Commit Graph

67 Commits

Author SHA1 Message Date
NicholasDV a21b7deb1f Changes to the radiation storm event...
It now opens up maintenance access to all people upon start. Furthermore,
one minute after ending (and with a warning), it will return maintenance
requirements to how they were before the event. In addition to this, it
has been buffed to closer to the original amount of damage for the event.
2013-08-04 00:16:36 -04:00
Mloc-Argent e4b67a3466 Fixes #3104.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-21 16:55:30 +01:00
Segrain b5b58e5ebe Runtime error fix. 2013-07-12 00:00:59 +03:00
Segrain f7b22fa911 Quickfix. 2013-07-11 23:14:56 +03:00
Cael_Aislinn 4421bede17 moved money accounts into a global list + removed db syncing (some procs could be global but left where they are for convenience), fixed an issue with latejoiners having no account, fixed a runtime
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-07-12 03:40:06 +10:00
Spamcat 11e27c5999 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into loops
Conflicts:
	code/game/gamemodes/objective.dm
2013-07-01 19:49:29 +04:00
Spamcat 2b348eaa3e Phasing out world loops, pt 1 2013-06-20 17:21:16 +04:00
EmperorJon 4ff64c1190 Changes to some AI Ion Storm Laws.
Told to do so by Ispil.
2013-06-19 01:57:38 +01:00
Chinsky de4f4e4788 Merge pull request #2927 from Baystation12/master
Merging master to BEF
2013-05-31 19:49:13 -07:00
Segrain 312ece670d Meteor shower fix.
Meteor shower actually processes tick() between starting and ending, thus spawning meteors as it is supposed to.
2013-05-30 19:26:53 +03:00
Chinsky 1f2e3b068e Merge pull request #2899 from Roaper/master
Yeah. Here.
2013-05-29 21:01:19 -07:00
Roaper ec8a39b45e Added more useless fluff 2013-05-29 14:12:12 -07:00
Jim "Apples" b80ae68cc5 Merge pull request #2883 from CIB/master
Re-buff even timer
2013-05-28 11:49:25 -07:00
cib a9d4d86ed9 Event balance fixes.
- Engineering events now less likely
- Radiation storm now less likely
- Halved radiation given by radiation storm.
2013-05-28 20:03:26 +02:00
cib c5dc8ebecf Triped time you have to get into maintenance.
Also re-added sound at start of event. It doesn't fit, but it's better than nothing. Quit complaining already.
2013-05-27 20:01:37 +02:00
cib cbbe291a5d Fixed various medical events. 2013-05-26 23:21:08 +02:00
cib dbe960a571 Buffed event delay a bit again. 2013-05-26 22:16:11 +02:00
cib 9074622eb9 Adjusted event chance modifier based on last event.
Had the wrong numbers, basically every event would happen only once.
2013-05-26 00:23:31 +02:00
cib a764c226f8 Implemented a system to avoid the same event happening too often.
Also bumped event frequency, this shouldn't be as bad with the same event not repeating itself that often.
2013-05-26 00:12:59 +02:00
cib 89aa936147 Fix to organ_failure event. 2013-05-23 22:46:27 +02:00
cib b1b448e0ee Adjusted event announcement delays.
Also improved some radiation belt announcements.
2013-05-23 20:15:45 +02:00
cib 670bf5bb76 Radiation storms consider maintenance now.
Also, a fix to spray(whoops!)
2013-05-18 22:18:37 +02:00
cib d7cc42e588 Added wallrot event.
Also some updates to changelog.
2013-05-18 21:55:02 +02:00
cib c1cefa4a80 Added more debug logging to events. 2013-05-18 13:49:45 +02:00
cib e2249fa177 Added organ damage random medical event.
It doesn't make a lot of sense, but who cares about that!
2013-05-18 13:48:57 +02:00
cib 90076f017a Added debug logging for events.
Something's just not right about events still.
2013-05-18 13:17:19 +02:00
Ian O'Malley 5039828944 4th times the charm.
Added some stuff onto code/modules/events/money_spam.dm
Added some stuff onto code/modules/flufftext/Dreaming.dm

Signed-off-by: Ian O'Malley <roaperable@gmail.com>
2013-05-15 15:55:58 -07:00
Chinsky b906a22192 Syndicate? Whozzat? 2013-03-13 06:38:32 +04:00
Cael_Aislinn 38c2179620 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-03-08 11:49:54 +10:00
Cael_Aislinn f7aaf631b9 runtime fix in spam event
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-08 09:27:28 +10:00
Asanadas 4720f4f1ac SYNDICATE? WHAT SYNDICATE? 2013-03-06 18:14:27 -05:00
Cael_Aislinn 72ecd516c5 dropped grid check duration
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-06 01:45:26 +10:00
Cael_Aislinn 92517638bc removed double announcement for grid checks
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-06 01:31:40 +10:00
Cael_Aislinn cfa3916b95 new events (pda spam, trivial and mundane news items, lotto, hacker)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-26 03:02:24 +10:00
cib 721f15fb07 Fix issue #2433
This should fix events not spawning.
2013-02-24 20:39:36 +01:00
Chinsky 039de3df1a Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-02-23 00:12:26 +04:00
Chinsky 1d1cea12ad Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	code/modules/events/infestation.dm
2013-02-22 23:46:41 +04:00
Cael_Aislinn a5a8caeb00 fixed compile error
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-23 02:30:32 +10:00
Cael_Aislinn 306cffb46c Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	code/modules/events/event_manager.dm
	code/modules/events/infestation.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-22 23:59:38 +10:00
Cael_Aislinn bdf1589cc2 made rogue vending machines revert after event end, reduced chance of machines going rogue
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-22 22:42:25 +10:00
Chinsky a1a29e76a7 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	code/modules/events/infestation.dm
2013-02-21 12:00:33 +04:00
cib 35bf0648ae Fixes events being broken.
The proc to get active playercounts was utterly broken, which led to there only being events that needed no specific requirements. Fixed, and made events more common(the only reason people were pissed about so many events was that only the annoying ones would spawn ever).
2013-02-20 23:05:48 +01:00
Cael_Aislinn 93ef7b83d8 replaced infestation slimes with spiderlings (with 0% chance to grow into giant spiders), reduced spiderling noisiness, made them less jittery (easier to squish)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-20 20:56:09 +10:00
Cael_Aislinn ad227f0925 removed debug string, bumped event intervals, decreased probability of some events
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-19 15:12:00 +10:00
Cael_Aislinn 8cd47739d2 removed event debug string, bumped up minimum event interval, tweak to space carp
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-19 14:04:33 +10:00
Cael_Aislinn 24763f8bb0 removed debug output, cleanup of alien languages, bumped tajaran darkseeing
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-18 13:07:01 +10:00
Cael_Aislinn da9b87a288 beepsky now fights hostile NPC mobs, and vice versa
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-18 00:32:49 +10:00
Cael_Aislinn 4b69afd15b made carp migration actually end (carp disappear back into the void)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-17 11:17:45 +10:00
Cael_Aislinn ff222c2f13 fixed biomass/spacevine spawning, tweaked event probabilities, made aliens default to disabled as a random event
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-14 23:17:54 +10:00
Cael_Aislinn d89c4e744f renamed a file, added rogue drones random event (laser drones spawn and fly around the map, teleport out after a while), added infestation random event (lizards, mice, slimes spawn on the map in some rooms)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-13 17:50:57 +10:00