Commit Graph

27927 Commits

Author SHA1 Message Date
Qwertytoforty
9f01db07ef Rebalances the 3 least used non temp or illegal guns, + BSG (#27476)
* guns

* bsg fix, shield

* lwap scoped always hits crawling mobs

* decrease scope time

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-12-05 22:07:33 +00:00
AffectedArc07
d663dfc3fb [READY FOR TM] R&D Rework Part 2 - Death to the experimentor (#27472)
* PT1 - Death to experimentor

* I cant fail CI this fast come on

* PT2 - DA -> SA

* CRLF to LF

* Strange icons in the SA now

* Lets give this a go

* AGH

* Dirt

* WORK

* Oops - cere was missing the RD locker

* Map fixes

* Adds delivery chute back

* Warrior review

* Also removes magnetics

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-12-04 17:55:39 +00:00
warriorstar-orion
525c68d617 Attack chain, initial setup. (pull *immediately* for *any* TM issues) (#26834)
* refactor: Attack chain, initial setup.

* migrate curtain to make dreamchecker happy

* update thurible

* don't call attacked_by separately for legacy attack chain

* remove duplicate proc

* condense similar code, put allowances for legacy code in new procs

* update docs, include diagram source

* add comment on how to update diagram

* fix admonition

* mindflayer updates

* remove commented out code

* clarify all steps

* after_attack should be overridable

* whoops

* retrofit recent changes

* duh, can't restrict this yet because of tool_acts

* i hate ore bags with the fire of a thousand suns

* return correct value for object attack logic

* Various cleanups.

We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.

I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.

* simplify some argument names

* fuck it

* make it do the thing

* Rename CI module call

* Prove that CI works

* improve test output

* aaand fix it again

* fix curtain tool interactions

* fix compile error

* fix compile error

* Better docs, introduce migration plan tool.
2024-12-02 23:36:36 +00:00
DGamerL
e9e16645e1 Adds hallucination managers (#27482)
* Adds hallucination managers

* Contra + Lewc review

* Contra review

* Initial comment enhancement
2024-12-02 21:41:42 +00:00
warriorstar-orion
2876d90815 Add ruin jump description messages back. (#27511) 2024-12-02 18:06:57 +00:00
Chap
e47700f4ad Right let us try this again shall we (#27451)
Co-authored-by: Adrer <adrermail@gmail.com>
2024-12-02 17:56:22 +00:00
Toastical
4cbab3c82c Tweak: NT Merch vendor can now be moved and adds it's circuit board to the Circuit Imprinter. (#27374)
* NT Merch vendor can now be moved

* Made the NT Merch vendor board printable in the Circuit Imprinter
2024-12-02 17:55:36 +00:00
Contrabang
e6c376bb20 Adds logging to Custom Tips (#27501) 2024-12-02 05:56:59 +00:00
Mikhail Dzianishchyts
8058cc7756 Fix invalid reagent id (#27517) 2024-12-01 23:23:05 +00:00
warriorstar-orion
0ffa8303a7 Rename all non-snake_case types. (#27268)
* refactor: Rename all non-snake_case types (not procs or vars (yet)).

* completely dynamic update script

* might help to include the data

* update aa's scuffed python

* oh

* set script PR number

* run updatepaths again

* Add other table updates with JSON columns

* bump SQL version

* just fucking end my life

* move JSON data
2024-11-30 19:08:45 +00:00
Contrabang
0c5fb4198d Fixes Cable Prefabs and adds some more mapping CI (#27386)
* Fixes Cable Prefabs and adds some more mapping CI

* yes

* test

* bam
2024-11-30 15:36:20 +00:00
Contrabang
eea4872e93 Fixes Stacking with the Check AI Laws verb (#27497) 2024-11-30 15:13:26 +00:00
ExusA
35450c8f71 Forbids medical rovers from wearing hats (#27500)
Medical rovers can no longer wear hats, as the system doesn't allow hat offsets per-direction.
2024-11-30 15:11:30 +00:00
Qwertytoforty
6444de4618 I'M TIRED OF SEEING IT (#27483) 2024-11-30 14:29:11 +00:00
Contrabang
734d0166a0 Removes some non-existant typepaths (#27362)
* Adds CI for missing icon_states

* yeah

* more fixes

* more fixes

* seems good

* moar

* fix

* yea

* hrtyhrt

* yeah

* WOE

* Removes some non-existant typepaths

* yes
2024-11-30 12:04:03 +00:00
Adri
fca84e2e7e Adds PDA ringtone to character preferences (#27365)
* Adds PDA ringtone to character preferences

