grid

* Update cerestation.dmm

* Removes stray extinguisher cabinet from meta station

* resolves area conflict on faragus

* resolves more faragus issues

* fixes faragus cabling issues

* Update cerestation.dmm

* removes another stray fire extinguisher cabinet

* insulates the APC in delta PTL room

* increases pop requirement and weight for demons and increases medbay and viro weights for diseases

* connect delta fore starboard solars to the high power grid instead of the low power

* Update deltastation.dmm

* deconflict

* solves some unconnected cables

* connects delta customs to network and finishes resolving conflicts

* Update deltastation.dmm

* adds the new cables. needs coils and mapping

* moves connection perms to the heavy duty cables. toggled with engineering permission ID. box gets new cables

* sorts cables on stations

* faragus cable connections

* cable corrections. Adds heavy duty cables to the autolathe

* CI fix

* more fixes and makes the new cables show up on t ray scanners

* box station mapping fixes

* delta mapping fixes

* meta fix

* Update deltastation.dmm

* delta and faragus fixes

* Update emeraldstation.dmm

* removes APC overloard(major) from event pool

* adds diagonal sprites to heavy duty cables. allows sillicons to toggle them and

* Makes borg versions of the heavy duty cable coil

* palete consolidation

* Improves visibility of high power cables

* converts shuttle event to new system

* makes disaster event last run calc use round time instead of world time

* fixes wrong define being used in some event requirements. further increases requirements for demons and meteors. lowers weight of major diseases

* Update slaughterevent.dm

* reduces cargo requirements for shuttle load event

* reduces base weight of major disease event and further increases medical requirements

* fixes a wrong wire under the pet store maints door in delta station

* resolve mapping conflicts

* Revert "resolve mapping conflicts"

This reverts commit 129db52501.

* Revert "Merge branch 'HighPowerMaints' into event_timing"

This reverts commit 2594ac8928, reversing
changes made to a738b5f2f2.

* fixes some wonky stuff with xeno code

* Adds a crew cost to diseases

* makes player contribution towards events variable

* changes major event weights and slightly increases demon requirements

* slightly increases major disease outbreak weight

* comment changes

* Adds safeties to protect against null events getting into container or the active list

* blob fix

* Adds a confirmation to random event toggle

* Adjust particulate event weight to fit the new moderate weights

* Adds additional security costs to changeling and vamp

* Update revenant_spawn_event.dm

* uses correct path for rev event cost proc

* changes some lists to alists

* correctly accesses the event container list and actually uses the config for the event timing

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman3595@gmail.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-11-07 16:29:47 +00:00
SPACEGEESE
bee4f00416 changes surgery_initiator to /robo/sharp (#30873)
/robo to /robo/sharp, should fix bug while retaining silicon effectiveness in wiki

Signed-off-by: SPACEGEESE <136994596+spacegeese@users.noreply.github.com>
2025-11-07 16:29:28 +00:00
Inferno1882
6b49380c2a Fixes A Bug In Baseturf Selection For gravestone.dm (#30899)
* Update gravestones.dm

* if we're commenting the line out why even have it there at all

* me when spaces and not tabs

Signed-off-by: Inferno1882 <129122173+Inferno1882@users.noreply.github.com>

---------

Signed-off-by: Inferno1882 <129122173+Inferno1882@users.noreply.github.com>
2025-11-07 16:13:01 +00:00
Toastical
17e7526520 give borgs their flash overlay back (#30901) 2025-11-07 16:09:35 +00:00
PollardTheDragon
4a4dd6f076 [PTBF] Nuclear Detonation Objective (#30651)
* Nuclear Detonation

* Adjusts objective text.

* Apply suggestions from code review

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Fixes indent

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
2025-11-07 10:58:51 +00:00
Vi3trice
14dbcfa941 This is a real sandwich (#30907) 2025-11-07 10:43:25 +00:00
Qwertytoforty
f846d50cb8 hiero staff does proper bonus damage to basic mining mobs (#30879) 2025-11-07 10:42:56 +00:00
MixityMaxity
3884bdcc76 Adds new ability backgrounds to each vampire sub-class (#30843)
* Replaces Original bg_vampire with subclass varients and new general varient

* Makes garg powers utilize subclass background

* Makes hemo powers utilize subclass background

* Makes umbrae powers utilize subclass background

* Makes dant powers utilize subclass background

* Removes built in background from raise vampires

* Removes the accidental background on the blood barrier structure...

