Coolrune206
892dcd1ca4
Gives Alien Queen (and Empress) bold text in Alien Hivemind ( #19761 )
...
* gives loudspeaker to Alien Empress and Queen
* Sirryan review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-24 19:21:28 -05:00
AzuleUtama
bfdeb87aed
Merged forcewall and greater forcewall into a single spell ( #19739 )
2022-11-24 22:52:24 +01:00
GDN
da8622cfd3
Lets lizards move under doors while hidden ( #19721 )
2022-11-24 22:44:20 +01:00
GDN
400fd63068
Converts lavaland /random mobs to landmarks ( #19523 )
...
* Lavaland /random mob refactor
* Update landmarks.dm
* Handles stuff on parent level
* steel's review
* this is a certified byond moment
* Code improvement via ryan
2022-11-23 20:53:15 -06:00
Henri215
833841ec6d
Tajaran, Unathi and Vulpkanin can now eat bees! ( #19663 )
...
* whos crazy enough to eat bees?!
* examine text tweak
* Update code/modules/mob/mob_grab.dm
Co-authored-by: Coolrune206 <71326864+Coolrune206@users.noreply.github.com >
* facid for syndiebee
* moved examine text
* message tweak 2
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* using bee reagent
Co-authored-by: Coolrune206 <71326864+Coolrune206@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-11-22 23:06:00 +01:00
GDN
0139e03f54
Adds shed tail and eating bugs to simplemob lizards ( #19726 )
...
* Adds shed tail and eating bugs to lizards
* Steel's review
* Steels review part 2
* Steel's and Charlie's review
* Ryan's review
* Early return code improvement
* minor spelling mistake
2022-11-21 22:33:30 -06:00
Qwertytoforty
b6b55848c8
adds 1 more radius to the arena teleport ( #19738 )
2022-11-21 21:24:03 -06:00
Sirryan2002
61145a02f8
[TGUI] Space Credit Economy Overhaul + Supply Point -> Space Cash ( #19209 )
...
* initial edits
* initial edits
* converting shit over to machinery/economy
* vending and mapping fixes
* vending fix pt.2
* Converts Supply Economy to Use Space Credits instead of Supply Points
* Job Payment, NanoBank, and Paychecks
* clothing type path fixes (damn merge conflicts)
* fixes map typepath issues
* adjusts supply prices
* Vendor Price Adjustments
* account uplink terminal tweaks
* please pass tests
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* reviews and bug fixes
* Review Suggestions/Fixes and Request Console Rewrite
* edits
* vending changes for merge
* typepath fix
* final tweaks
* proc ref fixes
* Fixes and Tweaks from 2nd TM
* rebuild TGUI
* final tweaks
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* requested reviews
* tweaks
* updates slot machine winnings
* fixes
* GC fixes
* fixes
* oops. still need to deconflict this
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* requested changes and bug fixes
* atm runtime fix
* requested reviews
* vend act stuff
* attempt to pass tests
* supply packs fix
* user tochat -> debug log
* FINAL FIXES
* removes CC db stuff
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-11-21 23:30:50 +00:00
AzuleUtama
ae8accb766
Terror spiders now have intro text ( #19564 )
...
* Terror spiders now have intro text
* Some extra basic info, formatting changes
* converted intro to a proc, formatting and text changes
* SEAAAAAAN
2022-11-20 23:19:34 +01:00
Contrabang
93b54294f1
refactor ( #19714 )
2022-11-17 20:40:43 +00:00
Coolrune206
cbdbf60f57
Makes the pet collar not an accessory. Remake remake of the revert of the revert. ( #19644 )
...
* let's try this again
* who even named these variables
* Sirryan review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* removes as mob
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2022-11-17 17:31:51 +00:00
S34N
536914eec6
shockproof carp ( #19689 )
2022-11-16 19:32:20 +00:00
S34N
b66fb2448c
515 compat 2, ./proc/ boogaloo ( #19688 )
...
* 515 compat 2, ./proc/ boogaloo
* ASYNC
* further CI checks
* aa
* lol escape this / pls
* more of them
* no idea why but this is scuffed so
2022-11-15 22:06:30 +01:00
Henri215
fc57d9fc61
Another buff to radio jammers ( #19696 )
...
* jammer buff part 2
* 75 --> 70
2022-11-15 19:44:46 +00:00
Contrabang
6161109bea
Allows drones and mice to go under doors when hidden ( #19633 )
...
* they go under
* how the fuck did I not push the flag itself
* farie review
* s34n review
* Revert "s34n review"
This reverts commit 572e689dd2 .
2022-11-15 19:56:29 +01:00
SteelSlayer
0a2190f3e1
give item GC fixes ( #19686 )
2022-11-15 19:46:14 +01:00
DevanStrife
05c8ce2cd5
Removes the deathgasp sound if one is muffled ( #19465 )
...
* No deathgasp sound while muffled!
* Makes actual death still emit sound
* Lewcc requested changes
* Farie comment
2022-11-15 12:01:01 +01:00
Charlie
421777b317
Reworks block chance into Parrying. ( #19334 )
...
