Commit Graph

135 Commits

Author SHA1 Message Date
Fox McCloud
b88bb469d8 Merge pull request #13799 from farie82/robot-sync-fix
Makes borgs (dis)connect properly to the AI. Fixing invisible borgs for the AI and a runtime or more
2020-07-13 16:30:07 -04:00
AffectedArc07
650c638d41 Removes semicolons 2020-07-11 18:51:45 +01:00
joep van der velden
55b7c6ece0 Makes sure borgs actually sync and unsync correctly to the AI 2020-07-10 15:19:47 +02:00
Kyep
547d76fb4b Cyborg Improvements (#13056)
* ash storm immunity

* safety override & lavaproof upgrades

* mini-extinguisher for janiborg

* borg cell paths, prevent station borgs using gamma module

* Limit crew SecBorgs to 2, DS borg laser reflection

* replaces standard module with generalist module

* generalist borg gets crowbar

* fix bug where ert engi/med borgs runtime / do not get sprites

* adds TG lavaland and spidermin mining cyborg icons

* roundstart borgs=2, spawn locations=4

* adds damage_protection mechanic

* add xeno_disarm_chance

* ERT borg naming scheme: (level) ERT (number)

* std borg: tweaks hypo, RMs holoproj, adds mats/subsystems

* AA bullet_arc refactor

* refactors var/require_module to be bool, proc/action() to return bool

Suggested by farie82

* better radio for generalist

* rework gamma borgs, split of destroyer borgs

* dead robots fix

* fixes error caused by merging of PR 12932

* manually fix line endings

* fixes borg energy weapons (except disablers) not being recharged within recharging stations

* add trailing newline to make travis pass

* compatibility with #13471 life refactor

* deletes change to gamma sec ERT laser beam energy cost

* refactor handling of ash/lava immunities

* removes spiderlike mining borg sprite

* tweaks generalist borg loadout

* limit secborgs to 1 on green alert / roundstart

* re-run icondiffbot

Co-authored-by: Kyep <Kyep@users.noreply.github.com>
2020-06-28 14:16:14 -06:00
Fox McCloud
70b46d8aea Life refactor (#13471)
* Life Refactor WIP

* part 2

* part 3

* runtime fix

* newlines

* tweaks

* perspective checks

* fixes

* remote view tweaks

* more fixes

* robot fixes

* better updating

* cleaned up icon procs

* less proc call overhead

* performance gains

* more optimization

* shorter lists, removal of unecesary code

* gene OOP and dna styling cleanup

* oops

* axe disabilities

* typeless loop

* various tweaks and fixes

* brain checks

* runtime fixes

* cryo vision fixes
2020-06-03 19:43:30 -06:00
AffectedArc07
210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
AffectedArc07
04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
variableundefined
69537dd60c Port TG hitby refactor and detonation of items by projectiles 2019-09-09 22:57:31 -04:00
variableundefined
f6c9275e24 Merge pull request #11552 from Markolie/gammaborg
Gamma borgs are now reset when security level is dropped below Gamma
2019-05-27 18:14:54 +08:00
Mark van Alphen
1a93d05275 Gamma borgs are now reset when security level is dropped below Gamma 2019-05-19 20:04:26 +02:00
AffectedArc07
510c210930 Merge 2019-05-09 17:06:35 +01:00
AffectedArc07
96edeacec5 Removes unused hooks 2019-05-05 10:28:56 +01:00
AffectedArc07
ec790efeaa SSticker 2019-04-30 16:47:47 +01:00
Fox McCloud
0034e851a1 Kills off Object and Fast Object Processes 2019-04-23 23:53:40 -04:00
Aurorablade
4fc35a68b1 Gonna have to clean some files after this. 2019-01-19 22:38:47 -05:00
shazbot194
5d43617825 Shadey's nitpick 2018-10-30 20:24:12 -08:00
shazbot194
ff961c609f Updated 2018-10-30 19:44:32 -08:00
Desolate
f7627d2fcb Resolves conflicts. 2018-10-11 05:36:22 -05:00
Crazylemon64
3db4229918 First big chunk of the refactor
mid-refactor of `take_overall_damage`

Fully refactors the (?:take|heal)_(?:overall|organ)_damage procs

Allows the dead to examine

Removes the `blinded` var

Refactor cyborg components so vision loss is instant

Robot life/death updates instantly

Adds instant updates for damage overlays and HUD icons for humans

Final reconciliation with the species refactor

Adds a stat debugging system and debugging logs

Also fixes instant death on species change

"Debugging logs" are used for stuff an admin wouldn't care about but
someone debugging would

I used it to fix people dying instantly when changing species due to
temporary deletion of the brain

