Charlie Nolan
435637e257
All Secondary Goals use labels ( #29776 )
...
* All Secondary Goals use labels
* Fixes.
* Fixes.
* Update code/__DEFINES/dcs/basetype_signals.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-07-31 06:01:26 +00:00
Contrabang
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
Toastical
a0d7397705
Adds gold accenting to the station report clipboard ( #29593 )
...
* gold accenting on station report clipboard
* less saturated gold
* even better gold accenting from Alexios
2025-06-20 11:23:07 +00:00
PollardTheDragon
e5a08230ee
Inspector - IAA Stare, Alt-Title, and a Station Report ( #29487 )
...
* Inspector alt title and gaze
* Clipboard
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Reduces duplicate code
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-06-11 17:03:17 +00:00
Osetrokarasek
0e06151754
More Silly Crates ( #29310 )
...
* bleh
* blah
* bluh
* Update folders.dm
* Update pack_miscellaneous.dm
* baba
* bebe
* bobo
* Increased energy use per shot for fake egun
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
* Update code/modules/projectiles/guns/energy/energy.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
---------
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-06-04 13:00:35 +00:00
Qwertytoforty
bb94eae308
Grants the white ship submaps ( #29140 )
...
* you will get a robotics bay and you will like it
* also nanopaste
* work
* and kill those whoops
* holy fuck how many times did I missclick
* stop fucking unticking shit please fuck
* colour coding
* fix floor
---------
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-05-22 00:09:18 +00:00
The Malf E
0a80e42d1a
Adds [Name] autofill to paperwork ( #29000 )
...
* add name
* Update code/__HELPERS/text.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: The Lusty E <89947174+bruhlookatthisdood@users.noreply.github.com >
---------
Signed-off-by: The Lusty E <89947174+bruhlookatthisdood@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-04-22 11:46:12 +00:00
warriorstar-orion
fa1faf6054
add 'get machines by type' to SSmachines ( #28979 )
2025-04-16 17:17:54 +00:00
kyunkyunkyun
bf28bfd604
Updates Rocky Motel ( #28786 )
...
* this motel rocks
* nvm i got chat gpt
* relocate icon
* oh it removed web commit
2025-04-09 19:26:42 +00:00
azulez
06fef73368
Fix for bad watcher ID search on entertainment monitors for speech broadcast. ( #28463 )
...
Fix to actually terminate camera stream when camera is shut off.
Allow live camera to be dropped without automatically turning off.
2025-03-26 04:46:30 +00:00
warriorstar-orion
f9ade844c9
Kitchen rework part 1: machines and recipes. ( #28277 )
...
* Kitchen rework part 1: machines and recipes.
* update oldstation
* update updatepaths script number
* fix blank icon test
* remove old deep fryer completely
* fix duped recipes and recipe datum names
* add chef PDA cart to chefdrobe
* nerf grill wood consumption rate
* multiply food for cooking machine rating
* fix runtime
* add cookware to syndie base and oldstation
* remove dupe burger recipe, update syndie/oldstation setups
* nerf potency quality award
* buff burn/ignite times, remove pointless on_fire flag
* more grill woodburn nerf
* meh
* try and unfuck timing issues
* more fixes and icon updates
* more fixes
* more review changes
* fix linter
* disable pcwj debug
* fix grill and deep fryer overlays
* fix timers with no containers
* attempt to fix reagent adding issues
* more cleanups
* allow rped usage
* grammar, null checks, reagent display
* PDA updates, map updates
* fix mats values
* new panel sprites
* recipe fixes, add prep bowl
* revert unused icon file changes
* move this to mesh with smith TM
* remove food quality for now
* New sprites, autochef.
* fix examine text
* reduce oven cook times
* lots of fixes
* fix autochef recipes that start with reagents
* prevent shenanigans
* megapatch 1
* block ingredients behind oven door
* PDA app improvements
* remove unused proc
* fixes for cookbook, descontructions, completed steps
* allow empty containers with a tracker to be claimed
* allow reclaiming
* autochef reliability fixes
* autochef reliability fixes
* fix quality product count
* update updatepaths script
* better stack handling
* more fixes for stacks and reagents
* timers no longer turn off burners automatically
* autochef turn offs and make sure we can see output storage
* add microwave recipe for roundremoving player brains
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* burza review 1
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* fix berry muffin name while i'm here
* grill -> microwave in new tests
* grill -> microwave in new tests, but actually for realsies
* i definitely know what i'm doing
* redundant attack chain setting
* add examine text about clearing buffer
* remove unused vars and start improving docs
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-03-23 04:59:08 +00:00
Vi3trice
6088ad3870
Non-AI cameras can take pictures of unconcealed runes and cult portals ( #28134 )
...
