Commit Graph

7891 Commits

Author SHA1 Message Date
Markolie
6ce5b379e4 Let AI transmit cryo/arrival messages when present, let AI change arrival message 2015-01-06 02:06:23 +01:00
Markolie
4cca604423 Sechud for magistrate, armory inventory paper update 2015-01-06 00:01:20 +01:00
Markolie
91cd9eb0b0 Supply display fix 2015-01-05 21:25:47 +01:00
Markolie
92b57b5189 Bug fixes, R&D design files, map fixes 2015-01-05 21:03:48 +01:00
Fox-McCloud
e23841c46f Rebalance Stamina 2015-01-05 06:53:48 -05:00
Fox-McCloud
ff2b7cedb2 Clothing Restructuring 2015-01-02 12:40:42 -05:00
Fox-McCloud
43af351d27 Odds and Ends 2015-01-01 21:05:50 -05:00
Fox-McCloud
a92921786f Clothing Update 2015-01-01 11:23:48 -05:00
Fox-McCloud
a90a217290 Xeno Rebalance 2014-12-31 11:16:11 -05:00
Fox-McCloud
525bb1a96f Stun Changes 2014-12-30 12:30:14 -05:00
Fox-McCloud
ff186408ed Malf AI update 2014-12-24 21:23:04 -05:00
Markolie
4b0b4af281 Plasma 2014-12-24 20:06:48 +01:00
Markolie
54f1f1c14f First aid kit name fixes 2014-12-24 14:33:00 +01:00
Markolie
2f8be5a6cc Typo fix 2014-12-24 13:56:43 +01:00
Markolie
f03bbf8bc6 Bug fixes 2014-12-24 12:53:49 +01:00
Markolie
08cd6cdf17 Asteroid resin fix 2014-12-24 01:35:17 +01:00
Markolie
b8332f1e6e Additional autopsy data 2014-12-24 01:29:08 +01:00
Markolie
c864a732df Missing cyborg repair designs 2014-12-24 00:52:37 +01:00
Markolie
53144c778c Remove escape pod objective for now 2014-12-23 23:57:15 +01:00
Markolie
328fb13704 Attempted defib fix 2014-12-23 17:25:09 +01:00
Markolie
3f77f3ba42 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
Conflicts:
	maps/cyberiad.dmm
2014-12-23 02:50:14 +01:00
Markolie
0027425ab9 Consistency in ERT equipment, give ERT PDA's so they can be messaged privately 2014-12-23 02:36:40 +01:00
Markolie
2afb518c45 Raise player:alien gamma armory ratio 2014-12-22 22:45:28 +01:00
Markolie
c8db120dce Transit tube pressure fix 2014-12-22 20:31:03 +01:00
Markolie
04fab6fc9e R&D submenus, autolathe rework from /tg/ 2014-12-22 19:40:22 +01:00
Markolie
1f87145c0b Empty RPED in disposals 2014-12-22 17:50:46 +01:00
Markolie
266b4cb113 R&D UI rework 2014-12-22 17:38:22 +01:00
Markolie
579acd75e3 Ports over NanoUI camera console map from Baystation12 2014-12-22 16:01:38 +01:00
Markolie
71a9a358e1 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
Conflicts:
	maps/cyberiad.dmm
2014-12-22 15:14:35 +01:00
Markolie
47f4161fbb Bug fixes, map fixes 2014-12-22 14:47:58 +01:00
Fox-McCloud
03c61ed3ab Foxes 2014-12-22 08:32:32 -05:00
Fox-McCloud
37aa0254fc Merge pull request #106 from Markolie/master
Bug fixes
2014-12-22 03:36:18 -05:00
Fox-McCloud
19e3da608b AI Satellite 2014-12-21 20:31:40 -05:00
Markolie
8a63f79e54 Sparks will now disappear properly 2014-12-22 00:15:58 +01:00
Markolie
61ffd5d9aa Whoops, fix canister path 2014-12-21 20:31:51 +01:00
Markolie
037f7e71b8 Talisman image 2014-12-21 16:38:23 +01:00
Markolie
56fd43a4bb Gamma armory name 2014-12-21 13:35:13 +01:00
SamCroswell
31dbe4c9e5 Merge Conflict Fix? 2014-12-20 20:11:41 -05:00
Markolie
138efdcec9 Xeno area 2014-12-20 23:10:24 +01:00
Markolie
e5339b95f3 Buff telepathy, sanitize telepathy, stop aliens from opening canisters 2014-12-20 22:00:06 +01:00
Markolie
17ae62bc99 Karma refund option, IPC radiation checks 2014-12-20 20:45:31 +01:00
Markolie
0149ae94d6 Stop Karma meta'ing 2014-12-20 18:24:10 +01:00
SamCroswell
52a7313670 Minor Hand Tele Change, Depot Change
- The Hand tele's random mode will not not select turfs inside of an
area tagged to be immune to telescience. If there is a beacon there,
however, it can still be targeted with a large teleporter and then
relayed with the hand teleporter.

- The Syndicate depot is now surrounded by asteroid on almost every
side, and a large majority of the turrets on the outside have been
removed. There  have been two additional turrets added to the interior,
and there are now two exterior turrets at the end of the cave that leads
to the airlock. This is in response to player feedback, as they thought
that the turrets covering every angle of approach was detrimental due to
people who were floating by without knowing what was ahead were getting
shot and killed. This new design is still secure, but players will be
able to more easily go around the turrets if they do not wish to attempt
to break in.
2014-12-20 12:01:00 -05:00
Markolie
da8115dc2e Bug fixes 2014-12-20 16:27:33 +01:00
FalseIncarnate
4f2fa1f293 Tigercat's Spacepod fix
Fixes some issues with 2 seater space pods. They should now correctly
clear the occupant var and accept dead/critical passengers as intended.
(Tiger did the work, I'm just posting it)
2014-12-19 23:05:53 -05:00
Fox-McCloud
b68c0536cc Xenobotany 2014-12-19 05:07:36 -05:00
SamCroswell
691991e444 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
r infinity"

This reverts commit 46d2000d8b.

Conflicts:
	maps/cyberiad.dmm
2014-12-18 21:09:43 -05:00
Fox-McCloud
817204dd95 Merge pull request #89 from Markolie/master
Bug fixes
2014-12-18 20:03:41 -05:00
Fox-McCloud
30276a9971 Merge pull request #94 from tigercat2000/master
Emergency Patch for two-seat Space-Pods. They are no longer infinity sized.
2014-12-18 19:35:16 -05:00
SamCroswell
f0801b2416 Syndicate Depot, Turret Fixes, Telesci Proofing
- Adds the Syndicate depot, an outpost heavily guarded by turrets, and
proofed against telescience.

- Fixes gun_turrets not ID'ing syndicate agents properly, adds support
for different bullets.

- Adds support to make an area un-accessible to telescience. I wish
there was a better way to handle that in the telescience computer, but
noone I consulted could seem to figure a way out. Simply set the area
tag in question's tele_proof to 1 to disable telescience in that area.
2014-12-18 19:16:07 -05:00