* Initial commit
* Add RNG tip behavior, including free items.
* Add some additional checks
* Small cleanups
* Add squishing, drop normal damage to 40
* Haha, unless? (this is how it is on tg)
* Datumizes vendor tips, part one
* Datumizing, part 2
* Remove unused
* Remove old "key" var
* Fix .proc call
* double dwarf damage
* Update code/game/machinery/vendors/vending.dm
Thanks, sean
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
* Add a warning hit
* squish component review
* update visible message
* remove extra defines
* charlie review
* Add explosion tilts, some slight cleanups
* Review changes
- Tweaks self knockover damage slightly to not be the same as crit damage
- farie's reviews
* Unindent, clean up crit logic
* Refactor some code out of main vendor proc
also re-adds the head-popping crit lol
* making linter happy :)
* Removes global list in favor of static one
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Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
* dignitary, human, items, spawning
* garment bag update
* dignitary icons
* ntrep cap
* gloves and hat fix
* dignitary icons part 2 and misc code
* minor stuff
* hat fix from updates also drask and grey suit slot
* minor description discrepancy
* cane resprite
* added check for STATUS_EFFECT_SILENCED when we want to emit emote sound. If /mob/living has this flag, emote wont emit sound. Less ways to spam sounds when you supposed to be silent
* Revert "added check for STATUS_EFFECT_SILENCED when we want to emit emote sound. If /mob/living has this flag, emote wont emit sound. Less ways to spam sounds when you supposed to be silent"
This reverts commit bc093ba01f.
* new status effect absolute silence, applying when using fiber garrote to silence all emote sounds
* comments update, status set function standartisation
* Update code/datums/emote.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* paperwork so boring it kills you
* it's worth a bit more now
* Backup in case you poison yourself
* Virologist gets it, accurate description
* I promise im literate
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* No more charcoal, time for gloves
* Turns comments into auto-doc
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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* and here's the sleeper
* Client-less animals sleep for longer
* Fixes sleep length
* never mind, animals can't be pushed :(
* pronounce
* Ensure they aren't already sleeping
* Apply suggestions from code review
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
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Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
* Prevents clings from quick regenerating bodyparts
* Clarify a comment
* Reworks to work with monkeys and other sources as well
* qdel organ if it doesn't get inserted
* Use initial instead of creating and qdeling
* Revert unnecessary cast
* Ensure organs are inserted as they were before
* fix some warnings
* here be dragons
* Everfull Mug
Adds a new, fairly simple healing item for wizards.
* Cleaned up some extra commas
* Bug/exploit fix for radial menus suggested by GDN
* Resolved conflict
* You asked
* Tweaks
* Update eftpos.dm
* Adding registers
* good luck meta you'll need it
* Update eftpos.dm
* More sounds
* More sounds, you can pay as long as you're close to the register.
* Tone down the edits, chefs will figure it out
* tim allen grunt
* Update eftpos.dm
* Update eftpos.dm
* Update code/modules/economy/economy_machinery/eftpos.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Ceres is a thing now
* Fix merge
* Update eftpos.dm
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Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>