Commit Graph

710 Commits

Author SHA1 Message Date
SkyMarshal 3e9146f99a Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	maps/tgstation.2.0.8.dmm
2012-01-28 02:03:42 -07:00
SkyMarshal 695a673865 Final bugfixes, port of AutoTraitor (tested) and RP-Rev (Untested) 2012-01-28 01:52:14 -07:00
SkyMarshal 12afd61ffc Ported Uplinks, Door stuff, Hacktools, Compressed Matter implant. 2012-01-27 20:15:06 -07:00
SkyMarshal 21fe68972f Lots of stuff, will elaborate later. 2012-01-27 11:18:14 -07:00
cib c5d7f97c98 Automatic healing and other medical stuff
- A mob with health > 0 will now slowly heal, around 1 damage per minute, unless it's cloneloss. This can be accelerated by sleeping.
- A mob with health < 0 will now slowly be damaged, also around 1 damage per minute. This can be decellerated by sleeping.
- Movement is no longer slowed by damage(unless it's a broken/missing bone), but only by trauma. This means that painkillers will help with movement speed.
- Painkillers now remove the red flashes and pain messages.
2012-01-26 19:16:08 -08:00
SkyMarshal 88c283ea1a Merge branch 'master' of github.com:SkyMarshal/Baystation12 2012-01-25 08:39:58 -07:00
SkyMarshal 2bf51ec238 Fix from TG for monkeys not dying. 2012-01-23 14:06:58 -07:00
Tastyfish d141673b87 Merge pull request #306 from SkyMarshal/master
More telecomms, improved mob interface, cleaned up the operating table.
2012-01-22 22:53:29 -08:00
SkyMarshal a9520990f7 More updates for the response team and stuff. The response team telecomm unit now works right, radios now have an autosay proc for automated announcements, the SpecOps shuttle now uses autosay, proper energy guns replace the bugged ones, Automated (non player AI) announcement of new players, another attempt at making the command frequency legible, HUD icon for secHUDs and ERT members. 2012-01-22 22:41:17 -07:00
SkyMarshal 20ac0c2235 Fixed some silliness I messed up on. 2012-01-22 16:28:13 -07:00
SkyMarshal 201046c3bf Improved capabilities to set someone else's internals.
Improved the operating table again.
Grabbed another TG update for telecomms.
2012-01-22 15:31:13 -07:00
Albert Iordache c433785ad3 Hopefully fixed a runtime error caused by aliens crawling through vents. 2012-01-22 10:24:23 +02:00
SkyMarshal 81e9d3cf68 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-20 16:41:29 -07:00
SkyMarshal 94c38b8206 Fixed book titles not showing up properly in some instances, Death alarm is now labeled as such, robot lighter works right. 2012-01-20 16:40:55 -07:00
SkyMarshal 6e34145dac Removed debugging prompt stuff. 2012-01-20 14:30:24 -07:00
SkyMarshal 722bbee324 Interaction window now updates properly. 2012-01-20 14:27:29 -07:00
SkyMarshal e806e95f79 Working to make the inventory auto refresh. 2012-01-20 13:15:50 -07:00
SkyMarshal 1bf1d5db1f Pimped out the response team. No jobs have stupid stuff spawn in their hands, it now spawns on their person, be it on their ear (pens if they cannot find a target) of in their pockets. MAde several pre-set-up things for the response team, including portable surgery equipment and a movable optable. Made autolathe items spawn on top of it. Added Death alarms, and made explosive implants work properly. Girders are now removed when a floor is made/RCD'd into existence. Internals can now be set even if it is in suit storage or on the belt. 2012-01-20 12:53:29 -07:00
Tastyfish 51780a5c05 Merge pull request #291 from SkyMarshal/master
Radio and map update.
2012-01-18 23:16:15 -08:00
SkyMarshal 18bd946668 Finally fixed the access stuff for medbay. It was a bug introduced by Doohl.
Also made electric chairs amazing, but the sprite needs work.