* Two fixes

* Reset option

* Contra request

* DB update

* linter fix

* SQL update

* file rename

---------

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-11-30 10:53:19 +00:00
Luc
8da12bc5e2 Makes playing cards playable -- significantly reworks card interactions (#26585)
* Basic card interactions

* initial interactions sorted

* nails down some interactions, radial menu

* Some more qol and keybind changes

* improves card interactions

* Unum decks can be flipped, showing the top card

* Decks can now be split and recombined

* minor tweaks to multi-deck stuff

* Clean up a bunch of interactions

* more cleanups

* more cleanups and documentation

* remote attacking looks pretty good

* minor cleanups

* ci

* parser errs

* Remove some debug things, re-add signal after merge

* Adds a whole bunch more qol.

* Improves examine messages

* ci

* concealed cards will now show properly in radial

* Fixes some weird proximity monitor and control issues

* Address reviews, clean up examine a bit more

* radial fixes

* remove todos

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>

* better documentation, adds label of who did what

* b etter grammar

* augh

* missing icon state

* Update code/game/gamemodes/wizard/magic_tarot.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>

* Add sleep on proximity monitor setup to hopefully avoid mapload issues

* been writing too much c lately

* Try late initialize

* late init

* 🧌

* map load

---------

Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-11-29 19:12:15 +00:00
ExusA
cf31fa098f Adds the Service and Medical versions of the "Rover" cyborg skin (#27395)
* Adds the Service rover cyborg

Adds a "Rover" style cyborg for the Service module.

* Update sprite

Adds the finished service rover sprite.

* No Hat

Adds service rover to the unhattable list

* Adds the medical rover module

Adds the medical rover module to the same branch, since they both rely on the same service panel logic.

* Update medical rover panels

* Deconflict
2024-11-29 17:07:01 +00:00
Bm0n
0b3f777f32 Fixes skin tones for syndibase spawner (#27299)
* woeuponspawners

* begone blank space

* Update code/modules/ruins/syndicate_space_base.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

---------

Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>
Co-authored-by: Bmon <no@email.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-11-29 14:44:55 +00:00
Rowan Lea
9f26a62b30 Adds job overalls to the loadout menu (#27427)
* Adds janitor's overalls to the loadout menu

* Adds ALL the overalls

* Update code/modules/client/preference/loadout/loadout_uniform.dm

Yay formatting

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Rowan Lea <5251535+Screampuff@users.noreply.github.com>

---------

Signed-off-by: Rowan Lea <5251535+Screampuff@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-11-29 14:32:10 +00:00
Chap
3cc903c0e7 [FIX] Json serialization/deserialization for characters (#27454)
* Wrong branch again

* Corrected comment

* Requested changes

* Updated comment

* Update code/modules/mob/living/carbon/human/human_mob.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-11-29 11:02:31 +00:00
Migratingcocofruit
3be13c3997 Fixes some dyed items retaining their original appearance and adds plasmamen helmet dyeing (#27256)
* Fixes dying not changing the color or description of the dyed item, making it appear unchanged when worn.

* adds plasmaman helmet dyeing
2024-11-29 10:52:09 +00:00
Qwertytoforty
8ad28af470 GODHEAD has appeared in the basement! (#27470) 2024-11-29 10:51:39 +00:00
chuga-git
32b97afbec fixes some bad html (#27481) 2024-11-29 10:46:51 +00:00
Toastical
8cc162589b Adds a triple beep sound to a variety of assembly receivers (#27315)
* added a beep beep to signaler receivers

* new sound + attribution
2024-11-29 01:49:20 +00:00
Qwertytoforty
27fcd61ae0 [s] fix plasmapistol exploit (#27477) 2024-11-28 19:45:53 +00:00
Сиротка
422a48f85b Port TG Resonator so this is not a trash anymore (#27216)
* Port TG Resonator so this is not a trash anymore

* fix defines

* Update kinetic_accelerator.dm

* yeah yeah linter i love you too

* Update paradise.dme

* fix for matrix

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* remove useless signal

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

---------

Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-11-28 15:28:06 +00:00
Qwertytoforty
5df5890251 Reviving the revival of revivers reviving. Revival edition. (#27436)
* reviver

* toxic

* more changes

* final changes

* I lied one more

* woe rename apon thee

* Update code/modules/surgery/organs/augments_internal.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-11-28 14:14:40 +00:00
Contrabang
483f937dfe Adds some new github actions errrors for clarity (#27426)
* lets test

* oops

* im stupid

* oops again

* and this

* oops

* try again
2024-11-27 21:11:25 +00:00
Qwertytoforty
bc41214306 Updates the syndicate combat borg to a cool spider borg (#27332)
* Resprites the nukie cyborg

