* part 1
* these also
* fuckin nuke it
* more
* more stuff
* more crap
* wow
* holy fucking shit, it works
* thats a start
* oops
* fubing bundle
* hahah brrrrr
* I LITERALLY ADDED IT BACK, FUCK OFF GIT
* yeah more changes
* hide abstract
* blamo
* thats enough for today
* old code begone
* goodbye can_strip
* nearly there
* finally
* fuckin finally
* review
* tgui
* unbreak shit
* fix OD
* okay, that should fix the last thing
* remove hover on nodrop, fix early interacting
* Extract requests console message sending code.
* Add secondary goals
* Converted supply shuttle to a signal-based system.
* Lint.
* Review suggestions.
* Secondary goals can now check the supply shuttle for their requirements.
* Remove redundant completion variable, undef what we define.
* Made the request console refuse to issue a secondary goal until you finish the current one.
* Made the shuttle blacklist error more specific, added locked/manifest-attached crates to blacklist.
* Added round end secondary goal report.
* Lint
* Add tags to reagents for secondary goals to use.
* Extracted the reagent logic from the bar goal, used reagent tags.
* Added the Variety of Drinks Bar goal.
* Added variety drinks goal for the Bar.
* CC no longer complains about sending stuff in containers, but the shuttle will refuse lockboxes without goal items.
* Allow unlocked lockboxes on the shuttle.
* Added kitchen goals.
* Lint
* More lint
* Add goals for scichem and medchem, pending reagent labelling.
* Added Kudzu goal for botany.
* I forgot to rename them, oops.
* Lint
* Made mechs sellable, configurable goal rewards.
* Balancing changes.
* Added random Ripley goal.
* Add Clear Task Backlog station goal.
* Lint
* Oops.
* did i even do this right
* Lint
* Excluded drinks available from upgraded booze dispenser.
* Such bugs. Much fix. Wow.
* Goal notice formatting.
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Made storage nesting better, improved consistency between storage types.
* Out, er, space.
* Added a proc for sending a requests console message.
* Added error messages to Virology Goals.
Backported a few small things from Secondary Goals to make this easier.
* Extracted out the three-way reward code into a proc.
* Update code/__DEFINES/dcs/signals.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Removed redundant SIGNAL_HANDLER labels.
* Yes, that should be a proc.
* Enforce important parent calls.
* Thank you, DreamChecker
* Undid accidental merge of #24699
* Removed a testing proc that wasn't intended for this PR.
* Removed parts of #24750 that also crept in.
* Made the variety of [x] goals more explicit that they want 50u of each.
* Reduced Kudzu trait requirement to 1.
* Request consoles now output the list of valid departments if you're at an unsupported one.
* Added personal crates.
* Added a supply pack of personal crates.
* Added special cargo handling for personal crates.
* Added automatic personal crate when requesting a goal.
* Required personal crates for most secondary goals.
* Add goal labels to the hand labeler, require them for mech goals.
* Made secondary goals one-per-person, not one-per-department.
* Added support for multi-line system messages to the request consoles.
* Made the RC message for goals nicer.
* Send goal crates even if no normal crates are ready, name and access-lock them properly.
* Don't double-label.
* Let's not use registered_account, names are fine.
* Add a ton of blackbox data to cargo and secondary goals.
* Fix a few bugs.
* More bugfixing, couple more stats.
* Even more stats.
* Text fix.
* Made cargo fines more consistent with other cargo feedback.
* Fixed a bug that prevented non-top-level items from being checked for CARGO_REQUIRE_PRIORITY.
* Blocked large crates from being sent back unopened.
* Enum values should probably be different from each other.
* Correct a bitflag mishap.
* Removed redundant supply shuttle docking and buy/sell attempts.
* Tweak message about personal crates to inlclude that they need to lock it.
* Add /Crates to the Personal Lockers description.
* Less pretty alignment, less complaining linters.
* Corrected a bad name in stats tracking.
* Reduced SciChem variety goal to 5 types.
* Toned down Task Backlog a bit.
* Fixed a bug that made unsellable items nested in containers be stolen by CC (qdeleted).
* Don't require bluespace 8, that's silly.
* Made secondary goals modifiable in the Modify Station Goals UI.
* Whoops, that was supposed to be 600u.
* i ded pls nerf
---------
Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* add the new stuff
* guh
* add the brunt of it
* action button stuff
* adds a lot of other stuff
* careful find and replace
* it loads
* so many huds
* ehh yeah this kinda works
* fixes this runtime
* hacks in some DMI stuff, we'll fix it later
* Adds better mouse pointer for dragging buttons
* gets dragging into place working again, updates DMI
* moves define
* remove extra hud defines, now it compiles
* CHECK GREP
* owww
* rename action defines
* ticks
* are we good
* let's try that again
* renames mob vars
* renames
* fixes some hud issues with huds getting the wrong variable
* fixes some alignment issues
* Adds mouse-wheel scroll support
* left -> right
* I am the entire circus
* first self-review pass
* Another review pass -- just realized I need to fix keybinds
* more testing
* update icons
* oops
* Fix spell icons not appearing properly
* fixes some outstanding issues
- Action button backgrounds now work properly
- Fixes some runtimes on dropping
- Fixes some misplaced icons
* hmm
* weh
* again?
