This fixes an inconsistency when you use wirecutters on a destroyed
grille. Instead of giving 1 like it should, it gives two.
🆑 Twinmold
Fix: Fixes the inconsistency of getting 2 metal rods when you wirecutter
a destroyed grille down to 1.
/🆑
Fixes#4880. Sorta.
- Can now resist out of unwelded lockers instantaneously
- By association, can now resist out of closed cardboard boxes
You can also use Toggle Open, this is just faster.
* bicon regex run
* Remove all \black
* Goonchat from /vg/ / Goon
Whoo!
Special thanks to @Tastyfish for the macro2html thing so all of our
horrible color macros keep working and don't fail horribly <3
* Fixes and changes n stuff
- Made ping sane again (the fuck PJ)
- Updated chat CSS
- Fixed like one problem with a color macro
* whoops
* Restore /vg/'s pingloop stuff (used to avoid fucking up is_afk)
* Strip problematic tags from tcomm scripts
- <audio>
- <video>
- <iframe>
- <script>
* Fix human examine icon
* Name hotkey elements
* Removed old stylesheet
Stools can once again be picked up during impromptu bar brawls. Show
them who the real tough-guy is!
🆑
bugfix: To save on adhesive costs, Nanotrasen has stopped gluing stools
to the floor. The resulting bodily injuries probably won't cost more.
/🆑
* Bug Fixes
Fixes#4616
- All ladders are now anchored and cannot be dragged, including dive
points.
Fixes#4663
- Trying to fill a full container from a toilet will inform you the
container is full, and thus fail.
Fixes#4705
- Being gibbed/dusted/melted will unbuckle the victim prior to their
gruesome fate, allowing their spirit freedom to no longer haunt the
buckles that bound their mortal form.
* Because apparently we shouldn't trust people to use "delete" properly
Before it wouldn't update skin colour or eye colour, and ended up breaking the sprite such that C.M.A wouldn't have an effect on it after.
Now it works perfectly fine, C.M.A works just fine too before and after
STAGE 2: Refactors Morph
So you change gender first and thus can actually access male beard styles, then you choose hair style and hair colour, then beard style and beard colour, then skin tone or body colour at the very end.
STAGE 3
Adds Head Accessory, Head Accessory colour, marking style and body accessory to Morph and C.M.A.