Fox-McCloud
e23841c46f
Rebalance Stamina
2015-01-05 06:53:48 -05:00
Fox-McCloud
43af351d27
Odds and Ends
2015-01-01 21:05:50 -05:00
Fox-McCloud
525bb1a96f
Stun Changes
2014-12-30 12:30:14 -05:00
Fox-McCloud
03c61ed3ab
Foxes
2014-12-22 08:32:32 -05:00
Fox-McCloud
53d15682ce
Melee Rebalancing
2014-12-18 10:22:02 -05:00
SamCroswell
47a072742e
Removes Snowmobiles, Fixes Ion Inhand
2014-12-14 16:46:42 -05:00
Fox-McCloud
fece84d974
Fixes-Tweakes
2014-12-14 03:18:10 -05:00
Markolie
22eb3e3c29
Bug fixes
2014-12-13 21:53:01 +01:00
Fox-McCloud
8238638283
Gun Harmonization
2014-12-13 11:18:56 -05:00
Markolie
e31886016b
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
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Conflicts:
code/game/objects/structures/window.dm
2014-12-13 02:15:05 +01:00
Markolie
37b86cd8f1
Xenos gamemode rework
2014-12-13 02:08:22 +01:00
Fox-McCloud
1b4cd99491
Merge pull request #64 from Fox-McCloud/Stamina
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Stamina
2014-12-12 08:19:39 -05:00
Fox-McCloud
e76c8f26f3
Stamina
2014-12-12 06:52:20 -05:00
Markolie
c55c74207d
Telescience port from /tg/
2014-12-11 17:10:40 +01:00
Markolie
46a061e722
Bug fixes
2014-12-11 15:20:45 +01:00
Fox-McCloud
21a1c0bc83
Stunning Changes
2014-12-06 02:33:31 -05:00
Fox-McCloud
fd9d3edffb
Cell Changes and other Stuff
2014-12-05 05:37:55 -05:00
Markolie
a1a80c1a27
Minor fixes
2014-12-04 18:18:01 +01:00
Fox-McCloud
c218c1af3b
Production and Mecha Tweaks
2014-12-03 18:20:51 -05:00
Fox-McCloud
43f3539b94
Merge pull request #11 from Fox-McCloud/Tech-Shells
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Tech Shells
2014-11-30 06:44:57 -05:00
Fox-McCloud
805c638adf
Tech Shells
2014-11-30 06:36:31 -05:00
Fox-McCloud
9a391827b6
Shotgun and Sprite Updates
2014-11-30 00:09:47 -05:00
Markolie
ced6357e9b
Fix basic energy gun runtime
2014-11-30 02:36:35 +01:00
Markolie
35fa4600e7
Merge branch 'master' of https://github.com/Markolie/Paradise
2014-11-29 02:39:45 +01:00
Markolie
ae8f08e2b8
Fixes reflection, various security level fixes, gamma armory update, communication console fixes
2014-11-29 02:05:42 +01:00
Fox-McCloud
a4c72d4603
Species and Guns
2014-11-28 19:13:41 -05:00
SamCroswell
8b16d394ed
Projectile Laser Update
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Lasers are now projectiles instead of instant beams. Fire delay removed,
damages adjusted accordingly.
2014-11-26 19:16:21 -05:00
Fox-McCloud
b41026c4e6
Merge pull request #514 from SamCroswell/master
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Dismemberment Update, Fireaxe Fixes, Gunshot Sound Changes
2014-11-23 20:56:27 -05:00
Fox-McCloud
2f25e4f162
Merge pull request #515 from Markolie/master
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Adds Syndiborg to Nuke Ops, enables shortcuts for borgs/drones, notifies the AI of borg changes
2014-11-23 02:25:40 -05:00
Markolie
30c1960fe8
Adds Syndiborg to NukeOps, enables shortcuts for borgs/drones, notifies the AI of borg changes
2014-11-23 07:52:38 +01:00
SamCroswell
ceabc46f1b
Dismemberment Update, Fire Axe Fixes, Gun Sounds
2014-11-23 00:52:32 -05:00
SamCroswell
90bb1c5861
Weapon description update
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Updated a few weapon descriptions to fit properly.
