Commit Graph

1037 Commits

Author SHA1 Message Date
AffectedArc07
3c00a1f061 Removes cortical borers. No, I am not sorry. (#18161)
* Removes cortical borers. No, I am not sorry.

* Icon purge
2022-07-01 23:25:01 +01:00
Charlie
bead47ea29 Adds crawling. (#17899)
* crawling?

* knockdown. CONTAINS CHANGES THAT NEED REVERTING

* plotting can_moves death

* CANMOVE IS DEAD

* mappers are insane

* removes todos as the are todone

* decreases crawling speed

* silly-con fixes

* surgery fixes

* fixes death

* pAI fixes

* removes var/lying

* runtime fix

* decreases default crawling speed

* correct crawling dir

* some more fixes

* stunbaton tweak, revert later

* rejuv fix

* restraint and incapacitated refactor

* crawling dir in line with TG

* fixes vehicle movement and grabs

* alien rest fixes

* antistun fixes

* fixed fall sounds

* forgor to stage this

* first review

* canmove zombie dispersal

* fix

* lots of fixes

* defines

* fixes the trait helper

* if you got no legs you can still crawl

* sillyconfix

* no reverty keepy

* jaunt fix

* hopefully fixes perma sleepy zzz

* admin rejuv temp fix

* rest canceling

* antistun chems now remove knockdown

* buckle offset fix

* fixes some stuff

* crawling delay = 4

* descuffs bed

* sleeping hotfix

* fixes simple mob resting

* V is the macro for resting

* projectiles no dodgy

* refines the projectile check

* god I hate strings

* MORE FIXES

* I hate buckling

* fixes capulettium plus

* winding down

* farie review

* bugs did stop showing up

* SEAN

* todo

* sean review

* ed209

* i HATE cyborgs

* steel review

* laaaaaast things

* reverts stun baton changes

* and done
2022-06-30 11:57:52 -05:00
alex-gh
bb36a5b0d1 Fixes surgery cancellation bug/exploit. (#18097)
* Sawing somebodys chest or head open breaks the affected bone

* Silences the screams
2022-06-28 17:30:27 +01:00
moxian
1f39be6cfb [GBP no update] Fix the display of the zone being operated on during the surgery (#18087)
* Fix the display of the zone during the surgery

* wrecks => rips. Better english
2022-06-26 11:32:41 +01:00
moxian
f4bd86cc5e Surgery on napping people wakes them up. (#17661)
* Surgery on napping people wakes them up.

* Fix a potential afreeze issue

* Code review

* has_status_effect now returns `null` if no status effect

* move `voluntary` to be an arg to New

* Update code/modules/surgery/helpers.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* And this other IsSleeping call

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-06-25 00:20:24 +01:00
S34N
66901439b6 signaller bombs work on implant again (#18016) 2022-06-20 20:59:31 +01:00
Luc
747d8111ca Datumized Emotes (#17544)
* Add raw tg emote datums

* Some more initial implementation

* First (big) commit

* More reworks, most emotes seem to work but cooldowns are weird

* Add the remaining emote species

* Add simple mobs

* Update defines, add more comments

* Remove unnecessary intentional calls

* Fix some bugs, add more functionality
- Silicon mobs/bots can't use all the living emotes
- Sound volume can now be specified for emotes
- Added a define for emotes to not go thru runechat
- Reorganized some emotes
- Some human emotes that need breath will gasp
- IPCs can beep boop
- Restore power warn for robits
- Sneezing and coughing have sound effects

* Fixes emote species separation not working in *help

* Reorganize emotes based on what's available on paradise

* mouthful mode

* Update implants to use emote signals

* Update species whitelist to use a typecache

* Cleanups

* More small changes
- Remove old extraneous typecache
- Reconfigure drask emotes
- Make all mime emotes visible (since they're silent)

* Remove old emote functions

* Update emote sounds, volume

* Rework more emotes into EMOTE_VISIBLE

* *rumble*

* More slight testing and cleanup
- Drop audio emote cooldown from 10 to 5 seconds
- Change clapping behaivor slightly, putting it into run_emote
- Update some emote flags here and there
- Fix up johnny, though remind me why this one exists?

* Fix indentation, missing typecast

* fix some returns

* More review

* Rename emote files

* Add'l review

* Even more emote fixes!

- Move defines out into an emote define file
- Integrate audio and general emote cooldowns
- change some 1 and 2 into visible/audible
- Try to fix monkey screech

* Add ability for admins to mute users' emotes.

* Rename cooldowns, add general mob emote cooldown.

* Fix flip not always geting the right message

* Add some emote target handling, docs

* Fix admin rights, indentation

* Update emote.dm

set default mode to ANY

* General implant fixes

- The way implant triggers are handled is now improved, with separate checks for death and emotes instead of just checking deathgasp.
- Implants can choose to be triggered for the first death or for every death.
- Voice of God play dead now activates sad trombone

read: voice of god can now no longer lowtiergod nukies

* Bunch of other changes and bugfixes

- Adds number flag for behavior
- Reworks how muzzling/vocalizing emotes works
- Breaks out sound effects
- Drops cooldown to 1.5s

* Fix people being able to snore/nightmare while awake.

