Ccomp5950
b97434054f
APC Area update initial commit.
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Conflicts:
code/modules/mob/mob.dm
code/modules/power/power.dm
2014-03-08 17:00:43 -05:00
Chinsky
0b47e16828
Fix for #4542
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Now synthetics do not contract viruses
Conflicts:
code/modules/virus2/helpers.dm
2014-03-08 16:44:59 -05:00
ZomgPonies
c751ee454c
Small fixes
2014-03-06 22:45:38 -05:00
d3athrow
d8fa6f65dc
Dionas can't into guns
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Conflicts:
code/modules/projectiles/gun.dm
2014-03-06 21:07:43 -05:00
ZomgPonies
22765ac4d7
autoinjector
2014-03-06 20:13:48 -05:00
ZomgPonies
ec225e3344
fixes flatdough sprite
2014-03-06 18:22:57 -05:00
melandor0
f57998a006
Mouse Ears
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Yay! A child of kitty ears.
2014-03-06 16:43:25 -05:00
Cheridan
b66abb1a6e
adds the mime mech
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Conflicts:
code/game/mecha/equipment/weapons/weapons.dm
code/modules/projectiles/projectile/bullets.dm
icons/mecha/mecha.dmi
icons/mecha/mecha_equipment.dmi
2014-03-05 22:43:36 -05:00
Jeremy Liberman
b6905e6668
Fixes UI glitch when losing cuffs from fractures, resisting, or cult magic
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Conflicts:
code/modules/mob/living/living.dm
2014-03-05 22:27:33 -05:00
Jeremy Liberman
55ba32d02d
Fractures and severed limbs cause cuffs to fall off. Deranged spessmen can chew their own wrists to break free.
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Conflicts:
code/game/objects/items/weapons/handcuffs.dm
2014-03-05 22:20:44 -05:00
ZomgPonies
16ea3bde04
Compile fixes
2014-03-05 20:37:02 -05:00
d3athrow
977addd8fb
merge MrPerson's qdel fixes
2014-03-05 20:30:56 -05:00
d3athrow
dc50b47971
More Destroy stuff
2014-03-05 20:28:38 -05:00
d3athrow
4f168d8caf
qdel and Destroy() improvements, now done through objects/items/devices
2014-03-05 20:28:17 -05:00
Joey Haas
274c85aac5
Added 3D glasses to Dormitory
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Conflicts:
icons/mob/eyes.dmi
icons/obj/clothing/glasses.dmi
maps/tgstation2.dmm
2014-03-05 19:40:58 -05:00
yashaldie
a0c6d29bab
fixes IPC brain surgery
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could not start the brain surgery on IPCs this should fix it
2014-03-05 19:35:56 -05:00
Mloc-Argent
6beebb5975
Dionaea can no longer steal blood from species which have the NO_BLOOD flag
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Fixes #4510
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/modules/mob/living/carbon/monkey/diona.dm
2014-03-05 19:34:21 -05:00
Ccomp5950
cd201dc3a5
NanoUI Optimizations.
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We won't regenerate the list for Manifests every tick while viewing the manifest, instead we have a global variable for it PDA_Manifest that we Cut() if there is a change to the manifest then when the next player goes to view the manifest on their PDA it will recreate the list that one time.
Some sections of the PDA will no longer auto-refresh every tick because...well that's dumb.
Modes that will no longer autoupdate at all: Viewing medical/sec records, viewing notes (will update when you change them of course), and the station alert menu.
Modes that will only autoupdate every 5 ticks: APC list (Because it's a huge fuck off list), the manifest, mulebots and secbots screens, supply requests/orders, and janitor supply locator)
Some other things that I just can't remember right now.
Conflicts:
code/defines/obj.dm
2014-03-04 00:37:44 -05:00
Rob Nelson
5adbbafb5e
Fix another runtime.
2014-03-03 20:49:17 -05:00
Rob Nelson
8bd9502981
GC fixes, debug verb for toggling.
2014-03-03 19:11:20 -05:00
Rob Nelson
f6c6eafc9d
Nerf eat
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Conflicts:
code/modules/organs/organ_external.dm
2014-03-03 19:05:55 -05:00
Ccomp5950
2e7a92e815
Runtime fix: Depth scanner now won't check the length of null lists.
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runtime error: Cannot read null.len
proc name: scan atom (/obj/item/device/depth_scanner/proc/scan_atom)
source file: tools_depthscanner.dm,31
usr: Some Guy (/mob/living/carbon/human)
src: the depth analysis scanner (/obj/item/device/depth_scanner)
call stack:
the depth analysis scanner (/obj/item/device/depth_scanner): scan atom(Some Guy (/mob/living/carbon/human), Rock (155,169,5) (/turf/simulated/mineral))
Rock (155,169,5) (/turf/simulated/mineral): attackby(the depth analysis scanner (/obj/item/device/depth_scanner), Some Guy (/mob/living/carbon/human))
Some Guy (/mob/living/carbon/human): ClickOn(Rock (155,169,5) (/turf/simulated/mineral), "icon-x=23;icon-y=13;left=1;scr...")
