Commit Graph

334 Commits

Author SHA1 Message Date
Fox McCloud
e438ff4d36 Makes Mobs Lazier and Removes Hard References (#13693)
* Makes Mobs Lazier and Removes Hard References

* fluff
2020-06-30 17:52:28 -06:00
SteelSlayer
7685741ff9 Fixes shadowstep and knock admin attack log spam (#13435)
* Fix shadowstep attack log spam.

* fix knock log spam

* lazylen

Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com>
2020-06-26 01:30:05 -06:00
Fox McCloud
b3d69aac9b Moves to BYOND 513 (#13650)
* Fixes Orbiting

* moves to 513

* travis update

* check for minor version too
2020-06-26 01:15:59 -06:00
Fox McCloud
70b46d8aea Life refactor (#13471)
* Life Refactor WIP

* part 2

* part 3

* runtime fix

* newlines

* tweaks

* perspective checks

* fixes

* remote view tweaks

* more fixes

* robot fixes

* better updating

* cleaned up icon procs

* less proc call overhead

* performance gains

* more optimization

* shorter lists, removal of unecesary code

* gene OOP and dna styling cleanup

* oops

* axe disabilities

* typeless loop

* various tweaks and fixes

* brain checks

* runtime fixes

* cryo vision fixes
2020-06-03 19:43:30 -06:00
datlo
d0c0e4a207 trailing newlines 2020-05-02 11:00:50 +02:00
datlo
7b2c9d9564 Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' into wizloadouts 2020-05-02 10:25:05 +02:00
AffectedArc07
2f77f782f1 Take 3 2020-04-12 14:56:02 +01:00
AffectedArc07
928a8f0e04 Makes the code pass dreamchecker (#13161)
* Initial Commit - Trying to add DC to Travis

* Forgot to chmod

* This took too long

* Farie Fixes

* Fixes new code

* Job factions are fucking smelly

* Loadouts work again

* Runtime fixes
2020-04-11 15:59:16 -06:00
datlo
be91b68214 Add mime robe, plasmaman wiz outfit 2020-03-26 14:20:04 +01:00
datlo
92fe6d8ef9 fix teleport action buttons 2020-03-26 10:42:49 +01:00
datlo
9ff8a23ae2 Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' into wizloadouts 2020-03-22 12:32:54 +01:00
datlo
61adc6abb9 Add wizard loadouts 2020-03-22 12:32:51 +01:00
farie82
604daa05e1 Adds a new logging system and a logging view (#13115)
* Super early initial commit

* Why do I keep comitting this

* in between

* In between

* Sort fix. Transfer fix. HTML and more

* Scrolling + define values change

* Search fixes and time input fixes

* Minor tweaks. Fuel tank inclusion. Fixes

* derp

* Extra logging to fuel tank

* minor stuff

* add the message to admins for fueltanks

* Don't keep mob/atom references + fixes

* line fixes?

* Review improvements

* pois comment
2020-03-21 17:28:20 -06:00
AffectedArc07
210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
AffectedArc07
04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
farie82
df09966258 Instant Summons spell now respects no_drop and teleports the holder of the nodrop item to the wizard now (#12961)
* Instant recall spell now respects no_drop