* Removes a double background from garg grasp

* Makes the Garg background lighter to further contrast the Hemo one

* Tidies up the base vampire background, approved by Ahzpy
2025-11-07 10:41:39 +00:00
Gatchapod
3bfc290063 New Tajaran veil HUDs (#30776)
* tajblind

* Trayson icons fix

---------

Co-authored-by: Gatchapod <Gatchapod@users.noreply.github.com>
2025-11-06 07:21:48 +00:00
Toastical
a34d76ba32 migrates /obj/item/grown to the new attack chain (#30811) 2025-11-06 07:07:07 +00:00
Qwertytoforty
7901be0ede antimagic no longer spam tells you can't cast it (#30868) 2025-11-06 07:06:50 +00:00
1080pCat
b1420ba3e5 utilitybelt > utility (#30855) 2025-11-06 07:06:45 +00:00
CRUNCH
707c75fbd8 Buffs Species Drinks (#30613)
* Update alcohol.dm

* Update alcohol.dm

* drinks

* Update alcohol.dm

* Update alcohol.dm

* Update alcohol.dm

* WIP

* Fixed everything 😎

* Signal handler

* Update code/modules/reagents/chemistry/reagents/alcohol.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/alcohol.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-11-06 05:49:11 +00:00
Qwertytoforty
1010227862 makes the cursed katana more usable (#30694)
* makes the cursed katana more usable

* removes last of shattered I swear I pushed this before I posted the pr
2025-11-05 16:48:46 +00:00
kyunkyunkyun
5b7b94a5c1 MODSuit clothing icon files can be overridden by its skin (#29598)
* support downstream's modsuits

* why would i do that

* fix runtime

* use existing helper

* fix that one existing helper that is unused cos it's broken

* update
2025-11-05 16:44:08 +00:00
Toastical
1d27d77a22 fix telekinetics teleporting you to weight machines (#30884) 2025-11-05 12:31:30 +00:00
Alan
5a039c166d Add chaplain lookalikes and religious accessories to costume vendor. (#30758) 2025-11-05 10:25:09 +00:00
leboucliervert
d515124519 [PTBF] Infiltrate the NAPD (#30775)
* Woe

oeW

* Capitalization

Someone please help, the NTR has a pulse pistol aiming against my skull; I did not even know he had one !

* NAPD but it drank soup

Makes the objective's NAPD full word instead of an acronym

* Tab space

Directly fixing the merge conflict on github was a mistake

* Rewords objective

Co-Authored-By: Paul <90473506+pwbokie@users.noreply.github.com>
Co-Authored-By: iramoye <174295412+iramoye@users.noreply.github.com>
Co-Authored-By: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-Authored-By: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Fix Objective's grammar

"[...] one of it's members." -> "[...] one of its members."

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: leboucliervert <137400234+leboucliervert@users.noreply.github.com>

* Removes empty line 509 from antag_datum.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: leboucliervert <137400234+leboucliervert@users.noreply.github.com>

* Unconflict the merges

* In this house, we show objectives on the UI with their full names

Co-Authored-By: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: leboucliervert <137400234+leboucliervert@users.noreply.github.com>
Co-authored-by: Paul <90473506+pwbokie@users.noreply.github.com>
Co-authored-by: iramoye <174295412+iramoye@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-11-05 10:23:13 +00:00
Alan
47300bb0d0 Expand chef ensemble possibilities (#30826)
* Add many chef clothes to game, chefdrobe, and loadout.

* Add another chef envirosuit.
2025-11-05 10:22:00 +00:00
Qwertytoforty
19b7120e7b Staff of storms works on basic mobs, buff for new movement / storms (#30818) 2025-11-05 10:21:56 +00:00
Qwertytoforty
d875b69753 Vox no longer take *checks notes* 20 times more toxin damage than presumably intended? (#30867) 2025-11-04 15:24:08 +00:00
BiancaWilkson
cd984e18d2 Fixes document exchange runtiming when there's no other valid targets (#30870)
* checks length of possible opponents

* log_debug instead
2025-11-04 14:59:11 +00:00
warriorstar-orion
33a311292e fix dock markers not appearing (#30869) 2025-11-04 09:15:11 +00:00
BiancaWilkson
d558a69583 Ports a character customization option: Quirks (#28388)
* Makes the datum

* Initial Commit

* Gets TGUI menu not crashing

* Autodoc

* quirk menu bugged

* oh.

* Working menu + buttons

* trait defintes pt 1/?