* The detective is on the trail
* are you for real
* spelling
* Linter didn't like that
2025-02-02 05:06:08 +00:00
Spaghetti-bit
6df1982b61
Begone combat paper stun! ( #28195 )
...
* Begone combat paper stun!
* Removes do_after
* Update code/modules/paperwork/paper.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-01-31 07:35:00 +00:00
asciodev
e01a133a3d
Fix camera console feeds not following moving cameras ( #27851 )
...
* Fix unmoving video cam feeds.
This change refactor the screen-setting logic in camera consoles to its
own method, and additionally calls that method whenever a video camera
is moved, if that video camera's feed is being watched by a camera
console.
* Reduce follow lag and add stabilization to vidcams
Extracts camera follow lag into a variable on video cameras called
`update_viewer_cooldown_rate` and reduces it from 3 to 2 seconds.
Additionally, adds another variable on video cameras called
`update_viewer_stabilization_rate`, which updates all tuned-in camera
consoles with the new position of the video camera a final time, so the
feed remains centered on the camera.
* Change video camera feed follow to use signals
* Fix unmoving camera console feeds
Makes camera consoles refresh their feeds every 2 seconds as long as
they have active watchers. This fixes camera bugs, ERT cameras, video
cameras (including the journalist's advanced video camera), and any
other mobile cameras on a console's camera network.
* Replace manual camera feed cooldown with process()
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
* Update Camera Console autodoc to reflect process() implementation
---------
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
2025-01-28 20:49:52 +00:00
warriorstar-orion
f479ace54f
Attack chain migration: /obj/machinery ( #27784 )
...
* one at a time let's go
* air alarm
* so many
* meh
* hell
* hell
* hmm
* Attack chain migration: /obj/machinery
* what the fuck?
* hell
* review fixes
* whoops
* fix build
* nuke fixes, more tests
* gland dispsenser and start of autolathe test
* var renames
* small fixes
* i tire of life
* more tests
* more tests
* more tests
* shrink map
* customize autolathe design disk load delay
* cell charger
* fire alarm frame installation test
* funny and burz reviews
* nuke fixes
2025-01-26 00:23:42 +00:00
asciodev
93ed0f096d
Refactors AI / camera eyes and slows holopad holograms to walk speed ( #25078 )
...
* Refactor/deduplicate camera eye code
Camera Eyes previously had duplicated logic across several files. This
change uncooks the spaghetti. Additionally, half-baked support for TG's
multicam feature has been removed, as it was not functional or in use.
* lets ff now
* Camera Eye refactor fixes and finishing touches
This change completes a refactor of AI eyes, which were previously used
by xenobio consoles, syndicate and abductor camera consoles, shuttle
docking computers, holograms, and, of course, the AI. Duplicated logic
has been extracted to an abstract base mob, /mob/camera/eye, from which
new types for each of the above now derive.
Functionality is largely the same, with only a few minor cosmetic
differences (i.e. camera eyes are now appropriately named given their
type and user), as well as a quality-of-life enhancement for holograms,
slowing their movement speed to base run speed to prevent users from
accidentally zooming out of calls.
* Camera eye refactor: Fix AI acceleration toggle
The acceleration toggle was broken in the camera eye refactor, as
previously the boolean was stored on the AI rather than its eye. This
change fixes that.
* Camera eye refactor: Fix syndicate cam visibility
With the camera eye refactor, the syndicate advanced camera consoles
lost the ability to view maintenance tunnels and other areas without
active cameras, seeing static in their place instead (as all other
cameras do). This change reinstates the original behavior.
* Camera eye refactor: Convert spaces to tabs
* Camera eye refactor: Fix CRLF
* Apply suggestions from code review
General minor code quality improvements suggested by GDNgit
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Apply suggestions from code review
Rename parameter names to avoid src accesses, remove an ambiguous and
unused mob_define and holopad range variable from a previous WIP, change
the for loop in /mob/camera/eye/relaymove to a for-to loop, and change
the chat message warning, sent when an AI Eye is created on an AI that
already has one, to a stack trace
* Adds toggle to AI commands for fast holograms
* Refactor ripped Hologram Eye relaymove
Previously, the relaymove proc for hologram eyes was redundant and
nearly impossible to read. It has been separated out into a few
different named procs, and has had its use of `spawn` removed.