Fox's requests

Adds a more careful updating system to our reagents system
2018-10-07 17:52:04 -07:00
Desolate
c974e29a3c global lists global defined 2018-10-02 15:52:46 -05:00
Fox McCloud
8c7b543415 The Great Conflictening 2.0: Removes /obj/item/device 2018-04-25 23:07:35 -04:00
tigercat2000
c03621c508 Completely Overhaul Logging
This is a merged port from /tg/station and Virgo on logging standards.
The diary has been replaced with GLOB.world_game_log, diaryofmeanpeople
is gone (because it wasn't actually used) and a whole bunch of logging
procs have been changed to optimize Splunk.
2018-04-19 15:07:59 -08:00
Fox McCloud
5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
Matthew Kelley
f0784af617 Resets borg special vision when reset 2018-03-24 01:29:00 -05:00
Kyep
1c3b1957cb Fixes merge conflict 2017-11-28 22:39:01 -08:00
Kyep
e5db535056 Tiger requests 2017-11-26 12:28:47 -08:00
Kyep
a53960989a Tweaks/Improves ERT borgs 2017-10-26 02:45:35 -07:00
Kyep
b519615e18 Removes peacekeepers 2017-10-20 10:23:07 -07:00
Mars
2fae0f1739 isrobot check 2017-09-28 12:15:52 +02:00
Fox-McCloud
9c3d0a9f8a bleh 2017-09-27 20:06:19 -04:00
Fox-McCloud
e1ce6fac3b oops 2017-09-27 19:21:25 -04:00
Fox-McCloud
70d79e38f1 fixes 2017-09-27 16:01:48 -04:00
Fox-McCloud
e1200d6a1e Merge remote-tracking branch 'upstream/master' into peacekeeper-borgs 2017-08-16 22:08:07 -04:00
tigercat2000
add07e305c Merge pull request #7595 from Fox-McCloud/augmenting-and-selection
Adds in Limb Augmentation and Limb Company Selection
2017-06-27 12:28:16 -07:00
Fox-McCloud
f41df2ae72 Adds in Limb Augmentation and Limb Company Selection 2017-06-20 05:28:35 -04:00
Sam
d0dde4f3d7 Uses more QDEL_NULLs 2017-06-15 00:49:00 +01:00
Fox-McCloud
48f5e38913 oops 2017-06-04 15:13:15 -04:00
Fox-McCloud
bca44eb0ee Adds Peacekeeper Borgs 2017-06-03 17:01:42 -04:00
tigercat2000
633c972f46 RnD autolathe removal + tech level overhaul 2017-06-01 11:34:29 -07:00
Fox McCloud
12c4b2933c Hydro and Bees GC fixes (#7221)
* Hydro and Bees GC fixes

* more shit
2017-05-06 15:01:36 -07:00
Markolie
6982014a6e Replace all BYOND text macros 2017-02-21 15:41:37 +01:00
Markolie
7a4c33bbcd Add meat hook, warp cube, wisp lantern, rename flashlight variable on weapons, add layer/inventory definitions 2017-02-06 19:55:37 +01:00
Fox-McCloud
104bfab759 sprite and code fixes 2017-01-22 23:25:56 -05:00
Crazylemon64
36b967c93b Fully rips out cyborg sight modules 2017-01-10 00:32:11 -08:00
Crazylemon64
131978db2d Borgs now actually have their module actions revoked upon module removal 2017-01-10 00:18:46 -08:00
Krausus
d64bf46f12 Topic UID finishing touches 2016-09-08 13:07:14 -04:00
TheDZD
f5577b4a8f add_logs() un-fuckery 2016-08-29 17:27:56 -04:00
Fox-McCloud
41a74fb865 Malf AI Rework 2016-08-11 05:16:06 -04:00
Tigercat2000
56a09db739 Action Button Update
- Refactors action button backend
   - Action buttons are no longer checked on Life(), items are responsible
     for adding/removing/updating them.
   - Item action buttons are no longer a static action_button_name define,
     items define actions_types, which is a list of paths.
   - Items can now have multiple action buttons.
     - This is handled by new arguments to ui_action_click, the first
       parameter is the user, the second is the path of the action datum
       that was invoked.
 - Refactored how internals function
   - You may now directly switch internals without breaking anything.
   - The internals icon has been updated to be more consistent.
 - Added action buttons for jetpacks
 - Added action buttons for oxygen tanks
 - Uses-based implants now qdel() themselves when they run out of uses.
   This is somewhat a buff to traitor implants, but it's such a minor
   change. The actual reasoning is so that the action buttons are properly
   removed.
 - Fixed a bug with the "Boo" spell which resulted in IsAvailable failing
   for certain ghosts.
 - You can now shift-click on movable HUD elements to reset them to the
   proper position (thank fucking christ)
2016-07-18 13:23:01 -07:00
TheDZD
dd2390d9bb Merge pull request #4987 from Fox-McCloud/cyborg-tweaks
Cyborg Upgrade Additions and Refactor
2016-07-12 21:22:57 -04:00