* Moves traits around

* ACTUALLY START ON THE QUIRKS THEMSELVES

* TGUI Bundle Rebuild

* TGUI properly saves now

* Removes allergies for scope reasons, make foreigner work properly

* TGUI tweaks

* Reworks TGUI Menu

* quirks store the mob, not mind

* Adds asthma and mute

* minor tweaks

* Cloning re-adds quirks

* Adds functionality to frail

* Adds crafty

* TGUI fix

* Fixes a frail bug

* Makes sure the list is in the correct format

* TGUI size change

* Makes skittish work

* Adds glutton, removes unused traits

* Changes description and adds function to glutton

* Freerunner functioning

* Crafty buff

* Clear quirk list when changing species

* Forgot to remove light step

* Delete

* Refactor item-giving

* TGUI Bundle Rebuild

* whoops

* Apply quirks when changing species

* Removes some unneeded defines/paths

* Replaces improved charging cord with a bad charger

* coment

* Guard clause

* Changes how quirks add and remove organs

* unused var

* adding organs works, removing them doesn't yet

* oh that fixed it

* Hopefully finally once and for all fix the json issues

* Buffs asthma

* switches the processor to ssobj since it's slower

* actually spawns the items whoops

* maybe actually fixes json issues I really hope this doesn't come up again?

* moves sql to the right directory

* CULPRIT FOUND, JSON ISSUES ACTUALLY SOLVED

* adds admin tooling for quirks

* Ups the cost of lungs

* Adds removal for the drinking ones

* Fixes some duplicate code

* Removing foreigner works

* wops

* bumps sql version to 65

* prettier

* semicolon

* Foreigners can understand galcomm but not speak it, as per headmin request

* Different solution was agreed upon

* CC announcements now get auto-translated

* Apply suggestions from code review

Lewc quick suggestions

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Move alcohol tolerance basetype

* accomodates for reset_styles

* Swap to species flags, and being dead is a universal process stopper

* adds a foreigner trait

* Xenos and the like can't understand CC's translated announcements

* TGUI Bundle Rebuild

* Lewc quick fixes

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* i forgor

* i forgor pt 2

* process properly returns true

* TGUI Bundle Rebuild

* sql update for fixing merge conflicts

* bundle changes

* actual sql fix

* Not test tiny in prod

* sql fix?

* tgui update, first pass

* Adds schema changes to main quirk branch

* persistent data works now

* TGUI Bundle Rebuild

* Fixes conflict with job assignment datumization

* TGUI Bundle Rebuild

* Adds pacifism by request, -3 points

* gives skittish a small cd

* Makes the lunch randomizer  I was thinking about doing

* GC returns a qdel hint now

* Removes hard refs

* SQL save fix

* Fixes admin tools

* Fixes wizards getting quirked up

* ragin too

* Lightweight is more lightweight

* Adds admin logging for when someone makes a languagesless character

* TGUI Bundle Rebuild

* Adds colorblind, hungry, and buffs asthma

* fixed vv post-merge conflict

* behold, my monster

* rebuild and merge master

* Adds more positive quirks, and makes monochrome give more points

* adds nearsighted, and no whispering

* sorry linter

* Adds the cool quirk, thanks to pumpkin312

* Oh dear that signal gets sent to everyone every time someone spawns in

* i forgot that slimes dont have eyes

* tgui fix

* bundle rebuild probably

* prettier

* prettier

* Skittish package fix

* force add bundle

* Makes plasmemes be unable to take foreigner

* Makes advanced lungs respect the owner's species

* makes breaking open wrapped crates/lockers a do_after_once

* Makes plasmeme/vox advanced lungs actually help

* You get glasses anyway whoops

* bundle rebuild

---------

Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-11-04 00:18:52 +00:00
Hayden Redacted
99d57fd35d Adds Hydrogen - The Framework for more Atmos Gases (#30742)
* IMPORTANT MILESTONE, AIR IS BREATHABLE

* the vibrations of the SM in my headphones are pleasing (no stupid hotspots)

* sanity check, it all works

* SM is fine

* this will work first try

* linter

* "thank you, warriorstar" everyone says in unison

* Build Rust library

* finishing touches (hopefully)

* Build Rust library

* update gas_mixture.dm to include hydrogen burning

* Build Rust library

* hydrogen should be the right color on gas analyzers

* i JUST rebuilt it

* adds agent B and Hydrogen floors

* update the h2 canister

* caniser bad speling

* in aa we trust

* Build Rust library

* Build Rust library

---------

Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
2025-11-03 21:05:26 +00:00
Toastical
096cbdd9a1 fix tar improperly removing slowdown from turfs (#30866) 2025-11-03 20:29:27 +00:00
Kenionatus
bd57845635 buff atmos firesuit (#30822) 2025-11-03 15:16:54 +00:00
CRUNCH
e6baf1b4f0 Update engineering_spawners.dm (#30785) 2025-11-03 10:48:11 +00:00