* parry component
* converts block chance to parry components
* armour pen, katana fix, pickup fix
* melee parry fix
* removes perfect parries, tweaks armour pen calc
* SIGNAL_HANDLER
* fix
* resist fix
* reduces parry time out time, increases cooldown
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* fix
* cooldown rebalance
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-11-12 08:49:44 +01:00
warriorstar-orion
8679d130bb
Announcements Refactor Day 1 Patch. ( #19595 )
...
* Announcements Refactor Day 1 Patch.
- Fix formatting of AI Announcement when TTS disabled
- Fix announcements not respecting chatlog font size preference
- Adjust margins and font-sizes of announcements to make them a more
reasonable size
- Fix missing sounds when raising security levels
- Fix AI Announcement missing notification sound
* Style cleanups
* Add alert class back.
* Final final touches
* More spacing fixes
2022-11-11 20:18:34 +01:00
FloFluoro
3792da5c58
Xenomorph nightvision now defaults to on ( #19646 )
2022-11-11 02:03:42 -06:00
S34N
0a441dc5d7
Revenant buff ( #19577 )
...
* spooky
* not yet tested
* i hate my life
* CI
* Update code/datums/spell.dm
* Update code/game/gamemodes/miniantags/revenant/revenant_abilities.dm
* review pass 1
* wise charlie words
* icons
* farie suggestion
* double vars
* haha oops
* bye you useless waste of space
* more damage
* farie review
* pass 2
* and this
* this is not a bool
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* charlie review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-11-10 21:10:03 +01:00
Stoniest
c61199b4e0
Plasrattle ( #19309 )
...
* Plasmaman rattle
* Plasmaman rattle
* Revert "Plasmaman rattle"
This reverts commit e7038270e0 .
* PlasmamanRattle
2022-11-09 23:33:54 -06:00
S34N
682c8fd86e
botfix ( #19638 )
2022-11-09 22:37:55 +01:00
S34N
667dd5d4ac
515 Compatibility ( #19636 )
...
* 515 compat
* double spaces
* Callback documentation, aa review
* spacing
* NAMEOF_STATIC
* big beta
2022-11-08 23:08:40 +00:00
Farie82
118f5708da
Ensures update_pipe_vision is called only when you switch pipenets. Fixes lag caused by ventcrawlers ( #19620 )
...
* Ensures update_pipe_vision is called only when you switch pipenets
* Comments baby
2022-11-06 12:25:55 +00:00
S34N
0f4157d31e
Attempts to fix phantom bot path overlays ( #19360 )
...
* a
* more things
* two more cheeky spots
2022-11-06 10:26:29 +00:00
Vi3trice
2d4d65664a
Split those out ( #19280 )
2022-11-05 13:46:44 +00:00
AffectedArc07
21109f3be2
Improved antag fishing busting ( #19542 )
2022-11-03 18:05:43 +00:00
PacifistDalek
250dc8a818
add description and new icons for components ( #19535 )
2022-11-03 18:02:35 +00:00
GDN
dfbe11e345
Alien BlackBox tracking ( #19582 )
...
* Alien BlackBox tracking
* AA's suggestion
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-11-03 17:57:24 +00:00
AzuleUtama
ac1517e8b3
Fixes human mobs still being able to vomit while dead ( #19538 )
...
* Jaunter no longer makes dead people vomit
* Vomit proc in carbon.dm now has a death check
2022-11-03 00:05:31 -05:00
Luc
c5bc28f41f
Adds *crack, an audible emote that lets you crack your knuckles. ( #19529 )
...
* Adds knuckle cracking sfx
* Add cracks for IPCs too
* Matt code suggestions
* review 2
* Fix species limitations, add diona sfx
2022-11-02 23:00:46 -05:00
LynxSolstice
1f6f48e99a
Removes gibbing animation ( #19492 )
...
* Removes gibbing animation
* small fix
2022-11-02 20:47:03 +01:00
warriorstar-orion
85f4503d33
Refactor announcements. ( #19459 )
...
* Refactor announcements.
* Actually make this a unit test
* Dumb
* Remove unnecessary 'as text'
* Reviews:
- Make CSS class a recognizable word
- Flip the defaults for logging
Also:
- Style fixes (default null in fields)
- Fix emergency/crew-transfer shuttle announcement titles
2022-11-02 20:31:37 +01:00
PacifistDalek
d5b261407e
Adds Radial Menus to Cyborg Module and Sprite selection ( #19234 )
...
* 1
* expand radius
* added combat droid back, gotta test whether force_modules can let the ERT secborg in
* holy crap i think it might be ready
* Update code/modules/mob/living/silicon/robot/robot.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* change initialise to initialize, and update the sec/combat radial icon's name to be more self-explanatory
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-02 20:21:22 +01:00
Vi3trice
599221a602
doh ( #19566 )
2022-11-02 14:22:04 +00:00
Nathan Winters
25f7b57fc5
Small Medbot patient analysis and injection refactor ( #19353 )
...
* Gee medbot! How come your mom lets you have 26 extra parentheses?
