This is a merged port from /tg/station and Virgo on logging standards.
The diary has been replaced with GLOB.world_game_log, diaryofmeanpeople
is gone (because it wasn't actually used) and a whole bunch of logging
procs have been changed to optimize Splunk.
adds armor to many objects
re-adds the clockcult floor sprite (accidentally removed in another PR)
adds clockcult effects to the clockcult floor
adds clockcult grilles
adds var/broken to /obj/structure
adds unused resistance_flags var
moves burn_state and resistance_flags to flags.dm
more updates to attack code
updated obj_defense.dm procs
renames take_damage() for organs to receive_damage()
renames Deconstruct() to deconstruct() for atmos objects
obj_integrity, max_integrity, integrity_failure vars moved to /obj level, obj_integrity = max_integrity on New()
Re-adds the admin-spawned Telescopic Scythe
- Originally added in #1025, this was (probably accidentally) removed
with TG botany.
- Extended tele-scythe damage increase from 13->15 to give it a very
small bonus over the normal scythe in addition to its folding
capabilities
Fixes scythes not properly clearing multiple vines on-hit.
- Telescopic scythes only will do this if extended; they are next to
useless against vines while folded
Added an on-back sprite for the telescopic scythe while extended
(recolored scythe). Folded telescopic scythes worn on the belt do not
have an on-mob sprite.
🆑
rscadd: Re-adds the telescopic scythe, the pinnacle of covert reaping
technologies. Currently admin-spawn only, for use in the most dire of
harvest times.
bugfix: Scythes (normal and telescopic) should once again clear swathes
through all but the hardiest of vines when in proper reaping
configurations, and heavily damage those they don't outright destroy.
/🆑