Commit Graph

202 Commits

Author SHA1 Message Date
mochi
492c2d79c2 Add character slot clearing 2020-06-24 19:44:21 +02:00
AffectedArc07
88f71cc151 Bumps to DreamChecker 1.4 2020-06-20 10:51:26 +01:00
Kyep
b3fb5c8ec0 Explorer Transfers (#13384)
* v1, explorer as job transfer option for HOPs

* move to support.dm

* spacing

* recategorize as support

* ACCESS_EXTERNAL_AIRLOCKS

* corrected access line

* Updated explorer HUD icon

Co-authored-by: Kyep <Kyep@users.noreply.github.com>
2020-06-15 18:20:01 -06:00
joep van der velden
960e9833e6 Better feedback to user 2020-05-28 10:08:41 +02:00
joep van der velden
b23f98f258 Merge and requested changes. 2020-05-28 10:03:53 +02:00
Fox McCloud
bf796cf8fc Ports Cybernetic Ears (#13438)
* Ports Cybernetic Ears

* gosh darn new lines
2020-05-24 13:54:54 -04:00
Fox McCloud
798cf7a8be Removes Fat Sprites (#13430)
* Removes Fat Sprites

* fat vs chubby

* edge case
2020-05-23 03:10:39 -06:00
AffectedArc07
7ea6f190c5 Changelog Overhaul (#13051)
* Changelog Overhaul

* SQL Update

* This is why I hate merge conflicts

* Comment Correction

* Farie Fixes + Tested with blank DB

* Colours + Titles

* Colour tweaks

* I fell victim to my own CI Chains!

* Cleans up the remains of the old changelogs

* Fixes formatting

* Kyet Changes

* Date
2020-05-18 01:34:28 -06:00
AffectedArc07
b65030fec5 I need to learn to read my todos 2020-05-05 10:13:01 +01:00
AffectedArc07
928a8f0e04 Makes the code pass dreamchecker (#13161)
* Initial Commit - Trying to add DC to Travis

* Forgot to chmod

* This took too long

* Farie Fixes

* Fixes new code

* Job factions are fucking smelly

* Loadouts work again

* Runtime fixes
2020-04-11 15:59:16 -06:00
AffectedArc07
210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
joep van der velden
bd5e76874a Merge branch 'ParadiseSS13/master' into afk-subsystem-2 2020-03-18 17:04:46 +01:00
variableundefined
6d66f81f93 Merge pull request #13109 from Birdtalon/char-slots
Increases char slots to 30
2020-03-17 15:00:41 -04:00
Birdtalon
0894b0246f increases char slots to 30 2020-03-11 23:28:26 +00:00
AffectedArc07
a1fa46f5a8 Merge branch 'master' into var/const-to-define 2020-03-03 22:44:07 +00:00
Ty-Omaha
428f8aff1d Sort things (#13025) 2020-03-01 13:43:00 -07:00
AffectedArc07
c64bc93649 Replaces all var/const with #define 2020-01-28 21:25:20 +00:00
Kyep
2fd66d8510 replaces lentext() with length() 2020-01-06 16:01:20 -08:00
joep van der velden
c4614e1bb9 Cleanup 2019-12-24 11:44:32 +01:00
joep van der velden
14242045ec Rework AFK system after discussing with head 2019-12-24 11:39:53 +01:00
joep van der velden
377ae7671b Added the abitility to turn the AFK system on when you're antag 2019-12-23 19:29:23 +01:00
joep van der velden
81476df826 Added more options 2019-12-23 17:38:18 +01:00
Fox McCloud
93fa76bee0 Fixes Blood Types (#12520) 2019-10-07 23:15:54 -04:00
Darkmight9
d117d72848 Alphabetizes character creation options (#12492) 2019-10-04 19:08:08 -04:00
Fox McCloud
c87389a595 TG Buckle Update (#12375) 2019-09-22 18:22:57 -07:00
tayyyyyyy
760009a0cb Fix style 2019-08-13 16:32:31 -07:00
tayyyyyyy
77731d87d2 Fix setting high parallax setting insane instead 2019-08-13 16:32:31 -07:00
AffectedArc07
cd57a4605e P A R A L L A X 2019-08-13 16:32:31 -07:00
variableundefined
0b04d71445 Merge pull request #11515 from Tayyyyyyy/sanitize
Sanitize all inputs
2019-08-11 22:09:10 +08:00
tayyyyyyy
57c700a814 Sanitize all inputs 2019-07-14 09:35:12 -07:00
farie82
4cfe0c8152 Merge branch 'master' into AFK-subsystem 2019-07-12 16:42:02 +02:00
variableundefined
58a5ec105a Merge pull request #11608 from Markolie/ghostpda
Re-adds ghost PDA messages
2019-07-08 20:22:42 +08:00
joep van der velden
a40ba70cd0 Added the preference option + smoll fix 2019-06-16 21:28:10 +02:00
datlo
4c95169977 Fix an antag rolling exploit 2019-06-01 23:13:13 +01:00
Crazy Lemon
8502c44df6 Merge pull request #11359 from Kyep/ipintel
Adds XKeyScore (from TG), forum link, removes old discord link
2019-05-30 19:57:18 -07:00
Kyep
eaeea7ce2f adds forum link, removes boxen discord table 2019-05-29 14:56:28 -07:00
Mark van Alphen
8362a5b056 Re-add ghost PDA messages 2019-05-27 20:50:42 +02:00
AffectedArc07
3221827576 Re-alphabetises prefs 2019-05-19 08:11:37 +01:00
Kyep
75bfb77007 fix for $5+ donors not getting more loadout points 2019-05-08 19:12:53 -07:00
Fox McCloud
79815eb042 Merge pull request #11357 from Markolie/lighting
Lighting system update
2019-05-08 00:27:16 -04:00
Kyep
78c67b9a1f patreon perks, admins, custom events 2019-04-28 03:40:50 -07:00
Mark van Alphen
c4dc5ecd3d Merge branch 'ambientocclusion' of https://github.com/Markolie/Paradise into lighting 2019-04-22 18:52:55 +02:00
Mark van Alphen
64f8300c2d Switch to preference toggle for ambient occlusion 2019-04-21 18:11:10 +02:00
Mark van Alphen
211468b24f Add fake ambient occlusion 2019-04-21 01:45:30 +02:00
AffectedArc07
52dff88bd9 Die monster! You don't belong in this world! 2019-04-17 16:30:43 +01:00
AffectedArc07
c5f5fef912 Alphabetical prefs 2019-03-18 17:28:01 +00:00
Shadeykins
3c2f36759b Readds deaf 2019-02-06 18:50:23 -07:00
Shadeykins
0638fb599d Woopwoop. 2019-02-04 20:35:57 -07:00
Shadeykins
0c0e4a02af Removes several disabilities, adds chav. 2019-02-04 20:25:43 -07:00
Mike Long
29c9aca1a8 Devil game mode
Fixes more compile errors.  Down to 65 now.