Rock (155,169,5) (/turf/simulated/mineral): Click(Rock (155,169,5) (/turf/simulated/mineral), "mapwindow.map", "icon-x=23;icon-y=13;left=1;scr...")
2014-03-03 15:26:30 -05:00
ZomgPonies
c9fbe145d9
paracetamol
2014-03-03 15:23:35 -05:00
ZomgPonies
1f407fa305
Singulo eats darkness, grows out of control?
2014-03-03 01:35:47 -05:00
ZomgPonies
1eaa17abcc
Revert "Update PA."
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This reverts commit e6ce757d4c .
2014-03-03 01:20:34 -05:00
ZomgPonies
f0aa94356a
Savefiles out of date
2014-03-03 00:08:12 -05:00
ZomgPonies
41ea3775b4
Xenos update
2014-03-03 00:08:06 -05:00
ZomgPonies
b03ff54522
Singulo optimizations
2014-03-02 23:25:40 -05:00
ZomgPonies
4597183fae
No infinite embryos anymore
2014-03-02 20:40:44 -05:00
ZomgPonies
d06abdd737
Facehugger bugs
2014-03-02 20:24:58 -05:00
ZomgPonies
157d6c987c
Moar Xeno/xeno gamemode fixes
2014-03-02 19:36:42 -05:00
ZomgPonies
1f4aa15e03
More xenos fixes
2014-03-02 04:22:50 -05:00
ZomgPonies
a683de674a
Custom fluff item for Lycaeon
2014-03-02 03:12:09 -05:00
TZK13
0a83349284
Adds incendiary shotgun shells available via hacked autolathes in a new subclass of incendiary bullets and gave chemical dart shells their own sprites.
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Conflicts:
code/game/machinery/autolathe.dm
code/game/mecha/equipment/weapons/weapons.dm
code/modules/projectiles/ammunition/bullets.dm
code/modules/projectiles/projectile/bullets.dm
icons/obj/ammo.dmi
2014-03-02 01:27:07 -05:00
ZomgPonies
dc1a375c74
Virology tweaks
2014-03-02 01:19:26 -05:00
ZomgPonies
bd2818017e
Shit getting kicked out of it's body on death/evolve
2014-03-01 23:46:31 -05:00
MrPerson
586125b939
Also screwed up an examine bit.
2014-02-28 22:22:11 -05:00
MrPerson
2b98a6d638
Woops fucked up Tourette's
2014-02-28 22:21:51 -05:00
MrPerson
5bb608e56e
Redo of jitteriness and dizziness.
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Fixes #2923
Conflicts:
code/game/gamemodes/changeling/changeling_powers.dm
code/game/mecha/equipment/weapons/weapons.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/mob.dm
code/modules/mob/mob_defines.dm
code/modules/reagents/Chemistry-Reagents.dm
2014-02-28 22:21:33 -05:00
ZomgPonies
a39b199cfb
Exploit fix
2014-02-28 21:24:01 -05:00
Rob Nelson
034a54cc62
Fix some fire issues. (Implements Redmine #135 )
2014-02-28 19:51:44 -05:00
Rob Nelson
4efa7e1b8d
Prevent the PA from getting animated. Fixes Redmine #116
2014-02-28 19:48:55 -05:00
d3athrow
f546df26c5
Fix pAI not being picked when volunteered
2014-02-28 19:46:11 -05:00
d3athrow
1e95f6e641
Ragin mages
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Conflicts:
config-example/config.txt
2014-02-28 19:45:02 -05:00
Rob Nelson
42897c12f9
Further optimize narsie.
2014-02-28 19:34:45 -05:00
Rob Nelson
9550b5877a
Hopefully fix gibtonite explosions being fucked.
2014-02-28 19:30:22 -05:00
Rob Nelson
24185de680
Move mining surprise shit around, start working on layout rules.
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Conflicts:
baystation12.dme
code/game/mining_surprise.dm
compare_report.txt
2014-02-28 19:29:24 -05:00
Rob Nelson
e6ce757d4c
Update PA.
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Conflicts:
code/modules/power/singularity/particle_accelerator/particle_control.dm
compare_report_tg.txt
2014-02-28 19:22:20 -05:00
Rob Nelson
a193627543
Fix emotes.
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Conflicts:
html/changelog.html
2014-02-28 19:19:17 -05:00
Rob Nelson
6835e396bd
Compilefix
2014-02-28 19:18:47 -05:00