Commit Graph

226 Commits

Author SHA1 Message Date
Fox-McCloud
1df5fd5e9d Strips Out Media Players 2016-08-14 00:03:09 -04:00
Kyep
e64215ddb1 Update 7
- Fix: Drones now get assigned_role = Drone.
- Tweak: AI is no longer considered a head job for playtime system
configuration purposes.
- Tweak: Job gating (when enabled - its off by default) is based on Crew
playtime now. This is for all jobs, including heads and AI. Gating based
on department playtime is still possible, but based on a separate config
option that's also turned off by default.
2016-08-08 23:04:26 -07:00
Crazylemon64
031dd2bb3d Iiiiit's merge conflict time!
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_allocation
2016-08-07 23:42:02 -07:00
Kyep
e1dccb435b Update 6
- Split EXP_TYPE_CREW into EXP_TYPE_LIVING (all living mobs) and
EXP_TYPE_CREW (actual crew positions). Job unlocks use EXP_TYPE_CREW.
General playtime reports use EXP_TYPE_LIVING. Playing corgi doesn't help
unlock jobs, but it does show in your stats.
- Added tracking for karma-locked jobs as a department in stats.
- Added quite a few safety checks.
- Split the per-client part of update_exp into update_exp_client
- Added new config option to let admins bypass the system, intended for
testing
- Moved defines to code\__DEFINES\preferences.dm
2016-08-06 14:39:35 -07:00
Kyep
ab3bb8e4b7 Update 5
- Made use_exp_restrictions_heads_hours text2num'ed in configuration.dm,
rather than on use
- Converted all exp_types to #defines, instead of magic strings
- Moved exp_jobsmap to jobs.dm
- Replaced has_exp_for_job with job.available_in_playtime, which returns
- Changed <BR> -s to <LI>s, for proper HTML lists
- Made update_exp less indented, easier to read
- Fixed potential runtime in admin/topic.dm when calling exp window on a
non-existent mob
- Made job preferences screen tell you how long until you unlock each
locked job, in hours or minutes as appliccable
- Changed SQL storage format because mediumtext does not support default
''
- Converted exptimer() into a roundstart hook proc

Missed body tag

Typo fix
2016-08-05 01:30:57 -07:00
Kyep
bf57c32a10 Cleanup
- Replaced 'EXP' with "Playtime' in most admin-visible locations. The
system is still invisible to normal players.
- Changed the types of exp you can accumulate from 'all', 'eng', 'sup',
etc to more human-friendly names like 'Crew', 'Engineering', and
'Supply'.
- Eliminated some copy-paste.
- Added a new configuration option: use_exp_restrictions_heads_hours.
When enabled and set to a >0 value, it overrides all head/ai job
playtime requirements, instead substituting that number of hours.
2016-08-04 00:38:27 -07:00
Crazylemon64
bf2bcbce67 Removes most hard-coded z level checks 2016-07-31 21:29:03 -07:00
Kyep
8a4dc07f70 Update 2
See PR comment
2016-07-30 19:58:04 -07:00
Krausus
03abd702e5 Adds early abandon penalty period and other tweaks
- New config option to set how many minutes is too early in a round to
abandon it
- Suicide-ghosting and cryo-ghosting now only make you non-respawnable
during the penalty period
- Manually entering a cryopod now despawns you 90% faster
- Joining as a drone now has a confirmation box
2016-07-29 18:26:54 -04:00
Kyep
c3ec34399a Initial Checkin 2016-07-28 02:53:57 -07:00
Fox McCloud
7c790a8b21 Merge pull request #4780 from Crazylemon64/space_ruins
Crazypilot's Space Ruins Port
2016-07-15 22:55:51 -04:00
Krausus
0535765ba4 Improves caught exception logging
Also refactors away "log_runtime" config var to use its name for a
helper proc
2016-07-14 15:44:28 -04:00
Crazylemon64
a779fc8663 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_ruins
All hail glorious leader tigercat
2016-07-08 00:16:28 -07:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Crazylemon64
ac3db33709 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_ruins 2016-07-04 14:54:49 -07:00
Krausus
3b164cd8aa Loadout fixes and loadout points config option
- Adds a configuration option for loadout points.
- Fixes the blue plaid skirt lacking its own unique type, causing
runtimes due to the mismatch between its display_name and
initial(display_name).
- Fixes the gear selection table using a fixed width.
- Fixes the restrictions column not consistently being added.
- Fixes the header and footer lacking the proper column span to account
for the restrictions column.
2016-07-03 00:24:40 -04:00
Matt Milosevic
3dd8f1e34d Initial space ruins commit 2016-06-03 12:47:42 +02:00
Fox-McCloud
a40460a365 TG Traitor Objectives Assignment 2016-05-07 22:28:57 -04:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tigercat2000
976887b2e0 Replace text2list and list2text 2016-02-28 12:07:19 -08:00
Tigercat2000
5294b4c223 510: Remove BYGEX completely, remove autoconvert notes
notes (never used + uses bygex specific things)
2016-02-28 11:21:30 -08:00
Tigercat2000
d6db130909 send2irc Multi-Host upgrade
Allows for send2irc to send to multiple hosts.
2016-02-11 11:24:30 -08:00
Tastyfish
ef79569075 Fixed continuous rounds 2016-01-30 20:33:45 -05:00
Fox-McCloud
c3d5311c32 no meta-gaming 2015-12-31 00:44:21 -05:00
Tigercat2000
aa86c85b98 Add config option to disable same-CID popup "YOU'LL BE BANNED STOP IT"
This is seriously fucking annoying when testing local changes. Only a
config option instead of being removed completely because I am actually
going to go fucking insane without this being gone.
2015-11-01 20:34:37 -08:00
Fox-McCloud
e17c6bde22 Another del->qdel pass 2015-10-08 16:49:10 -04:00
Markolie
2f9fd64a55 Hotkey/interface update 2015-09-30 01:02:58 +02:00
Markolie
9adff714b9 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into sql
Conflicts:
	code/controllers/configuration.dm
	config/example/config.txt
2015-09-23 07:07:17 +02:00
Markolie
793b86b286 Config option for lobby music 2015-09-23 06:53:28 +02:00
Markolie
d4a3537e75 Jukebox config example 2015-09-23 06:40:06 +02:00
Markolie
bec9fca533 SQL update 2015-09-23 06:13:42 +02:00
Markolie
279c998ae8 OOC/LOOC update, stealthmin fixes 2015-09-17 21:27:24 +02:00
Markolie
3ff3945bab Player notes update 2015-09-15 05:10:03 +02:00
Fox-McCloud
333e7fe236 Merge pull request #1766 from Markolie/adminbus
Admin jump overhaul, add watchlist functionality, other admin updates
2015-08-17 18:10:38 -04:00
Markolie
a397c730b5 Admin jump overhaul, add watchlist functionality, other admin updates 2015-08-16 23:28:02 +02:00
Tigercat2000
ca921216fe New proc to replace world.log <<, log_to_dd()
This commit changes every 'world.log <<' message with a loggable proc-
log_to_dd().