* whatever fuck you rust g

* god I hate rust g

* suffering

* I forgot to save auugh

* fixed

* please stop silently modifying surgeon

* woe more sprites apon thee
2024-11-27 17:12:16 +00:00
Bm0n
6eb1269d8e Return of the neck slot! (#27188)
* this turned out to be wayyyy more than just a test

* remove bedsheet icons from back.dmi

* hud+better icons

* error fixed

* fixes a few bedsheet icons

* Update code/game/objects/items/weapons/storage/garment.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* review

* spacing

* TGUI Bundle Rebuild

* TGUI Bundle Rebuild

* TGUI Bundle Rebuild

* TGUI Bundle Rebuild

* lint?

* guh

* lint

* TGUI Bundle Rebuild

* test

* fix

* dead golem fix

* TGUI Bundle Rebuild

* TGUI Bundle Rebuild

* TGUI Bundle Rebuild

---------

Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>
Co-authored-by: Bmon <no@email.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-11-27 17:04:53 +00:00
Qwertytoforty
0a6425be7c Makes the traitor after you warning an objective (#27389)
* DELTA ECHO ALPHA DELTA

* get_antag_objectives

* moves it uo

* Update code/game/gamemodes/objective.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* ALSO make this bad boy false

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-11-27 17:04:24 +00:00
Contrabang
396215501c Machine Frames are now structures and not machines (WTF???) (#27388)
* yes

* yes 2

* consistency

* yes

* rename update paths
2024-11-27 16:51:46 +00:00
Drsmail
5656f3409a [FEATURE] New chameleon pen for forging [signs] (#27128)
* Added a new item - Chameleon pen for Forging signatures and also made a new kit with it and chameleon stamp

* Fixed shorted nemes and replaced spaces with tabs (I hope)

* Last space fixed

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* Chameleon pen now have same discription as a regular pen, also retested evrething again.

* Apply suggestions from code review and the one i missed by mistake

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_general.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_general.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* changed the cost. Added proper logs. Adjacency checks

* removed duplicated code

* Applied suggested changes from code review

---------

Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-11-27 05:16:52 +00:00
Migratingcocofruit
d1cfe46055 Particle Accelerator Console TGUI update (#26949)
* initial version

* particle sprite sheet

* starting to make a grid

* still can't figure out grids

* Adds the grid. Still need to figure out tooltips

* Sorted everything

* oops

* remove redundant particle accelerator asset file

* Rebuild Tgui

* Rebuild TGUI

* Rebuild TGUI

* rebuild TGUI

* tgui rebuild

* rebuild tgui

* Rebuild TGUI

* rebuild TGUI

* Rebuild TGUI

* Rebuild tgui

* Remove redundant newlines and clean up the UI

* tgui rebuild

* rebuild TGUI

* Rebuild TGUI

* TGUI rebuild

* Capitalizes first letter in the title of the layout part of the interface

* Uses the capitalize function instead of implementing capitalization inline

* Clean and rebuild TGUI

* Update tgui.bundle.js

* Update tgui.bundle.js

* Update tgui.bundle.js

* Properly mirrors the interface when pointing south or west

* Adds part names to the interface

* No longer displays the layout when the EM acceleration chamber is missing

* Clean and Rebuild TGUI

* Puts the grid and table into components and makes the layout disappear when the PA is fully assembled

* Update tgui.bundle.js

* Adds some comments and moves the column/row order reversal to the UI. Also makes the UI a bit more compact

* Update tgui.bundle.js

* Uses spans and </br> to separate the tooltip into lines
2024-11-26 23:05:02 +00:00
Contrabang
e63b2eea56 Deadchat now has runechat (#27366)
* Deadchat now has runechat

* invisible gone, welcome viewers

* cached viewers

* botch

* im dumb
2024-11-25 18:38:38 +00:00
Migratingcocofruit
7aeb1744df Power laser port 2 electric bogaloo (#27171)
* wip

* some formatting and copying over UI

* it compiles now

* oops

* Moves WATT_TICK_TO_JOULE to the power defines file. fixes UI

* spelling and announcement fixes

* Handle offsets for different directions

* laser comes from the correct tile now

* Added north and south sprites for the laser

* Adjust offsets for north and south sprites

* finished all north and south sprites

* tgui rebuild. Also sprites and code begoon

* put PTLs in maps

* Repositions PTL room door in cyberiad

* fix if spacing

* undef and unundeffed define

* Removed overlapping stuff in some maps

* Actually makes the changes to metastation

* Fixes more mapping stuff

* Fix more unit test failures

* unmirror multitile component grid

* Fixes multitile

* explosions no longer make a hole in the beam

* This should fix it

* Stray pipe begone!