2012-01-19 00:12:24 -07:00
Hawk-v3 7358dfa1a8 Merge pull request #289 from Tastyfish/master
allow non-MMI brains to ghost (since they can't do anything), admin-spawnable bone repairing syrum
2012-01-17 18:03:09 -08:00
Tastyfish d1fc384533 allow non-MMI brains to ghost (since they can't do anything), admin-spawnable bone repairing syrum 2012-01-17 20:34:12 -05:00
SkyMarshal f509cda7b0 Merge pull request #284 from Tastyfish/master
added orderable chickens and cows
2012-01-16 23:17:36 -08:00
SkyMarshal 0d7ce5f347 Port of the TG radio system. Tasty and I tested it out and it works smooth and clean :)
We were able to restore functionality after we blew up half the radio equipment, as well.
AI satellite is now the Comms satellite.
2012-01-17 00:12:30 -07:00
Tastyfish 53baf4755f Merge remote-tracking branch 'upstream/master' 2012-01-16 20:27:36 -05:00
Tastyfish df208f7189 added orderable chickens and cows 2012-01-16 20:26:17 -05:00
Tastyfish b5c8b89a4d Merge remote-tracking branch 'upstream/master'
Conflicts:
	code/WorkInProgress/Mini/customitems.dm
2012-01-12 01:48:33 -05:00
Tastyfish abefe71bba fixed derpy bug in spawning right dismembered foot 2012-01-12 01:47:15 -05:00
SkyMarshal 98b6019f99 Implanters now work properly. This is a bugfix. 2012-01-11 21:28:34 -07:00
Albert Iordache 25f7741772 Fixed a UI bug caused by the lack of var/over = 1 for PDAs 2012-01-12 16:58:46 +02:00
SkyMarshal a47b399c32 Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality. 2012-01-11 18:13:02 -07:00
SkyMarshal 3c5cc5f3b3 Fixed some broken sprites and odd behavior of the Reactive Teleport Armor 2012-01-11 12:29:59 -07:00
cib 0340e5f58e More medical changes.
- Added tramadol and oxycodone, both effective painkillers.
- Shock now takes drunkness into account.
- Added some firstaid stuff to the table in the medbay lobby, so people can do treatment when there's no doctors.
2012-01-10 09:16:11 -08:00
Tastyfish 12675d12d2 fixed bad html on pain text 2012-01-09 06:54:19 -05:00
Tastyfish b953f61ad6 Merge remote-tracking branch 'upstream/master' 2012-01-09 01:25:02 -05:00
Tastyfish 58c3d6ebe3 cleaned up brain transfer 2012-01-09 01:24:42 -05:00
SkyMarshal 3a154153bf Merge pull request #248 from Tastyfish/master
Looks good.  Fixes some dismemberment and stuff.
2012-01-08 22:12:45 -08:00
cib a36aebb512 A few medical-related fixes.
- Fixed another problem related to the crit config
- Recovering from shock won't take forever anymore
- Reduced the max speed at which you suffocate, mainly to make crit slower. If this is found to affect normal suffocation too much, increase HUMAN_MAX_OXYLOSS again.
- Open organs now add a lot of shock, as well.
- Hitting 0 health or below will make you collapse immediately.
2012-01-09 06:30:16 -08:00
cib 82033108bb The config's HEALTH_TRESHOLD_CRIT option was being ignored in a few places, fixed this. 2012-01-09 04:30:15 -08:00
cib f827d9f56e Small addition so that traumatic shock will increase when a limb is missing or broken. 2012-01-09 04:09:57 -08:00
Tastyfish 409da96055 can operate on heads to get the head out now, also skin color 2012-01-09 01:06:16 -05:00
Tastyfish ce9042ae20 bones and dismemberment 2012-01-08 20:05:54 -05:00
Tastyfish ffe6ac7935 Merge remote-tracking branch 'upstream/master' 2012-01-06 16:41:52 -05:00
Tastyfish c4f5429857 furthur work on bones 2012-01-06 16:41:47 -05:00
Albert Iordache 8279f080dd Merge pull request #232 from Miniature/master
made blindness overlay transparent to mouse
2012-01-06 09:48:36 -08:00
Miniature 090a5c75d1 made blindness overlay transparent to mouse 2012-01-07 02:53:50 +10:30
Tastyfish a7b85707dd porting in bones and dismemberment 2012-01-05 17:15:29 -05:00
Tastyfish a2ff049861 merge 2012-01-04 23:01:22 -05:00
cib e141f962c4 Confusion shouldn't make you totally unable to move in one direction. 2012-01-04 22:32:09 -08:00
Miniature a898a49c3c Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-04 17:00:34 +10:30