* nah?
* maybe this?
* asdf
* should finally fix CI
* add client check
* move the ?
* add missing override causing runtimes
* shift-clicking now doesn't trigger the button
* better docs
* Dual wielding instakill rifles is bad
* Removes the airlock entirely
* Scopecreep? Never heard of it.
* whoops
* y u no compile on github
* test
* Does this break?
* Goood?
* I fix yes?
* Please pass unit tests
* All the cool kids use implants these days
* Roundstart uplinks are too hard. Have a chainsaw instead.
* sigh
* Hopefully this won't break everyrything
* That error has to be a fluke, it's completely unrelated
* fucking wizards
* this too
* this
* i think thats it
* okay lets do this
* remove commented code
* gdn review
* welp
* fix runtime
* yes
* lewc review
* cult 1
* massive data refactor
* progress
* More crap
* IM SCARED IT COMPILES
* oops
* more fixes
* good comment
* hell yeah, team control
* lol
* blamo
* blam
* More stuff
* team refactor
* epic merge fail
* src not _src_
* more
* progress
* cult
* more stuff
* water
* goodbye __IMPLIED_TYPE__
* time to undraft
* FUCK FUCK FUCK
* okay this is better
* goodbye todos
* fix
* order of operations
* last fix? maybe
* yeah
* oops
* okay this should be ALL the fixes
* wow
* hell yeah
* wow
* fixes duplicate teams + adds more team safeties
* how the fuck did this happen
* admin objective improvements
* wah more bullshit
* guh
* fuuuuck
* fucking hell
* fixes
* CI
* undef
* hooooly crap
* yeah
* false by default
* fixes
* alright, there we go
* oops lmao
* lol, lmao even
* proper programming
* fix
* losin my mind
* oops
* yeah coloring
* WE LOVE MULTIPLE DEFINES (ive lost my sanity)
* initial commit (broken)
* load the html
* fix this
* Fix various issues with browser statpanel
* Fix Alt Clicking opening up a window and Add back some object verbs to the browser stat panel
* Optimize stat panel and fix guardian verbs
* Restyles Stat Panel, Adds Subpanel Sub-Categories
* Use better layout for verbs in stat panel
* Updates statpanel verb widths to be more dynamic at higher screen resolutions.
* Adjust stat panel grid item widths and breakpoints
* refactors statpanel to use tgui API
* CI moment
* more CI
* this stupid thing
* Apply suggestions from code review
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/modules/client/client_procs.dm
* ci fix
* emergency mc debug view
* temp revert some code change suggestions due to massive runtiming
* proper atom click topic implementation
* optimise
* mob clicking in stat panels work
* yeet spell tab thingy
* yeet simple stat panel pref
* allow insertion of html into MC tab content
* tidy up status tab
* Apply suggestions from code review
* fix this
* fix CI
* oops
* fix index runtime
* fixes MC tab showing up for mentors, fixes runtime
* safeties!
* Return of theme support
* more fixes
* fix view range pref, tidy prefs tab
* Remove old stat panel from themes
* fixes
* make sure verbs don't go missing
* fix ooc/looc breaking
* Revert "make sure verbs don't go missing"
This reverts commit 7d07ad45ed.
* fix this properly
* fix stat panel hitting rate limiters
* fix borg status tab
* Object Window Niceties
* Adds file cycling for icon2base64
* optimizes icon2html() for icon files known to be in the rsc at compile time
* CI moment
* remove dupe emergency shuttle timers
* more robust verb updates
* statpanel tweaks
* zip archived changelog to avoid search results
* optimise
* fix mentor chat wonkyness when disabled
* debug log moment
* i am very smart
* reintroduce this because it was needed
* better time listings
* less jank
* stops telling admins they arent mentors
* returns MC tab pref for admins
* Update code/controllers/subsystem/SSstatpanel.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* lewcc
* OD typemaker prep
---------
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Aylong <alexanderkitsa@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* Adds Malf AI turret deployment ability
* Review Changes
* Check the Eye
* Do After Once check
* Turret Invisibility during Deploy, AI Control
* Reset to initial values on deploy
* Better Audio Booleans
* Helper Proc
* Alert Defaults to No
* Overhauled can_place_turret
* Modular Proc, Global to AI, Null Check
* Callback changes
* Autodoc, removed extraneous line
* Removed Extraneous QDEL