* Ok I think I fiigured it out

* removes redundant removals of components parts and a redundant check. various style fixes

* Adds blocking to the beam and objects other than living beings take damage now.

* not using kwargs now. should work.

* Style changes and fixes some mobs getting hit by the laser that shouldn't be.

* Review changes and fixes trying to access wall turf's location.

* allow the new wall turf to form to we can properly access it.

* Moves the ptl beam effect to an atom proc that is overriden by the different types of things that can end up in the beam.

* Fixes some comments, adds clarifications, removes redundant usage of src

* moves the announcement threshold to a global var. Fixes ghost interaction.

* Revert "moves the announcement threshold to a global var. Fixes ghost interaction."

This reverts commit 7916ee76a1.

* Makes announcement threshold a static variable of the PTL

* power safty check on the mob ptl function

* well alright then

* Revert "well alright then"

This reverts commit a8c0b68205.

* Fixes ghost attack

* Sends credits to accounts 200 at a time to avoid spam.

* fix box station stuff

* fix the first announcement message

* fix the laser healing burn damage.

* Only round the earnings being sent so we don't delete credits.

* Give the high and medium cut ratios defines

* Fix and adjust some comments

* Uses the correct variable for the beam effects and fixes things being thrown while deleted

* Actually fixes qdeleted thing being thrown around error

* Fix the examine text

* Prevents grills from blocking the beam.

* Remove get_back_turf

* Make a blocker a UID instead of a ref

* limits capacity to 2000GJ

* replaces knobs with a number input

* Adds cameras to the rooms and a disposals bypass for faragus

* disallows pipes from being damaged by the beam

* Gives the PTL directional variants for mapping

* Allows deconstruction and reconstruction of the PTL as well as rotating it

* Removes a redundant newline

* Removes all damaging effects of the beam and it's blocking abilities

* Finishes the job

* Remove the disposals bypass on faragus since the beam is truly visual now

* implements orbital beaming of megafauna near the base. Still need to fix the overlay

* Dusts lavaland mobs when they are killed by the laser and disabled loot drops when damaged by it.

* Add some minor hazards to the PTL

* Fix the hazards

* Improves PTL rooms

* Fix some misplaced pipes and cables

* connect the disconnected pipes and cables in faragus

* minor map fixes

* more fixes and integrating faragus room a bit more

* correct the flash reduction to apply when not looking directly at the laser

* reduces the distance coefficient on the rads pulse

* Delta changes that apparently weren't committed earlier

* I think faragus is finally fixed.

* more mapping improvements

* fix wrong cable on faragus apc terminal

* moves the HV cable for the laser so it follows the station's outline more closely

* fixes cables converging

* Routes the cable along the existing catwalks instead of additional ones in farragus

* adds missing cable in faragus

* rebuild tgui

* Faragus mapping changes

* Delta Changes

* Diagoras changes

* Meta changes

* Cyberiad changes and placing a catwalk near the PTL for power measurements

* Faragus review changes

* Rebuild  TGUI

* Rebuild TGUI

* tgui rebuild

* Rebuild TGUI

* Rebuild TGUI

* Rebuild TGUI

* Changes the announcement sound from the one used for command comms announcement to the one used by most other announcement.

* Rebuild TGUI

* rebuild TGUI

* Move button contents to child

* Using the correct acronym for the power transmission laser in the interface name.

* Rebuild TGUI

* change the folder name as well

* TGUI rebuild

* Remove a redundant space from the first announcement message

* Adds a door to the PTL room on Diagoras

* Lowers the amount of money generated to less absurd amounts.

* another adjustment

* Fixes some walls in maints being in the space area

* fixes divide by 0 runtime

* prevents trying to read the icon of a null target

* Makes power line on diagoras less jank and fixes flashes on lasers pointing west

* Fixes the PTL being charged over it's capacity

* Makes the flash modifier angle based.

* adds an explanation of flashmod

* Adjusting curve so less powerful engines are better rewarded

* Changes the grid saturation to be based on input rather than output.

* Removes the PTL announcements and adds total energy sold to the UI

* Adds the amount of energy exported(in GJ) to the end of round score card

* Credit cap nerf

* Review changes

* missing space

* Revert "Merge branch 'master' into powerLaserPort"

This reverts commit fe4a08f08c, reversing
changes made to bef963c89d.

