* Initial Commit - Trying to add DC to Travis
* Forgot to chmod
* This took too long
* Farie Fixes
* Fixes new code
* Job factions are fucking smelly
* Loadouts work again
* Runtime fixes
* Handlers converted, now to fix 3532 compile errors
* 3532 compile fixes later, got runtimes on startup
* Well the server loads now atleast
* Take 2
* Oops
mid-refactor of `take_overall_damage`
Fully refactors the (?:take|heal)_(?:overall|organ)_damage procs
Allows the dead to examine
Removes the `blinded` var
Refactor cyborg components so vision loss is instant
Robot life/death updates instantly
Adds instant updates for damage overlays and HUD icons for humans
Final reconciliation with the species refactor
Adds a stat debugging system and debugging logs
Also fixes instant death on species change
"Debugging logs" are used for stuff an admin wouldn't care about but
someone debugging would
I used it to fix people dying instantly when changing species due to
temporary deletion of the brain
Fox's requests
Adds a more careful updating system to our reagents system
There should be only UID usage now for the hrefs: adminmoreinfo,
adminplayerobservefollow, adminplayeropts, vars, subtlemessage, traitor,
BlueSpaceArtillery, CentcommReply, SyndicateReply, adminspawncookie,
priv_msg, revive, follow.
This is a merged port from /tg/station and Virgo on logging standards.
The diary has been replaced with GLOB.world_game_log, diaryofmeanpeople
is gone (because it wasn't actually used) and a whole bunch of logging
procs have been changed to optimize Splunk.
- Makes new players be listed first in the Check Playtime list, so they
are easy to find.
- Fixes a bug with mentor playtime list not actually working for
mentors.
- Fixes the Check Player Age panel not having working "FLW" links, and
potentially showing antag status to mentors.