* Remove unnecessary src access
* Fix bug involving shuttle placement outlines
The camera eye refactor that this commit is a part of introduced a bug
that prevented shuttle placement outlines from showing up on first use
of the shuttle console. This change fixes that bug.
* Unrevert some changes from #26306 lost in merge
* Remove erroneous free xray vision on advanced cams
* Autodoc camera acceleration vars
* Remove redundant null var initialization per code review
Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
Signed-off-by: asciodev <81930475+asciodev@users.noreply.github.com >
* Changed variables to camel_case, autodocs, cleanup
Changed a number of camera eye-related variables to camel_case style,
added appropriate autodoc comments, as per code review. Also removed an
unused cameranet function, modified the call signature of a cameranet
function to be more semantic, and changed a qdel-on-initialize in camera
eyes to return INITIALIZE_HINT_QDEL instead.
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Remove stray qdel(src) per code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: asciodev <81930475+asciodev@users.noreply.github.com >
---------
Signed-off-by: asciodev <81930475+asciodev@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-01-17 18:22:43 +00:00
Toastical
166b1d5128
Migrates the hand labeler to the new attack chain ( #27400 )
...
* idk what i am doing
* reverts config.toml
* restores test_tiny
* migrates the handlabeler to new attack_chain
* return signals + datum autodoc
* return defines to handlabeler.dm
* trailing newline
* handlabeler goes backpack if no label now
* moved the labeling stuff out of interact_with_atom
* guard clause
---------
Co-authored-by: Toastical <toastical@toaster.com >
Co-authored-by: Toastical <toast@toaster.com >
2025-01-16 18:03:53 +00:00
Vladisvell
071a13f9b3
Now lighting is shown on photography ( #27752 )
...
* Now light is shown on photography
* Also fixed grass disposition on photos
* Fixes icon ordering
* Simplified atom sorting pipeline for captured atoms
* Applied review suggestions
2025-01-12 18:56:37 +00:00
warriorstar-orion
0eafad8475
Refactor /mob/unEquip. ( #27720 )
...
* Refactor /mob/unEquip.
* fix things found in testing
* more fixes from testing
* fix removal of hooded suits
* fix flayers inability to deploy swarmprod
* fix changeling blade activation
* unnecessary parens
* pass default unequip args to proc overrides
* fix belts being able to forceMove into full hands
2025-01-10 01:58:35 +00:00
Bm0n
2fd9200036
adds new camera inhands ( #27841 )
...
Co-authored-by: Bmon <no@email.com >
2025-01-06 20:09:21 +00:00
Charlie Nolan
8e60888659
Dragging storage bags now drops items around the mouse pointer ( #27790 )
...
* Standardize attom scatter and make bag drops offset it based on mouse position
* Init sanity
* Update code/game/atoms_movable.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-01-06 18:02:09 +00:00
CRUNCH
a387c18e16
Adds a New Ruin - Abandoned Clockwork Monastery ( #27636 )
...
* Construction
* tick
* tock
* ting
* Update clockwork_cult_site.dmm
* Update clockwork_cult_site.dmm
* clockwork construct
* Update paradise.dme
* Update clockwork_constructs
* continuation
* Update clockwork_cult_site.dmm
* finalization phase
* Update clockwork_constructs.dm
* update
* Update config.toml
* Send the dmm to prison for being illegal
* Update space_ruins.dm
* Update space_ruins.dm
* Update space_ruins.dm
* Update code/modules/mob/living/simple_animal/clockwork_constructs.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/clockwork_constructs.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* update based on code review
* Update config.toml
* Coggers
* New shiny lava
* Update clockwork_monastery.dmm
* Update lights.dm
* Update clockwork_monastery.dmm
* Update clockwork_monastery.dmm
* Update clockwork_monastery.dmm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-01-06 17:45:08 +00:00
Bm0n
6a63097109
Converts a bunch of items into using neck slot ( #27474 )
...