* Reapply "Merge branch 'master' into powerLaserPort"

This reverts commit c990d93bc4.

* Fixes all the wrong path issues from the merge

* actually resolve the merge conflicts that somehow got automerged

* Should be all the duplicates

* Rest of the duplicates I missed

* remove lonely pipe and cable in faragus

* some more uncaught duplicates

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-11-25 16:37:03 +00:00
PopeDaveThe3th
09830b2ce8 Language Changes & Lore Pt. 1 (#27257)
* stage 1

* Fix bundle (TGUI was not rebuilt)

* mr worldwide

* LT galcom suggestion

* period

* bundle

* Update code/modules/mob/language.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

---------

Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-11-25 11:25:38 +00:00
CRUNCH
72ae2ede25 Polishes the Syndicate Listening Post (#27353)
* Update listeningpost.dmm

* update

* Update listeningpost.dmm

* Skibidi toilet rotation

* Update listeningpost.dmm

* Update listeningpost.dmm

* Update listeningpost.dmm
2024-11-25 11:20:07 +00:00
HMBGERDO
faaf3bbcb6 lowers sniper rifle execution speed to 4 seconds (#27396) 2024-11-24 19:54:33 +00:00
DGamerL
4c5a326e2f Makes triple citrus tick on life instead of ingest (#27418)
* Makes triple citrus tick on life instead of ingest

* Slightly lower chance
2024-11-24 19:54:00 +00:00
AffectedArc07
80c7a59f38 Fix Nanomaps (#27444) 2024-11-24 15:45:24 +00:00
Bm0n
a7557eb27e Unreverts Updates the technical names of BoxStation and DeltaStation (#27431)
* init

* sql

---------

Co-authored-by: Bmon <no@email.com>
2024-11-24 14:26:18 +00:00
AffectedArc07
5e5c75bf48 Adds toggles3 (#27397) 2024-11-24 14:23:27 +00:00
Contrabang
f978108c74 Fixes surgery delays (#27440)
* Fixes surgery delays

* easy fix
2024-11-23 22:03:53 +00:00
warriorstar-orion
586805a318 refactor: Migrate more random_spawners to random/spawners and mapping helpers. (#27017)
* refactor: Migrate more random_spawners to random/spawners and mapping helpers.

* set script PR number

* maybe using a reserved keyword isn't a great idea

* oh i guess we're done

* whoops

* make code actually work

* gnarg

* rerun updatepaths for recent changes

* rerun updatepaths for recent changes

* fix build
2024-11-23 14:23:24 +00:00
Kaelthorian
c044ff1216 Adds a new candy , chocolate bar, to the vending machine. (#27086)
* Adds a new candy , chocolate bar, to the vending machine.

* Update candy.dm

Signed-off-by: Kaelthorian <176922386+Kaelthorian@users.noreply.github.com>

* Update candy.dm

No more Omniforge corp , better for lore this way.

Signed-off-by: Kaelthorian <176922386+Kaelthorian@users.noreply.github.com>

* Update candy.dm

Signed-off-by: Kaelthorian <176922386+Kaelthorian@users.noreply.github.com>

* Fixing the choco icon name.

* Renamed the chocolate bar to Delux Chocolate-bar and changed the icon to something more chocolate like. (CO)

* Name Change

* Update candy.dm

Signed-off-by: Kaelthorian <176922386+Kaelthorian@users.noreply.github.com>

* Moved the obj from candy to junkfood.

* Change fix

* Update code/modules/food_and_drinks/food/foods/candy.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Kaelthorian <176922386+Kaelthorian@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/foods/junkfood.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Kaelthorian <176922386+Kaelthorian@users.noreply.github.com>

* Fixing names and icons.

* Update generic_vendors.dm

Signed-off-by: Kaelthorian <176922386+Kaelthorian@users.noreply.github.com>

* icon update

---------

Signed-off-by: Kaelthorian <176922386+Kaelthorian@users.noreply.github.com>
Co-authored-by: RTProductions <RoleplayTenkaichiResurrected@gmail.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-11-23 14:19:45 +00:00
DGamerL
9ab117a1a3 Recounts rise_number and related variables every once in a while (#27393)
* Recounts cultists every once in a while

* Update code/modules/antagonists/cult/team_cult.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Remove old check

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-11-23 13:51:53 +00:00
SteelSlayer
3a5bfaa104 Revert "init (#27394)" (#27429)
This reverts commit fc3dcebd7d.
2024-11-22 19:27:53 +00:00
Bm0n
fc3dcebd7d init (#27394)
Co-authored-by: Bmon <no@email.com>
2024-11-22 19:12:36 +00:00