* Teleports the holder to the wizard instead now
2020-02-14 21:54:01 -07:00
Crazy Lemon
3191674f89 Merge pull request #12744 from SteelSlayer/slime-cluwne-no-die
Getting cluwned ignores species brain damage modifiers
2019-12-16 19:03:08 -08:00
SteelSlayer
df2de1931e use_brain_mod 2019-12-14 00:13:28 -06:00
SteelSlayer
4705a89676 Makes cluwning ignore brain damage modifiers
Update organ_internal.dm
2019-11-18 18:48:46 -06:00
SteelSlayer
6dbfd469a2 Adds a cancel button to the wizard teleport spell 2019-11-10 11:31:02 -06:00
Fox McCloud
d29be05f74 the-figment-that-was-is-now-gone 2019-10-01 19:08:15 -04:00
Fox McCloud
9097dfcacf Merge remote-tracking branch 'upstream/master' into universal-damage
# Conflicts:
#	code/game/machinery/machinery.dm
#	code/game/objects/items.dm
#	code/game/objects/structures.dm
#	code/game/objects/structures/inflatable.dm
#	code/game/objects/structures/mirror.dm
#	code/modules/clothing/spacesuits/hardsuit.dm
#	code/modules/clothing/suits/wiz_robe.dm
#	code/modules/mob/living/carbon/alien/alien_defense.dm
#	code/modules/mob/living/carbon/slime/slime.dm
#	code/modules/mob/living/simple_animal/friendly/slime.dm
2019-09-28 00:16:11 -04:00
Fox McCloud
cb8529cdb8 Makes Xenobiology Simpler. Removes Slimes (#12398) 2019-09-24 16:17:33 -07:00
Fox McCloud
86e6d85093 Nutrition Refactor (#12389) 2019-09-24 15:17:55 -07:00
Fox McCloud
62226851d9 Merge remote-tracking branch 'upstream/master' into universal-damage 2019-09-23 12:53:52 -04:00
Fox McCloud
c87389a595 TG Buckle Update (#12375) 2019-09-22 18:22:57 -07:00
Fox McCloud
238ea19d09 Merge remote-tracking branch 'upstream/master' into universal-damage
# Conflicts:
#	code/modules/clothing/suits/labcoat.dm
#	code/modules/clothing/under/miscellaneous.dm
#	code/modules/mob/living/carbon/human/species/golem.dm
#	code/modules/mob/living/simple_animal/bot/ed209bot.dm
2019-09-21 12:40:07 -04:00
Coul
d89d4dbc38 fixes some missing arguments and runtimes 2019-09-16 16:18:16 -04:00
Fox McCloud
af92373d33 though-this-world-may-be-broken 2019-09-15 05:53:43 -04:00
Fox McCloud
59082ff21a space dragonnnn 2019-09-11 13:52:33 -04:00
Fox McCloud
dca6d98f5f Refactors Corgis 2019-09-04 18:40:34 -04:00
datlo
72f1424b91 clarify spell descs 2019-08-28 20:26:17 +02:00
datlo
23fe308908 Add the banana touch and mime malaise spells 2019-08-28 19:49:52 +02:00
Arkatos1
6b2add6eb9 Deconflict 2019-08-26 18:53:55 +02:00
Arkatos1
c9ccf56ebd Merge https://github.com/ParadiseSS13/Paradise into Magic-With-Style 2019-08-12 16:34:52 +02:00
joep van der velden
402d1ef131 No drop items now lose their nodrop if dropped 2019-07-29 00:03:18 +02:00
Mark van Alphen
fea2b2532d Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into cultthings
# Conflicts:
#	paradise.dme
2019-06-09 23:28:41 +02:00
Arkatos1
102e27b3c2 Magic with style update 2019-06-04 00:37:42 +02:00
Mark van Alphen
e6b7fd9149 Move night vision spell and give it to constructs 2019-05-09 03:11:06 +02:00
AffectedArc07
ec790efeaa SSticker 2019-04-30 16:47:47 +01:00
Fox McCloud
90c9f3f479 Refacors Electrocution 2019-04-10 18:09:14 -04:00
Fox McCloud
d0ea5ee8b9 Crit Rework Final Submission 2019-03-28 17:28:00 -04:00
Aurorablade
d3448cf287 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into EXTERMINATUSPARTONE 2019-01-29 17:42:39 -05:00
Kyep
43cbaf1f6a Fixes shapeshift spell definitions
Prior to this PR, there were '/list' subtypes of many shapeshift spells, because some of their vars were set incorrectly.  This PR sets the vars correctly, removing the erroneous spell subtypes in the process.
2019-01-26 19:13:37 -08:00
Aurorablade
b812736517 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into EXTERMINATUSPARTONE 2019-01-19 23:35:15 -05:00
Aurorablade
4fc35a68b1 Gonna have to clean some files after this. 2019-01-19 22:38:47 -05:00
alex-gh
3c3a2b39f9 Activates friendship contracts. 2019-01-13 18:35:30 +01:00
alex-gh
c00e42c732 Added logging to fireball. 2019-01-13 12:00:51 +01:00
alex-gh
e1f8b708f9 Fixes infernal jaunt 2019-01-13 12:00:50 +01:00
Mike Long
29c9aca1a8 Devil game mode
Fixes more compile errors.  Down to 65 now.

updates << into to_chat

Down to 60 errors, also starts to port the codex gigas and law 666 for cyborg devils.