updates << into to_chat

Down to 60 errors, also starts to port the codex gigas and law 666 for cyborg devils.

Fixes more compile errors.  Down to 41 now.

Replaces timers with spawns, and <<s with to_chats
40 compile errors.

Down to 34 compile errors.

whoops, actually down to 34 now.

Down to 25 compile errors.

Down to 15 compile errors, I'llprobably need some help at this point.

Woo!  Down to 7 compile errors.

Ported over devil hud.  Number of errors up to 19.

WOO!  It compiles.  It's completely untested, but it compiles.

Adds devils to traitor panel

Implements iron, silver and salt banes.

implements flashing lights bane

Selling your soul prevents cloning, and some other methods of revival.

Implements harvest bane

Merged and sorted icons/obj/bureaucracy.dmi

Adds toy codex gigas

Fixes compile errors, adds codex gigas sprite.

Lots of bug fixes.  Contracts work, devil revival is more consistant, etc

Adds missing icons for flaming contracts, summon pitchfork, summon wealth, employment cabinet, and sintouch.

Converts DEEP LORE explanations from hell to inferno incorporated.

Banishes the compile errors.

Devils come from hell again.

replaces offer drink obligation with a much more lore appropriate devil's fiddle reference
Also fixes contract bashing brain damage chance.

Undoes some changes I accidentally did to example config files.

Fixes up a few remaining bugs.

Puts in the codex gigas and employment contract cabinets.
 -- Lemon - I kinda skipped this one, I'll patch it back in later because
 map conflicts are suffering incarnate

Solves the devil law problem in a REALLY hacky snowflake way.

Fixes a few methods in which a hellbound can be revived.

Devils respawn with a limited number of appropriate items, instead of COMPLETELY naked upon corpse destruction.  Also adds lines to example config.

Updates devil laws to be less hacky.

Objective to sintouch x mortals now greentexts correctly.

Contracts no longer cause brain damage.  I didn't realize it was lethal on this codebase.  Oops.

Splits dust(visual_only) into dust() and dust_animation() procs

Fixes some defines.
Adds undef statements to improve compile times.

Fixes race changes from demonic form changes.

Fixes small runtime error. (Which somehow didn't break anything?)

Implements lots of small changes/corrections suggested by CrazyLemon64

I still need to test these changes, along with other potential issues he brought up.

Fixes harvest bane and power contracts.  Also adds a few </span> tag enders.

Corrects some edge cases with revival contracts.

Fixes compile error.

Reverts unneccecary change to item/weapon/reagent_containers

Cleans up the code for readability.

Prevents cloning of hellbound individuals.

Latejoins now properly have employment contracts added to employment cabinets (provided they still exist)

Infernal contracts are no longer rendered unreadable by fire and alcohol.

All fireproof paper remains readable after being fireballed, not just infernal contracts.  (Though infernal contracts are the only fireproof paper atm)

Fixes an edge case problem with cloning.

Adds is_revivable proc to mind.

Removes snowflake code involving preventing soulseller resurrection.

Indulges in the sin of sloth, and copies tg's lazy list macros

Proc calls that transform the user no longer go to a null target

Fixes devil UI, human regression will keep appearance, and adds danceoff

Devil's base forms no longer suffocate inside the devil

Fixes runtimes, gets stuff working

The arch devil can now blast down walls with their pitchfork

EXTERMINATE ALL SPIRITS

Activates devil clause in voice of god

Fawks Mcclood

Feature P A R I T Y

Fixes devil bugs from testing

- Does a death refactor to make sure that diabolical resurrection works

- Walls no longer leave girders when blasted by the devil

- Getting a new body gives you a rudimentary amount of equipment to work
with to get out of maintenance or whereever

Does all the icons in a single commit on their own because icon

conflicts suck

Starting point of extra devil rebalance/fixes

Ports devil friends

Also oops tramples all over Fethas' corpse PR that's still up I need
to take care of that one

Styling fixes
2019-01-13 12:00:49 +01:00