This commit adds a small, 2 cycle delay between LINDA pushing a certain
object. This is due to differences between ours and -tg-'s processing
speed, which was causing strange teleportation.
This commit changes a bunch of objects fire_act's to temperature_expose,
to allow for superhot gas to act like an actual hotspot. This behaviour is
consistant with -tg-.
Carbon mobs do not actually need a fire_act, all it was doing was breaking
things with hardsuits. Reagent bombs are supposed to have a unique proc
instead of fire_act, so fixed.
This commit does the following;
- Repairs mob breathing by adding a new ticker process, mob_master, as
air_master is an unreliable ticker with it's customizable speed
- Restore firedoor attack_hand access
- You can now open and close firedoors by using no item, provided you
have access to them and they aren't locked.
This commit fixes the bug encountered wherein airlocks were not checked
before gas was allowed to move onto their tile- but only if opened and
closed. The problem was that they did not issue the correct atmos updating
command when they closed, but they did when they opened, and when they are
created.
The runtime was seemingly random, but the small sanity check will prevent
it from happening again.
This commit updates the firedoor sprite to the -tg- glass firedoors. It
also changes the fire overlay back to a firey overlay instead of the
greyscaled version. The door Move() has been changed to help any possible
unforseen scenarios.
This commit ports the base system of LINDA from TG. This version of linda
is the original version, with none of -tg-'s fixes, rewrites, or other
such improvements attached.
The mob ignite system has been 100% removed, as LINDA does not support
this normally. It may be added back in when the improvements and refactors
to LINDA have been ported.
This commit ports Baystation12/Baystation12#8921.
Curtains now use SHOWER_OPEN_LAYER and SHOWER_CLOSED_LAYER instead of
manual layer definitions. Two new default shower curtains have been
added, Engineering and Security. They are not currently avalible on the
map due to the fact that Paradise's map, as of this commit, does not
have any showers anywhere but the dorms & engineering satellite.
This commit ports Baystation12/Baystation12#8527, as well as their
afterbuckle system. After a mob is buckled/unbuckled, afterbuckle will be
called on the object, which does nothing by default.
Comfy Chairs have been refactored to use a grayscale sprite, and also to
use overlays for the arms. This means that new colors are just a RGB
definition.
This commit ports Baystation12/Baystation12#8836. This adds the ability
to create new hazard overlay effects by clicking on the floor with a
tape roll.