* woe upon me
* update
* few changes
* critters
* critters
* THIS IS A CERTIFIED VOX CLASSIC
* removes comment from sql script
* i think i have a skill issue
* fuck
* TGUI Bundle Rebuild
* furcape
* attackby update
* cerefix
* buildstgui
* ajust size of loadout menu again
* tie layering toggle
* renames layer
* fucking map conflicts
* woe
* deconflict
* tgui
* conflicts again
* conflicts
* manual deconflict again
* oops
* TGUI Bundle Rebuild
* TGUI Bundle Rebuild
* give this one more try
* Update code/modules/clothing/neck/necklace.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
* Update code/modules/clothing/neck/necklace.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
* Update code/modules/clothing/neck/necklace.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
* Update code/modules/clothing/neck/necklace.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
* Update code/modules/clothing/neck/necklace.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
* Update code/modules/clothing/neck/necklace.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
* review
* scarffixforemerald
* tgui rebuild
---------
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com >
Co-authored-by: Bmon <no@email.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-01-02 22:47:50 +00:00
Contrabang
5568476574
Fixes some messages showing up in the Unsorted Chat Tab ( #27614 )
...
* Fixes some messages showing up in the Unsorted Chat Tab
* yes
* yes
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-12-14 19:10:16 +00:00
AffectedArc07
d663dfc3fb
[READY FOR TM] R&D Rework Part 2 - Death to the experimentor ( #27472 )
...
* PT1 - Death to experimentor
* I cant fail CI this fast come on
* PT2 - DA -> SA
* CRLF to LF
* Strange icons in the SA now
* Lets give this a go
* AGH
* Dirt
* WORK
* Oops - cere was missing the RD locker
* Map fixes
* Adds delivery chute back
* Warrior review
* Also removes magnetics
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-12-04 17:55:39 +00:00
warriorstar-orion
525c68d617
Attack chain, initial setup. (pull *immediately* for *any* TM issues) ( #26834 )
...
* refactor: Attack chain, initial setup.
* migrate curtain to make dreamchecker happy
* update thurible
* don't call attacked_by separately for legacy attack chain
* remove duplicate proc
* condense similar code, put allowances for legacy code in new procs
* update docs, include diagram source
* add comment on how to update diagram
* fix admonition
* mindflayer updates
* remove commented out code
* clarify all steps
* after_attack should be overridable
* whoops
* retrofit recent changes
* duh, can't restrict this yet because of tool_acts
* i hate ore bags with the fire of a thousand suns
* return correct value for object attack logic
* Various cleanups.
We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.
I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.
* simplify some argument names
* fuck it
* make it do the thing
* Rename CI module call
* Prove that CI works
* improve test output
* aaand fix it again
* fix curtain tool interactions
* fix compile error
* fix compile error
* Better docs, introduce migration plan tool.
2024-12-02 23:36:36 +00:00
warriorstar-orion
0ffa8303a7
Rename all non-snake_case types. ( #27268 )
...
* refactor: Rename all non-snake_case types (not procs or vars (yet)).
* completely dynamic update script
* might help to include the data
* update aa's scuffed python
* oh
* set script PR number
* run updatepaths again
* Add other table updates with JSON columns
* bump SQL version
* just fucking end my life
* move JSON data
2024-11-30 19:08:45 +00:00
chuga-git
32b97afbec
fixes some bad html ( #27481 )
2024-11-29 10:46:51 +00:00
Drsmail
5656f3409a
[FEATURE] New chameleon pen for forging [signs] ( #27128 )
...
* Added a new item - Chameleon pen for Forging signatures and also made a new kit with it and chameleon stamp
* Fixed shorted nemes and replaced spaces with tabs (I hope)
* Last space fixed
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
* Chameleon pen now have same discription as a regular pen, also retested evrething again.
* Apply suggestions from code review and the one i missed by mistake
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
* Update code/datums/uplink_items/uplink_general.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
* Update code/datums/uplink_items/uplink_general.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
* changed the cost. Added proper logs. Adjacency checks
* removed duplicated code
* Applied suggested changes from code review
---------
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-11-27 05:16:52 +00:00
CRUNCH
72ae2ede25
Polishes the Syndicate Listening Post ( #27353 )
...
* Update listeningpost.dmm
* update
* Update listeningpost.dmm
* Skibidi toilet rotation
* Update listeningpost.dmm
* Update listeningpost.dmm
* Update listeningpost.dmm
2024-11-25 11:20:07 +00:00
Contrabang
8352613d03
Adds CI for missing icon_states ( #27063 )
...