Fixes more compile errors.  Down to 41 now.

Replaces timers with spawns, and <<s with to_chats
40 compile errors.

Down to 34 compile errors.

whoops, actually down to 34 now.

Down to 25 compile errors.

Down to 15 compile errors, I'llprobably need some help at this point.

Woo!  Down to 7 compile errors.

Ported over devil hud.  Number of errors up to 19.

WOO!  It compiles.  It's completely untested, but it compiles.

Adds devils to traitor panel

Implements iron, silver and salt banes.

implements flashing lights bane

Selling your soul prevents cloning, and some other methods of revival.

Implements harvest bane

Merged and sorted icons/obj/bureaucracy.dmi

Adds toy codex gigas

Fixes compile errors, adds codex gigas sprite.

Lots of bug fixes.  Contracts work, devil revival is more consistant, etc

Adds missing icons for flaming contracts, summon pitchfork, summon wealth, employment cabinet, and sintouch.

Converts DEEP LORE explanations from hell to inferno incorporated.

Banishes the compile errors.

Devils come from hell again.

replaces offer drink obligation with a much more lore appropriate devil's fiddle reference
Also fixes contract bashing brain damage chance.

Undoes some changes I accidentally did to example config files.

Fixes up a few remaining bugs.

Puts in the codex gigas and employment contract cabinets.
 -- Lemon - I kinda skipped this one, I'll patch it back in later because
 map conflicts are suffering incarnate

Solves the devil law problem in a REALLY hacky snowflake way.

Fixes a few methods in which a hellbound can be revived.

Devils respawn with a limited number of appropriate items, instead of COMPLETELY naked upon corpse destruction.  Also adds lines to example config.

Updates devil laws to be less hacky.

Objective to sintouch x mortals now greentexts correctly.

Contracts no longer cause brain damage.  I didn't realize it was lethal on this codebase.  Oops.

Splits dust(visual_only) into dust() and dust_animation() procs

Fixes some defines.
Adds undef statements to improve compile times.

Fixes race changes from demonic form changes.

Fixes small runtime error. (Which somehow didn't break anything?)

Implements lots of small changes/corrections suggested by CrazyLemon64

I still need to test these changes, along with other potential issues he brought up.

Fixes harvest bane and power contracts.  Also adds a few </span> tag enders.

Corrects some edge cases with revival contracts.

Fixes compile error.

Reverts unneccecary change to item/weapon/reagent_containers

Cleans up the code for readability.

Prevents cloning of hellbound individuals.

Latejoins now properly have employment contracts added to employment cabinets (provided they still exist)

Infernal contracts are no longer rendered unreadable by fire and alcohol.

All fireproof paper remains readable after being fireballed, not just infernal contracts.  (Though infernal contracts are the only fireproof paper atm)

Fixes an edge case problem with cloning.

Adds is_revivable proc to mind.

Removes snowflake code involving preventing soulseller resurrection.

Indulges in the sin of sloth, and copies tg's lazy list macros

Proc calls that transform the user no longer go to a null target

Fixes devil UI, human regression will keep appearance, and adds danceoff

Devil's base forms no longer suffocate inside the devil

Fixes runtimes, gets stuff working

The arch devil can now blast down walls with their pitchfork

EXTERMINATE ALL SPIRITS

Activates devil clause in voice of god

Fawks Mcclood

Feature P A R I T Y

Fixes devil bugs from testing

- Does a death refactor to make sure that diabolical resurrection works

- Walls no longer leave girders when blasted by the devil

- Getting a new body gives you a rudimentary amount of equipment to work
with to get out of maintenance or whereever

Does all the icons in a single commit on their own because icon

conflicts suck

Starting point of extra devil rebalance/fixes

Ports devil friends

Also oops tramples all over Fethas' corpse PR that's still up I need
to take care of that one

Styling fixes
2019-01-13 12:00:49 +01:00