2014-11-22 13:33:25 -05:00
Markolie
06b0a7a89f
Re-add Dave's changes, nerf remote view/remote talk
2014-11-21 00:17:52 +01:00
SamCroswell
c75529462d
Bulldog In-Hand Fix
2014-11-14 23:34:47 -05:00
SamCroswell
211023bd67
Syndicate Medibots, Energy Recharge Fix
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- Adds the ability to construct Syndicate Medbots, which were previously
in the code but unable to be constructed. These bots will only heal
Syndicate Nukeops, and can only be made from the medikit box that
Nukeops can purchase.
- Fixed recharging in energy crossbows and laser tag guns, they were
recharging 10x slower than they were meant to.
2014-11-08 19:16:33 -05:00
SamCroswell
4ffd1a94e6
M1911P Fix
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Forgot to reset the M1911P's weight and slot flags, since it's a child
of the pulse rifle. My bad.
2014-11-08 14:21:04 -05:00
SamCroswell
722fd6a1e0
Nukeops Update
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- Gave the nukeops leader the ability to choose the name of their team.
- Gave the Bulldog an in-hand icon identical to the c20r until we can
figure out how to add left hand right hand icons without breaking
everything.
- Added a helmet for the Syndicates, identical to the helmet they
already had with a special icon.
- Replaced the SWAT helmet they had in their lockers with the new Syndi
helmets.
2014-11-08 10:51:20 -05:00
SamCroswell
a8a585ba32
Map Update, Pulse Rifle Change
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Map changes:
- Genetics APC fixed.
- Gygax removed from the armory at Fox's request.
- AI chamber reverted at Fox's request.
- Updated admin room.
Pulse rifles may now only be carried on a person's back. Because we
don't allow fun here.
Fancy new L6 SAW icon as well.
2014-11-07 23:05:34 -05:00
Fox-McCloud
dd200af4bf
Nuke Ops Rework Phase 2
2014-11-05 06:56:46 -05:00
Fox-McCloud
650c9a3e3c
Nuke Ops Rework Phase 1
2014-11-03 23:45:00 -05:00
Bone White
fff6f2a264
French Crossbow Ammo Restriction
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Prevents arrows and rods being used in a french-powered crossbow. Also
added preventative measure for cell installation.
Requested by Fox.
2014-10-24 14:11:55 +01:00
Fox-McCloud
8c1f6431e6
Tweaks and Fixes and Major Map Changed
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More Info will be posted directly, later.
2014-10-13 22:00:07 -04:00
mwerezak
4b647c1905
Fixes xbow tension not being rest when fired
2014-08-16 20:58:58 -04:00
ZomgPonies
e4d2cb53e4
Merge pull request #359 from Bone-White/master
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Rubber bullets now cause agony/halloss instead of stun
2014-08-06 19:04:35 -04:00
Bone White
f63a1995b8
Rubber bullets now cause agony/halloss instead of stun
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As title, by Mel's request. Makes sense with the stunbaton nerf to nerf
rubber bullets too. Two shots cause incapacitation (as opposed to three
from a taser).
2014-08-06 20:41:31 +01:00
ZomgPonies
db4a165244
Turned heavy laser into a kind of laser minigun. Still more bang for your buck than a regular laser
2014-08-05 00:11:57 -04:00
ZomgPonies
509af0b236
Stun revolver rebalance. 25% more powerful than regular taser. Lost it's insta-stun
2014-08-04 01:54:27 -04:00
Zuhayr
d1059b488b
Bevy of newhydro fixes.
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Conflicts:
code/game/machinery/vending.dm
code/modules/projectiles/guns/energy/special.dm
icons/obj/hydroponics.dmi
2014-07-28 13:49:18 -04:00
DJSnapshot
c4a06ef7c1
temporary fix for #4907
2014-07-24 18:39:24 -04:00
DJSnapshot
be6f4b74a8
Updates to gun targeting UI. Fixes #5710
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Conflicts:
code/_onclick/hud/human.dm
code/modules/client/preferences_toggles.dm
2014-07-24 18:36:52 -04:00