* Adds CI for missing icon_states
* yeah
* more fixes
* more fixes
* seems good
* moar
* fix
* yea
* hrtyhrt
* yeah
* WOE
2024-11-14 17:58:06 +00:00
Chap
d90a70ecda
[REFACTOR] Consolidates SLOT_FLAG and SLOT_HUD into one ITEM_SLOT flag ( #26743 )
...
* IT WORKS UP UNTIL THIS POINT
* Consolidates SLOT_FLAG and SLOT_HUD into one
* Remove cover_both_ears
* SLOT_HUD to ITEM_SLOT
* Remove clothing_trait changes for the time being
* Remove accidental copy-paste
* Re-add no-slip var
* More failure to copy-paste correctly
* Leftover flag
* Combine left and right slot flags where possible
* UNGOOF MY DEFINES, PHAND IS NOT A THING
* Minor spacing changes
* Some more fixes from merge
* Seperates ITEM SLOT AMOUNT into two defines
* ON SECOND THOUGHT LETS NOT DO THAT.
* Addresses Contra's review
* Thank you GREP
* Rename ITEM_SLOT_FEET to ITEM_SLOT_SHOES
* Added a comment to the bitmasks in clothing defines
* Rename ITEM_SLOT_TIE to ITEM_SLOT_ACCESSORY
* These are for a seperate PR.
* Magboot fixes
* Requested changes
* Re-add accidental removal
* Wrong flags
* Update code/__DEFINES/clothing_defines.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Chap <erwin@lombok.demon.nl >
* Requested changes
* Merge fixes
* Fix double headset
* Fixes multiple accessories
---------
Signed-off-by: Chap <erwin@lombok.demon.nl >
Co-authored-by: Adrer <adrermail@gmail.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-11-13 13:02:29 +00:00
CRUNCH
c9494ea955
Polishes the USSP Teleporter Ruin ( #27195 )
...
* creation
* Update ussp_tele.dmm
* Update code/modules/paperwork/paper.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* reformat
* config
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2024-11-08 10:24:53 +00:00
CRUNCH
351ce517fa
Polishes the USSP Listening Post ( #27175 )
...
* creation
* Update dj.dmm
* Update dj.dmm
* Update dj.dmm
* NO FAKES HERE! It's ALL real!
* Update dj.dmm
* update
* Update space_areas.dm
* Update space_areas.dm
* Update space_areas.dm
* grille removal
* Notes
* update
2024-11-08 10:24:48 +00:00
Contrabang
0f717d660a
Adds CI to forbid some istype(src) checks. ( #26980 )
...
* first set of changes
* the last checks
* actually builds
* Update code/modules/surgery/organs/subtypes/standard_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Update tools/ci/check_grep2.py
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* 1 fix (cigarettes) and better encapsulation in files
* yeeep
---------
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-11-06 12:56:36 +00:00
Henri215
5c0ec1bb7d
camera sprites ( #27116 )
2024-11-03 13:28:51 +00:00
Sean
6257fef025
[S] Yikes exploit fixes attempt 2 ( #27248 )
...
* how did we miss this
* paper prevention
* optimise prime
* wow
2024-10-31 17:57:28 +00:00
DGamerL
02311c4787
Revert "[S] Yikes exploit fixes ( #27244 )" ( #27246 )
...
This reverts commit 036a44d7b3 .
2024-10-31 01:04:39 +00:00
Sean
036a44d7b3
[S] Yikes exploit fixes ( #27244 )
...
* how did we miss this
* paper prevention
* optimise prime
2024-10-30 21:40:38 +00:00
Chap
1cf9cca0cf
[FIX] Silicons can change the size of their photo camera again ( #27203 )
...
* Silicons can once again change camera size
* Changed description
* Change verb name
---------
Co-authored-by: Adrer <adrermail@gmail.com >
2024-10-27 01:22:14 +00:00
Contrabang
e3c0198737
Adds CI to prevent manual calls of update_icon_state, update_overlay, etc. ( #27010 )
...
* CI something something
* last fix
2024-10-22 12:46:00 +00:00
Сиротка
551eb8ee76
TWEAK: Love pen now higly peaceful ( #26995 )
...