This is adjustable in the config; If LOG_WORLD_OUTPUT is present, all
things sent to world.log will show up in the standard /data/logs/ logs.

These logs will contain the following (in order):
 Timestamp
 "DD_OUTPUT:"
 The message.

The config option for this, by default, is turned off.
2015-08-14 18:18:57 -07:00
Krausus
5babac23ed Fixes disabling away missions
The default config will no longer disable away missions.
2015-08-12 15:15:28 -04:00
Markolie
b1ed0bdef6 add config option to disable away missions, remove invalid AI name 2015-08-11 22:12:05 +02:00
DZD
d9bb30f47a Replaces typesof with subtypesof where applicable 2015-08-03 11:04:28 -04:00
Fox-McCloud
a1b56cd4a0 adjustments 2015-07-12 18:46:13 -04:00
Fox-McCloud
e5ee234292 Auto-Toggling OOC 2015-07-11 09:38:20 -04:00
Fox-McCloud
93392f8e90 Explosion Rework 2015-06-20 04:13:55 -04:00
Tigercat2000
61e7fdb368 Whitelisting to bypass the reroute system.
Note, all ckeys in the ofwhitelist must be lowercase and contain no
spaces.
2015-05-28 10:34:33 -07:00
Tigercat2000
1643b0f118 Overflow Rerouting System
This commit adds an overflow rerouting system customizable by modifying
the config. If the config values are set, after X amount of clients have
connected, the server will start rerouting all new players to the
configuration "overflow" server. Note that admins are immune to this, and
therefore will not be rerouted under any circumstance. Players that have
already connected and have a body will not be rerouted either, this will
only affect new players that get sent to the lobby.

It probably would also kick players if an admin sent them to the lobby,
but that's a very special case scenario.
2015-05-28 07:08:33 -07:00
MrPerson
3d9fd8d6a0 Change holidays into datums
Holidays are now actual datums with procs and vars and everything.
Holidays run a proc called celebrate() when it's time to celebrate them.
Currently none of them do anything but that should change, wink wink.
Holidays can now run for more than a day. The important ones, april fools,
christmas, halloween, new years, and easter, all last at least a week.
The idea is so people can celebrate christmas in game without having to,
you know, actually play on fucking christmas. And also to put a time limit
on how long stuff like the annoying spookoween closet skeletons will stick
around so it doesn't overstay its welcome and become annoying as shit like
last year.

The event SS now allows more than 1 holiday to run at a time.
This matters for new years + christmas, easter + april fools, easter + 4/20,
and any holiday that can happen on friday the 13th.
The events get stored in a list that's only initialized if there's an active
holiday so testing for potential holidays is still pretty easy.
Added more easter dates so we won't have to add more until 2040.
The current batch run out in 2017.

:-------------PARACODE NOTES------------:
Tied to event process
Extra procs for holidays to be able to run special events alone
Admin manual-override functionality maintained and ported to new system
2015-05-15 20:52:39 -07:00
Tigercat2000
fd799d6844 Starlight
This commit ports baystation12's implementation of starlight, modified to
rely on the master-controller due to differences between us, -tg-, and
bay12. Starlight allows space tiles to give off light, the amount of light
can be configured in config.txt.
2015-05-10 18:31:21 -07:00
ZomgPonies
1029e9afe1 Ports VG's DeityLink's new explosion method 2015-05-09 01:56:25 -04:00
ZomgPonies
71b2c1621a Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into limb
Conflicts:
	code/modules/mob/living/carbon/human/human.dm
2015-03-25 15:16:51 -04:00
ZomgPonies
6770819ae8 Limb overhaul first comit 2015-03-24 08:38:33 -04:00