* Check order consistency
* Avoid searching through viruses if already treated for them
* Simplify assessment logic for custom beakers
* Simplify assessment logic for viruses
* Fix medbots not considering all of patient's viruses
* Bool readability
* Fix medbots ignoring viruses if patient has no damage
* Fix medbots not considering loaded beaker when assessing treatment for viruses
* Fix inconsistent virus check between assessment and medication logic
* Check order consistency 2.0
* Fix medbots getting confused when patient has regular drug but no beaker drugs
* Refactor patient assessment
* Condense a loaded beaker volume check
* Extract virus assessment into separate proc
2022-10-31 18:08:11 -05:00
Vi3trice
05d93f665a
[TM] Port TG Jump Point Search and SSpathfinder ( #18984 )
...
* move along move along
* Update bot.dm
* Diagonals are now more expensive
* Update path.dm
* Update parrot.dm
* Update path.dm
* Tweaks
* Fix cleanbot, add path safety
* Tweaked, added a safety, removed the previous one
* Update medbot.dm
* path.len isn't very safe as a whole, floorbots also had order of operations wrong
* Update medbot.dm
* clings not even once
* Back to the drawing board
* Update path.dm
* Make mules actually clear the drawn path.
* Make bots use step_towards unconditionally instead of flipping between step_to and Move
* Making extra sure the path is cleared. Somehow path was left over.
* Check for length as get_path_to is always true
* This and that
2022-10-30 15:54:51 +00:00
FloFluoro
9e78880036
Fixes punctuation on mob descriptions ( #19533 )
2022-10-30 15:52:00 +00:00
HMBGERDO
9f011740da
Nerfs Cult Juggernaut. Removed reflection ( #19461 )
...
* Nerfs Cult Juggernaut. Removed reflection
* bringing back jugger armor without reflections
* comment and playstyle sting changed
* Update code/modules/mob/living/simple_animal/constructs.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2022-10-30 15:49:27 +00:00
ElorgRHG
4b0a2fc085
[GBP: No update] Golem hands fix, probably ( #19490 )
...
* Golem hands fix, probably
* I think this is how that works, maybe
2022-10-28 20:24:20 +02:00
Vi3trice
03ce2920e1
Defining Part 4 - Code cleanup toward defines (... and the rest) ( #19388 )
...
* I wasn't done
* nits
2022-10-28 19:28:23 +02:00
Henri215
47b3d08f04
Newscasters/camera monitors/displays tweaks ( #19305 )
...
* frames and autolathe
* final adjustment
* engine monitor
* circuit board selection and newscaster tweaks
* names adjustments
* entertainment frame icon adjustment
* moving to another PR
* forgot to move those
* added the other monitors circuit boards
* Update code/game/machinery/computer/camera.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* removed unnecessary flow
* display
* entertainment frame uses correct icon now
* merge conflcit part 2, do_build for newscasters
* moving var
* Sirryan suggestion and reverting piece of code removed by mistake
* Update code/game/machinery/computer/buildandrepair.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* added description
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Sirryan suggestion and removed 1
* moved to on_deconstruction
* Removing unused arguments
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-10-28 19:00:03 +02:00
Qwertytoforty
2c5d9ffb43
Elite buffs / Highlander mode for arena ( #19166 )
...
* Elite buffs / Highlander mode for arena
* whoops forgot to push this
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* removes unused list, proximity component
* range_edge_turfs
* comment
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* ARENA_RADIUS
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* last changes
* Update code/modules/mob/living/simple_animal/hostile/mining/elites/elite.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-10-24 21:47:43 +02:00
Charlie
16e845a81b
Fixes parallax being visible in the "fog of war" ( #19474 )
...
* the most genius solution to a stupid problem
* help me
* perfect hatred
2022-10-23 15:48:09 +01:00
ElorgRHG
db0002fbc1
[GBP NO UPDATE] Hands don't overlay above jumpsuits on which the hands are covered ( #19473 )
...
* Hands layering tweaks
* I forgor about the ? 💀
2022-10-22 17:49:07 +01:00
matttheficus
373c9e3710
IPCs are Now Ignored by Slimes ( #19400 )
...
* zaaaaaaaaaaaaaaap
* oops, too much zap
* still too much zap
* damage boost
* faction change
2022-10-21 21:33:13 +02:00
Henri215
b56dc871a6
Fixes Tom description ( #19409 )
...
* Tom description fix
* Contrabang suggestion
* Apply suggestions from code review
Co-authored-by: Vi3trice <80771500+Vi3trice@users.noreply.github.com >
Co-authored-by: Vi3trice <80771500+Vi3trice@users.noreply.github.com >
2022-10-21 20:10:57 +02:00
warriorstar-orion
c254efbcdf
Remove unused newscast ability from announcements. ( #19442 )
...
* Remove unused newscast ability from announcements.
* Switch from 0/1 to FALSE/TRUE in modified code.
2022-10-21 19:59:36 +02:00
ElorgRHG
12c4aa5590
Removes the need to make handholes for jumpsuit sprites ( #19058 )
...
* Handholes were kinda cringe
* A mildly overengineered solution
* Deconflict
* Lobby gloves fix
2022-10-21 12:35:04 +01:00