* TWEAK: Love pen now higly peaceful
* Update code/datums/uplink_items/uplink_traitor.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
---------
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-10-22 09:26:36 +00:00
leoworm
8576a81751
[FIX] Stopped Quantum Entanglement of Original Fax to Fax Panel ( #26953 )
...
* Added fax machines to admin room
* Made GLOB.adminfaxes hold the received fax, instead of the original
* Added an explicit return statement
* Remove trailing newline in core/modules/paperwork/faxmachine.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: leoworm <leo.charles.p@gmail.com >
---------
Signed-off-by: leoworm <leo.charles.p@gmail.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-10-22 09:23:38 +00:00
PopeDaveThe3th
e657597b1c
[LORE] Replaces most uses of "Russian" with "Soviet" ( #26822 )
...
* no russian
* space
* more spaces
* Update walls_mineral.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* Update space_ruins.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
---------
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2024-10-10 09:57:42 +00:00
Contrabang
900271af91
Updates OD lints ( #26729 )
...
* yea
* update lints
* lint changes and code fixes
* i hate old code
* dont make this an error
2024-09-27 17:02:16 +00:00
Kyani
32719e2f99
Adds map: EmeraldStation (NSS Diagoras) ( #26438 )
...
* fleshed out engi and asteroid
* command work
* more department fleshing out: sec
* sec work
* perma work
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* med and dorms fleshing out
* sci and service fleshing out
* Update EmeraldStation.dmm
* APCs done + detailing
* Update EmeraldStation.dmm
* wire work
* more wire work
* wires and LIGHTS
* ATMOS DONE now onto DECOR
* AI/status monitors
* intercoms and newscasters
* Wall items and cameras!
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* moved the file to the correct area
* bugfixes, starting up the map
* refining the asteroid
* merge fixes
* logs of bugstomping
* more bugfixing
* bugfixing
* bugfixin
* trying to make the stupid lava work
* adds plasma vent for test
* more testing
* swapped file places
* vents work now!
* Update paradise.dme
* vent sprite update
* file corrections
* Asteroid MILLA changes
* adds a new MILLA atmos type
* Build MILLA
* oopsie
* fixes
* removed testing code
* reverts map start
* reverts the atmos change
* respriting geyser
* comments
* Update code/__DEFINES/atmospherics_defines.dm
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update geyser.dmi
* Update paradise.dme
* fixing past merges
* adds some missing items from merges
* reverting
* reverts changes again
* deleted unused file
* oops forgot nearspace areas
* Update code/game/objects/structures/plasma_geyser.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/turfs/simulated/floor/lava.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/area/ss13_areas/engineering_areas.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/objects/structures/plasma_geyser.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/turfs/simulated/floor/lava.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/objects/structures/plasma_geyser.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Lots of map fixes
* Update EmeraldStation.dmm
* trying to unfuck the milla merge
* removed station from dme
* fixes/small tweaks/suggested changes
* removed errant turret
* redid telecomms
* Update EmeraldStation.dmm
* rebuilding everything
* redoing security
* more sec work
* perma shaped up + more items
* renamed properly this time
* resetting atmos code
* more secwork and move papers off varedits
* more secwork + dorms + funeral services
* added new areas + pipe/wires/floors
* security electrified windows/wires/alarms/lights
* cameras, dorms pipes/ires/alarms/apcs
* merged
* disposals
* lots of wall things + added map datum for testing
* pipe fix for linter
* fiddled with maints
* minor maint edits
* fixes + maint work
* more bugfix
* even more bugfixing
* MORE nearspace fixing
* dumb nearspace fix
* Update code/game/objects/structures/plasma_geyser.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* a LOT of fixes + door access
* disposal pipe update script
* oops linter fixes
* fixed viro button runtime
* finished maints + space decor
* removed hall light switches
* fixed solars areas
* removed errant lattice
* remove agent B from asteroid
* wall bump placement refining
* apc fix
* bugfixing
* minor maint change
* bugfixing
* burn tile on node fix
* changed official name
* bugfixing
* added genetics locker+figures
* bug hunting (buttons mostly)
* added firelocks. oops
* added temp webmap + bugfix
* Update emeraldstation.dmm
* new webmap. again
* added the perma tools
* nanomaps
* bug fixes, fixes, and more fixes
* more tweaks
* cable fix
* more bugfixing
* Update emeraldstation.dmm
* tiny fix
* fix AI sat turrets
* more bugfixing
* MORE bugfixing
* bugfix + ruins soundfile
* pipe bugfix
* fixed toxins pipes. junctions bad?