* Bump paralysis on living emotes

* First review pass

* Clean up implants (while we're here) and fix compile errors

* in living error

* More outstanding review fixes

* use more isx() checks

* Add pre-emote signal, try_run_emote()

* Prevent silicons from playing their deathgasp multiple times

* Add emote postfix behavior for adding parameters to non-message params.

Also adds a signal to intercept emote actions.

* Fix linter complaints

* Remove new player checks on GLOB.dead_mob_list

* Fix species emotes not being distinguished, remove weird legacy code

* monkey ball

* better docs == better code

* Fix audio cooldown, silicon emotes

* Fix ghost emotes (don't worry they're staying)

* Restore spin to 2 seconds

* oh johnny boy

* Make fainting last two seconds instead of .2 seconds

* Remove extra highfive message

* Tick friendly emotes

* Fix up friendly emotes, ghost emotes

* Add some emote message safeguards, prevent flip from showing twice

* Fix ghost vision message format

* Fix hands_use_check on non-carbon mobs

* Bring emotes in line with say re. oxyloss

* Add option for death implants to not trigger on gib

* Try adding some unit testing

* Include emote unit tests

* More attempts at unit testing

* More attempts at unit testing?

* forget it this is fine

* Housekeeping

* Little bit more

* Remove extra bolding from ghostsight emotes

* More sanity checks, fix snore

* Remove stack trace when unintentional emote fails

* Update code/modules/mob/living/silicon/silicon_emote.dm

oops

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* More implant cleanups

* Oh I missed this

* Silence wagging, more review fixes

* Oops 2

* ensure everything can swear

* High-five fixes and status effect stuff
- Adds new on_timeout() function that gets triggered when a status effect expires
- Fixes up passing arguments to status effects
- Ensures high-five explosions don't kill the wizards

* More review stuff
- Add a stat to text to make things easier
- Make it harder to delete emotes
- BIG DANGER
- pose can no longer be set while unconscious

* Remove extra high five logic, godmode changes

* forgor

* Fix gasp not working

* Update docs for good measure

* Some review and custom emote fixes

* Fixes death alarms being broken

* Better handle stat_allowed, more review comments.

* ..() conventions

* This is why unit tests are nice

* Remove drone snowflake emote stuff

* Linting

* No more flipping on the ground

* Snap doesn't require hands free

* Does it make complete sense? no, but it's Fun

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Fix revenant messages, power warning

* epic webedit fail, laugh at this user

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-06-14 23:06:24 +01:00
SteelSlayer
d5681ce728 moth eye sprite fix (#17962) 2022-06-14 12:31:59 +01:00
AffectedArc07
7d5a7ad85d Adds colourblind mode and a colour matrix editor (#17933)
* Colourblind mode + Matrix editor

* increase that

* Protanopia filter

* Tritanopia filter

* The SQL part

* Refactor

* you saw nothing
2022-06-10 17:52:28 -06:00
Qwertytoforty
8085d681ff Robotic lungs can now be configured for vox and plasmamen (#17923)
* Robotic lungs can now be configured for vox and plasmamen

* removes vox_oxygen_bonus variable

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-06-08 23:25:27 +01:00
moxian
76ccef0a78 Fix blood transfer for slime people (#17911)
* Fix blood transfer for slime people

* Make blood absorbtion a bit more generic

* remove testing leftover
2022-06-07 11:37:42 +01:00
Luc
7fed0b1438 Makes organ damage messages respect visibility (#17900)
* Make bone cracking audible instead of visible

* Cleans up some other messages as well
2022-05-31 12:21:46 +01:00
Charlie
0f7a8707ef [Ready] Refactors stuns and status effects. (#17579)
* Fixes reviver runtime

* Confusion status effect

* Dizzy status effect

* Drowsiness status effect

* decaying -> transient

* Drunkenness status effect

* why use timer when SSfastprocessing work good

* stuns (mostly)

* weaken and immobalise

* stun/weaken times

* update_flags redundancies.

* Slowed()

* Silence + fixes transient decay

* Jittery

* sleeping

* Paralyze -> weaken

* Cult sluring

* paralyse

* Stammer

* slurring + projectile cleanups

* losebreath

* Hallucination

* forgor this

* eyeblurry

* eye blind

* Druggy

* affected didn't like my spacing

* review pass

* second review pass

* some cleanups

* documentation and signal framework

* confusion fix

* Fixes spec_stun

* rejuv fix

* removes a TODO

* conflicted myself

* fixes

* self review

* review

* removes TODOs

* adminfreeze

* TM fixes

* hallucination fix + others

* tones down alchol and runtime fixes

* confusion overlay suggestion

* more fixes

* runtime fix

* losebreath fix

* clamp => directional bounded sum

* steel review

* oops

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* reduces the dizziness cycle rate

