Aziz Chynaliev
acfcce6728
Do not run hack in /obj/structure/closet if not mapload ( #13 ) ( #16201 )
...
Co-authored-by: Simon Ogorodnik <simon.ogorodnik@gmail.com >
2021-06-18 16:41:05 +01:00
hal9000PR
455836c189
fi ( #16184 )
2021-06-15 12:55:56 +01:00
Sirryan2002
98b97e02b0
Axes Ratvar_Act() from the code ( #16025 )
...
* Ratvar_Act() is no more
* fixes runtime with recipes
* readds removed brass objects
* Fixes an oopsie
* removes unnecesary procs
2021-06-04 10:49:12 +01:00
Leanfrog
4e63120df4
Makes Display Cases Emaggable ( #16096 )
...
* Emaggable Case
* Emag Alarm
* one space is kil
* the is kil
2021-05-29 21:13:30 +01:00
Fox McCloud
bfc5895c7d
Merge pull request #16056 from Bizzonium/fixAtmosLeak
...
Fix air leak through reinforced window that not updating atmos
2021-05-26 16:41:12 -04:00
SabreML
4960f5440c
Various Tweaks & Fixes ( #15857 )
...
* Stuff
* Grammar reviewer review
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com >
* Shuttle call HTML fix
And multiline announcements too, à la #15645 .
The clean_input() was causing the message to be encoded twice, and only decoded once. Removing it still encodes the string.
* Loadout revert
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com >
2021-05-24 16:29:07 +01:00
Simon Ogorodnik
a886039f22
Fix reinforced window not updating atmos
...
Fixes situation when properly anchored window still leaks air
causing phantom depressurization
2021-05-22 02:27:56 +03:00
S34N
60edf50279
fix da safe ( #16001 )
2021-05-07 23:59:46 +01:00
datlo
7aece0b03f
Add a plain labcoat to chaplain locker ( #15961 )
2021-05-04 16:11:53 +01:00
hal9000PR
6842d374c8
how did this make any sense? ( #15904 )
2021-04-18 11:38:39 +01:00
hal9000PR
0e1e728646
no more dismantling bike ( #15892 )
2021-04-15 21:57:55 +01:00
Sean Williams
df656ed43f
Fixes surgical table moving anchored things ( #15886 )
...
* stinky table no longer moves anchoreds
* Update code/game/objects/structures/tables_racks.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2021-04-14 14:02:33 +01:00
Ryal
e7310cac9b
Adds missing things to drone cleaning ( #15553 )
...
* Adds missing things to drone cleaning.
* Update code/game/machinery/doors/airlock_electronics.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/game/machinery/doors/windowdoor.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/game/machinery/doors/airlock.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/game/machinery/doors/airlock.dm
Co-authored-by: dearmochi <shenesis@gmail.com >
* Moves destroyed electronics to emag_act
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: dearmochi <shenesis@gmail.com >
2021-03-28 12:45:29 +01:00
Gatchapod
2ef3e3a07c
Fixes one-handed plant-people ( #15532 )
...
* Removes one-handed plant-people
* Unbreaking things
* Going too fast for my own good
* Alright, this time I actually checked all
* Let's just remove all unrelated changes
* mochi's suggestions
Co-authored-by: Gatchapod <Gatchapod@users.noreply.github.com >
2021-03-28 12:42:50 +01:00
hal9000PR
3a85d81a3a
drill goes brrrr ( #15508 )
2021-03-28 12:38:44 +01:00
datlo
ed326b7a21
Add sunglasses to Captain HOP and NT Rep lockers ( #15418 )
...
* Add sunglasses to Captain and HOP lockers
* Add sunglasses to NT Rep Locker
2021-03-28 12:34:02 +01:00
Sancronis
0a7adc58b0
Mobs are removed from closets first ( #15658 )
2021-03-28 12:11:03 +01:00
AffectedArc07
f2770ed6be
Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1
2021-03-11 18:41:17 +00:00
Fox McCloud
0dc46b7150
Merge pull request #15209 from SteelSlayer/spawn-removal
...
Removes a bunch of spawn()'s
2021-03-07 21:10:39 -05:00
Fox McCloud
fdc6ab2211
Damns Devils Gamemode to Hell ( #15672 )
...
* Damns Devils Gamemode to Hell
* Update config.txt
2021-03-07 12:00:02 +00:00
Fox McCloud
75935ff876
Converts Eye Augments to Cybernetic Eyes ( #15519 )
...
* Converts Eye Augments to Cybernetic Eyes
* literally not used
* it helps when you properly include all the code
* flashlight eyes
* tweaks
* conflict resolution
* can't have two eyes
* order of operations matters here
* autosurgeon
2021-03-03 20:21:30 +00:00
Fox McCloud
403e44e25a
Adds Closet Open/Close Sounds ( #15627 )
2021-03-02 09:27:02 +00:00
SabreML
8bdc7846ea
Disaster Counter tweaks ( #15610 )
...
* Update disaster_counter.dm
* . = ..()
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Anchored
* Spacing
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-03-01 20:40:09 +00:00
Fox McCloud
f65c8994ce
Broad TG Sound Update ( #15608 )
...