* swimwear :)
* remove errant QM gps
* rnd shutter button missing
* potato layering fix
* add bridge request console
* fix window tint in interrogation
* added some clothes
* nanomaps2, asset boogaloo
* modified an empty hall, added some perma cams, minor fixed
* forgot to save before push oops
* widens sci maint hall + bugfix
* gives theatre its autodrobe back!
* moved borg spawns
* moves nuke op default spot
* new asteroid mix + botany tweak
* adds cremator button
* new sign + moved pod + bugfixing
* cable fix
* engine, sci chem, and surgery tweaks
* more bugfixes and tweaks
* more tweaks
* adds a few windows back to robotics
* bar was missing pun pun!
* corrected misplaced atmos machines
* re-added the bathroom
* fixes atmos waste disposal injector
* modified mr potato
* changed bathroom area
* minor toxins tweak
* small wall decor tweaks
* removes errant lights
* removes errant opier
* LOTS of fixes/tweaks + adds CO2 to asteroid
* gave maint some boxes + cable fix
* duped brig lock
* adds masks to medbay storage
* adds missing gues passes
* cleanup from kitchen rework
* gives solars enough glass to complete it
* adds another defib to cryo pods
* makes asteroid sign fireproof
* perma maint now opens with virus + bugfixs
* bugfixing + adds missing holopads
* more holopads + bugfix
* adds some smoke vendors
* kitchen area tweak
* fixed errant rack
* rearranged/spread out cig vendors
* moved a cig machine again
* added RD tint button
* undid a brig area change
* removed errant posters
* added filing cabinets + bugfix
* maint morgue tray fix
* adjusted chapel + bugfix
* fixed palms + minor sec floor tweak
* adds forgotten magi and clown starts
* gave engi a shower
* reworked robotics + atmos bugfix
* geysers now work at 1/10 capacity when overpressure
* bugfixing + tweaked overrides/variables
* rework warden office
* bugfixes + adds some holopads
* added missing bio shutter
* more small tweaks
* adds RnD rework + gives mag some things
* fixed fabricators
* tweaked robo + added rnd server board
* added rnd backup circuit
* bugfixing
* bugfixing again
* bugfixing
* fabricator fix
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-09-13 18:18:25 +00:00
CRUNCH
33b2dc35fb
Remasters the Clown-Mime Battle Ruin ( #26539 )
...
* Creation
* Improvement
* Fully wires up the SMES
* Update clownmime.dmm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2024-09-09 23:50:48 +00:00
CRUNCH
9ef47e7935
Enhances the Smoking Experience - Adds Many New Item Interactions for Cigarettes and Items Interacting With Them ( #25571 )
...
* Refactoring and other stuff.
* moar
* More smoking
* Update energy_melee_weapons.dm
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update cigs.dm
* Update cigs.dm
* Update cigs.dm
* Update code/game/objects/items/weapons/lighters.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* eee
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* sigh
* Update cigs.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* hell
* Update cigs.dm
* aa
* cool
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* aa
* aaa
* suffering
* Soon
* Is it done!? Am I finally free!?
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update
* Update
* No longer assume the cig is in a mouth
* Update tools.dm
* Update pronouns.dm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* update
* Attack animations for sword lighting!
* Update
* indentation
* Update cigs.dm
* minor refactor
* Update items.dm
* Update items.dm
* Update welder.dm
* Update energy_melee_weapons.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* refactor
* Update items.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Update flamethrower.dm
* clipping
* Update legion_loot.dm
* anti attack check
* Fixes a zippo runtime
* Fixes evil runtime and stops unnecessary violence.
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update based on review
* Update cigs.dm
* Update energy_melee_weapons.dm
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update toys.dm
* Update energy_melee_weapons.dm
* Update legion_loot.dm
* Update code/game/objects/items/weapons/melee/energy_melee_weapons.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-03 13:02:13 +00:00
Burzah
b36bb57525
Improves Fax Logging ( #26506 )
...
* Adds logging for faxes
* Reverts a testing change
2024-08-29 00:02:23 +00:00
chuga-git
53e343462e
default to blank paper if letterhead_type is not defined ( #26584 )
2024-08-24 01:51:24 +00:00