* borg hotfix

* sanctified decursening

Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-05-24 16:35:26 +01:00
AffectedArc07
e0758794a6 Removes shadowlings. Does not add anything else to compensate. (#17467) 2022-05-13 22:09:30 +09:00
moxian
d8e0e8b80c Delay awaymission terrorspider gibbing. (#17652) 2022-04-25 13:49:01 +01:00
Kugamo
7189ae5d65 Janitor QOL (#17594)
* Yes

* No

suggested changes

* Maybe

Suggestions + water in cart sprites

* Merge Conflict Resolve

* Suggested Changes :o)

* fixes bugs

* suggested changes round 2
2022-04-22 11:39:21 +01:00
S34N
3cd8de4501 Prevents surgery on cult ghosts (#17514)
* prevents surgery on cult ghosts

* no choppy limb please
2022-03-24 19:21:49 +00:00
Farie82
52bace866c Makes admin spawned organs properly serialize. And fixes 1 by 1 map saves to work (#17476) 2022-03-15 11:37:38 +01:00
S34N
a5bc67cd43 Invasion of the moffs (#17000)
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com>
2022-02-23 20:37:37 +01:00
Charlie
4a58e74a03 Fixes ashwalkers being permanently in a state of heart attack (#17431) 2022-02-23 08:43:42 +01:00
Charlie
7c5dd5a551 [GDP: no update] fixes slimes having bones for surgery steps (#17315) 2022-01-11 23:50:17 +01:00
Qwertytoforty
371003d0d3 Removes crit_fail from being an object level variable (#17300) 2022-01-04 22:39:51 +01:00
Farie82
e837482575 Embedded objects stay embedded on dismembered limbs. Can be removed by sharp objects (#16839) 2021-12-03 13:24:05 +01:00
Charlie
31b336da64 minor external organ refactor (#16183)
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>
2021-12-01 22:17:44 +01:00
mochi
6bf0d516d3 Fixes a runtime on organ processing 2021-11-14 21:39:36 +01:00
Fox McCloud
78158de886 Optimizes Organ Processing (#17096) 2021-11-14 09:37:50 +01:00
Fox McCloud
8061afa550 Merge pull request #16172 from dearmochi/hair-gradients
[READY] Port hair gradient customization
2021-11-11 15:40:21 -05:00
variableundefined
97a88da9a9 Merge pull request #16895 from lewcc/vomit-comet
Nutriment Pump Implants make you projectile vomit when EMPed
2021-11-05 08:38:30 -05:00
mochi
c7046c0756 Merge branch 'master' into hair-gradients 2021-10-27 13:33:12 +02:00
Luc
431c1fe368 Update code/modules/surgery/organs/pain.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2021-10-26 16:03:45 -04:00
lewcc
2c20cce543 Ehhh why not 2021-10-25 20:04:37 -04:00
lewcc
cf5f487ac9 Clean up pain messages a bit more 2021-10-25 20:01:51 -04:00
lewcc
f7999fee26 Add more organ pain messages 2021-10-25 19:47:58 -04:00
lewcc
8af58be3d9 Move examine text addition to examine proc 2021-10-18 16:46:33 -04:00
Luc
41e6eefc07 Add missing span
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2021-10-14 10:48:45 -04:00
lewcc
b6c1ef9ec7 Update to use owner.visible message 2021-10-13 19:57:52 -04:00
Luc
7a18aa254e Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2021-10-13 19:46:49 -04:00
lewcc
181b63f1d2 Add hardened versions of nutriment implants 2021-10-09 15:38:27 -04:00
lewcc
13a74daca2 Adds vomiting behavior to nutripump emp 2021-10-08 01:27:14 -04:00
SabreML
9e662aa714 Neural Jumpstarter implant (#16891) 2021-10-07 17:51:17 +01:00
variableundefined
1954e619fa Merge pull request #16845 from Exavere/Golem-Magic
Fixes Golems not being properly augmented
2021-10-03 20:48:33 -05:00
Vi3trice
01d586e791 Like suit storage, no reason not to drop the item 2021-10-03 10:23:29 -04:00
Exavere
32a0adb5c8 Fixes Golems not being properly augmented 2021-10-01 16:10:33 -05:00
Fox McCloud
4e0c76ac63 Merge remote-tracking branch 'upstream/master' into diagnostic-hud-fixes-and-upgrade 2021-09-30 18:16:10 -04:00
Exavere
e0df52c918 Update code/modules/surgery/organs/lungs.dm
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
2021-09-21 11:34:38 -05:00
Exavere
23e4357e4d Making Plasmamen not emote "coughs up blood" 2021-09-20 20:07:12 -05:00
adrermail@gmail.com
b9344a258e Diona limbs now ACTUALLY properly augment children 2021-09-11 20:05:23 +02:00
dearmochi
dbab95dd96 Merge branch 'master' into hair-gradients 2021-07-27 18:35:55 +02:00
dearmochi
502258e348 Merge branch 'master' into hair-gradients 2021-07-27 18:28:46 +02:00
variableundefined
20b59aff45 Merge pull request #16389 from Qwertytoforty/reviving-revivers
Lets revivers potentially heal you out of shock
2021-07-26 20:35:35 -04:00