* Broad TG Sound Update
* jester update
2021-02-27 11:59:33 +00:00
SteelSlayer
e57d867df5
spawn removals
2021-02-26 23:02:16 -06:00
Kepplerx
7a545eadd7
Crematorium now needs power to work and consumes power, and a lot of power when burning ( #15565 )
...
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
* Update morgue.dm
2021-02-24 12:56:39 +00:00
SabreML
8fd921237f
Grille Repairing ( #15570 )
2021-02-24 12:52:34 +00:00
Fox McCloud
63fe8b51ac
Merge pull request #15536 from AffectedArc07/disaster-counter
...
Disaster Counters
2021-02-24 03:40:51 -05:00
dearmochi
8941bc7699
Fixes surgical trays passing through tables ( #15330 )
...
* Fixes surgical trays passing through tables
* use typeless
2021-02-21 21:31:47 +00:00
Fox McCloud
02b9445b9b
Refactors DNA Mutations; Refactors Mutations to use Traits ( #15483 )
...
* Refactors Mutations
* traits
* more work
* styling fix
* yet even more work
* oh hush
* almost there
* it continues yet further
* and that's genetics done
* and that's it folks
* last bit and golem fixup
* oof
* oops
* tweaks and fixes
* styling
2021-02-21 21:25:19 +00:00
AffectedArc07
f77dffe10f
Update code/game/objects/structures/disaster_counter.dm
2021-02-19 14:45:33 +00:00
AffectedArc07
400b94ed3d
Apply suggestions from code review
2021-02-19 11:40:25 +00:00
AffectedArc07
885a5bdd72
Records
2021-02-16 12:13:34 +00:00
Fox McCloud
adc6dd7a11
Purges Unsimulated Turfs: Touches Up CC Areas ( #15527 )
...
* Purges Unsimulated Turfs: Touches Up CC Areas
* 2 additional turrets
2021-02-16 11:44:21 +00:00
AffectedArc07
85ea77d01e
Disaster Counters
2021-02-15 20:47:15 +00:00
Fox McCloud
9bf63badbf
Beach Unsimulated Removal ( #15476 )
2021-02-13 22:29:00 +00:00
Ryal
70a130ee61
Fixes formatting on request console logs ( #15505 )
...
* Fixes formatting on request consoles.
* Update requests_console.dm
2021-02-13 13:22:16 +00:00
TDSSS
d39089c42c
More stealthy fake walls ( #15130 )
...
* stealthy fake falls
* Comment adjustment
2021-02-10 18:26:50 +00:00
SabreML
09e9eda072
Gives the Brig Physician medical comms ( #15450 )
...
* BP Medical channel
* And the spare headset too
2021-02-10 18:18:10 +00:00
Fox McCloud
aa86510c54
Turf Refactor, Part 1: Purging /turf/simulated/shuttle ( #15454 )
...
* Turf Refactor, Part 1: Purging /turf/simulated/shuttle
* everything but shuttle templates
* it is done
* titanium airlocks
* correcting multi-turfs
2021-02-07 11:06:55 +00:00
Fox McCloud
8947e97f3b
Refactors Electrocution and Tesla Zapping ( #15357 )
...
* Refactors Electrocution and Tesla Zapping---Improves Supermatter and Tesla
* forgot this one
* fixes and styling
* last tidbits hopefully
* machine frames
* use flags
* styling
2021-02-03 20:52:03 +00:00
hal9000PR
e71c275f81
Makes toilet bashing apply damage to the head. ( #15302 )
...
* Skull+toilet
* Mochi+Review
2021-02-03 15:32:37 +00:00
Fox McCloud
6074323192
Further Updates Windows ( #15427 )
...
* Further Updates Windows
* correction
2021-02-03 10:04:52 +00:00
Fox McCloud
5211cfe8a9
Transitions to Full-tile Windows ( #15385 )
...
* Transitions to Full-tile Windows
* tweaks
* bump fix and RCD inclusion
* no colors
* debris refactor
* even better
2021-02-02 20:50:47 +00:00
AffectedArc07
f5f97882cf
BRUTAL Part 1 - No proc var/ in procs
2021-02-01 14:10:08 +00:00
AffectedArc07
62b618dcd4
Merge remote-tracking branch 'ParadiseSS13/master' into removes-red-cross
2021-01-28 21:35:44 +00:00
Fox McCloud
003a1f7cba
Tank Refactor; Breathing Retool ( #15371 )
...
* Tank Refactor Breathing Retool
* missed maps and doc
* just in case
2021-01-28 20:57:37 +00:00
Fox McCloud
de795c4e31
Radiation Refactor ( #15331 )
...
* First Commit
* visible radiation and engine goggles
* correction
* t-ray fix
* further adjustments and fixups
* gieger addition and cleaning fixup
* yet more fixes
* styling fixes
* fixes
* human glowing fix
* do the merge conflict avoidance dance
* Update supermatter.dm
* supermatter rads
* mapping in
* radiation doors
* yeah yeah line endings
* clean up
* styling issues
* showers
2021-01-24 22:03:13 +00:00
SabreML
002270a51f
Offstation objective ( #15228 )
2021-01-03 00:04:08 +00:00
AffectedArc07
43ee2488c7
More New() -> Initialize() for /obj/structure ( #15158 )
...
* More New() -> Initialize() for /obj/structure
* Updates these
* Tweaks + Fixes
2020-12-29 10:42:39 -05:00